[Wind]- Pain...

Shinta

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(Fūton: Fūsui Ranha no Jutsu) -Wind Release: Wind Water Wild Wave Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will first release a wave of water at the opponent, and then the user will enhance the wave's destructive capacity with wind.

Using your water chakra, create a wave of water to send towards my clone, then release a gust of wind from your mouth to power up the water.

( Futon: Uzu sentou ) - Wind Release: Vortex Punch
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges up wind energy on his hands and attacks eventually slamming a fist into the foe's gut and then unleashing a blast of wind energy that sends the foe into the air.

Charge your wind chakra into your hand, compressing it to a point where you can hit your target and release all the built up wind, sending your target flying into the air.

PHP:
[B]Three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Strategies and combinations:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

Beifong

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Three advantages (no obvious ones, be creative):
1.since there's water used in the jutsu the opponent needs an A-ranked fire jutsu to counter it instead of C-ranked fire
Three disadvantages (no obvious ones, be creative):
1.makes an opening for the opponent to attack in the period between releasing the water wave and enhancing it with the wind
Strategies and combinations:
N/A
How you would counter it:
as the opponent makes a water wave rushes toward me I make a small stone pillar rise in the wave's way to obstruct and stop it and as the opponent releases the wind gust out of his mouth I release a stream of flames to nullify the wind and stop it.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
( Katon no Jutsu ) - Fire Release Technique
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user will release a small but powerful flame of fire at their opponent.[/spoiler]
How you perform it (with as much detail as you can):
I start gathering my suiton chakra then I use it to release a wave at my opponent and I start gathering fuuton chakra in my lungs once I release the wave. as I felt that I've gathered enough amount of fuuton chakra I release it throughout my mouth making a gust of wind rush towards the wave and pushes it forward to make it stronger and more powerful




Three advantages (no obvious ones, be creative):
1.deals the damage of the punch and of the fuuton attack
Three disadvantages (no obvious ones, be creative):
1.a nintaijutsu technique that may be useless against a taijutsu master
2.requires to be very close to the opponent which makes a lot of openings
Strategies and combinations:
after punching the opponent and sending him into midair I perform Horse → Tiger and exhale a meteor-sized fireball towards him and as it hits him it explodes and kills him.

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
How you would counter it:
how can I counter it?
How you perform it (with as much detail as you can):
i start running towards my opponent while gathering great amount of fuuton chakra in my right fist and as I reached him I do an uppercut while releasing all the gathered fuuton chakra and I use shape manipulation to shape it as a hurricane. the strength of the hurricane plus the strength of the uppercut made the opponent (the dummy) fly about 5 meters upwards before he fell down.

what's the difference between this jutsu and hurricane fist jutsu?
 

Shinta

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Sorry for the delay .__.

The difference between Hurricane fist and Vortex punch are as follows;
- Hurricane fist released a large hurricane from your fist, slamming into your target at range or propelling you backwards (if aimed at the ground or a wall in front of you)
- Vortex punch is more closely related to Hardliner Gale Chop in that it relies on the sudden expansion of compressed wind. Only it will expand to propel your target away from you instead of breaking bones. It is also a close range jutsu and requires contact.

How can you counter it? How would you counter a punch?




(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.

In the anime, a random ANBU nin used this against the leg of Pain's dog summon. You release your chakra into the air an use it to manipulate the wind, forming a sharp blade that will slice through anything it hits (Within logical reasons).

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

Good ol' Kakuzu and his wind mask... Perform the Ram hand seal as you inhale a breath of air, mixing it with a lot of compressed wind chakra, before exhaling a massive blast of wind. This will level the terrain as well as crush whomever gets caught in the blast... including you if you somehow got pulled towards it or it was deflected back at you.

PHP:
[B]Three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Strategies and combinations:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 
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Beifong

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Three advantages (no obvious ones, be creative):
1.very strong wind jutsu that requires no handseals
Three disadvantages (no obvious ones, be creative):
N/A
Strategies and combinations:
I run quickly towards Ushiro's dog summon and once I get in range I release the wind cutter at it's leg, cutting it and making the dog lose its balance. after it I release a great surge of wind towards it making it fall on its back, then I perform the Ram → Boar → Dog → Bird → Hare handseals making four pillars of earth to rise around the dog and releasing bolts of lightning at the dog making it disappear

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.
(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals they then summon Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.
How you would counter it:
as I see the wind cutter gets near me I gather great amount of katon chakra in my lungs and once the wind cutter becomes very near I release a very big fireball at it, nullifying it completely

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.
How you perform it (with as much detail as you can):
I start gathering great amount of fuuton chakra in the air around me and once I felt that I've gathered enough amount of fuuton chakra i use it to move the air around me towards the tree standing at mid-range. by using shape manipulation I shape it as a crescent shaped blade of wind and I make it sharp and thin as possible to enhance its cutting abilities.
because of the strength of the blade and its very sharp edge it was capable of chopping the tree into two halves an proceeding to make a deep cut in the rock behind it.




Three advantages (no obvious ones, be creative):
1.one of kakuzu's OP abilities
2.if use with Intelligent Hard Work will make it even stronger combination
3.can turn the terrain into a wasteland in one turn
Three disadvantages (no obvious ones, be creative):
N/A
Strategies and combinations:
I have no battle-like description for this strategy, but Pressure damage is better to be used with Intelligent Hard Work. together they make make a fire jutsu of S-rank strength and with using only 1 jutsu slot but it have to be used with an ally (a summon may be)

(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
Note: Can only be used either with a clone or with an ally
How you would counter it:
once I saw the opponent shooting a great ball of wind at me I perform the Horse handseal and release a great stream of flames from my mouth that forms a wall of flames at its end and completely blocking the wind jutsu

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
____
if used with Intelligent Hard Work: as my partner charges his Fuuton: Rasengan I perform the Boar → Dog → Ram handseals and create a small vortex of water in my palm. and once our jutsus are ready we both throw our jutsus at the Fire+Wind jutsu. the Water+Wind attack was enough to completely nullify the Fire+Wind attack releasing a big cloud of vapor in the field

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
Note: Can only be used with either a clone or an ally
How you perform it (with as much detail as you can):
I perform the ram handseals while gathering great amount of fuuton chakra in my mouth. after i performed the ram handseal I took a deep breath while compressing the gathered chakra into the breath. suddenly I exhale out great burst of wind mixed with the chakra I gathered, shooting it towards the forest. the wind burst was so powerful that it made a crater in the area that used to be a forest someday and turned it into a wasteland
 

Shinta

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No disadvantages for Wind Pressure Damage? What if you wanted the terrain in tact for future use (If you where a wood user and used this to against your opponent, you might also destroy the forest, for example), what if you had a clone or ally that got caught in the blast?

Are they disadvantages?
 

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No disadvantages for Wind Pressure Damage? What if you wanted the terrain in tact for future use (If you where a wood user and used this to against your opponent, you might also destroy the forest, for example), what if you had a clone or ally that got caught in the blast?

Are they disadvantages?
they're disadvantages but none if them were in my mind when I posted this.
you're a genius shinta-sama
 

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- it can spoil a hidden explosive tag once it hits it
- it's uncontrollable once it's shot and if I get caught in it, it will conflict damage on me as well

I hope this is enough .-.
 

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(Fūton: Boufuu Gekido Kabe) – Wind Release: Gale Raging Wall
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user swings their Giant Fan and creates a giant vortex that swirls around and lifts the opponent into the sky. They are then zapped by three bolts of lightning before falling to the ground, giving off black smoke.
Note: Must wield a Giant Fan.

This can only be done via use of a giant fan, similar to Temari's. Channel your wind chakra into the fan before swinging it towards my clone, releasing a vortex of wind that lift the clone high up into the sky. As they are in the air, channel some lightning chakra into the clouds in order to zap the clone with three bolts of lightning.

(Fūton: Joushou Ryuu) – Wind Release: Rising Dragon
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.

Release a blade of wind from your mouth, using shape manipulation to open it up into a fully fledged hurricane that will draw my clone towards it. The hurricane must be composed of primarily slicing wind so that when my clone has been drawn too close, it will be sliced to pieces.

PHP:
[B]Three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Strategies and combinations:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

Beifong

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Three advantages (no obvious ones, be creative):
1.requires no handseals making this a fast to-be-performed jutsu
2.the jutsu uses a different element (raiton) along with the wind
Three disadvantages (no obvious ones, be creative):
1.must wield a giant fan
2.if the hurricane was stopped then the offensive part of the jutsu won't happen
3. Mid-ranged only attack
Strategies and combinations:
after the opponent was hit by the three lightning bolts and falling towards the ground I point with my index finger towards the place where he will fall and uses my doton chakra to make some earth spikes that will penetrate him once he falls
How you would counter it:
as I see the vortex heading towards me I start gathering my katon chakra and once it becomes very close to me I spit a large-sized fireball at it to nullify the fuuton chakra in it and stop the vortex


while I was busy by stopping other attack I got myself lift high up in the sky by a vortex of wind and as i see 3 spots shining inside the clouds above me I use my futon chakra to make a layer of rotating wind around my body to protect me from any lightning bolts, either natural or chakra-infused
How you perform it (with as much detail as you can):
I start gathering my fuuton chakra in my giant fan and once i felt that I've gathered enough amount of fuuton chakra I swing my fan while releasing the gathered fuuton chakra out of it. I use shape manipulation to shape it as a vortex of wind with no offensive means and i use my fuuton chakra to make it head towards your clone and once it reached him it left him up in the sky. while he was up I started sending my raiton chakra to the clouds above him and once I felt that I've sent enough amount of Raiton chakra I release it making 3 bolts of lightning head towards the clone and hits him to make him disappear


jutsus used:

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.



Three advantages (no obvious ones, be creative):
1.wide ranged jutsu that can be used on multiple opponents
2.requires no handseals
3.requires no fan
Three disadvantages (no obvious ones, be creative):
1.the wide-range property can turn into disadvantage once an ally/clone gets caught in it
Strategies and combinations:
i suddenly perform the Boar → Tiger handseals and makes a muddy swamp under the opponents feet that will immobilize him then I shoot a blade of wind that turned into a cutting hurricane that cut your clone into pieces before making him disappear and sending horrible memories to your mind
How you would counter it:
once I see the wind blade heading towards me i start gathering katon chakra and once it becomes very close from me i spit a large-sized fireball from my mouth at it to nullify the fuuton chakra and prevent the blade from forming the hurricane

How you perform it (with as much detail as you can):
I start gathering great amount of fuuton chakra in my lungs and once I've felt that I've gathered enough amount of fuuton chakra I release it throughout my mouth while using shape manipulation to shape it as a blade of wind heading towards your clone. by channeling more fuuton chakra into it and using shape manipulation once again I make the wind blade reshape itself into a hurricane with very sharp and thin fast rotating wind that will cut anything in its range. the speed of the wind rotation is very fast that it started pulling the clones you made along with some small bushes and stones

jutsus used:

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

Shinta

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Do you know Rasengan?




(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.

Using the three hand seals, you'll inhale a deep breath of air as you mix in and compress your wind chakra. Then you'll release several small bursts of wind, similar in size and power to a bullet that will rip its way through most obstacles.

(Fūton: Shinkūha) – Wind Release: Vacuum Wave
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Snake → Horse → Dog, the user takes a deep breath and spins his body around while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.

Perform the four hand seals as you inhale a breath of air, mixing your wind chakra with it and compressing it. The start spinning around rapidly as you exhale, causing a circular blade of wind to surround you, as long as you continue to spin, that will slice through most objects with-in mid-range of you.

Both of these are Danzou's jutsu.

PHP:
[B]Three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Strategies and combinations:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

Beifong

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nope, still in C-Ranks with *franky's pose* SUUPPPEEERRR-fast Leafy




Three advantages (no obvious ones, be creative):
1.3 handseals only making it fast-to-be-made jutsu
2.a small bullet is very strong and it's able to destroy a big rock once hit
3.can't be easily dodged or seen easily (unless the opponent is a doujutsu user or a sensor)
Three disadvantages (no obvious ones, be creative):
1.requires accuracy to be shot
2.the bullets once dodged by the opponent may
Strategies and combinations:
I start by taking deep breath then exhaling chakra-infused air at the ground making a smoke screen of dust around me and your clone. I then perform 3 handseals Rat → Rabbit → Dog and exhale numerous small bullets of compressed air towards your clone some of them aimed at his arms, legs, head and heart while the others are randomly aimed
How you would counter it:
as the opponent starts exhaling small bullets of compressed air at me I perform 2 handseals and spit a meteor-sized fireball at him to protect me from the bullets coming towards me and to explode once it hits him as well
How you perform it (with as much detail as you can):
I start enhaling while gathering fuuton chakra and performing the Rat → Rabbit → Dog handseals and once I felt that I've gathered enough amount of fuuton chakra I release it throughout my mouth while exhaling. I use shape manipulation to shape the exhaled chakra-infused air as compressed numerous bullets of air that I start to spit towards the training dummies to hit them one by one

jutsus used:
(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.




Three advantages (no obvious ones, be creative):
1.wide ranged jutsu which can be used to hit many opponents in the same time
2.can be used to blow dust to make smoke screen and to cut the opponent in the same time
Three disadvantages (no obvious ones, be creative):
1.the wide range of the jutsu may hit one of my allies/clones or spoil a trap
Strategies and combinations:
I can't think of any good combination o__o"
How you would counter it:
once the opponent launches an arc of slicing wind at me I exhale a large-sized fireball at short range of me too act as a wall of fire protecting me from the slicing wind
How you perform it (with as much detail as you can):
I start inhaling while gathering fuuton chakra and performing the Rat → Snake → Horse → Dog handseals and once I finished performing the handseals i felt that I've gathered enough amount of fuuton chakra I release it throughout my mouth while spinning my body around from left to right. I use shape manipulation to make the wind sharp and thin as possible to make it able to cut throw things. I release the wind arc and make it proceed towards a bunch of tree to cut them down.

jutsus used
( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.
 

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nope, still in C-Ranks with *franky's pose* SUUPPPEEERRR-fast Leafy
Seventeen days to reply, I don't think you can speak that way about how often a Senior Sensei replies >__>





With your first combination, don't you think these wind bullets would disperse the dust as you release them? Would you not also be inhaling a massive amount of dust too?
 

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Seventeen days to reply, I don't think you can speak that way about how often a Senior Sensei replies >__>
both of us are incredibly fast tbh <_<


With your first combination, don't you think these wind bullets would disperse the dust as you release them? Would you not also be inhaling a massive amount of dust too?
you're right o__o" how about performing 2 handseals and making 5 steel shackles to emerge from the ground under the clone binding him, and I then perform 3 handseals Rat → Rabbit → Dog and exhale numerous small bullets of compressed air towards your clone some of them aimed at his arms, legs, head and heart while the others are randomly aimed

(Kōton: Kase ) Steel Release: Shackles
Rank: C
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user does 2 handseals (Bird+Ram) focusing chakra beneath the opponent, shaping the ground into several (up to 5) shackles that shoot up to grab the enemy. The shackles are linked to chains that remain connected to the ground. Once they grab the opponent, the user can clap his hands, forcefully pulling the shackles and chains to the ground, effectively pinning the opponent to the ground, restrained by the steel chains.
 
Last edited:

Shinta

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Significantly better xD

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.

This takes a little bit of time to pull off and does clue your opponent into the fact that something is coming their way. Send your wind chakra into the sky to create dark clouds, similar to those you'd expect a thunderstorm to come from, where you'll then manipulate the wind in the clouds to form a powerful Hurricane in the target area. The hurricane comes from the sky down and reaches down to the ground, made up of slicing wind.

(Fūton: Sakūgen Sebiti) - Wind Release: Slashing Tornado
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: A stronger version of the original Wind Release: Great Slashing Tornado technique. The user creates two localized tornadoes by flapping their Giant Fan. The first tornado ensnares the opponent in it and the second tornado combines with the first to create one giant tornado that slashes the opponent to death with razor sharp wind pinions. This technique can be performed by ninja who do not wield the Giant fan but require to make a sequence of 7 hand seals to perform the technique.

Using a fan makes this jutsu much quicker to execute, otherwise you'll be performing seven hand seals (unspecified). Release your wind chakra from your mouth (after the hand seals or by flapping the fan to release the wind instead) to create two tornadoes around your target. The initial tornado sucks your target in, trapping them with blunt force wind where the second tornado then merges with the first to finish the job. The second tornado is made from slicing wind and is what deals the majority of damage and can cause enough wounds to bleed your target to death.

PHP:
[B]Three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Strategies and combinations:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

Beifong

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Three advantages (no obvious ones, be creative):
1.I can't find any advantage of it except that it doesn't require handseals .__.
Three disadvantages (no obvious ones, be creative):
1.Making black clouds to gather may make the opponent suspicious that I'm preparing for an attack
2.the large-sized hurricane can hurt my allies/clones
Strategies and combinations:
I perform the Bird → Rat → Ox → Monkey → Rat → Snake and make the rain clouds gather over the terrain and start raining chakra-infused rain that will allow me to sense the opponent and make him less suspicious about the clouds.
I then use my suiton chakra to make a pillar of water to explode out of the ground under him lifting him upwards. once he was lifted upwards I gather my fuuton chakra and make an F-5 tornado of slicing wind land on him to finish him off.

jutsus used:
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
How you would counter it:
as I hear the movement of wind above me I look upwards to see an F-5 tornado coming towards me so I quickly perform a single handseal and shot many dragon-shaped fireballs at it to burn and nullify it

jutsu used:
( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.
How you perform it (with as much detail as you can):
I start gathering my fuuton chakra in the sky above me and use it to gather black clouds. as I felt that i've gathered enough amount of fuuton chakra I release it and by using shape manipulation I shape it as an F-5 hurricane and I make the wind forming the hurricane very sharp and thin that its able to cut things into two halves. by using my fuuton chakra I make the hurricane land over a section of the forest by us and slice the trees in it and turn them into a big pile of timber.




Three advantages (no obvious ones, be creative):
1.the first tornado keeps the target occupied till the second one starts attacking
Three disadvantages (no obvious ones, be creative):
1. requires 7 handseals without a fan
Strategies and combinations:
I perform the Bird -> Ram handseals and make 4 steel shackles to emerge from the ground under the opponent and bind him and while he was dealing with the shackles I perform 7 handseals and make the two tornadoes
How you would counter it:
as the tornadoes gets near to me I gather my katon chakra and spit a huge-sized fireball at them to nullify them
jutsus used:
(Kōton: Kase ) Steel Release: Shackles
Rank: C
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user does 2 handseals (Bird+Ram) focusing chakra beneath the opponent, shaping the ground into several (up to 5) shackles that shoot up to grab the enemy. The shackles are linked to chains that remain connected to the ground. Once they grab the opponent, the user can clap his hands, forcefully pulling the shackles and chains to the ground, effectively pinning the opponent to the ground, restrained by the steel chains.

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique

How you perform it (with as much detail as you can):
I start gathering great amount of fuuton chakra in my fan (while performing 7 handseals) and once I felt that I've gathered enough amount of fuuton chakra I swing the fan while releasing the gathered fuuton chakra (I start releasing the wind chakra throughout my mouth) and I use shape manipulation to shape the released wind as 2 hurricanes.
the first one of them starts advancing towards the opponent while the other hurricane is following it. the first hurricane sucks in the opponent and traps him with blunt force then the the second tornado combines with it and I use shape manipulation to make the wind of the combined big tornado very sharp and thin to slice up the opponent
______________

can you please use the same training method you use with khallil's training. I don't mind learning 1 jutsu per post as long I'm not using a template >_>
 

Shinta

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Three advantages (no obvious ones, be creative):
1.I can't find any advantage of it except that it doesn't require handseals .__.
Three disadvantages (no obvious ones, be creative):
1.Making black clouds to gather may make the opponent suspicious that I'm preparing for an attack
2.the large-sized hurricane can hurt my allies/clones
Strategies and combinations:
I perform the Bird → Rat → Ox → Monkey → Rat → Snake and make the rain clouds gather over the terrain and start raining chakra-infused rain that will allow me to sense the opponent and make him less suspicious about the clouds.
I then use my suiton chakra to make a pillar of water to explode out of the ground under him lifting him upwards. once he was lifted upwards I gather my fuuton chakra and make an F-5 tornado of slicing wind land on him to finish him off.

jutsus used:
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
How you would counter it:
as I hear the movement of wind above me I look upwards to see an F-5 tornado coming towards me so I quickly perform a single handseal and shot many dragon-shaped fireballs at it to burn and nullify it

jutsu used:
( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.
How you perform it (with as much detail as you can):
I start gathering my fuuton chakra in the sky above me and use it to gather black clouds. as I felt that i've gathered enough amount of fuuton chakra I release it and by using shape manipulation I shape it as an F-5 hurricane and I make the wind forming the hurricane very sharp and thin that its able to cut things into two halves. by using my fuuton chakra I make the hurricane land over a section of the forest by us and slice the trees in it and turn them into a big pile of timber.




Three advantages (no obvious ones, be creative):
1.the first tornado keeps the target occupied till the second one starts attacking
Three disadvantages (no obvious ones, be creative):
1. requires 7 handseals without a fan
Strategies and combinations:
I perform the Bird -> Ram handseals and make 4 steel shackles to emerge from the ground under the opponent and bind him and while he was dealing with the shackles I perform 7 handseals and make the two tornadoes
How you would counter it:
as the tornadoes gets near to me I gather my katon chakra and spit a huge-sized fireball at them to nullify them
jutsus used:
(Kōton: Kase ) Steel Release: Shackles
Rank: C
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user does 2 handseals (Bird+Ram) focusing chakra beneath the opponent, shaping the ground into several (up to 5) shackles that shoot up to grab the enemy. The shackles are linked to chains that remain connected to the ground. Once they grab the opponent, the user can clap his hands, forcefully pulling the shackles and chains to the ground, effectively pinning the opponent to the ground, restrained by the steel chains.

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique

How you perform it (with as much detail as you can):
I start gathering great amount of fuuton chakra in my fan (while performing 7 handseals) and once I felt that I've gathered enough amount of fuuton chakra I swing the fan while releasing the gathered fuuton chakra (I start releasing the wind chakra throughout my mouth) and I use shape manipulation to shape the released wind as 2 hurricanes.
the first one of them starts advancing towards the opponent while the other hurricane is following it. the first hurricane sucks in the opponent and traps him with blunt force then the the second tornado combines with it and I use shape manipulation to make the wind of the combined big tornado very sharp and thin to slice up the opponent
______________

can you please use the same training method you use with khallil's training. I don't mind learning 1 jutsu per post as long I'm not using a template >_>
Don't tell me how to train you, I was trying other things out for the non base five elements >_>

I'll edit this later with your next jutsu, your last comment has just aggravated me though >_>
 

Shinta

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(Fūton: Sebeti Otoshi) - Wind Release: Tornado Drop
Rank: A
Type: Offensive
Range: short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will create a tornado of wind to trap their target/s and then by controlling with their fan cause the tornado to crush them down into the ground.
Note: Must have a Fan

Channel chakra into a fan (giant fan >_<) before swinging it at your target to release a gust of wind. Use shape manipulation to channel the wind into a large tornado that you can control by waving your fan, ultimately trying to crush your target with said tornado.

(Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing a small sequence of four hand seals Bird → Hare → Horse → Ram shoots from their mouth a blade of wind 2 meters long that takes on the form of a powerful wind gust.

The four hand seals will be performed as you channel your wind chakra into the back of your mouth. You'll then shoot out this wind in the form of a two-meter blade of wind that opens up to smash into your target as a large gust.

PHP:
[B]Three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Strategies and combinations:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 
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