Wind With Vision

Vision

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Advantage:
Good to use in combination with fire

Disadvantage:
Takes several hand seals so leaves openings

Again we have already established that you can combine wind with fire....... do not add that as an advantages as it's really not an advantage. It's something that you can do to increase power of the jutsu. Plus within the RP you are using 3 moves per turn, using two jutsu's for the purpose of one is not really advantagous to you.

Also there are three hand seals needed to perform as you can see. You honestly believe that it would take "that" much time to perform this jutsu. Everyone usually start at mid range. You have decent amount of time to perform this regardless of handseals of 3 needed.

Now please try once more again and give me a few and not just one liners.
 

Shady Doctor

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Advantage:
This can be used to summon up enough wind I'm order to block and repel incoming projectiles or jutsu.

Disadvantage:
Can't think of a good, different disadvantage
 

Vision

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alright try this one

(Fūton: Jūha Shō) - Wind Release: Beast Wave Strike
Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A powerful technique of wind nature chakra that can cut and slash through any material. The user activates it by summoning chakra in his right hand, and then swipes a slicing chakra wave which appears to be controlled by the users will and thoughts. They are also able to use the technique in a rapid-fire, successive motion creating up to three cresent blades of wind.

Alright this one you are creating 1-3 cresent shaped wind with your hand. One of the rare jutsu's that are wind natured that gets released from the hand.
 

Shady Doctor

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Advantage:
Can be used with no hand seals and each crescent can be controlled.

Disadvantage:
Whilst being controlled no other jutsu can be used since the hand motions are controlling the crescents.

Note: I've learned these jutsu already. I finished C-ranks. :|
 

Vision

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really??????? Let me double check.........


~______~

Just noticed it. It is though as it seems that he has went over the jutsu's backwards.

Well since we are starting fresh in the new rank.

lets move on...


ps.s. could of gave me a heads up U_U

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.

(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Release chakra into the sword and swing it while using shape manipulation to create a vortex of wind around you.​

(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Noteable user that does this was asuma. Infuse wind chakra into the projectile to increase it's range and sharpness.​
 
Last edited:

Shady Doctor

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Thought you already knew and had a certain thing planned. :shy: and yess I don't think he taught me the jutsu in order. xd

|1st jutsu|
Advantage:
Allows me to block and repel weapons and projectiles from all directions.

Disadvantage:
I know you said no element weaknesses but this one could be dangerous. If I'm surrounded by rotating wind, someone could easily char me with flames

|2nd jutsu|
Advantage:
Easily makes any small tool/weapon many times more deadly with added speed and cutting power.

Disadvantage:
Don't really see a downside to this jutsu other the NEEDING weapons.

Note: Wellll, since we're on B-ranks, may you teach me those 2 Kakuzu only wind techniques first? >_\
 

Vision

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Alright Kakuzu Techniques

( Fūton: Gōfū no Men ) - Wind Release: Great Wind Mask
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: Kakuzu, with his masks released from his body, releases a wind bullet that repels anything it hits.
Note: Can only be used by Kakuzu

( Fūton: Kaiho Hakai ) - Wind Release: Open Destruction
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: Kakuzu, with his masks released from his body, releases a pressurised wind bullet towards the centre of the battlefield that creates a whirlwind which draws his opponent towards it.
Note: Can only be used by Kakuzu

( Fūton: Gōfū no Men ) - Wind Release: Great Wind Mask
Release the mask and shoot his own version of the wind bullet that repells anything it hits. Now this description says "anything" BUT still B rank and within our RP matters.​

( Fūton: Kaiho Hakai ) - Wind Release: Open Destruction
This one is the same as the one above. However it's pressurized so once it hits the middle or where u want it will expand and suck people into the whirlwind. Its similar to pressure damage but backwards kinda.​
 

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|1st jutsu|
Advantage:
can be used to block any attack within reasons @and can be used to catch people off guard if they don't see the mask

Disadvantage:
Need to have a wind mask available

|2nd jutsu|
Advantage:
Can be used to suck an opponent in in a desired location

Disadvantage:
If used wrongly an individual can end up sucking in a comrade
 

Vision

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|1st jutsu|
Advantage:
can be used to block any attack within reasons @and can be used to catch people off guard if they don't see the mask

Disadvantage:
Need to have a wind mask available

|2nd jutsu|
Advantage:
Can be used to suck an opponent in in a desired location

Disadvantage:
If used wrongly an individual can end up sucking in a comrade

and how often you engage in battle within our rp to suck your friends into it?? xd
 

Shady Doctor

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Well there's alot of 2vs2's in ninja world and stuff, so alot I guess. >_>
 

Vision

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Well there's alot of 2vs2's in ninja world and stuff, so alot I guess. >_>

i mean you should be aware of every situation. however i was just say..... O__O


anyways where were we.............

ahhhh...

(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.

(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Release it through our mouth and shape it into a twister as it shoots out.​

(Fūton: Shinkūken) - Wind Release: Shock Blade
Imagine swinging a sword. You kind of make an arc shape as you do and come across your body. Well this when release through the sword it will make that shape and travel along the area that you have released it at.​
 

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|1st jutsu|
Advantage:
The twister can knock people back and block projectiles

Disadvantage:
Doesn't have high cutting potential

|2nd jutsu|
Advantage:
Can blow things back from a distance

Disadvantage:
Can only manipulate the wind in the arc the sword is swung
 

Vision

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William!

I need you to be a bit more detailed on the next advantages and disadvantages

(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.

(Fūton: Dai Sakūgen Sebiti) - Wind Release: Great Slashing Tornado
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description:The original version of the Wind Release: Slashing Tornado technique. The user, flapping their Giant Fan, creates a minor tornado, which ensnares the opponent, damaging and cutting the opponent, leaving them crashing into the ground after the tornado subsides. This technique can be performed by ninja who do not wield the Giant fan but require to make a small 4 sequence of hand seals to perform the technique.

(Fūton: Kaze Gaeshi) - Wind Style: Wind Return
Rank: B
Type:Supplementary/Attack
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40 (+5 if attack is send back)
Description: This technique is used to counter a Wind attack launched against the user. Originally used by Kujaku in conjunction with her sword, the user will need to perform a series of handseals to amplify chakra and then he will split the incoming Wind attack and take control of the whirling vortex thrown at him, in order to re direct it towards the opponent.
Note: It can block only up to B rank wind jutsu.

(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Simple technique, infuse wind chakra into your sword. As that is done, release the chakra from your sword as you slash down from top to bottom​

(Fūton: Dai Sakūgen Sebiti) - Wind Release: Great Slashing Tornado
Need a fan for optimal usage or use 4 hand seals to perform this. Anyways a tornado is formed from either the fan or the mouth and then it will ensnare your opponent within the torndado. Causing damage to the opponent as well as driving them into the ground.​

(Fūton: Kaze Gaeshi) - Wind Style: Wind Return
You basically just return the jutsu that was released towards you back to the user. B rank and below only​
 

Shady Doctor

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|1st jutsu|
A: Is capable of creating a gust of wind made vertically that can reach mid range and repel weapons etc.

D:
Isn't very versatile since a sword is needed

|2nd jutsu|
A:
Can trap an opponent inside a tornado like gust whilst causing slicing damage

D:
If the user doesn't have a fan he can't use it with optimal strength and will have to do the required 4 hand seals.

|3rd jutsu|
A:
Is a good jutsu to use to repel or reverse a wind jutsu back at the original user

D:
Can only repel up to a certain rank(B)
 

Vision

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Alright moving on

(Fūton: Mugen Sajin Daitoppa) - Wind Style: Infinte Sand Great Break Through
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects.

For this jutsu you will need an envornment where it has dust or sand on the ground so that you can use it to attack your opponent. Be mindful it will not work on certain terrains.
 

Shady Doctor

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A:
Can be used in a dual manner; to blow my opponents or objects back whilst also obscuring their vision which would leave an opening for me.

D:
Needs to be used in a terrain that has a nice amount of sand or dust to work, such as a desert or a beach..


Btw, sorry for such a late reply, college gets me caught up sometimes. :(
 

Vision

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Moving on

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

(Fūton: Dai Kamaitachi) - Wind Style: Great Cutting Whirlwind
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: A bigger version of the cutting whirlwind.

First jutsu is the hurricane fist. Most people use it to move out of jutsu's to evade. But you can also use it for tai purpose to have more impact on their punch

Second Jutsu, simple and description says it all.
 

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1st
A:
Can be used with great variety, like dodging, increasing punching power or blowing your way out of sonething

D:
Can be overcome by a strong enough fire. (Can't think of another disadvantage)

2nd
A:
Can be used to surround and cut up an opponent whilst lifting up dust

D:
Can end up obscuring my own vision if I throw up too much dust. And only reaches mid range.
 

Vision

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Just remember hurricane fist can get you to move in range's of 1. so Short to mid or mid to short but never short to long or long to short.


next!

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.


(Futon: Kazekama no Yori) - Wind Release: Wind Sickle Armor
Rank: B
Type: Offensive, supplementary
Range: Short
Chakra cost: 20 (+10 per turn activated)
Damage points: (40 if opponent comes into direct contact)
Description: Temari will manipulate her wind chakra and create a armor of cutting wind to spin around her body. The armor itself has the capability to deflect incoming projectiles and weapons aswell as being capable of fending off taijutsu based attacks and causing damage to enemies who come into direct contact with the wind.
Note: Technique lasts for 3 turns

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.

(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Infuse wind chakra into your hand and make it like a claw that can extend out. YOu can grab onto objects as you wish with this. If you grab a person they will be cut​

(Futon: Kazekama no Yori) - Wind Release: Wind Sickle Armor
Have to have a tamari bio. But just incase you do [don't know if you do or not and not really gonna check xd]. You form wind armor on your. Protects you from lightning and debris or projectiles.​

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
A taijutsu + wind infused move on your hand. You chop with your hand with wind infused chakra. Simple and effective in a tai fight.​

(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Same as above except it's your leg this time​
 

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1st
A:
Can be used to grab on to stuff from a distance and pull yourself away from attacks

D:
Don't really know a disadvantage of this..

2nd
A:
Can make close range combat more dangerous against opponents

D:
You need to be close range for it to be affective

3rd
Same as above

(Don't have temari so didn't do it. >_>
 
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