I also use PicMonkey(New feature I learned from Punk) and Topaz Labs to add in little details if I feel like it, but most of the time I don't use that and I think the time limit for that is almost up anyway.
It's been over a decade that I've used various productivity tools, but I have here a list of them that I got mostly fond with, and what I like to use them for(I don't use all of them at once obviously and not an expert, I ain't a superhuman xD and some of them I still struggle with):
► Adobe Photoshop
GFX for logos/banners, prototyping for web UI/UX, animated GIFs/emotes, digital art/sketching, memes =w=
► Adobe Illustrator
GFX for logos/banners
► Adobe After Effects + Media Encoder
GFX for animated logos/banners, video production
► Adobe InDesign
Prototyping/Publication, mostly for making modern documents
► Adobe XD
Prototyping for web UI/UX, not as much recently 'coz I main Photoshop and Figma
Prototyping, much more versatile than Adobe XD, so I use it sometimes alongside Photoshop
GFX for Logos, tho I currently use Illustrator
► Sony Vegas Pro
Video Production, not as much 'coz I main After Effects
3D modelling, I don't do much 3D nowadays...
► Toon Boom Harmony
2D animation, currently using for my job
a heck ton of great tools in a single app, pretty neat
I mostly use a mixture of Digital Painting/Image Manipulation software (such as Photoshop) and Vector Graphics software (Inkscape,Illustrator), and if I wanna make motion graphics, I either use Photoshop's built-in timeline (for small GIFs) or After Effects.