Weener...Dogs.

Daemon

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First rule of battle never let your enemy go first unless you have a game plan

the seems that hold me together unravel releasing the threads that are concealed on the inside of my body.

(Kuro Ito) - Dark Threads
Rank: S
Type:Attack/Supplementary
Range:Short-Mid
Chakra Cost:40(- 5 per turn)
Damage Points:20
Description:User sends out black threads from their body that can attack their opponent.

multiple of threads burrow into the ground and come underneath you bind your legs and hands apart from each other so you can't perform and handsealsa and cover your eyes so you can't use your sharingan.

"It's over...Your heart is mine!"

Multiple chakra tendrils come out of my back and rip out your heart and add it to my own. I then Discard the carcass you call a body and drop it on the ground.

(Chuushin Karite) - Heart Reaper
Rank:S
Type:Supplementary
Range:Short-Mid
Chakra Cost:N/A
Damage Points:N/A
Description:The user uses there chakra tendrils to rip out there opponents heart and add it to their own.The user can use only one of the heart`s original owners elements with a limit of 5 hearts and 5 elements.The hearts are stored in animal masks and the user cannot be killed till all masks are destroyed.
Note:Can only be used by Kakuzu no exceptions.must have used dark threads jutsu before hand to use this jutsu.
 

Anduril

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Kakashi: U wish to defeat the copy ninja with that!! shame on u Kakuzo!!

My 1 tomoe sharingan detects your seam unravel and threads moving into the ground so i quickly make a snake handseal so as soon as your threads come out of the grounds and touch my legs all your body starts turning into rock

(Doton: Kajūgan no Jutsu): Earth Style: Aggravated Rock Technique
Rank: S rank
Type: Offensive/Defensive
Range: short
Chakra cost: 40
Damage points: 80
Description: By performing the needed hand seal the user will release a body of earth that will allow the user to petrify anything that comes into contact with him.
Note: The target stays petrified for 1 turn.



Once your body starts turning to rock i quickly make some handseals and create 16 pillars of lightning around u binding u in one place

(Raiton: Jūrokuchū Shibari) – Lightning Release: Sixteen-Pillar Bind
Rank: A
Type: Supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals the user will create a even more powerful version of lightning release: four pillar bind, the user creates sixteen giant pillars, which then form a giant oven to trap the enemy. It is often used after Earth Release: Mud Fall to cover the enemy target in mud and then follow up with using Fire release: Firing Biscuit, creating flames in the oven to roast and harden the mud, immobilizing the enemy.



While this happens i start running towards u with a rasenshuriken in my hand and then slam it straight into ya face

Fuuton: Rasen Shuriken (Wind Style: Spiraling Shuriken)
Type:Attack
Rank: S
Range:Short
Chakra Cost:40
Damage Points:80
Description: A combo of the rasengan and wind manipulation that encases the opponent in a huge violent orb of slicing wind that draws in anyone near by and cuts on the microscopic level but causes +10 damage to the user.

 

Daemon

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Kakashi: U wish to defeat the copy ninja with that!! shame on u Kakuzo!!

My 1 tomoe sharingan detects your seam unravel and threads moving into the ground so i quickly make a snake handseal so as soon as your threads come out of the grounds and touch my legs all your body starts turning into rock

(Doton: Kajūgan no Jutsu): Earth Style: Aggravated Rock Technique
Rank: S rank
Type: Offensive/Defensive
Range: short
Chakra cost: 40
Damage points: 80
Description: By performing the needed hand seal the user will release a body of earth that will allow the user to petrify anything that comes into contact with him.
Note: The target stays petrified for 1 turn.



Once your body starts turning to rock i quickly make some handseals and create 16 pillars of lightning around u binding u in one place

(Raiton: Jūrokuchū Shibari) – Lightning Release: Sixteen-Pillar Bind
Rank: A
Type: Supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals the user will create a even more powerful version of lightning release: four pillar bind, the user creates sixteen giant pillars, which then form a giant oven to trap the enemy. It is often used after Earth Release: Mud Fall to cover the enemy target in mud and then follow up with using Fire release: Firing Biscuit, creating flames in the oven to roast and harden the mud, immobilizing the enemy.



While this happens i start running towards u with a rasenshuriken in my hand and then slam it straight into ya face

Fuuton: Rasen Shuriken (Wind Style: Spiraling Shuriken)
Type:Attack
Rank: S
Range:Short
Chakra Cost:40
Damage Points:80
Description: A combo of the rasengan and wind manipulation that encases the opponent in a huge violent orb of slicing wind that draws in anyone near by and cuts on the microscopic level but causes +10 damage to the user.

As the body of earth comes up i retract my threads back into middle range. As you are forming the handseals for lightning pillars justu i use

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: ‘Wind Style: Rasengan’ and ‘Water Style: Destruction Torrent’ combo that makes a tornado of water that can be used to attack or defend. Can also be used to drown out wind and fire combos (no water source required).

blasting you backward stopping you from doing the rest of your turn. From my back i release the water mask and wind mask out of my back.

"Hmm..not bad"
 

Anduril

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As the body of earth comes up i retract my threads back into middle range. As you are forming the handseals for lightning pillars justu i use

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: ‘Wind Style: Rasengan’ and ‘Water Style: Destruction Torrent’ combo that makes a tornado of water that can be used to attack or defend. Can also be used to drown out wind and fire combos (no water source required).

blasting you backward stopping you from doing the rest of your turn. From my back i release the water mask and wind mask out of my back.

"Hmm..not bad"
As soon as i see your typhoon water vortex heading towards me i quickly use a large blast of wind which then negates your typhoon vortex sending it into shimmering water droplets all over the place

Fuuton: Atsugai (Wind Style: Pressure Damage)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.



and while i am hidden from your view (due to the water that now litters the air) and my wind blast continues its motion towards u preventing u from releasing your wind and water masks i quickly release my chakra into the ground creating a swamp in the place where u stand causing u to loose balance (the swamp is deep enough to bury u to death) and then simultaneously i throw 2 wind chakra channeled windmill shuriken towards you aimed at cutting your head off (These shuriken follow the wind blast)

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique creates a swamp beneath the target (relative to them) that immobilizes them. If the swamp is made deep enough it will kill the target. The size of the swamp is proportioned to the amount of chakra of the user.


while u defend against the swamp and the wind blast and the windmill shuriken i now release a huge burst of fire intending to burn u alive

(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.

 

Daemon

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Pause. If your wind and my water jutsu are the same rank they cancel each other out Since you wind jutsu isnt stronger than my water jutsu.Also my water jutsu doesn't need handseals. As you can see here: If the jutsu had handseals they would list them but they didn't. Since you were in the middle of your handseals for your lightning pillar jutsu before you did your wind jutsu my vortex would hit you before you were able to cancel the rest of the lightning jutsu and perform the wind jutsu.

So with that cleared up which would negate your move. You are still blasted back making your move invalid.
 
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Anduril

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In that case i think a sensie should check this since i believe that u retract your threads to mid range when we already were at mid range no use and if its so u are now petrified into stone and all my moves stated above are a success!!
 

Daemon

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In that case i think a sensie should check this since i believe that u retract your threads to mid range when we already were at mid range no use and if its so u are now petrified into stone and all my moves stated above are a success!!
Your petrified jutsu can only be used at short range
 

Akiza

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Yeah, but he retracted them before he touched the 'petrifier'. As for the Lightning/Wind jutsu debacle...





16 Pillar Bind- 4 seals

Pressure Damage- 1 seal

Dae, he could cancel the lightning jutsu and do the pressure damage jutsu in time, and be slightly pushed back as well...as it says:

This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

Plus I'd say by the time the pressure damage gets to Dae, he would have his water and wind masks out so that's not so much a problem.

Also, Han, you wouldn't be able to see Dae, due to the size of the wind jutsu if you refer to the naruto wiki link, so your shuriken couldn't really be aimed properly at his head. You'd have to wait until the wind blast went away...to properly aim it.

As for the swamp and fire, I also have no problem with.

So Han's move is slightly invalid yes, but not completely. I'd say just move on with the battle, gentlemen.
 
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