[Water]- UchihaMadara01

-Cobalt-

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1> I haven't learnt water clone jutsu yet.. :|

2> Can only be used by biographies from the Hidden Mist. :|

3> -creates a clone- I start off by landing several punches on the clone. I then i channel chakra and roundhouse kick him in the jaw into the air. Whilst he's in the air, i concentrate on my suiton chakra in my palm. I then swing my arm in an arc and release a cresent blade of water.
How come you don't have the water clone?
O_O

Next technique:

( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

Manipulate your chakra beneath your opponent, rising water from beneath him in order to lift him up and make him exposed and vulnerable.

Other usages?

( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

Make the ram hand seal and the create water around your right arm. Then thrust your arm forwards releasing the water in the form of a projectile which drives through the opponent pushing them back. It does not literally go through them.

 

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How come you don't have the water clone?
O_O

Next technique:

( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

Manipulate your chakra beneath your opponent, rising water from beneath him in order to lift him up and make him exposed and vulnerable.

Other usages?

( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

Make the ram hand seal and the create water around your right arm. Then thrust your arm forwards releasing the water in the form of a projectile which drives through the opponent pushing them back. It does not literally go through them.

:shrug:

1> I start off by accumulating my suiton chakra and channeling it through me and into the ground beneath your opponent. I then lift my chakra up from the ground, causing water from beneath your clone to lift him up.

2> After making the ram hand seal, i accumulate my suiton chakra. I then manipulate it and use it to form water around my right arm and then by thrusting my arm forwards I release the water in the form of a projectile bullet via shape manipulation.


Man.. i didn't know you could teach Mokuton. Damn.. shouldda asked you to teach me that instead of water. >__>
 
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:shrug:

1> I start off by accumulating my suiton chakra and channeling it through me and into the ground beneath your opponent. I then lift my chakra up from the ground, causing water from beneath your clone to lift him up.

2> After making the ram hand seal, i accumulate my suiton chakra. I then manipulate it and use it to form water around my right arm and then by thrusting my arm forwards I release the water in the form of a projectile bullet via shape manipulation.


Man.. i didn't know you could teach Mokuton. Damn.. shouldda asked you to teach me that instead of water. >__>
I can teach Mokuton since recently. And since my Shishou obligations are different than my Sempai ones, I can take you in for Mokuton right now if you have a bio.

Next technique:

( Suiton: SeisuiryΕ« ) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.

With your sword drawn, create a moving body of water which carries you to the opponent, where as when you reach him you slice him with the sword multiple times.

 

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I can teach Mokuton since recently. And since my Shishou obligations are different than my Sempai ones, I can take you in for Mokuton right now if you have a bio.

Next technique:

( Suiton: SeisuiryΕ« ) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.

With your sword drawn, create a moving body of water which carries you to the opponent, where as when you reach him you slice him with the sword multiple times.

I'll use a kunai because i don't have a sword. :p

> I start off by manipulating my already accumulated suiton chakra, and turn it into water. I then give the water the physical structure of myself, so that it can carry me. Once i do this i travel in it and once in range i quickly slash at your clone.
 
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I'll use a kunai because i don't have a sword. :p

> I start off by manipulating my already accumulated suiton chakra, and turn it into water. I then give the water the physical structure of myself, so that it can carry me. Once i do this i travel in it and once in range i quickly slash at your clone.
Onto B-ranks:

(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar β†’ Dog β†’ Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

Perform three handseals and create a vortex of water in your palm which you blast forward creating a spiralling wall of water which you can use for a wide range of purposes.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.


Perform a small set of 44 hand seals (xd) and channel your Sui chakra into a water source and by using shape manipulation, erect a water dragon from a nearby water source which you can manipulate to attack, or carry you away or even defend against incoming attacks. Quite useful.
 

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Onto B-ranks:

(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar β†’ Dog β†’ Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

Perform three handseals and create a vortex of water in your palm which you blast forward creating a spiralling wall of water which you can use for a wide range of purposes.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.


Perform a small set of 44 hand seals (xd) and channel your Sui chakra into a water source and by using shape manipulation, erect a water dragon from a nearby water source which you can manipulate to attack, or carry you away or even defend against incoming attacks. Quite useful.
After weaving the Boar β†’ Dog β†’ Ram hand seals, i manipulate my suiton chakra and channel it around my right hand. I then compress it creating a water in my palm. I then use my already present chakra in it to thrust it forward and give it the shape of a water vortex.

After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird, i turn the water in the lake into a huge water dragon via shape manipulation which then jumps forwards crashing into the trees with formidable might.
 

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After weaving the Boar β†’ Dog β†’ Ram hand seals, i manipulate my suiton chakra and channel it around my right hand. I then compress it creating a water in my palm. I then use my already present chakra in it to thrust it forward and give it the shape of a water vortex.

After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird, i turn the water in the lake into a huge water dragon via shape manipulation which then jumps forwards crashing into the trees with formidable might.
Good. Do you know the rasengan?

Next:
(Suiton: SuiryΕ«ben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Perform the tiger hand seal creating an orb of water, and by further manipulating the orb with chakra several whips emerge from it. You can direct the whips at multiple targets.

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.

Perform one hand seal and gather it in your mouth spitting out a large sphere of water that can blast a large area leaving it soaked. It has an alternative version where it creates 3 smaller bullets which are faster (using this same technique).
 

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Good. Do you know the rasengan?

Next:
(Suiton: SuiryΕ«ben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Perform the tiger hand seal creating an orb of water, and by further manipulating the orb with chakra several whips emerge from it. You can direct the whips at multiple targets.

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.

Perform one hand seal and gather it in your mouth spitting out a large sphere of water that can blast a large area leaving it soaked. It has an alternative version where it creates 3 smaller bullets which are faster (using this same technique).
Yup i have :y.

After performing the Tiger hand seal, i create some water chakra. I then direct it into my palm and by compressing it, i create water. By using shape manipulation, i give it the form of an orb. I then concentrate further, and by using shape manipulation again, i create water whips from the orb of water.

After doing one handseal, i create more water chakra. I then gather it in my mouth and compress it, so that it forms into water. I then further condense it. I shoot it out of my mouth, and by using shape manipulation, give it the form of a sphere.
 

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Yup i have :y.

After performing the Tiger hand seal, i create some water chakra. I then direct it into my palm and by compressing it, i create water. By using shape manipulation, i give it the form of an orb. I then concentrate further, and by using shape manipulation again, i create water whips from the orb of water.

After doing one handseal, i create more water chakra. I then gather it in my mouth and compress it, so that it forms into water. I then further condense it. I shoot it out of my mouth, and by using shape manipulation, give it the form of a sphere.
Next:

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

Perform the tiger hand seal, create a fast jet of running water through the ground that is powerful enough to slice through solid rock.

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey β†’ Rat β†’ Tiger β†’ Dragon β†’ Horse β†’ Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.


After performing 5 hand seals, you create a spinning colmun of water which takes on the form of a snake with a gaping jaw. It can twist and follow your targes swallowing them. After it swallows the opponent it will turn into a river that carries the enemy away.

(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source


An advanced version of "Water Shark Breakthrough". With these techniques you can create 3 sharks at once which advance at the opponent causing severe internal injuries. It needs to be performed in a water source.
 

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Next:

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

Perform the tiger hand seal, create a fast jet of running water through the ground that is powerful enough to slice through solid rock.

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey β†’ Rat β†’ Tiger β†’ Dragon β†’ Horse β†’ Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.


After performing 5 hand seals, you create a spinning colmun of water which takes on the form of a snake with a gaping jaw. It can twist and follow your targes swallowing them. After it swallows the opponent it will turn into a river that carries the enemy away.

(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source


An advanced version of "Water Shark Breakthrough". With these techniques you can create 3 sharks at once which advance at the opponent causing severe internal injuries. It needs to be performed in a water source.
Many apologies on the latest reply ever.

> After performing the Tiger hand seal i create a fast jet of water running through the ground by firstly manipulating my already accumulated and transforming it into a water jet via shape manipulation.

> After performing the required hand seals which are Monkey β†’ Rat β†’ Tiger β†’ Dragon β†’ Horse β†’ Dragon, i gather my suiton chakra and create water on the ground. I then lift and spin my chakra inside the water, causing the water to imitate. I then transform the column of spinning water into a snake which after eating your clone disfigures itself back to a river which carries your clone away.

*Quickly creates a water source*

I start to create my suiton chakra. Then i focus my suiton chakra and channel it into the water source. I then Imagine the basic structure of a shark. As i keep the image in mind, i manipulate the suiton chakra inside the water and create the sharks head. After i create the head using shape manipulation, i focus on how the body and the tail looks like, i mold the water and create the shape of its body and tail. As i am doing this, i condense the water to give it a strong shape. I then rise the shark over the pit and by focusing my suiton chakra in the shark, i multiply it x3.
 

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Many apologies on the latest reply ever.

> After performing the Tiger hand seal i create a fast jet of water running through the ground by firstly manipulating my already accumulated and transforming it into a water jet via shape manipulation.

> After performing the required hand seals which are Monkey β†’ Rat β†’ Tiger β†’ Dragon β†’ Horse β†’ Dragon, i gather my suiton chakra and create water on the ground. I then lift and spin my chakra inside the water, causing the water to imitate. I then transform the column of spinning water into a snake which after eating your clone disfigures itself back to a river which carries your clone away.

*Quickly creates a water source*

I start to create my suiton chakra. Then i focus my suiton chakra and channel it into the water source. I then Imagine the basic structure of a shark. As i keep the image in mind, i manipulate the suiton chakra inside the water and create the sharks head. After i create the head using shape manipulation, i focus on how the body and the tail looks like, i mold the water and create the shape of its body and tail. As i am doing this, i condense the water to give it a strong shape. I then rise the shark over the pit and by focusing my suiton chakra in the shark, i multiply it x3.
I apologizes as well ^^

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

Crate a flow of gushing water beneath the opponent which traps them in a sphere of water. Then you can attack as he is trapped , with either lightning or any other idea you might have. It's jsut like the Water Prison technique, only you don't have to keep your arm inside which makes it an extremely useful technique. It's near to instantaneous, especially if you have water as your affinity.



(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon β†’ Tiger β†’ Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

Perform 3 hand seals and create a big jet of water which is launched from your mouth.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Slam your hand onto the ground, summoning a massive amount of water around the ground in order to crush the opponent. Alone, it has no real effect, but you can use it as a water source or electrocute it. You can cancel it instantly so it's rather efective. It needs to be summoned 10m above the enemy in order to have some real effect.

(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

While underground, blend in with a water source using your chakra to stay undetected for a short period of time. Sensory and dojutsu can see you clearly.
 

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I apologizes as well ^^

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

Create a flow of gushing water beneath the opponent which traps them in a sphere of water. Then you can attack as he is trapped , with either lightning or any other idea you might have. It's jsut like the Water Prison technique, only you don't have to keep your arm inside which makes it an extremely useful technique. It's near to instantaneous, especially if you have water as your affinity.



(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon β†’ Tiger β†’ Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

Perform 3 hand seals and create a big jet of water which is launched from your mouth.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Slam your hand onto the ground, summoning a massive amount of water around the ground in order to crush the opponent. Alone, it has no real effect, but you can use it as a water source or electrocute it. You can cancel it instantly so it's rather efective. It needs to be summoned 10m above the enemy in order to have some real effect.

(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

While underground, blend in with a water source using your chakra to stay undetected for a short period of time. Sensory and dojutsu can see you clearly.
No problems :p

> I manipulate my suiton chakra, and channel it through the ground and to the area just beneath your clone. I then rise my chakra, cause it to transform into water. I then by using shape manipulation lift the water up and wrap it around your clone in a circular shape. And finally, i compress the water so your clone is unable to move.

> After waving the Dragon β†’ Tiger β†’ Rabbit hand seals, I gather and direct my suiton chakra into my mouth. I then manipulate it and transform it into water, which i then shoot it out of my mouth in the shape of a massive jet. This is done by shape manipulation.

> After slamming my hands down onto the ground, I immediately send my suiton chakra into the atmosphere 10 meters above your clone. I then compress the chakra, and form a massive water which crushes your clone.

> *digs underground quickly* I use the water source i've made earlier and quickly and by using it's properties and attributes, i make my body blend into it.
 

-Cobalt-

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No problems :p

> I manipulate my suiton chakra, and channel it through the ground and to the area just beneath your clone. I then rise my chakra, cause it to transform into water. I then by using shape manipulation lift the water up and wrap it around your clone in a circular shape. And finally, i compress the water so your clone is unable to move.

> After waving the Dragon β†’ Tiger β†’ Rabbit hand seals, I gather and direct my suiton chakra into my mouth. I then manipulate it and transform it into water, which i then shoot it out of my mouth in the shape of a massive jet. This is done by shape manipulation.

> After slamming my hands down onto the ground, I immediately send my suiton chakra into the atmosphere 10 meters above your clone. I then compress the chakra, and form a massive water which crushes your clone.

> *digs underground quickly* I use the water source i've made earlier and quickly and by using it's properties and attributes, i make my body blend into it.
Good, next:

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

Perform the snake hand seal and release a large volume of water from your mouth spilling it to the ground so it lifts you up into the air. Many purposes, such as traveling at high speeds and attacking the enemy, or using it as a potential water source. You can create a small ocean worth of water. Kisame used this against team Guy.

(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.

Create 5 sharks by slamming your hand onto a water source. The sharks attack the opponent. In a water source the sharks regenerate, but if you sever the connection witht the water they will disappear.

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B
Type: Supplementary
Range: Long
Chakra cost: 20
Damage points: N/A (-15 per turn the target remains in the water)
Description: The user will first perform Dog hand seal and then the user create a large storm cloud, which in turn produces rain. The large amount of rain then turns into a large wave of water and sweeps the enemy off their feet. While the targets are trapped in the water, their chakra will slowly be drained away. Chakra draining properties last for two turns.


Perform the dog hand seal and create a large storm cloud which produces rain. The large amount of rain turns into a large wave that sweeps the enemy off their feet. While the water has entrapped the opponent, their chakra slowly get's drained away. The draining lasts two turns.
 

Awkward Linguist

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Good, next:

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

Perform the snake hand seal and release a large volume of water from your mouth spilling it to the ground so it lifts you up into the air. Many purposes, such as traveling at high speeds and attacking the enemy, or using it as a potential water source. You can create a small ocean worth of water. Kisame used this against team Guy.

(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.

Create 5 sharks by slamming your hand onto a water source. The sharks attack the opponent. In a water source the sharks regenerate, but if you sever the connection witht the water they will disappear.

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B
Type: Supplementary
Range: Long
Chakra cost: 20
Damage points: N/A (-15 per turn the target remains in the water)
Description: The user will first perform Dog hand seal and then the user create a large storm cloud, which in turn produces rain. The large amount of rain then turns into a large wave of water and sweeps the enemy off their feet. While the targets are trapped in the water, their chakra will slowly be drained away. Chakra draining properties last for two turns.


Perform the dog hand seal and create a large storm cloud which produces rain. The large amount of rain turns into a large wave that sweeps the enemy off their feet. While the water has entrapped the opponent, their chakra slowly get's drained away. The draining lasts two turns.
I'm really busy, sorry for the latest reply ever. Won't do it again.

> I perform the snake hand seal and mold large amounts of water in my mouth. I then propel it forwards creating a powerful wave to collide against the ground and form a mini ocean.

> Using the mini ocean i've created as a water source, i quickly channel my chakra through the water and construct the basic foundations of a shark, and once done, i multiply it.

> I send off my chakra into the atmosphere, causing a cloud to form. I then transform my chakra into water droplets which soon come down like rain.
 

-Cobalt-

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No problem man ^^.

( Suiton: SuishinshΕ« ) - Water Release: Water Quaking Pillar
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.

Jump into the air and stab your sword into the ground causing water to burst up around you creating a pillar of water to rise up into the air repelling the enemy.

( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.

Release a spiralling torrent of water from your hands.

( Suiton: Shizuka Yari ) - Water Release: Droplet Spear
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: Using their skills with water release, the user creates an orb of water in their hand which they can then release in the form of multiple spearing streams, that they can use to attack their enemy from multiple directions or in spirals.

Create an orb of water in your hand whcih you release in the form of multiple spearing/spiralling streams of water which you can use for a wide variety of purposes.
 

Awkward Linguist

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No problem man ^^.

( Suiton: SuishinshΕ« ) - Water Release: Water Quaking Pillar
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.

Jump into the air and stab your sword into the ground causing water to burst up around you creating a pillar of water to rise up into the air repelling the enemy.

( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.

Release a spiralling torrent of water from your hands.

( Suiton: Shizuka Yari ) - Water Release: Droplet Spear
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: Using their skills with water release, the user creates an orb of water in their hand which they can then release in the form of multiple spearing streams, that they can use to attack their enemy from multiple directions or in spirals.

Create an orb of water in your hand whcih you release in the form of multiple spearing/spiralling streams of water which you can use for a wide variety of purposes.
> I first focus chakra into the soles of my legs and jump as high as i can into the air. I then stab my sword on the ground, and channel my suiton chakra into it. Within moments, i compress my chakra, causing a huge, powerful water pillar to rise.

> I channel suiton chakra into my hand and compress it. I then release a spiraling torrent of water.

> I focus suiton chakra in my already lifted palm. I then compress the chakra, transforming it into water. I then manipulate the water and turn it into water. Then i manipulate it again and propel forward as spiralling stream of water.
 

-Cobalt-

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( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.

Create cresent shaped blades of water which follow the arc of your hand movements to attack the opponent directly or you cin spin while generating the blades to create an expansive attack.


(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a β€˜Wind Style: Rasengan’ in one hand, and β€˜Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.

If you know the Wind Rasengan then do this technique, if not then skip it. Create Wind Release: Rasengan in one palm and Water Release: Destruction torrent in the other one, and by combining them you create a tornado of water that can be used to attack or defend.

(Suiton: Daibakufu no Jutsu) - Water Style: Giant Water Vortex Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger β†’ Ox β†’ Monkey β†’ Rabbit β†’ Ram β†’ Boar β†’ Ox β†’ Horse β†’ Monkey β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Tiger β†’ Ox β†’ Monkey β†’ Rabbit β†’ Bird, extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.
Note: Technique Requires a water source.

After doing 18 hand seals extend water over a large scale, surge and rise it up several dozen meters into the air. It will then stream down in one big cascade much like a huge water fall. It can hollow out the ground and takes some time to form.
 

Awkward Linguist

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( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.

Create cresent shaped blades of water which follow the arc of your hand movements to attack the opponent directly or you cin spin while generating the blades to create an expansive attack.


(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a β€˜Wind Style: Rasengan’ in one hand, and β€˜Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.

If you know the Wind Rasengan then do this technique, if not then skip it. Create Wind Release: Rasengan in one palm and Water Release: Destruction torrent in the other one, and by combining them you create a tornado of water that can be used to attack or defend.

(Suiton: Daibakufu no Jutsu) - Water Style: Giant Water Vortex Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger β†’ Ox β†’ Monkey β†’ Rabbit β†’ Ram β†’ Boar β†’ Ox β†’ Horse β†’ Monkey β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Tiger β†’ Ox β†’ Monkey β†’ Rabbit β†’ Bird, extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.
Note: Technique Requires a water source.

After doing 18 hand seals extend water over a large scale, surge and rise it up several dozen meters into the air. It will then stream down in one big cascade much like a huge water fall. It can hollow out the ground and takes some time to form.
I accumulate more suiton chakra, before I channel it and compress it to create water on the arc of my right hand. I then use shape manipulation to transform the water into a sword for which I can use to slash and stab at the enemy.

I dunno wind Rasengan.

I make the eighteen hand seals which are required, and channel my chakra into the huge amount of water, and lift it up with my chakra. I loft it up so high, then let gravity do its job.
 

-Cobalt-

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(Suiton: Senkogenma Kujo) – Water Release: Flash Grinding Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.

While your opponent is on a water source create four sharks of water. They rush at the opponent and knock them into the air. This is mainly used to create an opening to attacl.

(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source

A large amount of water that can be used to crash into the opponent and push them back. Effective against opponents such as large summonings etc.

(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger β†’ Snake β†’ Rat β†’ Snake β†’ Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

After doing a set of 5 hand seals you will blow out a fence of water towards the ground that will be raised from below with tremendous might. It is blown out in a circle around you making it a defence without openings. The duration and amount can be controlled by you and is not limited.
 

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(Suiton: Senkogenma Kujo) – Water Release: Flash Grinding Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.

While your opponent is on a water source create four sharks of water. They rush at the opponent and knock them into the air. This is mainly used to create an opening to attacl.

(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source

A large amount of water that can be used to crash into the opponent and push them back. Effective against opponents such as large summonings etc.

(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger β†’ Snake β†’ Rat β†’ Snake β†’ Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

After doing a set of 5 hand seals you will blow out a fence of water towards the ground that will be raised from below with tremendous might. It is blown out in a circle around you making it a defence without openings. The duration and amount can be controlled by you and is not limited.
After creating water source beneath your clone, I channel massive amount of chakra into it. I then use shape manipulation to shape out for sharks which attack him, making him disperse.



I channel massive amounts of chakra into the water source. Once done that, I lift up the water by using my chakra and form it into a giant Wave which collides and kill your clone.

After performing a few handseals I blow out a fence of massive water which goes all around me, leaving no spaces.
 
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