Vjin my first real bio

Orochimaru the Snake

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Orochimaru my first real bio

Basic InformationName:Orochimaru
Nickname:snake lord
Gender:male
Age:54
Clan:none

Looks: white-skinned human with hair that extends a bit past my shoulders. i have yellow eyes with purple markings around them, a reference to my snake-like nature. I usually wears plain brown garb and blue tomoe-shaped earings on his ears.


Personality:sadisdic and ruthless i want your body

Village Info.
Village of Birth:Konahagakure
Village of Alliance:Otogakure

Rank//Chakra Info.
Ninja Rank:Genin
Specialty: Sword of Kusanagi , snakes
Elements: Wind
Your ninjutsu:
Clone Technique

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:A clone made of the user that can move but(cannot use any jutsu)This clone is merely an illusionary projection of the user.

(Bikoku Ninjutsu) - Shadow Stealth Technique

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:This jutsu lets the user follow the target covert by concealing the users presence.
_____
(Henge no Jutsu) - Transformation Technique

Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
_____
(Gokan Sakusou) - 5 Senses Confusion Disorder

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.
_____
(Kawarimi no Jutsu) - Change of Body Stance Technique

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
_____
(Nawanuke No Jutsu) - Escape Skill

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:Using chakra the user can escape from being tied down(only works with non-chakra ropes).
_____
(Kakuremino No Jutsu) - Magic Cloak Of Invisibility Technique

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:The user will pull out a cloak that is pre designed for their use.Then by using ninjutsu they make the cloth blend into the background

Background Info.
For a while, Orochimaru left Konoha alone, plotting to destroy them when he was ready. The opportunity presented itself with the start of the Chūnin Exams. With this, Orochimaru saw both a chance to destroy his former home and acquire Sasuke Uchiha, Itachi's younger brother. Acquiring Sasuke's body would give him the Sharingan, which would aid him greatly in his ultimate goal. To this end, Orochimaru enlisted the help of Sunagakure, since his own village lacked the necessary strength to defeat Konoha. Although the village gladly accepted, Orochimaru later killed the Fourth Kazekage and assumed his place to make controlling Sunagakure easier. He also had the Kazekage's bodyguards killed off and had the Sound Four impersonate them.

During the second part of the Chūnin Exams, he killed the members of Team Shiore and impersonated them so that he could infiltrate the Forest of Death. During a confrontation with Naruto, Sasuke, and Sakura, he sealed Naruto's Nine-Tailed Demon Fox chakra and branded Sasuke with his Cursed Seal of Heaven. Orochimaru was discovered by Anko, but the exams continued due to his threat of retaliation. His Genin team was sent to kill Sasuke, but the three were unaware that they were just measuring posts for Sasuke's power. They failed in their effort, as Sasuke proved compatible with the Cursed Seal and used its power to drive them off.

During the preliminary rounds of the Chūnin Exams, Orochimaru disguised himself as the leader of his Genin team. There he watched Sasuke's performance against Yoroi Akadō. While initially hoping Sasuke's emotional state would further release the Cursed Seal, he instead watched in shock at Sasuke's will being strong enough to suppress it, ironically making Orochimaru become awestruck and desire Sasuke even more. After Kakashi was able to seal away the mark on Sasuke, Orochimaru confronted him. He made no attempt to hide his envy of Kakashi's Sharingan, and noted before leaving that despite Kakashi's best efforts, Sasuke will eventually come to him seeking power.

During the final round matches, Orochimaru disguised himself as the Fourth Kazekage so that he could sit next to the Third Hokage. When the invasion of Konoha began, this gave him an easy opportunity to capture his former master. He isolated the Third from the other Konoha ninja, and had the Sound Four erect a barrier to prevent any interference. The Third, regretting letting Orochimaru escape years earlier, agreed to battle. Exhilarated that he could finally fight his former teacher, Orochimaru used Impure World Resurrection to revive the First and Second Hokage to give Hiruzen the same feeling.

In his old age, the Third was little match for Orochimaru and two of the Hokage, something made all the more difficult when the Hokage regenerated from any damage they received. In the end, the Third decided to use the Dead Demon Consuming Seal to seal away the souls of the Hokage, before turning on Orochimaru. Sensing what was happening, Orochimaru stabbed the Third in the back with his Kusanagi Sword. Unconcerned with the wound, since he would die anyway, Hiruzen struggled to seal Orochimaru's soul as well, but only had the strength to seal his arms. To do what little he could, he robbed Orochimaru of the use of his arms, in turn taking away his ability to use jutsu. The Third died, and Orochimaru cursed him. Unable to proceed with his plans, Orochimaru and the invaders retreated. Afterwards, Sunagakure broke ties with Orochimaru, after discovering that he killed the Fourth Kazekage.

Initially, Orochimaru planned to have his condition healed by appealing to his old teammate, Tsunade, a legendary medical ninja. He offered to revive her brother and lover, in the hopes that it would persuade her to cooperate. Although it seemed as though he had succeeded at first, it turned out that Tsunade had actually intended to kill him rather than heal him, in order to prevent another attack on Konoha. Kabuto intervened before she could do so, and Orochimaru expressed disappointment in the betrayal, even going so far as to say that he "would have kept his promise". Kabuto engaged Tsunade in an attempt to capture her and force her to help, but Jiraiya and Naruto soon arrived to help her.

Orochimaru and Jiraiya (having earlier been drugged by Tsunade and thus unable to properly perform jutsu) faced off, but could do little to each other. Kabuto, meanwhile, dealt with Naruto and Tsunade. When Naruto defeated Kabuto, Orochimaru, concerned that Naruto and the Nine-Tails might become a problem in the future, tried to kill him. Tsunade stopped him, having decided to become the Fifth Hokage, and teamed up with Jiraiya against Orochimaru. Despite summoning Manda, Orochimaru was defeated. Healing his arms no longer being an option, Orochimaru retreated with Kabuto, deciding it was time that he took a new host body.

Even though he had hoped to wait for Sasuke to grow older, Orochimaru sent his Sound Four to retrieve and bring Sasuke to him. He held out for as long as he could, anticipating Sasuke's arrival, but the pain in his arms became too much, and he was forced to switch to the body of Gen'yūmaru, a host Kabuto had earlier prepared. Stuck in the body for the next three years, Orochimaru decided to start training Sasuke once he finally arrived, hoping to shape him into the ideal host.

Orochimaru's background is expanded upon in the anime, delving into parts of his past not addressed in the manga. During the Fūma clan arc, he was shown to have recruited some of the members of the Fūma clan, by promising to restore them to their former glory. Later in the arc, Arashi disguised himself as Orochimaru, killing his fellow clansmen to gain power before being killed himself.

In the Land of the Sea arc, Orochimaru's time with Anko Mitarashi is expanded upon. Orochimaru, Anko, and nine others came to the Land of the Sea, where he branded them with Cursed Seals. When Anko was the only one to survive, he arrived at the ten percent survival rate of the process. However, Anko lacked the personality to properly utilize its power, so could not prove very useful to Orochimaru. Although she believed he had abandoned her, she remembered during the arc that she chose to leave him. During this arc, he is also shown to have previously had an interest in creating an army capable of breathing and operating underwater. Realizing it would take too much time on his own, Orochimaru contracted with a rogue scientist named Amachi, and began experimenting on the country's citizens, notably Isaribi. He eventually lost interest in the program and demanded it be discontinued, but Amachi continued regardless.

Two and a half years later, Team Yamato, hoping to find Sasuke, learned of an opportunity to meet with a spy in Orochimaru's organization. Kabuto turned out to be this spy, having come to meet with Sasori, Orochimaru's former partner, who had been keeping tabs on Orochimaru. Yamato disguised himself as Sasori and met with Kabuto, but Orochimaru soon interrupted. Having switched sides, Kabuto attacked Sasori, finding it to be Yamato. He called the rest of his team for back up and they faced off with Orochimaru and Kabuto. Although he was surprised to see Yamato, a former test subject of his, he showed more interest in Naruto. He expressed interest in seeing if Naruto was as strong as "his Sasuke", angering Naruto into a three-tailed state.

In this form, Orochimaru was able to elude Naruto, finding the battle extremely enjoyable. When Naruto progressed to a four-tailed transformation, however, Orochimaru took the battle seriously, recognizing that Naruto's Four-Tailed Fox Menacing Ball could kill him. After evading the attack, he used his Kusanagi to force Naruto away while he collapsed, his body beginning to reject him. While he briefly recuperated, he was approached by Sai, who made an offer on behalf of Danzō to work together in destroying Konoha. Intrigued, Orochimaru and Kabuto took him back to their base.

Later, after the rest of Team Yamato arrived at the lair and Sai teamed up with them, Orochimaru confronted Sai and Naruto to question Sai about his loyalties. He fled before he could be drawn into another fight, and later kept Sasuke from killing the team, noting that they might kill another Akatsuki member like they had done with Sasori.

In the anime, sensing that the time was close approaching to change vessels, Orochimaru sent Kabuto to find Guren, so that she could help with preparations for the process. During this time, Orochimaru was also experimenting on a child named Yūkimaru, with unusual powers. Orochimaru eventually decided it was time to test Sasuke's abilities, and watched in awe as he defeated an army of ninja, without killing any, and without receiving a scratch. As Sasuke walked off, Orochimaru admitted that while he used to be recognized as a genius, Sasuke's powers far surpassed his own when he was Sasuke's age.

Noticing that Guren was watching, he offered her another chance to prove herself worthy as Orochimaru's next vessel, to which she was delighted. Orochimaru teamed her up with Yūkimaru, noting that their two abilities should work well together. Later, it was revealed that Orochimaru also chose Guren because he knew she would eventually grow attached to Yūkimaru, which he appeared to have a use for. He ordered Kabuto to be ready to eliminate her should she betray him.

Later, after receiving word that the Leaf Ninja were complicating things, Orochimaru decided he might have to intervene personally. Later, after Yūkimaru lost his abilities and Guren supposedly died, Kabuto reported back to his master about the failed operation. Orochimaru dismissed it as nothing more than a minor setback, saying once he had Sasuke's body, it wouldn't make any difference.

On the verge of being rejected by his current body, Orochimaru contemplated how best to take Sasuke's body. Also, in the anime only, he and Kabuto recapped all the events that led to Sasuke defecting, and how much he had improved since. Before he could formulate his plan, Sasuke attacked him, trying to kill him with Chidori Sharp Spear, but only succeeds in piercing his arm and having decided that Orochimaru was unworthy of having an Uchiha's body. Orochimaru proceeded to reveal his true body, a large white snake made of a multitude of smaller snakes, in order to initiate the body-switch process.

Sasuke however cuts up Orochimaru's large snake body, only to realize that the vaporizing blood is turning into a poison and Orochimaru successfully starts the body-switch process. Sasuke however stops the process like Itachi had done years earlier, but took it a step further by turning the switch against Orochimaru, absorbing him into his own body. Sasuke gained access to some of Orochimaru's abilities, but at the same time had to dedicate some of his chakra to suppressing Orochimaru.

During his battle with Itachi, Sasuke ran out of chakra, and Orochimaru was able to emerge through his signature Eight Branches Technique. He marvelled at the fact that he would finally have the chance to take Sasuke's body, but was immediately pierced through by Itachi's Suanoo. At first Orochimaru boosted that it would take more than that to kill him, he suddenly realizes something is wrong and that he was pierced by the Totsuka Sword that he himself had been searching for. Orochimaru was then permanently sealed away by Itachi's Susanoo, as well as removing the the Cursed Seal from Sasuke. A single white snake escaped from Susanoo, but was later killed by Amaterasu black flames.

In a separate encounter, Kabuto met with Naruto, and revealed that he had integrated some of Orochimaru's remains into his body, hoping to surpass his former master, but was also slowly being taken over by them.

I have now broken free of Itachi's genjustu with my power gone i will get it back


here a pic with me in it
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my battle theme


Battles

Won: 0
Lost: 0

~Approved~
 
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Orochimaru the Snake

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i have learned these techs

(Fukumi Hari) - Hidden Needles

Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:20
Description: The user is able to call forth needles into their mouth and then spit them at their opponent with great accuracy.
_____
(Kage Shuriken no Jutsu) - Shadow Shuriken Technique

Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:20
Description: Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Windmill Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.
_____
(Kanashibari no Jutsu) - Temporary Body Paralysis Technique

Rank: D
Type:Supplementary
Range:Short-Mid
Chakra:15
Damge Points:N/A
Description: Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual or animal. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat

(Shunshin no Jutsu) - Body Flicker Technique

Rank: D
Type:Supplementary
Range:Short-Long
Chakra Cost:10
Damage Points:N/A
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.

Fuuton: Sensougouheki (Wind Style: Rumbleing wind wall)
Type:Attack/Defence
Rank: D
Range:Short
Chakra Cost:10
Damage Points:20
Description: User creates a wall of spinning wind in front of him that is used to push back weapons thrown towards him. It can also be used against taijutsu close range attacks, but the wall can be pushed back with a stronger wind jutsu or if a smoke bomb or explosive tag touches the spinning wind they will automatically get activated because of the sharpness of the wind element, damaging the user also.

Fuuton: Reppushou (Wind Style: Wind gale)
Type:Attack/Supplementary
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A strong gust of wind capable of blowing away your opponent. If a weapon like a kunai or shuriken is used in conjuction, the speed of the weapon gets increased. The jutsu requires handseals.

Fuuton: Kaiten Shuriken (Wind Style: Rotating Shuriken)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The user will first focus on his Wind chakra and create spinning air gusts. When the air gusts are ready, he will throw up to 4 shurikes, which will engage with the gusts through the air as spinning disks. These disks are controlled by the user can be thrown individually towards the opponent

Fuuton: Daitoppa (Wind Style: Great Break Through)
Type:Attack
Rank: C
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: The user channels his wind elemental affinity to his throar and after bringing his hands to his mouth, he will blow a large blast of wind capable of destructing trees and wooden objects.

Fuuton: Kamaitachi (Wind Style: Cutting Whirlwind)
Type:Attack
Rank: C
Range:Short
Chakra Cost:15
Damage Points:30
Description: User creates a whirlwind of slicing wind. Originally used by Temari with her fan, there is a way to create this jutsu without a weapon. Perfoming quicky handseals, the user will gather his Fuuton chakra into the lungs to blow out a sharp gust of wind, which in conjucion with the handseals will create a gust of violent slashing wind. The wind created is strong enough to push the opponent back or create 2 inch deep slashes to his body, however the user cannot direct slashes.

Fuuton: Goukuuhou (Wind Style: Great Air Cannon)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damge Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.
 

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another tech added

(Nan Kaizou) - Soften Modification

Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: Nan Kaizou is a Ninjutsu technique that allows a ninja to make their body very malleable. It was originally developed for spying activities. This technique can be done after surgery and actual body modification. When used, the ninja can stretch and twist their body at any angle, allowing them to surprise their opponent.

(Kao Utsushi no Jutsu) - Face Copy Technique

Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15
Damage Points:N/A
Description: This technique allows the user to take on the body of their target. They must remain close to the one they want to copy for a short period of time. Their body will then shape and contort to resemble the target. The copy is said to be so good that even family members of the target cannot tell they are a fake. The user will even take on the smell of the original. Unfortunately, the user does not copy the targets jutsu, leaving them with only their original skills. Practitioners of this jutsu are also skilled in quickly taking on the mannerisms of the original person and playing up the character traits of their target. Through a regular Henge in combination, they can copy the clothing of the opponent. Their appearance will eventually change back to their original form after several days.
 

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more techs

Soushuuha) - Manipulate Advancing Blades

Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.

(Gyorai Shin) - Torpedo Needle

Rank: C
Type:Attack
Range:Short
Chakra Cost:15
Damage Points:30
Description: Removing nails from their pocket, the user will throw them into the air and then plant them tip first into the earth. Using their chakra, the nails will travel into the ground. Then at the user�s discretion, they can fire the nails from the ground through the feet of their target to nail them in place. They can then fire the remaining nails from the ground to cut the target to pieces.

(Senei Jashu) - Hidden Shadow Snake Hands

Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: Senei Jashu is a Ninjutsu technique that manifests a snake, which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note: Must be able to summon snakes
 

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(Kusanagi No Tsurugi: Kuu no Tachi) - Grass Cutter: Long Sword of the Sky

Rank:B
Type:Supplementary
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: This technique allows the user to levitate their sword. doing a hand motion will cause the sword to activate and strike out against any enemy in the nearby area. The sword can extend its blade to attack from long distances and it can cut through almost anything.
(Note Only Orochimaru can use this Jutsu)

(Shinranshin No Jutsu) - Assimilate All Creation Technique

Rank: C
Type:Supplementary/Defense
Range:Short
Chakra Cost:20
Damage Points:N/A
Description:The user can take on the properties of any rock they touch and harden any part of there body.This jutsu also lets the target turn into fine grains of rock that can be used to do another jutsu.

(Doku Kiri) - Poison Mist

Rank:B
Type:Supplementary
Range:Short-Mid
Chakra Cost:20
Damage Points:(-5 each turn for 3 turns)
Description: This technique allows the user to expel poison gas from their body. This can serve as cover to escape, and as an offensive technique against her opponent.
 

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Fuuton: Kami Kaze (Wind Style: Divine Wind)
Type:Attack/Supplementary
Rank: C
Range:Short
Chakra Cost:15
Damage Points:30(+10 if used with a fire type)
Description: After gathering Wind chakra, the user will use it to generate 4 pillars of spinning wind around him. Then he can direct them towards the opponent or by
using a suitable fire jutsu, the user can create a stong wind-fire elemental combination attack.

Fuuton: Kami Oroshi (Wind Style: Divine Wind From The Moutain)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: After gathering Wind chakra, the user will use it to generate a whirling vortex of wind. The vortex moves fast and has the sharpness of the wind element;
it can be directed towards the opponent directy or it can be directed to hit the opponent from behind. However, a strong opponent will see through the sneaking attack.



(Kuchiyose no Jutsu) - Summoning Technique

Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note:Must Have a signed contract with the animal you wont to summon

(Senei Ta Jashu) - Multiple Hidden Shadow Snake Hands

Rank:B
Type:Supplementary
Range:Short-Mid
Chakra Cost:20
Damage Points:N/A
Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note:Must be able to summon snakes

Fuuton: Juuha Shou (Wind Style: Beast Wave Strike)
Type:Attack
Rank: C
Range:Short
Chakra Cost:15
Damage Points:30
Description: User creates a slicing crescent shaped wind, able to destroy small objects or create small slashes at the opponent.

Fuuton: Kaze Kiri (Wind Style: Wind Cutter)
Type:Supplementary
Rank: C
Range:Short
Chakra Cost:15
Damage Points:N/A
Description: User will create a slicing wind gust which is used to divide and neutralize a Wind attack launched against him. It splits an incoming wind attack
of lower or equal strength and makes it harmles.

Fuuton: Hanachir Mai (Wind Style: Falling Petal Dance)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15(+3)
Damage Points:30(+5 for each addition wind vortex)
Description: User creates a vortex of wind that can be shaped into an average sized ball to be thrown towards the opponent or a spiraling jets stream that can pushed to blow away medium sized objects.

B-Rank

Fuuton: Kaze Gaeshi (Wind Style: Wind Return)
Type:Supplementary/Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40(+5 if attack is send back)
Description: This technique is used to counter a Wind attack launched against the user. Originally used by Kujaku in conjuction with her sword, the user will need to perform a series of handseals to amplify chakra and then he will split the incoming Wind attack and take control of the whirling vortex thrown at him, in order to re direct it towards the opponent.

Fuuton: Mugen Sajin Daitoppa (Wind Style: Infinte Sand Great Break Through)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects.

Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.
 

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(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

(Doton: Shinju Zanshu no Jutsu) - Earth Style: Double Suicide Decapitation Technique
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.

(Doton: Gansetsukon) - Earth Release: Rock Staff
Rank: D
Type: Supplementary/Offense
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: This jutsu allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a weapon or throw it with pinpoint accuracy at their opponent. A variation of this jutsu allows the user to create several staffs and launch them at the target, but with less accuracy.

(Doton: Ganban Kyu) - Earth Style: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: This jutsu allows the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach.

(Doton: Ganchuusou) - Earth Style: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user creates spikes of earth that come up from the ground to stab the enemy.This jutsu can be made in a short or mid distace but the jutsu its self is made of a 6 foot radius of spikes.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.

(Doton: Mogura Tataki no Jutsu) - Earth Release: Whac-A-Mole Technqiue
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will use the earth release: hiding like a mole technique to move around the battlefield, in which the user will pop up in front of their target before whacking them with a stick. This technique can be used to attack multiple targets.(The user can substitute the stick for a weapon to apply different method of attack)
Note: Can only be used by Madara Uchiha

(Doton: Dorosandan) – Earth Release: Mudshot
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 10
Description: The user spits a thick globule of mud at the target. If aimed correctly, it can blind the target's vision and choke them. It can also be used to create a sticky patch on the ground.

(Doton: Dochū Senkō) – Earth Style: Underground submarine Voyage
Rank: C
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 15
Damage points: N/A
Description: After using Earth Release: Underground Fish Projection to sink underground, Kisame can quickly travel through the earth. By extending his long sword Samehada above the ground, he gives off the appearance of a shark traveling under the earth.
Note: Can only be used by Kisame.

(Doton: Doryuu Jouheki) - Earth Style: Earth Rampart
Rank: C
Type: Supplenetary
Range: Short
Chakra cost: 15
Damage Points: 30
Description: An earth jutsu that makes the earth rise like a Plateau and can be used with Waterfall Basin to make a waterfall.

(Doton: Iwa Nadare) - Earth Style: Stone Avalanche
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: By forming hand seals and running up a cliff face, the user causes stone and rock above him to become dislodged and rain down past him onto his opponents below.

(Doton: Iwa Yado Kuzushi) - Earth Style: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Descripton: This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.

(Doton: Doryudan) - Earth Style: Earth Dragon Bomb
Rank: C
Type: Offense
Range: Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Style: Great Mud River, this jutsu can create a dragon-like head to fire concentrated mud at an opponent. This can also be combined with a fire jutsu to shoot lava toward an opponent.

(Doton: Doryu Taiga) - Earth Style: Great Mud River
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: This jutsu can transform the ground upon which the enemy stands into a river of mud to throw them off balance.

(Doton: Ganchuro no Jutsu) - Earth Style: Earth Pillar Prison
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: This jutsu creates a large amount of rock pillars from underground. They can then be controlled to surround their opponent and create a prison of earth.

(Doton: Doroku Gaeshi) - Earth Style: Terra Shield
Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user creates a large wall of earth in front of him/her. The defence is not perfect though, since a hard or drilling impact can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.

(Doton: Doro Hoshi) - Earth Style: Mud Indulgence
Rank: C
Type: Supplementary
Range: Long
Chakra Cost: 15
Damage Points: N/A
Description: This technique lets the user summon a river of mud. This technique can have water added to it to speed up the flow and increase its power.

(Doton: Retsudotensho) - Earth Style: Split Earth Turn Around Palm
Rank: C
Type: Offense
Range: Short/Long
Chakra Cost: 15
Damage Points: 30
Description: This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

(Doton: Dochu Eigyo no Jutsu) - Earth Style: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.

(Doton: Doryuu Kekai) - Earth Style: Earth Fissure
Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: This jutsu splits the earth apart to make a fissure. The size of the fissure is proportioned to the amount of chakra of the user.
(Doton Kekkai: Doro Domu) - Earth Style Barrier: Earth Dome Prison
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20 (+10 chakra each turn the opponent is inside the dome)
Damage Points: N/A
Description: After striking the ground with their hands, the user overturns the earth, causing it to rise up around his opponent(s). Then, by placing his/her hands against the dome, the user is able to drain out the chakra from the people trapped inside and absorb it into their own body. At the same time, the user will use their own chakra to spread throughout the dome. This allows the user to repair any damage their opponent(s) manage to inflict on the inside.

(Doton: Domu) – Earth Release: Iron Skin Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing a single hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

(Doton: Iwa Keiro) – Earth Style: Rock Trail
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag the opponent from underneath.

(Doton: Doro Kakou) – Earth Release: Mud Fall
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant earthen lid, big enough to trap over twenty people within it, and throws it in the air so it lands on the target, trapping and stunning him. It can also be used from an elevation to drop down on the target.

(Doton: Tsuchi Bunshin no Jutsu) – Earth Release: Earth Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 25
Damage points: N/A
Description: The user creates upto three clones of earth and mud. Since they are made of such materials, they can reform after being hit by physical, water or wind techniques. They can also use up to C rank earth techniques.

(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 25
Damage points: 50
Description: The user performs five handseals and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them.

(Doton: Tsuchi Kairo) - Earth Style: Earth Corridor
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This jutsu will cause the earth in the surrounding area to rise up and over a target and create a cavern or dome, imprisoning the target.

(Doton: Arijigoku no Jutsu) - Earth Style: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the center, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated.

(Doton: Doryu Joheki) - Earth Style: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This technique raises a large ridge or hill (plateau) from the ground. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.

(Doton: Doryo Dango) - Earth Style: Ball of Graves
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user is able to overturn the earth into a large dumpling-shaped chunk of dirt the size of a mausoleum. Using immense strength, they can then lift up the ball and hurl it at his/her opponent, flattening everything in its path.

(Doton: Doryuheki) - Earth Style: Mud Wall Jutsu
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user spits out mud from their mouth onto the ground. The mud then solidifies into a large, protective wall of earth.

(Doton: Iwagakure no Jutsu) - Earth Style: Hidden in Stones Jutsu
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique is similar to the Universal Assimilation Technique. It allows the user to move in and out of rock and earth. This jutsu can be used to avoid certain earth techniques.

(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.

(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: This technique causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave.
Fuuton: Dai Kamaitachi (Wind Style: Great Cutting Whirlwind)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A bigger version of the cutting whirlwind.

Fuuton: Juuha Reppou Shou (Wind Style: Beast Wave Violent Wind Strike)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A combo of a wind gut shaped like a claw with cutting wind that push and
slice at the same time.

Fuuton: Kaze No Yaiba (Wind Style: Wind Blade)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangiablitity.

Genjutsu: Kokohin (Illusion Technique: False surrounding)

Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10(+5 if you use it double)
Damage Points:N/A
Description: The user controls creates a false surrounding which can change the way an object or small area looks(if used double then its a layer of false surroundings not easy noticed by the enemy).
Genjutsu: Kasumi (Illusion Technique: Servant)

Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:20
Description: An illusionary servant that is really a paper bomb that once in range of the opponent will explode.
_____
Genjutsu: Kasumi Juusha (Illusion Technique: Mist Servant)

Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description:A Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real,
the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear
the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it.
_____
Magen: Narakumi (Demonic Illusion: Hell Viewing)

Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: Causes the enemy to see a whirlwind of leaves and a spinning world that puts the enemy to sleep for one turn.

Genjutsu: Kai (Illusion Technique: Release)

Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15 (+3 for each rank above c)
Damage Points:N/A
Description: Dispells All genjutsu except Eye Techniques,Bringer Of Darkness, Demonic Flute Illusion:Binding Chains, Tree Binding Death, and Toad Duet.

Genjutsu: Kori Shinchuu (Illusion Technique: Sly Mind Affect)

Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15
Damage Points:N/A
Description: Traps the opponent in a illusion were they wonder lost and in a circle for hours.
_____

Genjutsu: Jigoku Gouka (Illusion Technique: Hell Fire)

Rank: C
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: The user casts an illusion were the opponent sees a huge ball of fire descending from the sky and enveloping its target. The victims of the genjutsu will believe they are being engulfed by a torrent of fire and flee their location for safety.

(Bunshin Bakuha) - Shadow Clone Explosion

Rank:A
Type:Supplementary
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description:At first glance the clone appears to be a normal tangible Bunshin, but the user can detonate the clone at any time to form a very large explosion.
Note:Must already know shadow clone jutsu to use this jutsu.

(Mikadzuki no Mai) - Dance of the Crescent Moon

Rank:A
Type:Supplementary
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: As the ninja charges at the opponent, they create multiple shadow copies to confuse the opponent. Using the confusion, the real ninja will attack from the opponent�s blindside.

(Shihouhappou Shuriken) - All Directions Shuriken

Rank:A
Type:Attack
Range:Short-Mid
Chakra Cost:N/A
Damage Points:N/A
Description: After utilizing the Kage Bunshin no jutsu, the user will spread out in various directions to surround the opponent before releasing a barrage of projectiles simultaneously.
_____
(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu

Rank:A
Type:Attack
Range:Short-Mid
Chakra Cost:N/A
Damage Points:N/A
Description: Projectile Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown projectile.
 

Orochimaru the Snake

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New jutsu
(Fuuinjutsu: Shikoku Mujin) - Sealing Technique: Four Mist Array
Rank: B
Type: Supplementary
Range: Close
Chakra Cost: 20
Damage Points: N/A
Description: This jutsu locks the opponent is suspended animation for 1 turn.

(Ho/Mizu/Kaze/Tsuchi/Rai Houin) - Fire/Water/Wind/Earth/Lightning Sealing Method
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: A technique used to seal away either Fire, Water, Wind, Earth, or Lightning as a result from a jutsu(seals only one jutsu per usage).

(Suji Haji Fuuin) - Muscle Restriction Seal
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: A special fuuinjutsu utilized by taking a tag that bares the mark of restrict. When placed upon the opponent it generates an electrical current that is not physically harmful. However this flows through the nervous system and restricts the movement of muscles(lasts for 3 turns and slows the opponents movement).

(Fuuinjutsu: Gogyou Fuuin) - Sealing Technique: 5 Element Seal
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: This jutsu disrupts the flow of chakra making the target only able to use 65% of there chakra.

(Ranshinshou) - Chaotic Mental Collision

Rank:A
Type:Supplementary
Range:Short
Chakra Cost:
Damage Points:
Description: Manipulating the chakra in their hand, the user can create an electric field to disrupt the target�s nervous system. Because the brain and body communicate using electrical impulses, the user can use the field to disrupt the target�s ability to move. The result is the commands to move one body part being relayed to another, making it near impossible for the opponent to move unless they have high skill and understanding of the body or with time.

(Doton: Uiten Pen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A Descripton: A form of summoning where the user first takes out a topographical map that they can use to change any earth-based feature of the battlefield.
Note: can only be used once per battle


(Doton: Iwa Kyojin) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.

(Fūton: Shinkūha) – Wind Release: Bullet Blades
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals, the user takes a deep breath and spins his body around while exhaling. This releases a wide blade of wind that can slice through multiple targets.

(Fūton: Shinkūgyoku) – Wind Release: Balls of Wind
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals, the user takes a deep breath and exhales several balls of wind. The balls are capable of cutting into an opponent's flesh.

Fuuton: Atsugai (Wind Style: Pressure Damage)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

Fuuton: Tatsuno Ooshigoto (Wind Style: Severing Pressure)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the envoronment stormy. These clouds will create a cutting tornado that comes down with slicing wind.
 
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