*I channel my wind chakra in to my right hand, which is my dominant hand. I then release the chakra with a swiping movement and using my mind I control it to create a X in mid air*A con of the second one can be the handseals. There are some wind jutsus that are some sort of like this but don't require handseals, so yeah
Anyway, moving on.
(Fūton: Jūha Shō) - Wind Release: Beast Wave Strike
Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A powerful technique of wind nature chakra that can cut and slash through any material. The user activates it by summoning chakra in his right hand, and then swipes a slicing chakra wave which appears to be controlled by the users will and thoughts. They are also able to use the technique in a rapid-fire, successive motion creating up to three cresent blades of wind.
Focus your wind chakra and channel it into your right hand. Then swipe the slicing chakra wave which you can control with your mind. Or create three crescent blades of wind from it.
HIW The user gathers enough chakra in their hand then releases it. And by using their mind, they can shape manipulate the wind chakra in to a shape or 3 crescent blades of wind.
Pros No handseals. Very versatile. Quick and easy to use.
Cons I can't think of any cons. Since it doesn't need handseals if I'm correct?
Defence I'd go with the blaze ball again. It's a nice move. One of my favs
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*as soon as you launch your wind technique, I quickly plan to neutralize yours and I focus my wind chakra in to my sword in my right hand. I then swing my sword to release a strong slicing gust of wind at your wind attack*
(Fūton: Kazekiri) - Wind Style: Wind Cutter
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: User will create a slicing wind gust which is used to divide and neutralize a Wind attack launched against him. It splits an incoming wind attack of lower or equal strength and makes it harmless.
Focus your wind chakra and create a slicing gust of wind which can be used to divide and neutralise a wind attack from the opponent.
READY?
*launches wind jutsu towards both of you*
HIW By leveling another wind attack of equal or lower rank, this attack nullifies it or overcomes it.
Pros Can nullify an attack.
Cons Short range? Since most battles are in mid-range
Defence I'd launch an non-wind attack, such as earth of water that would attack from behind. such as earth pillars or water shockwave
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