[Water]- Satan Soul

Yveltal

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- One of the five nature transformations in the narutoverse. It allows the user to manipulate pre-existing water or create their own by molding their chakra into water. It is one of the most versatile of the nature transformations, not only able to change its physical shape but state also.When becoming more solid it can damage a ninja internally. Water release is common among the ninjas of Kirigakure.

-Suiton is weak against Doton because the earth absorbs most the water, resulting in a weak attack.

-Suiton is strong against fire because it extinguishes the flames only strong fires can cause the water to evaporate.

- Suiton with Lightning can increase the overall damage of the lightning since water conducts electricity.

-Suiton+Futon=Ice release

-Suiton+Katon=Boil release

-Suiton+Raiton=Storm release

-Tobirama is one of the most famous kage for his arsenal of water ninjutsu, being able to perform massive water ninjutsu on dry land, basically without a main water source.
 

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- One of the five nature transformations in the narutoverse. It allows the user to manipulate pre-existing water or create their own by molding their chakra into water. It is one of the most versatile of the nature transformations, not only able to change its physical shape but state also.When becoming more solid it can damage a ninja internally. Water release is common among the ninjas of Kirigakure.

-Suiton is weak against Doton because the earth absorbs most the water, resulting in a weak attack.

-Suiton is strong against fire because it extinguishes the flames only strong fires can cause the water to evaporate.

- Suiton with Lightning can increase the overall damage of the lightning since water conducts electricity.

-Suiton+Futon=Ice release

-Suiton+Katon=Boil release

-Suiton+Raiton=Storm release

-Tobirama is one of the most famous kage for his arsenal of water ninjutsu, being able to perform massive water ninjutsu on dry land, basically without a main water source.
Good, now channel your chakra throughout your body and focus on what water represents, what it is.
 

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* I then channel out my chakra into liquid state. I then manipulate the liquid and shape it into a shield. I then send blasts of water from the shield. I then pour out more chakra and convert it into liquid state and then create a small size wave.*
 

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* I then channel out my chakra into liquid state. I then manipulate the liquid and shape it into a shield. I then send blasts of water from the shield. I then pour out more chakra and convert it into liquid state and then create a small size wave.*
Good. That was the first technique:

(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.

Next:

(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.

Channel your chakra into an existing water source and raise up the moisture creating a thick mist in which you can hide. Sharingan and Rinnegan will not be able to see you in the mist, but Byakugan will. You can also spew out the mist from your mouth.

(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.
Note: Doesn't require a water source.

Channel sui chakra into your hand and manipulate it to create a sword.
 

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*steps into a nearby stream*

* I concentrate some of my chakra and pour into the stream,I then begin to lift up moisture and convert into a not too thick mist, that shrouds around me*


* I concentrate and channel out my chakra in a liquid state and manipulate the form into the shape of a sword. I concentrate harder, making the sword more durable*
 

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*steps into a nearby stream*

* I concentrate some of my chakra and pour into the stream,I then begin to lift up moisture and convert into a not too thick mist, that shrouds around me*


* I concentrate and channel out my chakra in a liquid state and manipulate the form into the shape of a sword. I concentrate harder, making the sword more durable*
( Suiton: Junsai no Jutsu ) - Water Release: Water Shield Technique
Rank: D
Type: Supplementary, Defence
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will manipulate their water chakra and releasing it from their arm which is held outwards infront of them and they then create a shield of water that can aide in defence against projectile weapons and close combat techniques.

Manipulate your Sui chakra and release it from your arm which is held outwards in front of you and then create a shield, materializing the Sui chakra.

(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.

Create a shark which jumps into the air and bolts towards the opponent, striking them.

(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat β†’ Dog β†’ Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

After performing three hand seals, use shape manipulation of chakra to create a long whip of water which you can use to strike the opponent or even bind them. This is a fun technique since you can channel lighting through it making it even more deadly.

(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram β†’ Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

Perform 2 hand seals and spit out a very sticky stream of liquid which can be used as to trap the opponent hindering their mobility. The range depends on the user.
 

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( Suiton: Junsai no Jutsu ) - Water Release: Water Shield Technique
Rank: D
Type: Supplementary, Defence
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will manipulate their water chakra and releasing it from their arm which is held outwards infront of them and they then create a shield of water that can aide in defence against projectile weapons and close combat techniques.

Manipulate your Sui chakra and release it from your arm which is held outwards in front of you and then create a shield, materializing the Sui chakra.

(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.

Create a shark which jumps into the air and bolts towards the opponent, striking them.

(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat β†’ Dog β†’ Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

After performing three hand seals, use shape manipulation of chakra to create a long whip of water which you can use to strike the opponent or even bind them. This is a fun technique since you can channel lighting through it making it even more deadly.

(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram β†’ Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

Perform 2 hand seals and spit out a very sticky stream of liquid which can be used as to trap the opponent hindering their mobility. The range depends on the user.
( Suiton: Junsai no Jutsu ) - Water Release: Water Shield Technique
Rank: D
Type: Supplementary, Defence
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will manipulate their water chakra and releasing it from their arm which is held outwards infront of them and they then create a shield of water that can aide in defence against projectile weapons and close combat techniques.

I concentrate and gather my suiton chakra and then channel it to my arms. I then stretch arms outwards and pour out my chakra from my arms and convert it into liquid state. I then concentrate and shape the liquid into a big shield, i add more chakra to make it more sturdy and durable.*

(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.

*walks into the stream of water*

I start by channeling my chakra into the surrounding water. I then manipulate the water and then shape it into a shark. I then manipulate the shark to leap out of the water. Once the shark leaps out it swims through air and descends towards you.*


(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat β†’ Dog β†’ Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

* I quickly perform the Rat β†’ Dog β†’ Ox and then channel my chakra outwards through my right hand, and convert into liquid state. I then shape the liquid into a long whip. I then grab the end of the water whip and start whipping it around like a rope. I then wrap it around a near by tree.*

Question:Can this jutsu pull you out of the way, like say your opponent uses Gushing Water Imprisonment, would i be able to use the water whip to wrap around a near by tree and retract myself?


(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram β†’ Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

I begin by performing the Ram β†’ Tiger hand seals. I then gather my suiton chakra and then channel it into my stomach. I then concentrate on giving it characteristics of something similar to sticky substance. After that I increase the thickness of it by adding more suiton chakra. I then regurgitate it into my mouth and then spit it out onto the middle of the field.
 

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( Suiton: Junsai no Jutsu ) - Water Release: Water Shield Technique
Rank: D
Type: Supplementary, Defence
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will manipulate their water chakra and releasing it from their arm which is held outwards infront of them and they then create a shield of water that can aide in defence against projectile weapons and close combat techniques.

I concentrate and gather my suiton chakra and then channel it to my arms. I then stretch arms outwards and pour out my chakra from my arms and convert it into liquid state. I then concentrate and shape the liquid into a big shield, i add more chakra to make it more sturdy and durable.*

(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.

*walks into the stream of water*

I start by channeling my chakra into the surrounding water. I then manipulate the water and then shape it into a shark. I then manipulate the shark to leap out of the water. Once the shark leaps out it swims through air and descends towards you.*


(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat β†’ Dog β†’ Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

* I quickly perform the Rat β†’ Dog β†’ Ox and then channel my chakra outwards through my right hand, and convert into liquid state. I then shape the liquid into a long whip. I then grab the end of the water whip and start whipping it around like a rope. I then wrap it around a near by tree.*

Question:Can this jutsu pull you out of the way, like say your opponent uses Gushing Water Imprisonment, would i be able to use the water whip to wrap around a near by tree and retract myself?


(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram β†’ Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

I begin by performing the Ram β†’ Tiger hand seals. I then gather my suiton chakra and then channel it into my stomach. I then concentrate on giving it characteristics of something similar to sticky substance. After that I increase the thickness of it by adding more suiton chakra. I then regurgitate it into my mouth and then spit it out onto the middle of the field.
Yes you can retract yourself but it greatly depends on the situation. Also, no need to post the techniques just post the descriptions in order. Makes it easier for the both of us :p.

(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.

After performing the tiger hand seal create a replica of yourself made of water. The clone has one 10th of your chakra. The clone cannot go further than short range without losing control. When they take enough damage they revert to normal water.

(Suiton: Suigandan) - Water Release: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.

Rising water from a water source, you will compress a stream of water while using your chakra to make it spin in order to make the water more deadly. Using this on water, it has many usages. Keep in mind, that your opponent has to be standing on water for this to work.

Suiton: Kirigakure Shiryoku Hakudatsu) - Water Release: Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active)
Damage Points: N/A
Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu

Using the mist you created earlier, use your chakra to reflect the natural light in a way that it blind the opponent for as long as the opponent is in the mist.
 

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okay

* I walk into the nearby stream and gather my suiton chakra while performing the Tiger hand seal. I then concentrate and imagine a exact copy of myself in my head; and then pour my suiton chakra into the stream;creating a clone made out of water*

*Standing in the stream I channel my suiton chakra into its depths and lift up and , while I'm raising water up I add some chakra and compress the water and cause it to start spinning, I then strike a nearby tree with the spinning pressurized water.*

*I run into the mist I created earlier. I then concentrate and release my suiton chakra into the mist. I then concentrate on the suiton chakra infused in the mist and cause it to reflect the natural light, blinding you for a moment*
 

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(Suiton: Mizu No Tatsumaki) - Water Style: Water Tornado
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: The user will wave the Ram β†’ Horse β†’ Bird hand seals and utilize water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Can only be performed if there is a water source near by.

Perform a small set of 3 hand seals and use the water from a nearby water source to make it rise like a spinning vortex of water. You can raise it around yourself or around your opponent. It can be powerful enough to knock someone out if he happens to get hit by it.

(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid (Made short range of the user with a med range reach)
Chakra Cost: 15
Damage Points: 30
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.

Clap your hand togeether and create a spiralling vortex of water out of no where. Then make the vortex explode by the top into a wave which you can manipulate with your hand movements.
 

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* I walk back into the nearby stream. I then gather my suiton chakra while performing the Ram β†’ Horse β†’ Bird hand seals/ I then pour my suiton chakra into the stream. I then manipulate the water to spiral around me like a vortex.*


* I quickly gather my suiton chakra and then release it into the air. I then convert the suiton chakra into liquid state. I then create a vortex out of the water in the air and direct at a nearby tree.*
 

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(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird β†’ Rat β†’ Ox β†’ Monkey β†’ Rat β†’ Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

Perform a sequence of hand seals and focus your chakra into the sky. Creating rain clouds you are able to make it rain. Each drop of rain will have your chakra in it. You are then be able to sense whethere there is chakra present or not, though you cannot know what kind of chakra it is. You can cancel it with a simple seal. Do it yourself.

How can you protect from this?

(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake β†’ Ram β†’ Horse β†’ Hare β†’ Ram β†’ Horse β†’ Hare β†’ Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

After performing a sequence of seven hand seals you spread the front of your palms out. This creates an almost insecapable sphere of water which you can trap your opponent in. You can create the water by expelling it from your mouth or by using a water source. In order to keep the person entrapped you need to be in short range of them and keep your arm in the orb at all times. The target will be unable to move due to the heaviness of the water. You can even use it as a defensive barrier. Usage of other clones, or water technique to use as a source for this (or some other technique) can be quite useful.

Now I wnat you to perform this technique twice, once on yourself and once on my clone.

Creates a clone.

You are mid range from the clone so you have to get up close.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

This is the water variant of the Substitution Technique. By spreading your Sui chakra through your entire body you will temporairly transform it into liquid thus allowing you to avoid any kind of physical damage from most attacks. The downside is that you cannot attack while in this form.
 

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* I concentrate and perform the Bird β†’ Rat β†’ Ox β†’ Monkey β†’ Rat β†’ Snake. I then channel my suiton chakra into the sky above. I then manipulate the chakra to form rain clouds around the area. Rain begins to pour down. As every raindrop falls I can sense your chakra.*

Q: Isn't there already a technique to cancel it?

* I begin by performing Snake β†’ Ram β†’ Horse β†’ Hare β†’ Ram β†’ Horse β†’ Hare β†’ Hands spread. I then channel my suiton chakra and into my throat and convert it into liquid state. I then expel out a good amount of water. I then manipulate the water and shape it into a sphere with my right arm inside it in front of me.*

*Again I perform Snake β†’ Ram β†’ Horse β†’ Hare β†’ Ram β†’ Horse β†’ Hare β†’ Hands spread and then channel my suiton chakra into my throat and covert it into liquid. I then expel out the water and then manipulate the water to swallow up you clone trapping him inside the water orb, with my right arm inside it.*

*I concentrate and then channel my suiton chakra throughout my whole body. I then convert the chakra within my body to become a liquid, thus causing me to become liquid temporarily.*
 

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If there is then it's in the AACT. I haven't encountered it. The best way is to create rain yourself to neutralize the chakra and block the opponents chakra.


(Suiton: SuishΕ« Gorugon) - Water Release: Powerful Blasting Rain Trench
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user after performing Dragon β†’ Tiger will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. It has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.

After two hand seals you can summon a large amount of water which you can then manipulate in any way you can. Good for creating a source or simply attacking the opponent.

(Suiton: Teppoudama) - Water release: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.

A rotating sphere of water that you spit from your mouth. Water source creation, attacking large summoning creatures. Can be combined with lightning for extra damage.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

After doing the Tiger hand seal slam your foot on the ground causing water to rise up and travel as a slicing jet towards the opponent.
(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

A wave of water spit from your mouth. Good quick defense and offense, it can carve the earth after multiple uses.
 
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