~Water~ Sada

Shinta

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(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.

Think of Water Gun... but shot from your hand.

(Suiton: Suishi no Jutsu) – Water Drowning Technique
Rank: C
Type: Offensive, supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After waving the Boar → Dog → Horse → Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
Note: Requires a nearby water source.

Needs a water source, where you use the hand seals to take control of the water to arc up and slam into your target, in this case, my clone.

For these, fill out the following:

PHP:
One/three advantages (no obvious ones, be creative):
1.
2.
3.
One/three disadvantages (no obvious ones, be creative):
1.
2.
3.
How you would use it in battle:
How you would counter it:
How you perform it (with as much detail as you can):
 

Kisaragi

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These jutsus are horrible man. You can barely describe the shid. .-.
One/three advantages (no obvious ones, be creative):
1. Block someone's vision in close range.
2. ?
3. ?
How you would use it in battle: Not really sure...Not something i'd use...
How you would counter it: With a lot of stuff. >_>
How you perform it (with as much detail as you can): I start by gathering my water chakra as I began to send it to my hands, molding the chakra I shoot water outta my hands an at you.

One/three disadvantages (no obvious ones, be creative):
1. Lose time by performing the jutsu.
2. ?
3. ? These two jutsus are plain as hell.....nothing is good about them...
One/three advantages (no obvious ones, be creative):
1. Block attacks by moving the water.
2. Guide it to strike opponents.
3. ?
How you would use it in battle: Ehh?
How you would counter it: Lightning jutsu?
How you perform it (with as much detail as you can): I start by waving the Boar → Dog → Horse → Tiger hand seals, I then would gather a large amount of water to form a large spiraling stream of water, waving it towards you.
 
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Shinta

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I know some of these jutsu are pretty horrible, and you may not want to use them in battle. But you missed some pretty decent advantages for the first jutsu and the second jutsu.

The first jutsu is really quick to activate and has the malleability to be incorporated into taijutsu pretty easily.

The second jutsu is also a great jutsu (despite the hand seals, and needing a water source) as it sweeps your target off their feet, carrying them elsewhere as it drowns them.

Can you see those points in the two jutsu?

Now, why would you counter a water jutsu with lightning?
 

Shinta

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(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source

Just creates a whirlpool under your target by channelling your water chakra into the water and making it spin in on it self.
Remember, you must also be on the water source and you can make the whirlpool as big as you need (as long as you don't get sucked in and it stays within mid-range)

Just give me a counter and disadvantage for this jutus.

(Suiton: Kokuun) - Water Style: Black Clouds
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram → Snake → Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.

After performing the three hand seals, send your chakra above you and form a black cloud of oily water... then send it over your target to rain a flammable liquid on them.

(Suiton: Takitsubo) - Water Release: Waterfall Basin
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar → Dog → Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.

Again, using three hand seals, you'll use your water chakra to create a source of water on the top of a cliff, welling it up into a wave that you'll send over a cliff to use as a water source or just for the looks of it.

Purely a supplementary technique that allows for a change of terrain. Note that this doesn't lift the earth up to create a cliff, it only creates the water.

Just perform this one and don't worry about the template... just tell me why you think it could be useful in battle.




Only for the second jutsu:

PHP:
[B]One/three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]One/three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]How you would use it in battle:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

Kisaragi

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I stand ontop of the water facing you clone and begin to build up chakra. As I build it up I release it into the water which I then begin to manipulate it and cause the water near your clone to begin to spin. As it spins it makes a whirlpool appear which begins to drag your clone into the center of it. Your clones gets dragged into the center where it is sent underwater while still spinning around and eventually goes down an drowns.

Counter:I would use some other water jutsu that requires a water source to cancel out the attack. Or get outta long range.
Dis:It can only reach to mid range and it only stays in the water, so if the opponent moves to long range or jumps into the air he can easily dodge the attack.

I begin by first making the Ram → Snake → Tiger hand seals, then as I do a black flammable mist begins to form and as it forms it turns into a small black cloud. Once it forms I move the cloud over my opponent and then disperse it making flammable oil cover him.
One/three advantages (no obvious ones, be creative):
1.The cloud is able to release oil which is flammable and the user can control wherever you want it to go.
2.If the opponent gets covered in the oil it will prevent them from using any fire jutsus because if they do, there attack to hit the oil on them causing them to ignite in flames burning them.
3. Can't think of another.
One/three disadvantages (no obvious ones, be creative):
1. Can be destroyed with a wind jutsu
2.The cloud can be blown away.
3. You take to much time moving the cloud.
How you would use it in battle: Not sure....
How you would counter it: Use a wind jutsu to blow away the black cloud before it reaches me.
How you perform it (with as much detail as you can): Done
I suck at these things. ^

As my eyes are close and I'm thinking of the water properties I start out by gathering up my water chakra and making the Boar → Dog → Ram hand seals. Right as I finish making the last hand seal a huge amount of water appears in the area.

Because you can change the location on the enemy and have them confused.
 

Shinta

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(Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.

After you create a water clone, you'll manipulate him to fall back into a water state, taking the shape of a ball. You'll then direct several tendrils of water to shoot out and stab your target.

(Suiton Hijutsu: Kirisame) - Water Release Secret Technique: Mist Rain
Rank C
Type: Supplementary
Range: Short - Long
Chakra cost: 15 (+5 per turn active)
Damage points: N/A (-10 to opponents ninjutsu)
Description: A technique known by Kirigakure Shinobi where the user first performs the following hand seals Ram → Dog → Rat and then they make it rain. Any chakra that comes into contact with this rain will be eaten and reduces the power of the techniques by -10 damage. This technique lasts three turns.
Note: Can only be used by biographies from the Hidden Mist.

Perform the hand seals and make it rain, although this rain will be infused with your chakra and will sap your opponents chakra from them. This is capable of effecting multiple people and could be very useful in the NW is you want to tap away at your opponents chakra... if your bio was born in Kiri xD


PHP:
[B]One/three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]One/three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]How you would use it in battle:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

Kisaragi

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I start out by focusing my chakra to make a water clone of me appear. Once the clone is made I begin concentrating on the chakra in the clone and turn it back into water, and turn that water into 4 projectiles. After I have done so I shoot them towards my opponent.

One/three advantages (no obvious ones, be creative):
1. : When your clone is close up to the opponent you can quickly turn it into those 4 projectiles and hit him without giving him much time to react.
2. You can set up a trap with the projectiles.
3.
One/three disadvantages (no obvious ones, be creative):
1. Someone can take advantage of you while you're making the clone.
2. You have to have a water clone out and about before you can even use this jutsu.
3.
How you would use it in battle: first make a water clone then turns it back into water and changes that water into 4 projectiles that can be shot at the opponent
How you would counter it: Use a basic earth jutsu or a stronger wind jutsu to blow the projectiles away.
How you perform it (with as much detail as you can):

I start by performing the following hand seals Ram → Dog → Rat and then concentrate my chakra and infuse it with the clouds as I began to make it rain from the clouds.

One/three advantages (no obvious ones, be creative):
1. Takes away you're opponents chakra
2. That's like the only good thing man. o-o
3. same as the 2
One/three disadvantages (no obvious ones, be creative):
1. You must preform hand seals.
2. Can only be used by Kiri ninja
3. If a Kiri uses this on you then you're chakra gets zapped away.
How you would use it in battle: If I was a Kiri ninja I would sue it to take away my opponents chakra.
How you would counter it: Not really sure. o-o
How you perform it (with as much detail as you can):
 

Shinta

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(Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

After some free form punches and kicks, directed in such a manner that your target will lift off the ground, charge water chakra into your arm and swing it at your airborne target, releasing a crescent arc of water from it, that will strike your foe.

( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

Send your water chakra through the ground and under your target, using it to cause a pillar of water to lift them up into the air, making them vulnerable for all kinds of follow-up attacks.

PHP:
[B]Three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Strategies and combinations:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

Kisaragi

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I start off by first striking the dummy with couple of punches and kicks them lifting the dummy into the air as I then concentrate my chakra into my palm and then I start swinging my arm in a arc that they release chakra creating a cresent blade of water that strike the dummy.

Three advantages (no obvious ones, be creative):
1. Good for Taijutsu
2. A good way to lift you're opponent up for an attack.
3. ?
Three disadvantages (no obvious ones, be creative):
1. You need to be close range.
2. You have to concentrate you're chakra to create a crescent.
3. ?
Strategies and combinations: This could be good for the chidori combo (I forgot the actual name lol) since you gotta use Tai.
How you would counter it: With Tai or an Earth jutsu to prevent them from being close rage.
How you perform it (with as much detail as you can):


I start off by sending my water chakra through the ground and under your dummy, using it to cause a pillar of water to lift you're dummy up into the air, making the dummy vulnerable for all out attacks. (Such as the chidori combo I mention. Forgot the name. lol)

Three advantages (no obvious ones, be creative):
1. You shake the ground making them lose balance.
2. You're able to knock them off their feet and into the air.
3. Their vulnerable for attacks while in mid air.
Three disadvantages (no obvious ones, be creative):
1. You have to be close range
2. You gotta use you're water chakra to create pillars.
3. ?
Strategies and combinations: Not to sure. I mean there is a lot that can mix with this, pretty much everything but it's not something I'd use....
How you would counter it: Lmaooo I use the top one I just did. Or something earth related.
How you perform it (with as much detail as you can):
 

Shinta

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I cannot apologise enough for the delay! Last three C-ranks



( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

Perform the ram seal as you focus your water chakra onto your arm, covering it in water. Make a punching motion with the arm covered in water, causing the water to be thrust forward toward your target in the shape form of a bullet. This will deal minor damage and push your target backwards slightly.

( Suiton: Seisuiryū ) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.

Generate a platform of water under your feet, using your water chakra, that you can use to ride on and quickly close the gap between you and your opponents, slashing at them with a sword when you reach the appropriate range.

( Suiton: Shawā ) - Water Release: Showers
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.

Release your chakra into the air around you, condensing water vapour to form many small water projectiles that you'll shoot at your target. Alternatively you can also do this by swinging you hand, kind of like fishman karate.
 

Kisaragi

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Thanks for taking over Venom. ^^

Perform the jutsu: I quickly gather and mold my water chakra while performing the Ram hand seal, I then concentrate the water chakra to my right arm as it generated around it as I then swing my arm forward releasing bullet of water to slam into the clone.
Advantage: Could allow you to push your enemy away as they charge at you.
Disadvantage: This jutsu is only short-ranged, making it useful only during close combat.
Counter: An equal ranked jutsu to counter.

Perform the jutsu: I gather and manipulate my water chakra, channeling it to beneath my feet as I draw my sword with my right hand and point it outwards. The water chakra gathers beneath me, forming a small body under my feet that propels me at my enemy as I slash him.
Advantage: Helps you move high speed
Disadvantage: The stream of water can't move side to side, but only just in one direction, which makes it difficult to evade some attacks.
Counter: Maybe you could use Nagashi..?

Perform the jutsu: I gather and mold my water chakra into the air above me, as I create the projectiles and watch as the water vapor begins to form into them. Forming and condensing water vapours to form several small, very sharp senbon like water projectiles.
Advantage: Since there able to pierce it can help as a final blow in an area like the head or heart.
Disadvantage: Higher fire jutsu could easily evaporate the projectiles.
Counter: An earth wall or earth done should do the trick.
 

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Extremely sorry about this turn of events. Didn't know my sensei would give up his orange :/

You can ask vincent for permission to let me finish your training if ya want, but idk if I can.
 
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