Water [ Hiruzen1]

Ciberr

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Nope. Paper bomb kunai are very useful in battle. But to counter a justu you must counter it with a justu. If somebody uses the shuriken shadow clone justu simply throwing a paper bomb kunai at the skuriken to have them explode and fly in different directions wouldn't be enough. When using ninja tools you can use them to assist you in countering, but not to counter on its own.

The explosion would be enough. But in this RP you must use a justu. Did that help ?
 

Ciberr

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Ok great. If you ever have a question ask. But fill out this revised template from now on ok ?

PHP:
[CODE][B]One/three advantages and disadvantages:[/B]
[LIST]
[*]1. 
[*]2.
[*]3.
[*]
[/LIST]
[B]How you would use it in battle:[/B]
[B]How you would counter it:[/B]
[/CODE]
 

Ciberr

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I lied this is the new one.

PHP:
[CODE][B]One/three advantages and disadvantages:[/B]
[LIST]
[*]1. 
[*]2.
[*]3.
[*]
[/LIST]
[B]How you would use it in battle:[/B]
[B]How you would counter it:[/B]
[B]Questions about the justu:[/B]
[/CODE]
Just remove the PHP and CODE tags when you post it.



Alright. To use this justu you'd simply preform 3 handseals while around some body of water. This will allow you to create a spinning vortex of water which would surround yourself, strong enough to knock someone out.

(Suiton: Mizu No Tatsumaki) - Water Style: Water Tornado
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: The user will wave the Ram โ†’ Horse โ†’ Bird hand seals and utilize water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Can only be performed if there is a water source near by.
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In order to preform the second justu you'll have to simply clap your hands together. And create a vortex of water out of nowhere. The vortex will explode into a crushing wave from the top of itself. You can control the direction of the wave, making this justu pretty good.

(Suiton: Suishลha) - Water Style: Water Shock Wave
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid (Made short range of the user with a med range reach)
Chakra Cost: 15
Damage Points: 30
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.

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Stick

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One/three advantages and disadvantages:
  • 1. Can be used as a barrier.
  • 2. Can be used as a attack to knock out a foe
  • 3. Requires a water source
How you would use it in battle:
I would use it as a defense obviously or to hide myself from the enemy.
How you would counter it:
Going underground. The opponent won't know since the vortex will prevent his sight from you.
Questions about the justu:
None atm.



One/three advantages and disadvantages:
  • 1. The water appears form nowhere, catching the opponent of guard.
  • 2. No handseals needed.
  • 3. Can control its path
How you would use it in battle:
At a attack, or to block the path of a users fire jutsu as well as continuing as a attack.
How you would counter it:
Creating a stronger water jutsu to overpower it, or to simply use a large scaled wind jutsu.
Questions about the justu: None atm.
 

Ciberr

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I like the counter for the first one. But remember you could always use a lower rank earth justu to defend from weak water. No need to use a strong water or wind.



(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird โ†’ Rat โ†’ Ox โ†’ Monkey โ†’ Rat โ†’ Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

Preform 6 handseals and utilize your suiton chakra into the sky all around the battlefield. This will allow you to condense the chakra into an endless rain linked with your chakra. Anything with chakra that breaks a rain drop will be sensible to you. Great justu. One problem though...
 

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Understood ^^


One/three advantages and disadvantages:
  • 1. Can be used to sense someones chakra
  • 2. If someone else uses the same jutsu, it will cancel out due to the interruption of sensing.
  • 3. Can be used to change the whole situation of a battle, due to the large build up of water. E.g. if the opponent uses a unfocused lightning jutsu they can get shocked.
How you would use it in battle: At the start of a battle, or to prevent my opponent from hearing me due to the rain hindering his hearing.
How you would counter it: By creating a wide scale wind jutsu to blow away the rain clouds.
Questions about the justu:

No questions about this one.
 

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I'm not sure if you can blow away those clouds. But if you and your opponent both use that justu neither one of you can benefit from the sensing abilities.



(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake โ†’ Ram โ†’ Horse โ†’ Hare โ†’ Ram โ†’ Horse โ†’ Hare โ†’ Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

If you've watched the zabuza arc you know about this justu. Preform 7 handseals and extend one of your arms. You'll then need some type of water either from a water clone, water source, or moisture in the air. Use said water to form a ball of water around your target centering around your extended arm. This will cause your opponent to be trapped in a ball of water where he'll be unable to breath in.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

Turn your body into a liquid form. This will allow you to avoid direct damage but you cannot attack while like this.
 

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One/three advantages and disadvantages:
  • 1. Prevents any movements once trapped in the orb
  • 2.Can be used as a trap using a water clone
  • 3.Requires one arm to be inside the orb, leaving you vulnerable
How you would use it in battle:

Blind the opponent with a flash bomb then follow up by creating several water clones unknown to them. Rig them with the water sphere jutsu and wait until they come into contact with it.

How you would counter it:

With my current training I can't see me getting out from it .

Questions about the justu:


One/three advantages and disadvantages:
  • 1. Avoids physical damage
  • 2.Can't attack in this form
  • 3.Can be used to hide if used on a large water source
How you would use it in battle:

Turn my body to water if attacked with a physical attack O__O

How you would counter it:

Use a lightning attack on the opponent when transformed into water

Questions about the justu:
 

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(Suiton: Suishลซ Gorugon) - Water Release: Powerful Blasting Rain Trench
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user after performing Dragon โ†’ Tiger will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. It has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.

Preform 2 handseals and use your suiton chakra to summon a large amount of water that can be used to strike your opponent in a variety of ways. The water summoned will be stationary until it is sent forward so you could find more uses for it.

(Suiton: Teppoudama) - Water release: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.

Simple. Just build up suiton chakra into your mouth and condense it into the form of a ball of water. Spit it out of your mouth towards my clone, it is capable of leaving an entire area soaked.
 

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One/three advantages and disadvantages:
  • 1. The water can be used in a variety of ways.
  • 2. Requires two handseals
  • 3. Can be used as a defense as well as a attack
How you would use it in battle:

If my opponent would throw a projectile at me such as a kunai or shuriken, I would summon the water in front of it blocking the kunai and shurikens as well as going on the offense with the jutsu.


How you would counter it:

Use a lightning jutsu, create a slab of earth that will slam into the summoned water.

Questions about the justu:



One/three advantages and disadvantages:
  • 1. Requires no handseals
  • 2. Reaches mid range
  • 3.
How you would use it in battle:

Blinding my opponent then following up with it, all in a quick manner

How you would counter it:

By creating a pillar of earth that will push me out of its path

Questions about the justu:
 

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(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

Weave the tiger handseal and slam your foot onto the ground. Sending suiton chakra from your body into the ground that will condense itself into a fast moving jet of water capable of cutting through rock and dealing a good amount of damage.

(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

Very similar to the last justu. Build up suiton chakra into your mouth and the expel it. Condense the water chakra to become a highly compressed wave of water that can carve up the earth just as the last justu does.
 

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One/three advantages and disadvantages:

  • 1. Requires a single handseal
  • 2. Can cut through low rank earth jutsu's
  • 3. Can put off the opponent by the stamping off the foot, usually used for an earth jutsu.
How you would use it in battle:

By blinding my opponent first then following up with it.


How you would counter it:

By creating a pillar of earth to propel me out of its way.


B]One/three advantages and disadvantages:[/B]

  • 1. requires no handseals
  • 2. Deals high damage
How you would use it in battle:

Create a pillar of earth that pushes the opponent towards me, while performing the jutsu hurting the opponent.

How you would counter it:

Same as the previous one, by creating a pillar of earth to propel me out of its way.
 

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(Suiton: Suikoundan) - Water Style: Water Shark Bomb
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A water projectile shaped like a shark formed after the user does the Tiger โ†’ Ox โ†’ Dragon โ†’ Hare โ†’ Dog โ†’ Bird โ†’ Rat โ†’ Clone seal โ†’ Dragon โ†’ Ram handseals. The projectile is formed from the user and travels towards the opponent.
Note: No water source required

This justu is similar to the first C rank water justu we've covered. So I'll tell you the only difference is that thi one requires no handseals. That's all. So i don't need you to post the template for that justu.

(Suiton: Seibun Hลfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger โ†’ Dog โ†’ Monkey โ†’ Snake โ†’ Boar โ†’ Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

Alright this justu is good. By preforming 6 handseals you can make water rise from the ground which you could use to do multiple things. It can block attacks, create a water source to use stronger attacks, or you can surround your target with it and drown him. Great justu for those water justu's that require a water source.
 

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One/three advantages and disadvantages:
  • 1. Can be used without a water source
  • 2. Can be used in versatile ways
  • 3. requires six handseals
How you would use it in battle:

Create an orb of water that would trap my opponent, then I would flow up by creating several pillars of earth to pierce the trapped opponent

How you would counter it:

Create several pillars of earth to pierce the orb freeing me if trapped.
 

Ciberr

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These justu's are really simple. Any questions on them ?

(Suiton: Suichuu Teigen no Jutsu) โ€“ Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.


(Suiton: Suihachi) โ€“ Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.
 
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