[Fuuton] Wind Training - Alphaqindyas

Alphaqindyas

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Can you like, post the fire jutsu and wind jutsu as if using them in anctual fight? T.T
Yeah sorry. >_<

Gathering chakra in his lungs, Mayuri performs six handseals and expels a large fire ball. Immediately after, he gathers chakra in his sword, coating the sword in wind. Once the entire sword is coated in wind, he swings the sword as hard as he can, releasing the wind at the same time. If successful, a blade of wind should be released from the sword and travel through the fire, boosting the power of both attacks.
( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
Rank: C
Type: Offense
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally. The fire ball can present itself in 2 forms: it can either be created by a stream of fire and sustained as a gigantic ball of flames in front of the user spanning up to short range or be released as a slightly smaller ball of fire which will travel towards the enemy up to mid range.

(Fūton: Kujaku Senpū) - Wind Release: Peacock Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: This technique utilizes wind chakra into the users sword and then they swing it to create a powerful whirlwind of gusts of wind by releasing the wind chakra in sync with the swing of the sword.


Mayuri quickly performs two handseals and begins to gather chakra in his mouth, using shape manipulation to turn the chakra into a disk as it begins to spin. After kneading the chakra into wind, he does a whipping motion with head and blows out the wind. As he does this, he expands the disk of wind with his chakra and sends it forward with a fast spin. Immediately after, he inhales and gathers chakra in his lungs and expels a ball of fire that travels forward, coating he wind disk in fire as it continues forward.
(Fūton: Kaze Rasen Yaiba no justu) - Wind Release: Wind Spinning Blade Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user uses their Giant Folding fan or Giant Fan and swing it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken. A non wielder of the Giant Folding Fan or Giant Fan can perform this technique with use of two hand seals and releasing wind from their mouth and using shape manipulation to form the disk of wind.

( Katon: Shōkasou ) - Fire Release: Small Fire Stream
Rank: C
Type: Offensive
Range: Short-Mid
Chakra Cost: 15
Damage points: 30
Description: The user will create a small short flame at the opponent. This flame is capable of making the target collapse due to the heat of the technique. This technique requires no handseals.


Taking out his sword, Mayuri gathers chakra in his lungs as he kneads it into wind. Once he gathers enough chakra, he points his sword forward, releasing a blast of fire(cw attack). At the same time, he expels a large wind wall from his lungs that should push the fire forward with more velocity and power.
(Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target into the air with their Giant folding fan or Giant War fan and then follow up with releasing a blast of wind pushing the target back. Normal users can release a blast of wind to send them back if they do not possess a Giant folding fan or Giant war fan.
 

Alphaqindyas

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Can you like, post the fire jutsu and wind jutsu as if using them in anctual fight? T.T
Yeah sorry. >_<

Gathering chakra in his lungs, Mayuri performs six handseals and expels a large fire ball. Immediately after, he gathers chakra in his sword, coating the sword in wind. Once the entire sword is coated in wind, he swings the sword as hard as he can, releasing the wind at the same time. If successful, a blade of wind should be released from the sword and travel through the fire, boosting the power of both attacks.
( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
Rank: C
Type: Offense
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally. The fire ball can present itself in 2 forms: it can either be created by a stream of fire and sustained as a gigantic ball of flames in front of the user spanning up to short range or be released as a slightly smaller ball of fire which will travel towards the enemy up to mid range.

(Fūton: Kujaku Senpū) - Wind Release: Peacock Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: This technique utilizes wind chakra into the users sword and then they swing it to create a powerful whirlwind of gusts of wind by releasing the wind chakra in sync with the swing of the sword.


Mayuri quickly performs two handseals and begins to gather chakra in his mouth, using shape manipulation to turn the chakra into a disk as it begins to spin. After kneading the chakra into wind, he does a whipping motion with head and blows out the wind. As he does this, he expands the disk of wind with his chakra and sends it forward with a fast spin. Immediately after, he inhales and gathers chakra in his lungs and expels a ball of fire that travels forward, coating he wind disk in fire as it continues forward.
(Fūton: Kaze Rasen Yaiba no justu) - Wind Release: Wind Spinning Blade Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user uses their Giant Folding fan or Giant Fan and swing it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken. A non wielder of the Giant Folding Fan or Giant Fan can perform this technique with use of two hand seals and releasing wind from their mouth and using shape manipulation to form the disk of wind.

( Katon: Shōkasou ) - Fire Release: Small Fire Stream
Rank: C
Type: Offensive
Range: Short-Mid
Chakra Cost: 15
Damage points: 30
Description: The user will create a small short flame at the opponent. This flame is capable of making the target collapse due to the heat of the technique. This technique requires no handseals.


Taking out his sword, Mayuri gathers chakra in his lungs as he kneads it into wind. Once he gathers enough chakra, he points his sword forward, releasing a blast of fire(cw attack). At the same time, he expels a large wind wall from his lungs that should push the fire forward with more velocity and power.
(Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target into the air with their Giant folding fan or Giant War fan and then follow up with releasing a blast of wind pushing the target back. Normal users can release a blast of wind to send them back if they do not possess a Giant folding fan or Giant war fan.
 

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(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.


Focus wind chakra to both your palms and when you clap them together release all the chakra in a sudden burst toward the opponent. This is technique is beast used after throwing some projectiles or after using a fire jutsu so that the wind will push the fire forward and create a wind/fire combo attack. To defend against this attack, as fire technique that can over power it will work. The technique is pretty simple and most of the time just used to supplement another attack.


(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.


An interesting technique personally for me. This technique is similar to focusing wind chakra into weapons to increase their sharpness. It just involves imbuing their shuriken with wind chakra and causing the wind chakra to rotate as the shuriken is thrown. This increases the cutting power and makes the shuriken faster because it is covered in wind chakra. A good technique to combo this with would be the Crimson Fire Nail to make wind/fire shuriken. There are plenty of simple ways to defend against so I won't take any from you, you have to state how to defend.
 

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(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.


Focus wind chakra to both your palms and when you clap them together release all the chakra in a sudden burst toward the opponent. This is technique is beast used after throwing some projectiles or after using a fire jutsu so that the wind will push the fire forward and create a wind/fire combo attack. To defend against this attack, as fire technique that can over power it will work. The technique is pretty simple and most of the time just used to supplement another attack.


(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.


An interesting technique personally for me. This technique is similar to focusing wind chakra into weapons to increase their sharpness. It just involves imbuing their shuriken with wind chakra and causing the wind chakra to rotate as the shuriken is thrown. This increases the cutting power and makes the shuriken faster because it is covered in wind chakra. A good technique to combo this with would be the Crimson Fire Nail to make wind/fire shuriken. There are plenty of simple ways to defend against so I won't take any from you, you have to state how to defend.
Performing six handseals, Mayuri inhales and exhales a large ball of fire. Quickly after, he focuses wind chakra in his hands and claps them together. Upon clapping them together, he releases the wind chakra in his hands and sends it out in a burst of wind. This would hit the fireball in the back and push it forward with much more power.
( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
Rank: C
Type: Offense
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally. The fire ball can present itself in 2 forms: it can either be created by a stream of fire and sustained as a gigantic ball of flames in front of the user spanning up to short range or be released as a slightly smaller ball of fire which will travel towards the enemy up to mid range.

(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.


Taking out a handful of shuriken, Mayuri throws the shuriken as he infuses them with both fire and wind chakra. Using the wind first to increase the cutting edge of the shuriken, and then fire to increase the destructive capability of it.

I would defend against this technique by using a higher-ranking earth jutsu to block the shuriken, or a strong wind technique to blow away the incoming shuriken.

(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.

( Katon: Hōsenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson
Rank: B
Type: Offensive
Range: short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.

EDIT: Wait... I think I did these already >_<
 
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Shady Doctor

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(Futon: Reppuu Bakufuu no Jutsu) - Wind Release: Gale Blast Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will swing their giant folding fan or giant war fan at their target to create a blast of wind sending the target flying, other users can use this technique by making a string of 2 hand seals and releasing their wind chakra to create a blast of wind.


Another fan technique, but for non fan users it requires 2 hand seals. The technique essentially achieves the same result as the one I just explained above. The only difference is that this one can reach up to mid range. If you are in close range, use the one above for a more sudden assault, while if you are in mid range you must pay the cost of performing 2 hand seals for extending the range. Both techniques are the same in their offensive capabilities and defensive strategies, but should be used for different situations.


(Futon: Ressenpū) - Wind Release: Violent Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user gushes a powerful stream of wind from their mouth towards their enemy.


This technique is useful because it requires no hand seals, but at the same time it is only C-rank. In exchange for power, you get the element of surprise with the use of this technique. It simply involves focusing wind chakra in your lungs then moving the wind chakra to your mouth and releasing it in a stream. To maintain the stream of wind, you will need to release the wind chakra evenly. If you do not release the wind chakra evenly, then the technique will simply become a blast. Since the technique is a stream it can cover a larger range as you can move your head to direct the stream toward different locations. The technique can be used to speed up projectiles or by using it to power up a fire blast from behind. The fire blast will be pushed forward faster and become a dual element combo. Defending against the technique is simply, because it is a stream, use a fire technique that is like a blast so that you can over power the stream and cause the opponent to stop the jutsu, and will force him to guard your fire.
 

Alphaqindyas

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Performing two handseals, Mayuri gathers wind chakra in his hands just like the previous attack. Using more time and range than before, he release the wind chakra in a burst of wind that travels forward into mid-range. Immediately after releasing the blast of wind, Mayuri gathers chakra in his mouth as he performs handseals. Using the same fire technique as before, he releases a ball of fire that travels with the wind, igniting and forming a fire/wind combo.
(Futon: Reppuu Bakufuu no Jutsu) - Wind Release: Gale Blast Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will swing their giant folding fan or giant war fan at their target to create a blast of wind sending the target flying, other users can use this technique by making a string of 2 hand seals and releasing their wind chakra to create a blast of wind

(Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
Rank: C
Type: Offense
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally. The fire ball can present itself in 2 forms: it can either be created by a stream of fire and sustained as a gigantic ball of flames in front of the user spanning up to short range or be released as a slightly smaller ball of fire which will travel towards the enemy up to mid range.


Inhaling, Mayuri begins to gather chakra in his lungs. After gathering enough air and chakra, Mayuri begins to exhale a steady, and somewhat strong, stream of wind from his mouth, making sure that his chakra is being released evenly throughout the air at a steady pace.

I honestly don't know(at the moment) how I would use this in conjunction with a fire technique as it's a constant stream of wind and not a projectile.

(Futon: Ressenpū) - Wind Release: Violent Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user gushes a powerful stream of wind from their mouth towards their enemy.
 

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(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.

You begin by gripping the hilt of your blade. As you grab hold of it you begin gathering your wind chakra & spread it throughout the blade of your weapon. The Wind begins to spread out beyond the sword in a circular motion completely surrounding the opponent, continuously rotating around the user as a vortex.




(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.

You start off by gathering your wind chakra & taking in a breathe. Hold your choice of weapon, chest level, & exhale, releasing your chakra causing it to surround the weapon. The wind chakra then forms an "aura" around the blade increasing its range as noted.
 

Alphaqindyas

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Taking out his blade, Mayuri begins to gather wind chakra. As he gathers the chakra, he spins it around the blade, building speed and power. After gathering enough chakra, Mayuri releases it from the sword, manipulating it to cover his body as it continues to spin. Starting to spin close to his body, Mayuri pushes the wind vortex outward, pushing away anything on him or coming his way.
(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.


Putting away his blade, Mayuri then takes out a kunai. After, he inhales, gathering wind chakra in his lungs. Once enough chakra and air is gathered, Mayuri brings the kunai up to chest level and begins to exhale, blowing chakra-infused wind onto the chakra. He starts at the base of the kunai, making sure that the wind takes shape and holds on to the kunai. He then moves up the kunai and past it, using shape manipulation to form the wind into the shape of a blade, or an extension of the kunai itself. After finishing, Mayuri takes a few swings of his new wind-sword kunai, making sure it was successful.
(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.
 
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