[Water with McRazor] Tsuna...

McRazor

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1st Jutsu:

Does the water just appear where ever you want it or does it appear somewhere around your body or from a limb?

2nd Jutsu:

Couldn't your opponent just block one of the attacks and that'd be the move done?

3rd Jutsu:

Does this do any damage to them?
1) Anywhere in mid range.

2) Yeah he could move. The point of this is that you engage a free form battle and the moment you think you have the advantage perform this, i.e the last step, mentioning that the previous kicks were part of the technique. Neat? :)

3) Nope. Logically it would struck someone and from the sheer shock of being lifted suddenly into the air, there is a slight possibility that someone could even get paralyzed. But don't expect that in our RP as here everyone is a professional with inhuman reflexes and shit.
 

Tsuna...

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1) Anywhere in mid range.

2) Yeah he could move. The point of this is that you engage a free form battle and the moment you think you have the advantage perform this, i.e the last step, mentioning that the previous kicks were part of the technique. Neat? :)

3) Nope. Logically it would struck someone and from the sheer shock of being lifted suddenly into the air, there is a slight possibility that someone could even get paralyzed. But don't expect that in our RP as here everyone is a professional with inhuman reflexes and shit.
*has been taking notes*
'inhuman reflexes aaaaand shit'
Okay I got it :D
 

McRazor

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*has been taking notes*
'inhuman reflexes aaaaand shit'
Okay I got it :D
Lol, just being realistic. Last two.

( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

Yes it does damage and yes it pushes the opponent back. Aim at his crotch if you want him to bend forwards so you can slam him with an uppercut into the ground, or aim at his face if you find him ugly. Whichever suits you. Pretty simple. Use it if you're short on your opponent, as a last resort. He won't see this coming. ;)

( Suiton: Seisuiryū ) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.

I don't know why the kenjutsu part and if it's really that necessary but at least you got a magic carpet. Made of water. O_O
 

Tsuna...

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Lol, just being realistic. Last two.

( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

Yes it does damage and yes it pushes the opponent back. Aim at his crotch if you want him to bend forwards so you can slam him with an uppercut into the ground, or aim at his face if you find him ugly. Whichever suits you. Pretty simple. Use it if you're short on your opponent, as a last resort. He won't see this coming. ;)

( Suiton: Seisuiryū ) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.

I don't know why the kenjutsu part and if it's really that necessary but at least you got a magic carpet. Made of water. O_O
1st Jutsu:

If by some chance you were doing this whilst underground, would it have the force to push up through various layers of rock?

2nd Jutsu:
You could stick your feet to the water and do flips n stuffs couldn't you?
 

McRazor

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1st Jutsu:

If by some chance you were doing this whilst underground, would it have the force to push up through various layers of rock?

2nd Jutsu:
You could stick your feet to the water and do flips n stuffs couldn't you?
1) E rank rock probably. xd

2) I'm not quite sure about that. It says that you useit to travel towards your opponent and it carries you, meaning that it's underneath you. But I get your point. Unfortunately, you can simply use it to slide to your side more quicker than doing a flip n stuff.
 

Tsuna...

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1) E rank rock probably. xd

2) I'm not quite sure about that. It says that you useit to travel towards your opponent and it carries you, meaning that it's underneath you. But I get your point. Unfortunately, you can simply use it to slide to your side more quicker than doing a flip n stuff.
Aye well I suppose, B Ranks now?
 

McRazor

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Aye well I suppose, B Ranks now?
Yes. :)

(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

A vortex of water created out of your palm that can act both as attack or defense. Cool and simple technique.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

So much handseals for a simple water dragon. :sy:

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Simply create a water orb in front of you. Using shape manipulation you can create multiple whips that can attack your opponents. The whips have long range reach. The more whips the weaker they are.
 

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Yes. :)

(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

A vortex of water created out of your palm that can act both as attack or defense. Cool and simple technique.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

So much handseals for a simple water dragon. :sy:

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Simply create a water orb in front of you. Using shape manipulation you can create multiple whips that can attack your opponents. The whips have long range reach. The more whips the weaker they are.
1st Jutsu:

-Would it cover you completely or a portion of your body? I mean would you have to choose to defend your upper body or lower body?


2nd Jutsu:

-You really shouldn't use this unless you have water as a specialty right?

3rd Jutsu:

-The more whips the smaller too right? because you could have one really big whip and slice the opponent right down his chest
 

McRazor

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1st Jutsu:

-Would it cover you completely or a portion of your body? I mean would you have to choose to defend your upper body or lower body?


2nd Jutsu:

-You really shouldn't use this unless you have water as a specialty right?

3rd Jutsu:

-The more whips the smaller too right? because you could have one really big whip and slice the opponent right down his chest
1) Well, you shoot it out of your hand, which you trust infront of you, and it expands outwards and it's spiraling, so you can safely assume that it covers your whole body.

2) Exactly. :)

3) Yes, exactly.
 

McRazor

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:3

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

Nice technique that slices through the ground as it travels towards your opponent. It's quite fast. You could use the wave of inspiration to increase the demolition power and to overcome your opponent if he uses an earth technique to defend.

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

Again, a lot of handseals for a simple snake-like pillar of water. It doesn't really do damage but it traps them temporarily which you can use to strike again, before it turns into a river and carries the opponent. I believe that you could also use it to get the opponent closer.

(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source

Sharks, sharks, sharks. Kisame's specialty. When you're stranding on a water source, or have your opponent trapped in one, you can use this technique to finish him off.
 

Tsuna...

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:3

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

Nice technique that slices through the ground as it travels towards your opponent. It's quite fast. You could use the wave of inspiration to increase the demolition power and to overcome your opponent if he uses an earth technique to defend.

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

Again, a lot of handseals for a simple snake-like pillar of water. It doesn't really do damage but it traps them temporarily which you can use to strike again, before it turns into a river and carries the opponent. I believe that you could also use it to get the opponent closer.

(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source

Sharks, sharks, sharks. Kisame's specialty. When you're stranding on a water source, or have your opponent trapped in one, you can use this technique to finish him off.
1st Jutsu:

-Once combined with that lightning jutsu, does it increase the rank of the water jutsu?

2nd Jutsu:

-is it a big snake or is it about normal human size?

3rd Jutsu:

-Could you make these sharks from a small puddle or does the water source have to be a reasonable size?
 

McRazor

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1st Jutsu:

-Once combined with that lightning jutsu, does it increase the rank of the water jutsu?

2nd Jutsu:

-is it a big snake or is it about normal human size?

3rd Jutsu:

-Could you make these sharks from a small puddle or does the water source have to be a reasonable size?
1) No, not really. It just becomes a combo, heavy as 2 B rank attacks. But you gotta take into account that earth is weak to lightning and water it weak to earth. So when you align everything up you get that the combo would overpower any earth attack unless it's A rank, lol.

2) It's huge.
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3) It seems to be this technique but slightly adopted for our RP. From the image it seems that they don't need a water source to move, and by their size you can assume how much water you would need.
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Tsuna...

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1) No, not really. It just becomes a combo, heavy as 2 B rank attacks. But you gotta take into account that earth is weak to lightning and water it weak to earth. So when you align everything up you get that the combo would overpower any earth attack unless it's A rank, lol.

2) It's huge.
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3) It seems to be this technique but slightly adopted for our RP. From the image it seems that they don't need a water source to move, and by their size you can assume how much water you would need.
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Oh right thanks Mac
 

McRazor

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Oh right thanks Mac
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

Very popular technique. It creates a bit of water underneath/around your opponents from which a sphere forms and traps you. Good thing you don't need a water source.

(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

I'm pretty sure you know how Squirtle uses his water gun. :D

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Also very popular technique. Even though the note says that if you want it to effect the opponent you should summon it at least 10 meters, but you can actually make it closer if you have a clone that uses a lightning tech, for example.
 

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(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

Very popular technique. It creates a bit of water underneath/around your opponents from which a sphere forms and traps you. Good thing you don't need a water source.

(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

I'm pretty sure you know how Squirtle uses his water gun. :D

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Also very popular technique. Even though the note says that if you want it to effect the opponent you should summon it at least 10 meters, but you can actually make it closer if you have a clone that uses a lightning tech, for example.
1st Jutsu:

-What's a good way to counter that?

2nd Jutsu:

Sorry I don't really have a question for this

3rd Jutsu:

How much of an area would it cover?
 

McRazor

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1st Jutsu:

-What's a good way to counter that?

2nd Jutsu:

Sorry I don't really have a question for this

3rd Jutsu:

How much of an area would it cover?
1) You have a small timeframe in which you could use an earthen pillar to raise beneath you and take you above the prison just as it forms. You should be coming up with those on your own. :p

2) I guess it's ok since it's pretty straight forward and tbh, boring technique. >_>

3) Pretty sweet area. It's a massive amount of water after all.
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1) You have a small timeframe in which you could use an earthen pillar to raise beneath you and take you above the prison just as it forms. You should be coming up with those on your own. :p

2) I guess it's ok since it's pretty straight forward and tbh, boring technique. >_>

3) Pretty sweet area. It's a massive amount of water after all.
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Pretty cool and Ill be sure to develop a new method to block that gushing water imprisonment
 

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Pretty cool and Ill be sure to develop a new method to block that gushing water imprisonment
That's the spirit. :p

(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

Petty self explanatory. Unfortunately I can't tell how much the short period is. -.-' I'd say around 4-5 seconds, but that's just my estimation, since everything is very fast in our RP.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

Best technique for a water source? YES! You can create a bloody ocean with it and you can even ride the waves for faster transport.

(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.

Use the previous technique as a water source and there you go, you have a powerful water combo.
 

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That's the spirit. :p

(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

Petty self explanatory. Unfortunately I can't tell how much the short period is. -.-' I'd say around 4-5 seconds, but that's just my estimation, since everything is very fast in our RP.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

Best technique for a water source? YES! You can create a bloody ocean with it and you can even ride the waves for faster transport.

(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.

Use the previous technique as a water source and there you go, you have a powerful water combo.
1st Jutsu:

If it is a water source that you produced using your chakra and you blended in with it, would sharingan users be able to see you? because I mean you'd be hiding in your chakra and they wouldn't be able to make you out o_O

2nd Jutsu:

Couldn't an A-Rank fire tech extinguish it all or a small portion of the 'bloody ocean'?

3rd Jutsu:

Can you be in contact with one water source and make the sharks pop out of another one?
 
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