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Reborn

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As Han floated away on his cloud of energy, the Regent stood up and dusted himself off. The Regent watched as the Han gathered a pile of hot ash into his palm. Underneath the mask, he could see the rising frustration with the child before him. The moment Han launched the ball, the Regent shot the ball right back at him using his force push following up by placing his opponent within an illusion. The Regent's affinity and mastery over genjutsu allows him to cast his technique in quick succession from his redirection of the first attack in order to try and stall the Kiyoshi long enough to have his own attack smash into him. The illusion cast causes Han to see himself suddenly immersed within a flower bud, trapping him and hampering his ability to move. The illusion is then complete with a sudden explosion which causes him mental damage. Combined with the return of his own ash technique this should be rather significant in nature.

Kyōsei Sōsa Suru | Force Grip
Type: Offensive/Supplementary/Defensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
The most basic application of the Force Alter skill; it pertains to the ability the user has to use the Force to kinetically manipulate the world. By using willpower to influence the Force into affecting the world around them; Force Sensitives can "grab" or "grip" anything around them and, through focus and concentration, move them around. This ability has several applications and its power correlates with the users rank within the clan. To perfectly control its usage; the user must focus and use hand or body gestures. The size of what can be grasped is irrelevant for highly-ranked Force Sensitives, as what counts is the user’s mental focus and willpower, which are honed more and more as the user climbs the ranks of the clan. This skill has several applications, depending on how it’s employed, but always follows the same principles:
Grip Push | Atsuryoku – The user moves one or both palms, producing a directional push that moves whatever is targeted away. The application’s area of effect is dependent on the user’s rank within the clan and can even be large enough to push a boss summon backwards. This is one of the most basic applications, usable by all Force Sensitives since it requires little focus. Its limitation is that it cannot affect intangible or otherwise "ethereal" targets, such as energy, and can be defended against by an equality strong physical force. This application is unlocked at Padawan/Apprentice rank
Note: S-Rank usage will lead to a 2 turn cool down before the ability or any Force technique can be used again.
Note: Grip Shield can only be used twice per battle.
Note: The strength of the technique is directly related to the amount of focus and chakra one spends on it as well as his rank within the clan. Padawan/Apprentice can use it as a C-Rank on one target by using both hands, Jedi Knight/Sith Lord can use it as a B-Rank by using one hand or A-Rank by using both, Grand Master can use it up to S-Rank on multiple targets.
Note: When Grand Masters use it on multiple targets, the power of the technique is divided amongst the targets, meaning that more targets equals less power in each.
Note: The scale of the technique increases as its power does, keeping in consideration the logic and reasoning of the narutoverse.
Note: Cannot fully interact with energy or intangible targets.
Note: The ability can be kept if chakra is expended (same as the initial use per turn) to sustain it, but as long as the technique is being used, regardless of its application, no chakra can be molded for other techniques and focus must be maintained.
Note: If the user specializes in Force Alter, the technique can be used with less effort and doesn't require hand gestures within short range.
Note: Multiple applications of the technique can be used at the same time as long as the user spends the required chakra, though each application counts as a move.

( Magen: Hanarasui ) - Demonic Illusion: Flower Head Death
Rank: B
Type: Offensive/Supplementary
Range: Short- Mid
Chakra Cost: 20
Damage points: 40 due to stress on the mind
Description: The user will trap the target within an illusion where the opponent appears to be trapped in a large flower bud which then explodes. The opponent is made to believe that an explosion actually occurred and collapses, believing himself to be injured. The resulting stress on his mind causes damage
 

Daemon

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As Han floated away on his cloud of energy, the Regent stood up and dusted himself off. The Regent watched as the Han gathered a pile of hot ash into his palm. Underneath the mask, he could see the rising frustration with the child before him. The moment Han launched the ball, the Regent shot the ball right back at him using his force push following up by placing his opponent within an illusion. The Regent's affinity and mastery over genjutsu allows him to cast his technique in quick succession from his redirection of the first attack in order to try and stall the Kiyoshi long enough to have his own attack smash into him. The illusion cast causes Han to see himself suddenly immersed within a flower bud, trapping him and hampering his ability to move. The illusion is then complete with a sudden explosion which causes him mental damage. Combined with the return of his own ash technique this should be rather significant in nature.

Kyōsei Sōsa Suru | Force Grip
Type: Offensive/Supplementary/Defensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
The most basic application of the Force Alter skill; it pertains to the ability the user has to use the Force to kinetically manipulate the world. By using willpower to influence the Force into affecting the world around them; Force Sensitives can "grab" or "grip" anything around them and, through focus and concentration, move them around. This ability has several applications and its power correlates with the users rank within the clan. To perfectly control its usage; the user must focus and use hand or body gestures. The size of what can be grasped is irrelevant for highly-ranked Force Sensitives, as what counts is the user’s mental focus and willpower, which are honed more and more as the user climbs the ranks of the clan. This skill has several applications, depending on how it’s employed, but always follows the same principles:
Grip Push | Atsuryoku – The user moves one or both palms, producing a directional push that moves whatever is targeted away. The application’s area of effect is dependent on the user’s rank within the clan and can even be large enough to push a boss summon backwards. This is one of the most basic applications, usable by all Force Sensitives since it requires little focus. Its limitation is that it cannot affect intangible or otherwise "ethereal" targets, such as energy, and can be defended against by an equality strong physical force. This application is unlocked at Padawan/Apprentice rank
Note: S-Rank usage will lead to a 2 turn cool down before the ability or any Force technique can be used again.
Note: Grip Shield can only be used twice per battle.
Note: The strength of the technique is directly related to the amount of focus and chakra one spends on it as well as his rank within the clan. Padawan/Apprentice can use it as a C-Rank on one target by using both hands, Jedi Knight/Sith Lord can use it as a B-Rank by using one hand or A-Rank by using both, Grand Master can use it up to S-Rank on multiple targets.
Note: When Grand Masters use it on multiple targets, the power of the technique is divided amongst the targets, meaning that more targets equals less power in each.
Note: The scale of the technique increases as its power does, keeping in consideration the logic and reasoning of the narutoverse.
Note: Cannot fully interact with energy or intangible targets.
Note: The ability can be kept if chakra is expended (same as the initial use per turn) to sustain it, but as long as the technique is being used, regardless of its application, no chakra can be molded for other techniques and focus must be maintained.
Note: If the user specializes in Force Alter, the technique can be used with less effort and doesn't require hand gestures within short range.
Note: Multiple applications of the technique can be used at the same time as long as the user spends the required chakra, though each application counts as a move.

( Magen: Hanarasui ) - Demonic Illusion: Flower Head Death
Rank: B
Type: Offensive/Supplementary
Range: Short- Mid
Chakra Cost: 20
Damage points: 40 due to stress on the mind
Description: The user will trap the target within an illusion where the opponent appears to be trapped in a large flower bud which then explodes. The opponent is made to believe that an explosion actually occurred and collapses, believing himself to be injured. The resulting stress on his mind causes damage
As the Ball of Ash is redirected, Dae-Wi instantly creates a U shaped tube of energy horizontally. The Napalm grenade is redirected once again into the direction of the Regent. The scenery suddenly changes with me in the center of the flower bud. Using his Energy sensing ability granted by being a Kiyoshi, he senses his chakra fields being out of whack. The Regent is too close to Dae-Wi for him to summon his armor and defend him from the genjutsu he was apparently in Dae-Wi took out a Kunai and quickly slashed his leg immediately as the genjutsu started.
After snapping out of the genjutsu, Dae-Wi had a look of disgust on his face.
"Genjutsu...tsk. How distasteful." Dae-Wi waves his hand and immediately a sea of blue transparent energy fills the air. Dae-Wi nods his head and from above you energy spikes appear and try to drill into you. Simultaneously, thread of energy come from the swamp to bind and constrict your limbs.
"You brought this upon yourself" Dae-Wi says this as he lies back on his cloud of energy looking upon the foe.

(Kiyoshipou: Fuhenteki Kanshou)- Kiyoshi Art: Universal Song
Type: Supplementary
Rank: N/A (D-A)
Range: Long-Short
Chakra Cost: 30
Damage: Depends
Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra, so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
~Must be at least a Kiyoshi Novice to use.

(Konkinuma)- Energy Swamp
Type: Supplementary
Rank: B
Range: N/A (or long)
Chakra Cost: 20
Damage: None
Description: This jutsu enables the user to channel the chakra concentrated in the air and within themselves to produce a whole lake/swamp of energy that can be used to attack with or for other techniques.
 
Last edited:

Reborn

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"Come now..."

The Regent places his saber handle back on his belt and takes out his Shine-Tsu-Hiko from his back. Without much effort, the Regent released his futon chakra into the blade and swung it down beneath him as the inscindiary ball came back around to him. The bottom of the bridge was destroyed, causing the Regent to fall and avoid the ball and it's explosion. As he's falling, he notices the thread of energy attempting to wrap around him, however, he simply shifts his arm slightly to allow the wind blade to slice through it. The B-ranked energy is diverted throughout the area, essentially making individual manifestations weaker as more are created. With that, the Regent swings his blade upwards to release a large hurricane of slashing wind which, not only disperses the weakly shape manipulated energy spikes but shifts towards you as you and attempts to violently slash through you.

(Fūton: Joushou Ryuu) – Wind Release: Rising Dragon
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60+15
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.

"Can't you hold a conversation child, without making a remark that suits your every action against me?"
 

Daemon

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Dae-Wi senses the hurricane of wind coming up from underneath him, Dae-Wi focused fire chakra into his lungs and opened his mouth. A large red and orange glow can be seen from the inside of his mouth. Suddenly a stream of fire is released from his mouth. It collides with the wind jutsu. Both jutsu cancel each other out due to B-rank fire being equivalent to A-rank wind. However in between the two men there is a large "cloud of fire" due to the reaction between the fire and the wind. Immediately after, Dae-Wi makes a gesture into the air with his right hand signalling a rising. Ever so slightly the water underneath the regent rises into a blade of water flying vertically in an attempt to cut him up the middle.

( Katon: Hi no Iki ) - Fire Release: Fire Breath
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user breathes a powerful stream of fire from their mouth at their target.

(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.

"..."
 

Reborn

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"No response?"

With the channeling of Han's katon chakra, the Regent decided to take advantage of his opponent's predictability and gathered his suiton chakra shortly after the man began to channel his chakra. The breath of fire is released and shortly after the Regent's suiton chakra takes charge and begins to erupt from beneath the Han. As the Fire breath is a continuous release of chakra, the Regent wouldn't have to worry about any water blade until the technique was completed and had completely dispersed the hurricane. However, with the gushing water erupting from beneath Han, the jutsu seemingly cuts the stream of Han's chakra as it comes up to surround him. Should the release of the fire continue, not only would Han be completely encapsulated in a sphere of water but the water would become scoldering hot and cause severe burns as well as drowning him.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

With this pre-occupying Han, the Regent swiftly swings his sword to cause a powerful wave of slashing wind to ascend towards his opponent. Once done, he swings his sword at a downward angle to have a gentle but firm current push him up and back onto the ledge of the bridge, a part that still stands firm of the bridge that is.

(Fūton: Shinkūha) – Wind Release: Vacuum Wave
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Snake → Horse → Dog, the user takes a deep breath and spins his body around while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

"You were originally the one who initiated conversation."
 

Daemon

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Dae-Wi's legs begin to gain moisture as a large sum of water rises around him. He cuts off the stream of fire and focuses wind chakra into his hand. A large blue mass of wind chakra is shaped in front of him. This blue mass of wind chakra shot out of the water that was creeping up on Dae-Wi and created an opening for him to escape. The hole in this is pretty sizable allowing Dae-Wi to drive out unharmed.

At this point, The regent would be focusing wind chakra into his unorthodox blade. Dae-wi focuses lighting chakra into his right hand into the shape of an orb. He then releases it towards the water the Regent is standing on. This would electrify the water and in turn electrocute the sparring partner.

"Conversation is over."

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.

(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.
 
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