[Doton] What on EARTH is this ?

21 Savage

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1. Perform the technique :
Gathering my raw chakra from the whole of my body i pass the chakra into my feets nature manipulating it into doton chakra by making the chakra dense and sturdy. Flowing the manipulated chakra into the ground beneath me, i slowly slip into the ground catching the dummy's location and remembering him underground, i slowly emerge behind it slicing its throat with a kunai performing a sneak attack.
Creative Uses / Strengths :
It is simple and easy to use especially for sneak attacks. It is good for assasinating a non-sensory ninja without performing any handseals.
Drawbacks / Counters :
If the opponent catches the user going underground, he could be severly damaged or handicapped and the user cannot sense people on the surface and he is vulnerable to high ranked Earth techniques.
2. Performing the technique :
After doing the required hand seals and placing my hands on the ground and concentrating the manipulated doton chakra into the dragon veins of the ground and splitting the ground apart pushing noni-senpai back a few meters stopping him from coming any closer.
Creative uses / Uses :
It can be used to dramatically change a present terrain and can stop fast opponents and disturb opponents from coming near the user.
Drawbacks / Counters :
A major problem with the jutsu is it takes some time to perform and requires handseals as well as execute, it can easily leave the user open for attacks.
3. Perform the technique :
Gathering my manipulated doton chakra into my hands and doing the snake handseal thereby slamming my hands on the ground while the ground ahead of me and up to mid-range begins to shake slightly, that does not hurt the balance after which Chunks of rocks pops out very quickly making senpai believe that i'm making a big attack.
Creative Uses / Strengths :
This is meant to shock or decieve the opponent in thinking its an attack where it really does not, so the opponent will react and go on the defensive or change his stance allowing the user to quickly attack right after slamming his hands on the ground making it a nice jutsu for combo. It can also be used to flee the area if needed in a battle.
Drawbacks / Counters :
Can easily be disrupted by a lightning jutsu of equal rank or of higher rank. It only reaches up to mid range and cannot deceive smart opponents.
 

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1. Perform the technique :
Gathering my raw chakra from the whole of my body i pass the chakra into my feets nature manipulating it into doton chakra by making the chakra dense and sturdy. Flowing the manipulated chakra into the ground beneath me, i slowly slip into the ground catching the dummy's location and remembering him underground, i slowly emerge behind it slicing its throat with a kunai performing a sneak attack.
Creative Uses / Strengths :
It is simple and easy to use especially for sneak attacks. It is good for assasinating a non-sensory ninja without performing any handseals.
Drawbacks / Counters :
If the opponent catches the user going underground, he could be severly damaged or handicapped and the user cannot sense people on the surface and he is vulnerable to high ranked Earth techniques.
2. Performing the technique :
After doing the required hand seals and placing my hands on the ground and concentrating the manipulated doton chakra into the dragon veins of the ground and splitting the ground apart pushing noni-senpai back a few meters stopping him from coming any closer.
Creative uses / Uses :
It can be used to dramatically change a present terrain and can stop fast opponents and disturb opponents from coming near the user.
Drawbacks / Counters :
A major problem with the jutsu is it takes some time to perform and requires handseals as well as execute, it can easily leave the user open for attacks.
3. Perform the technique :
Gathering my manipulated doton chakra into my hands and doing the snake handseal thereby slamming my hands on the ground while the ground ahead of me and up to mid-range begins to shake slightly, that does not hurt the balance after which Chunks of rocks pops out very quickly making senpai believe that i'm making a big attack.
Creative Uses / Strengths :
This is meant to shock or decieve the opponent in thinking its an attack where it really does not, so the opponent will react and go on the defensive or change his stance allowing the user to quickly attack right after slamming his hands on the ground making it a nice jutsu for combo. It can also be used to flee the area if needed in a battle.
Drawbacks / Counters :
Can easily be disrupted by a lightning jutsu of equal rank or of higher rank. It only reaches up to mid range and cannot deceive smart opponents.
 

Noni

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(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.

Okay the user will send doton chakra through his arm encasing it with pure rock. With it the opponent is able to block techniques as well as deliver hard punches. Great for short range battle and simple to use, its purpose is simple as well. It has two hand seals. Your speed on the arm though is slowed down due to the extra weight. Also when you progress through doton you will be able to learn to specific techniques which can increase your weight and have a more destructive punch.

(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat →B ird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

The user will perform 4 hand seals and create a hole on the ground which is a tunnel that can run long range. It can't though travel through high density rocks or material. So using it in mountain type terrains would be impossible. Using it on soil or a field is best. Now you can move through this tunnel but its not like hiding like a mole. You will not sense anything going on from above through a magnetic wave. You can though send the tunnel towards any area on the field. Its good to send clones or small summons through to set up a combo attack.

(Doton: Dachigansho) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them.

The user will summon two normal sized earth walls in each flank of the opponent which come together not to crush but trap them restricting their movement, then you can send a finishing attack. Rather basic, the walls move at a fast pace, and the user needs to do one hand seal. The opponent can still however counter it even if they are caught it restricts only movement nothing more. Very simple but nice to use in combos.
 

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1. Perform the technique :
Gathering my manipulated doton chakra from the whole of my body and performing the snake → Seal of Confrontation handseals after which i concentrate a reasonable amount of doton chakra into my right hand and then encasing my right arm in rock, rushing towards a burning dummy and dealing a powerful hardened punch against it while being protected from direct contact.
Creative uses and strengths :
With this jutsu, the user is able to block and deflect techniques as well as deliver hard punches. It is best used for short range battle and it is simple to use. It requires two hand seals.
Drawbacks and counters :
The users speed on the arm though is slowed down due to the extra weight and it can be damaged by lightning jutsus of the same rank or above.
2. Perform the technique :
Gathering my manipulated doton chakra from the whole of my body after performing the required hand seals of Ram → Dog → Rat → Bird passing the chakra into my legs and finally into the ground, I create a wide tunnel in the ground, after which my clone jumps into the tunnel escaping the training boredom.
Creative uses and Strengths :
It can be used to transport clones or small summons to escape or perform combo attacks with the user.
Drawbacks and Counters :
The tunnel cannot be created in rocky plains and terrains like mountain resorts because of the rocks high density.
3. Perform the technique :
Gathering my manipulated doton chakra from the whole of my body, I continue by forming the Snake handseal while creating two walls of earth and trapping senpai in between them. I continue by summoning two normal sized earth walls in each flank of senpai which come together to trap senpai restricting his movement, then i send a big ball of fire to burn him to ashes.
Creative uses and strengths :
The walls move at a fast pace, and the user needs to do one hand seal and it can be done in any kind of terrain and can be used nicely in combos.
Drawbacks and Counters :
The opponent can still however counter it even if they are caught it restricts only movement.
 

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(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique creates a simple dust screen that will fade away after 3 turns.

A basic defense jutsu, the user will manipulate the debris on the ground to rise by a wave of the hand to create a dust wall. It is simple enough to protect the user from projectile techniques. If an opponent comes to close you can use it to force him back because if they get to close to the wall it has a type of property able to push someone back some meters. Lastly since its made of dust you can see through it. After summoning the dust screen it will remain for 3 turns before it fades away, it can block the vision from you and you're opponenet. This will be advantage because you can use a snick attack right after you summon the dust. Its a little larger then the opponent.

( Doton: Iwa Dangan ) - Earth Release: Rock Bullet
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user manipulating their chakra will point their palm or fist at the opponent, creating a large rock on it which he then sends at the opponent. Alternatively, the user can "spit" the rock. In this case he will spit a large globule of mud which hardens mid way towards the opponent into a large rock.

Basic technique the user will simply use the earth to raise a huge rock and sends it at the opponent. This technique is projectile based and very easy to perform as well as quick. Its combo friendly as well as its able to go a very long range. Its easy to counter though and straightforward jutsu. If you have no earth source you can just spit out a large mud sphere which hardens to rock mid way pushing the opponent back.

( Doton: Rokkuhanma ) - Earth Release: Rock Hammer
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user manipulates their chakra and creates a huge rock from the ground that will rise up, hammering the opponent by slamming it down from above them.

A quick jutsu to use, the user will summon a huge rock from the ground to rise up, which he then begins to control and sends towards the opponent from above. He then sends the rock to crash down upon the opponent. Its a very good jutsu to use for attacks above but you must keep control of the rock. The rock is moves at a normal pace and the performance of the jutsu is quick. Its great to distract the opponent while using this technique, also to counter it best to try and attack the rock before it comes close to you. Huge downside to this jutsu is you can only move the rock up to short range and that is dangerous for a opponent who is strong with taijutsu can easily get to you qith quickness.
 

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Perform the technique : I
begin by releasing my manipulated doton chakra into the ground around senpai, I then wave my hand making a sand gathering creating a screen to rise blocking your veiw of myself.
Creative Uses and Strengths : It requires no hand seal in performing and It goes up to mid range staying on the battle field for 3 turns.
Drawbacks/counters: It deals no damage and it doesn't cover the whole battle field and it blocks the view of the opponent and user unless if the user has a Dojutsu or chakra sensing. It can be easily countered with
a wind jutsu like gale palm.





Performing the technique : I begin by building up my doton chakra after which I then flow it into the
ground while i shape manipulate the earth into an hammer-like object that lands on senpai from above, hammering senpai to the ground breaking his skull.
Creative Uses : It can be used in
conjunction with the fire crater or stone spikes to emerge under the target so that when it hammers the opponent, into the spikes. It requires no hand seal in performing making it quite reliable.
Drawbacks/Counters : It goes up to short range only and it can be countered with lightning armor or a portable lightning bolt







Performing the technique : I begin by molding my doton chakra,i then point at senpai releasing the chakra towards him which I shape manipulate it into earth rock
which passes through senpai killing him swiftly.
Creative Uses : It can be used in conjunction with stone spikes or with gale palm, also it can be used with the earth dropping lid technique.
Drawbacks/Counters : It requires no hand seal and It gets up to long range, although it is weak against most lightning jutsu.


 

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( Doton: Josho Iwa ) - Earth Release: Rising Rocks
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user claps their hands together and then unleashes two huge rocks from the ground on either side of the enemy to send the opponent flying backwards.

Very similar to the technique. The user claps their hands and unleashes two huge rocks from the ground on each side of the opponent that appears anywhere close to the opponent, it acts to try to attack the chin or any other area around them. The impact can cause the opponent to fly back in the air. As said before they are left vulnerable in the air, they rise quite quick and the opponent can sense the density happen in the ground before they officially rise so they can anticipate an attack. Difference is you can only use it up to mid-range the most.


( Doton: Gizagiza no Iwajin ) - Earth Release: Jagged Rock Formation
Rank: C
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their chakra and stomps the ground. By doing so, he causes small fractures to rip through the ground, which will then force fragments of earth and rock to rise up from the ground like protruding rock formations to then deal blunt force damage to the opponent and can raise them up into the air.

The user will stomp on the ground and make the ground shake and tear through small fractures through the ground which will then force the ground fragments rise all over the area where the tore went through. The fragments will appear also around the opponent rising to hit them into the air with some serious force. They will be dealt damage as well as be vulnerable in the air. Simple and very fast jutsu after you stomp on the ground you can move on to your next attack.
 

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I start by gathering my manipulated doton chakra from the whole of my body as i pass it underneath the dummy mid range from me, i then clap by hands and create two huge rocks from both sides that sends him flying into the air making him vulnerable as it crushes it.
Advantages : it is quick to perform and a very deadly move to use cause the aftermath is ascertained.
Disadvantage : can only be used up to mid range and it makes rumbling sounds before erection.


I start by gathering my manipulated doton chakra from the whole of my body as i stomp the ground making small earth pieces protude from the ground, with the same force it rises up into the attacking the dummy and dealing blunt damage to it eventually.
Advantages : simple and fast justu to perform as one can easily go on with his next attack.
Disadvantages : can only be used up to mid range and the user can be prevented from using the jutsu by using a stronger tech
 

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(Doton: Retsudo Tensho) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

Okay after doing two hand seal and placing their hands on the ground the user will have the ground spiral in on itself, attempting to capture and crush the opponent. It can easily bury the opponent alive and the movement of the jutsu us actually quite fast. Its a great ground attack and great to use against a faster opponent on ground and since it spreads a long range its tough to evade. The user must keep their hands on the ground the duration the ground caves in. Its good to use with a partner or a clone.

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.

The user will condense the soil and rock around the area in 4 directions around the opponent and summon 4 spears out of the ground which travel towards the center to come together all 4, now of course the opponent is meant to be in the middle and the spears act to try and pierce the opponent from all over the body. They appear in four directions around the opponent making it hard to evade, but you can still evade above or below. The spears act to try and cage the opponent in. After the spears come together you can begin to the next jutsu, if you want to execute it properly.

(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone that he spits from his mouth. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person. They can use up to C-Rank Earth techniques and are very resistant to physical damage such as that from Taijutsu which they can endure up to B-Rank.

Okay the opponent will make an exact copy of themselves or another person who they have seen, made of rocks and earth chakra. It will look just like you though it will not have any abilities of yours or that opponent. Its very nice to use for deception and can be made fast. The most this clones/copies can do is move around but not fast. Note the clone is made short range of the user but can move around any range. When the clone is destroyed it will turn to rubble of regular rocks that can be used for jutsus in the future. Also the most it can use is up to C-Rank earth and can endure B-Rank taijutsu damage which can be used to distract the opponent in close range battle while you send attacks to finish the opponent off.
 

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Performing the required 2 handseals, i gathered my manipulated doton chakra from my pool channeling it into my palms before slamming them on the ground making the ground around the dummy spiral inwards crushing the dummy in the ground.
Advantages : fast and easy to perform since it requires two handseals before the effect.
Disadvantages : weak to lightning techs like nagashi and others who do not require any handseals
......
In a jiffy, i gathered my doton chakra from my pool before channeling them to my feets then around the ground around the dummy. Condensing the chakra, i manipulate it to create 4 giant spears of earth to sprout out catching it in the middle from 4 different angles.
Advantages : requires no handseals and it is portable and compatible to use for ground assaults.
Disadvantages : can be avoided before eruption by jumping into the air since the sound can be heard.
......
Finally, i gathered my doton chakra into my mouth before spitting out a rumble of rocks that takes the shape of a clone in resemblance to lancer which glancely walks around.
Advantages : a good tech for deception and confusion as clones cannot be easily distinguishable. Can use up to c rank earth and withstand up to b rank taijutsu.
Disadvantages : weak to sensory and dojutsu users, it has a natural weakness to lightning of equal or higher rank.
 

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(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.

This is a strict defensive based technique. The user will manipulate the ground around them to create a dome of their size to intercept attacks, great thing about it is you can protect other people who are in close range of you, so its a nice technique to use for tag team battles to help your ally or anything close to that like summons or clones. Its a basic technique and simple to perform. You can also manipulate it to create small holes to take looks of the outside to be prepared and know whats going on.

(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user slams his hands on the ground and creates a 1/4 dome of earth, which protects them from frontal external attacks. The domes shape is in a similar fashion to wood release: wood locking walls.

The user will manipulate the ground close to you to rise a arced shape dome of earth protecting you frontal area. Its half face dome basically, its not very large in height but is very much in width. It can withstand basic attacks and is created short range of the user. You as well as the opponent will not be able to see through the dome.

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage point: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.

This jutsu is very similar to its weaker C-Rank counter part. It has the same similar traits, it can force an opponent back, when hit on the face their vision is hurt due to mud all over the place and they can choke. You can also aim on the ground to have a opponent trip over. Its also a projectile technique so you can quickly send another tech without hesitation. This time you can send more then one, though note the more you send the weaker each get.
 

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I start by gathering my doton chakra into my body before manipulating the earth beneath me to erupt an half like dome that defends me from attack as well as my special dummy from harm. I make a small hole to see if we're safe.
Advantages : easy to use and can protect multiple targets easily or summons, allies easily.
Disadvantages : weak to lightning techs of C rank and above as they can damage it and still affect the user simultaneously.
...........
 

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Gathering my manipulated doton chakra, i slam my hand on the ground passing the chakra into it before manipulating the ground close to me to rise up in an arc - liked shape dome of earth protecting me from frontal attacks or weapons thrown.
Advantages : it is a quarter of a real dome, so its not very wide but its height is considerably better as it can defend from basic attacks.
Disadvantages : weak to lightning tech of equal or above rank and chakra enhanced taijutsu moves. The user is vulnerable to attacks from his back, left nd right.
.........
With my earlier doton chakra, i pass it to my mouth b4 releasing multiple shots of mud aiming at the dummies aligned in a row in front of me.
Advantages :it can force an opponent back, when hit on the face their vision is hurt due to mud all over the place and they can choke. It can also be aimed at the ground to have a opponent trip over. Its also a projectile technique so the user can quickly send another tech without hesitation.
Disadvantages : weak to water techs of high or same rank as well as lightning techs of the same rank or above.
 

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(Doton: Doryuha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving

After performing the required hand seals the user will manipulate the ground to be almost like water, they can manipulate it in many ways. They can ride it like a wave of water and send it to an opponent for a attack. They can even have it wrap around the opponents less trapping them. The user must concentrate on the waves the whole duration of the attack. Its great for attacks as well as set ups. It has a strong bind and push attack. Great flexibility as well with the jutsu as well.

(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand

A rather basic technique. After you perform the earth flow wave under the opponent, the user will do one hand seal and have a large rock of needle out of the river to impale the opponent from under, its hard to notice the spike about to come because of the mud under you, its best to stop this to happen all together right when the river appears first. Overall its a basic technique which can only work up to short.

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns

The user will place a scroll somewhere around the terrain with your chakra infused, after one turn the scroll will be released and summon wolves made of mud. The more scrolls you set the more wolves that come out, 3 is the maximum. When the wolves are released they will charge at the opponent with great speed, this wolves moves by your will, you tell them what to do, but during the duration you do you can't use another technique because you must remain focused on the wolfs. Lastly a great ability is any attack they take which is taijutsu,kenjutsu, or any low ranked attack the wolfs can reform. This is a great jutsu to set up attacks and combos to a great extent. The more wolfs you make the more chakra it will cost.
 

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Converging my doton chakra into my legs and after performing the required 3 hand seals, i pass the chakra into the ground creating and riding on a wave of earth/mud towards a dummy slicing it with a kunai simultaneously taging it with a paper bomb.
Eliminating the dummy, i turn to the other in range before manipulating the training field and trap the dummy by wrapping the manipulated earth round its legs preventing it from movement while i run towards it gathering momentum b4 jumping up nd giving it a round-house kick (bruce lee style.)
Advantages : easy to use and perform, the trapping idea seems great giving the user a upper hand.
Disadvantages : Weak to lightning techs and the user can be knocked off the wave or the earth around the enemy's legs broken to counter attack the user.
.......
Gathering my doton chakra, and passing it under the dummy in short range, i turn the ground into a river of mud. Weaving a single handseal, a large needle of earth erupts from underneath ripping it to halves from under.
Advantages : The needle is hardly noticeable since it requires 1hs and comes from mud. A basic nd deadly attack if used skillfully.
Disadvantages : Needs to preform earth flow wave b4 it can be performed and only works up to short range.
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Collecting my doton chakra b4 channeling it into a scroll, i go ahead to place it in short range quietly which gets activated with a clone's chakra, immediately, mud erupts transforming into 3 mud wolves that rampages on it tearing it apart before even reacting.
Advantages : Wolves can reform even when damaged to give the user a chance to escape. Requires no handseal.
Disadvantages : Requires 1 turn activation and a maximum of 3 wolves can be created which lasts for 2 turns. Weak to fast lightning techs like chidori and its variations.
 

Noni

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(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.

A armor made of rocks and stones gathered from your chakra. This armor can take some serious damage for the user so its a great defense based technique. Its resistant to mostly all A-Rank ninjutsu but vulnerable to Lightning. Now with the armor on you can change your appearance to fool an opponent but it only lasts until it breaks or wears off. Lastly the rocks give you a increase of mass so you will have extra force behind kicks and punches but lowers your speed. The armor constantly saps chakra from you for every turn you leave it active.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

Another great armor. The user will do the snake hand seal and channel doton chakra throughout the entire body turning the skin into steel-like substance. The users skin becomes darker as well. With the armor you can withstand B-Rank attacks but is vulnerable to lightning. With the armor the user gain ferocious strength. Its great to not only block but attack as well, note you will have your speed lowered slightly. Also you can still use jutsus with the armor.

(Doton: Iwa Keiro) – Earth Style: Rock Trail
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag the opponent from underneath.

Very quick jutsu to use, the user slams their hands on the ground and rise under the opponent a giant rock section which will hit the opponents feet with force hurting them badly then launch the opponent in the air. From their you can attack a opponent where they are vulnerable in the air. Before the rock rise, you can feel the density of the earth slightly begin to harden. Easy technique right after you send the chakra to the ground to rise the rock you can go onto the next technique.
 

21 Savage

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For this technique, I pass doton chakra through my body while coating it with stones making me much more resistant to attacks.
Advantages : Basic defensive tech to use and requires one handseal. The user can ever change his appearance to mimic that of someone else without him being detected.
Disadvantages : Vulnerable to Lightning techs and it reduces the users speed generally.
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After performing the Snake hand seal, I immediately channel my chakra throughout my entire body, which then hardens my skin to a steel-like quality which increases my defense absolutely.
Advantages : Increases the users physical attack strengths and defensive power to the utmost limits.
Disadvantages : Leaves the user vulnerable to lightning techs the most.
.........
Gathering my chakra which i channel to the ground via my hands after slamming it on the ground makes giant rocks rise up and jag the dummy in mid range from underneath.
Advantages :
Very quick jutsu to use, the user slams their hands on the ground and rise under the opponent a giant rock section which will hit the opponents feet with force hurting them badly.
Disadvantages : Weak to lightning techs like Nagashi and others totally.
 
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