Came from: https://animebase.me/threads/mount-katsuryoku-238.768232/post-22058905
This post begins a mission utilizing the following elements:
1. Steal money from a merchant (2, Custom)
2. Attempt an assassination one's target (3, Custom)
3. Eliminate a wanted criminal (3, Custom)
The stench of this place always makes Mirabelle’s blood crawl up. It was a mix of sweat, blood, scandals and overall bad minded people. Never the less, she came back in order to attempt to have a meeting with the Spider, however with her being quite short on change, the Kage decided to play a little bit dirty to the ways of this place. Still on the outskirts of the territory, she didn’t want to be seen just yet as for she intended to do. She would first infuse her chakra once more into the existing air surrounding Veskal – allowing a calm and gentle breeze to pass over the lands. Once the breeze passed over, she started to get a sense of everyone within the vicinity of her sensory techniques scope. “Emiya’s here too…” she said thinking to herself as she looked at the direction near Spider’s business shop. Perhaps he finished whatever assignments had to do for the rather suspect information broker. She looked at a watch like device on her wrist, as she turned the dial in order to adjust her appearance. Fading in and out like static, she finally settled for the disguise she wanted to achieve as she didn’t wish to be caught as the Kage of Tsumigakure doing this little misbehavior of hers. “Alright let’s begin…” she said, as she summoned her bow from her palm seal into her left hand and t
Utilizing her keen sense that is connected to the winds blowing, she started to track a group of merchants not too far leaving the Veskal. “About…three of them, heading east bound…” she said turning her body in order to align better. She used the winds themselves as a way to measure how fast and where to aim from in order to make this shot as accurate as possible. Once she confirmed her angles, she wouldn’t waste any more time as she formed to quick hand seals. As the final seal is made, she gripped one of the arrows in her quiver – as she started to take aim. One eye closed, she charged her lightning chakra into the arrow, causing red and purple sparks of electricity to course through the weapon. Knocking the arrow to the bow, she pulled the bow string back as fair as she could and with precise aim, she released the arrow into the skies above. The arrow in question curved into the sky; at which once it reached its max altitude, the lightning chakra from it would swiftly cause the arrow to break, but as it did the fragments all molded in sort of copies of the original bow, immediately falling back down towards the earth below.
“Move your asses! I aint paying ya’ll to be slackers!” the main merchant yelled at the other two, but before they can retaliate – a bombardment of arrows came from the skies, rapidly exploding onto the enemies. “What the ****?!” the head merchant said, just barely avoiding the blast zone. Mirabelle sucked her teeth, having just been off by such a small amount yet it was still a miscalculation on her behalf. The merchant drew his cutlass and started looking around for the source of the assault, however the Hayabusa princess already was on the move. As she rushed over towards him, she would collapse her bow back into her palm seal and immediately make two hand seals. This in turn caused several weapons to start to form and spiral around her, namely three different swords to which she grabbed two of them while launching the other four at him. Sadly the merchant was a bit more agile than an anticipated, allowing him to dodge towards his left side in order to avoid being struck by them. “Not bad…” she said underneath her breath as she quickly rushed at him now. After a quick exchange of blows with their swords, Mirabelle would lean down into a leg sweep, dropping the merchant onto the ground.
As he tried to get up, the girl was much faster than he was and caught him. One of the sword was lanced into his shirt, causing him to be stuck to the ground while she mounted him – with the other in hand prepared to stab him. “Please…just take what you want…just let me go…” he begged her. Mirabelle smirked, simply reaching into his pocket and robbing him of all his ryou. “Tch only this?” she though to herself, realizing this was a waste of time. She simply took the sword and drove the sword into his heart. She covered his mouth; muffling his screams but in truth the reason for this assassination wasn’t only for the money, she got off him and reached into her pouch to cross the name of the man from the bingo book. He was wanted for several crimes across Tobusekai, so finally finding him here along with some tip offs from others speaking of him being there was all that was needed. Once she was done, she walked into Veskals, walking into the lair where many others seemed to be waiting for Spider. There was the red haired hero himself waiting in solitude. Mirabelle simply walked up to Emiya and with a smile she sat down next to Emiya, trying her best to hide her voice. “Well hello there, come here often?” she asked, almost finding it hard not to burst into laughter.
Techniques Used
End of mission.
This post begins a mission utilizing the following elements:
1. Steal money from a merchant (2, Custom)
2. Attempt an assassination one's target (3, Custom)
3. Eliminate a wanted criminal (3, Custom)
The stench of this place always makes Mirabelle’s blood crawl up. It was a mix of sweat, blood, scandals and overall bad minded people. Never the less, she came back in order to attempt to have a meeting with the Spider, however with her being quite short on change, the Kage decided to play a little bit dirty to the ways of this place. Still on the outskirts of the territory, she didn’t want to be seen just yet as for she intended to do. She would first infuse her chakra once more into the existing air surrounding Veskal – allowing a calm and gentle breeze to pass over the lands. Once the breeze passed over, she started to get a sense of everyone within the vicinity of her sensory techniques scope. “Emiya’s here too…” she said thinking to herself as she looked at the direction near Spider’s business shop. Perhaps he finished whatever assignments had to do for the rather suspect information broker. She looked at a watch like device on her wrist, as she turned the dial in order to adjust her appearance. Fading in and out like static, she finally settled for the disguise she wanted to achieve as she didn’t wish to be caught as the Kage of Tsumigakure doing this little misbehavior of hers. “Alright let’s begin…” she said, as she summoned her bow from her palm seal into her left hand and t
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ook a stance.Utilizing her keen sense that is connected to the winds blowing, she started to track a group of merchants not too far leaving the Veskal. “About…three of them, heading east bound…” she said turning her body in order to align better. She used the winds themselves as a way to measure how fast and where to aim from in order to make this shot as accurate as possible. Once she confirmed her angles, she wouldn’t waste any more time as she formed to quick hand seals. As the final seal is made, she gripped one of the arrows in her quiver – as she started to take aim. One eye closed, she charged her lightning chakra into the arrow, causing red and purple sparks of electricity to course through the weapon. Knocking the arrow to the bow, she pulled the bow string back as fair as she could and with precise aim, she released the arrow into the skies above. The arrow in question curved into the sky; at which once it reached its max altitude, the lightning chakra from it would swiftly cause the arrow to break, but as it did the fragments all molded in sort of copies of the original bow, immediately falling back down towards the earth below.
“Move your asses! I aint paying ya’ll to be slackers!” the main merchant yelled at the other two, but before they can retaliate – a bombardment of arrows came from the skies, rapidly exploding onto the enemies. “What the ****?!” the head merchant said, just barely avoiding the blast zone. Mirabelle sucked her teeth, having just been off by such a small amount yet it was still a miscalculation on her behalf. The merchant drew his cutlass and started looking around for the source of the assault, however the Hayabusa princess already was on the move. As she rushed over towards him, she would collapse her bow back into her palm seal and immediately make two hand seals. This in turn caused several weapons to start to form and spiral around her, namely three different swords to which she grabbed two of them while launching the other four at him. Sadly the merchant was a bit more agile than an anticipated, allowing him to dodge towards his left side in order to avoid being struck by them. “Not bad…” she said underneath her breath as she quickly rushed at him now. After a quick exchange of blows with their swords, Mirabelle would lean down into a leg sweep, dropping the merchant onto the ground.
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As he tried to get up, the girl was much faster than he was and caught him. One of the sword was lanced into his shirt, causing him to be stuck to the ground while she mounted him – with the other in hand prepared to stab him. “Please…just take what you want…just let me go…” he begged her. Mirabelle smirked, simply reaching into his pocket and robbing him of all his ryou. “Tch only this?” she though to herself, realizing this was a waste of time. She simply took the sword and drove the sword into his heart. She covered his mouth; muffling his screams but in truth the reason for this assassination wasn’t only for the money, she got off him and reached into her pouch to cross the name of the man from the bingo book. He was wanted for several crimes across Tobusekai, so finally finding him here along with some tip offs from others speaking of him being there was all that was needed. Once she was done, she walked into Veskals, walking into the lair where many others seemed to be waiting for Spider. There was the red haired hero himself waiting in solitude. Mirabelle simply walked up to Emiya and with a smile she sat down next to Emiya, trying her best to hide her voice. “Well hello there, come here often?” she asked, almost finding it hard not to burst into laughter.
Techniques Used
(Fuuton: Chakra Kenpa no Kaze) - Wind Style: Chakra Sensing Breeze
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A
Description: A wind technique similar to the chakra sensing rain technique, the user infuses their chakra into the surround air create a light breeze across the battlefield. This breeze is capable of sensing the chakra of people or objects it comes in contact with. The breeze will die out after three turns once activated and can only be used twice per battle.
~Deactivates after three turns.
~Can only be used twice per battle.
(Dōgigo) - Semblance
Type: Tool
Rank: B
Range: Short-Mid
Chakra Cost: N/A (-10 per turn)
Damage Points: N/A
Description: A device resembling a watch that is designed to aid in covert operations involving groups of people. Twisting a dial located along its edge makes it passively take chakra from the holder and link itself remotely with up to eight similar bands. By forming the Seal of Confrontation in any position, the wearer and anyone linked to this device can transmit a mental command to it and have the Transformation technique passively applied to them. They appear to flicker for an instant when assuming their disguises instead of being covered in a puff of smoke. Regardless of the user’s skill with transformation, the result is so intricate it is impossible to tell it apart from the real thing. This device maintains the transformations itself so getting injured will not cancel them. Transformations applied by Semblance do not cost a move except when multiple people transform in the same timeframe. In that case it will cost just one move and remain passive.
-Each person may only use this device to transform once per turn
-Moving long range from it cancels the transformation
-Transformations can be cancelled at will
(Kougou Doragon Yumi ) Empress Dragon Bow
Type: Weapon
Rank: S
Range: Short-Long
Chakra: N/A
Damage: N/A
Description: The Empress Dragon bow, a powerful bow that was handcrafted by Mirabelle Hayabusa. Her desire to create a weapon that suites her combat prowess as an archer allowed her to create this weapon. Through the assistance of her mentor, Paradox, a very cryptic weapons master – she was able to finally establish and create a bow that surpassed any of her previous weaponry. The bow itself is rather basic in design – being a sleek black coloration,having a somewhat glass like finish to it . The quiver associated with the bow rests on her hip usually but can be used in any fashion she desired such as on her back. The bow’s design is strong enough to resist one S rank attack or two A ranks before shattering to another technique afterwards. The bow itself is highly focused with its design of combining fuinjutsu and archery into one. These can be found below, with some of it revolving the bow itself and the quiver tied in.
Empress Dragon’s Armament (N/A) – Considered the most basic ability of the bow, is passive in nature and doesn’t require a move slot. Located on the bow and within the quiver are two seals, modified version of the “Lightning Blade Creation Seal”. Upon the user taking an arrow out from the quiver, it is immediately replaced with another in order to keep the user’s arsenal of arrows continuously filled. This allows the user to summon forth any kind of arrow she has access towards, though the quiver itself utilizes unique arrows as well. These unique arrows are adaptive by nature – meaning that they are capable of transforming into any kind of arrow the user might need in combat. This includes special arrows for custom fighting styles etc those allowing for the user to complete have access to their arsenal to the fullest capacity. This also extends to techniques that create chakra based arrows, causing adaptive arrows to absorb the chakra nature of the user and transforming into the needed arrow while the bow itself acts as the chakra bow if any is needed to be formed. The other seal is located on the bow itself, allowing the user to seal and unseal the bow into the palm if needed or to put away when not in use or to avoid someone trying to steal it. This doesn’t cost a move as well, though most at least be within ten meters of the weapon to do so.
Empress Dragon’s Enhancement Fang (N/A) – The secondary and final passive of the bow, located on the golden accents of the bow. This is an empowerment, with a seal that is passively activated each time the user utilizes a technique or skill from the bow. The seal passively siphons an additional amount of chakra from the user (+10) in order to enhance the strength of the bow and arrow. This acts as a means to increase the damage of these techniques by +1 rank or +20 DMG for techniques S rank and above in power.
Empress Dragon’s Comet (D – S) – The first active ability of the bow, in which utilizes a seal marked “energize”. Upon preparing to fire an arrow, the user can activate this seal – which causes an elemental nature or other nature transformation the user has access towards to be released. The seal then infuses the bow with said elemental nature, creating a coating around it. Once the arrow is released it soars through the skies at the intended target. The coating causes the arrow to gain the elemental properties of the chosen nature, that when striking them will react in a way the element normally does (such as fire burning the opponent, lightning shocking the opponent) etc. This can also be applied to Custom Elements or Advanced Elements. D to B rank can be used any amount of times per battle, while A rank can only be used thrice and S rank twice. A rank causes this technique to go on cooldown for two turns before utilizing it again while S rank causes this same cooldown but for three turns instead. Emperor Dragon’s Empowerment damage increase doesn’t apply to this ability. These arrows are fired up to long range, with the coatings being applied at a short range.
Empress Dragon’s Divine Protection (A) - The second active ability of the bow, the user is capable of activating a seal marked as “protection ” on the bow . By activating the seal, a spherical barrier of chakra will immediately form around the user (up to short range). This barrier is laced with sealing scrip all around it, that once foreign chakra comes into contact with it – the barrier forcefully seals the technique into the seal. Once this is done, the barrier collapses afterwards. This ability can only seal chakra/techniques up to A rank (30 Chakra) but cannot be used on living creatures unless it’s a chakra made familiar. Can only be used thrice per battle, with a cool down of three turns.
(Raiton: Kossetsu Risō) Lightning Release: Fractured Ideals
Type: Supplementary/ Offensive
Rank: A-Rank
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user starts by performing a sequence of two Handseals, Snake → Horse gathering a large quantity of Lightning Release Chakra, and infusing it into a projectile, such as a bolt for a crossbow. As they infuse their Chakra into the projectile, they become completely shrouded in a heavy aura of reddish-purple lightning. The user then takes aim, either into the air, or at a target before them, depending on how they wish to utilize this Jutsu, as there are two different, but conceptually identical usages for this Jutsu.
The first is for enemies that generally have some semblance of distance from the user. By aiming into the air, the user then fires their projectile into the air in an arc, aiming to hit the target on the descent of their projectile's arc. Once the projectile reaches a certain distance from the user, Mid-Range or beyond, the Chakra infused into the projectile "activates", forcefully shattering the fired projectile into numerous pieces, all carrying their own equivalent portion of the projectiles Chakra. Each fragment of the projectile then instinctively moulds the Chakra into the form of the original projectile, effectively creating a barrage of dozens of lightning-based projectiles formed from the scattered remnants of the original projectile. As the barrage of Chakra projectiles descends upon the target, the effect for each individual projectile is equivalent to that of an explosive tag, as when they hit the ground, surface, object, target, etc, they release the Chakra constituting the form of the Chakra projectiles in the form of of a concussive blast (Roughly 2m radius around the point of impact), individually dealing small amounts of impact-based, kinetic damage to the target which combines to create one, singular explosion, engulfing the surrounding area (Roughly 15m radius around the target).
The second application is similar to a certain degree, but is utilized for close quarters engagements, allowing range/ projectile fighters, who are generally susceptible to attacks in close range, due to their weapons being more inclined towards distant targets, to defend themselves. Instead of aiming into the air/ at the sky, the user aims directly at their target, and fires. Upon being loosed, the Lightning Release Chakra contained within the projectile automatically initiates both the fragmentation and shaping aspects of this technique, causing the lightning projectiles to be shot off in a cone towards the target direction. Due to not having travelled as far, or gained as much speed or force due to the descending arc found in the former usage, this usage lacks any of the concussive force found in it, and instead, the projectiles pierce through the target, shredding and embedding themselves within the their body. Once the projectiles have embedded themselves within a target, after 1 turn, the Lightning Release that constitutes the projectiles themselves dissipates, leaving behind open wounds within living targets, or cavities in solid surfaces they plant themselves within, potentially leaving fresh lacerations in their place.
Note: Can be used a max of 3 times per battle, and the user must wait 2 turns between each usage.
Note: Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.
(Fuuinjutsu: Fantomu ken o hauringu) - Sealing Technique: Howling Phantom Swords
Type: Offensive/Defensive/Supplemental
Rank: A Rank
Range: Short
Chakra: 30 (-10 per weapon)
Damage: 60
Description: The user after placing a unique version of the lightning blade creation seal on his body. Will perform two handseals before clapping his hands. Activating a powerful sealing jutsu on his body that allows him to summon a grand armory of weapons from his body at any point. Once activated the sealing technique remains able to summon and replace destroyed weapons from the users body. The weapons summoned can be hugely varied basic weapons of the users choice and when summoned will hover around his body within a 5 meter radius being controlled by his hand gestures in a similar fashion to the floating ninja tools jutsu. These weapons carry a static damage property of D rank damage each and the user is capable of having up to six weapons summoned at any one time. If destroyed another weapon can be summoned in it's place, upon summoning the weapons initially appear somewhat ethereal before forming completely, while this is only momentary it prevents the weapons just popping up in mid air with no forewarning. Essentially this jutsu gives the user a unique ability to have weapons readily available to him at any point. This jutsu is the cornerstone of the phantom swords techniques. These weapons are formed from raw chakra focused in a similar fashion to the rasengan making them capable of competing with elemental jutsu equally when released they are raw chakra which the user focuses causing the slight delay.
Notes:
-Once activated remains active until the battle ends-
-Summoning additional swords costs a move slot, but the user can summon between 1-6 swords for a single move slot depending on his needs-
-Must be mentioned in the users biography-
-Each individual blade is capable of taking D rank damage before breaking.
-Can only be taught by ReXii-
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A
Description: A wind technique similar to the chakra sensing rain technique, the user infuses their chakra into the surround air create a light breeze across the battlefield. This breeze is capable of sensing the chakra of people or objects it comes in contact with. The breeze will die out after three turns once activated and can only be used twice per battle.
~Deactivates after three turns.
~Can only be used twice per battle.
(Dōgigo) - Semblance
Type: Tool
Rank: B
Range: Short-Mid
Chakra Cost: N/A (-10 per turn)
Damage Points: N/A
Description: A device resembling a watch that is designed to aid in covert operations involving groups of people. Twisting a dial located along its edge makes it passively take chakra from the holder and link itself remotely with up to eight similar bands. By forming the Seal of Confrontation in any position, the wearer and anyone linked to this device can transmit a mental command to it and have the Transformation technique passively applied to them. They appear to flicker for an instant when assuming their disguises instead of being covered in a puff of smoke. Regardless of the user’s skill with transformation, the result is so intricate it is impossible to tell it apart from the real thing. This device maintains the transformations itself so getting injured will not cancel them. Transformations applied by Semblance do not cost a move except when multiple people transform in the same timeframe. In that case it will cost just one move and remain passive.
-Each person may only use this device to transform once per turn
-Moving long range from it cancels the transformation
-Transformations can be cancelled at will
(Kougou Doragon Yumi ) Empress Dragon Bow
Type: Weapon
Rank: S
Range: Short-Long
Chakra: N/A
Damage: N/A
Description: The Empress Dragon bow, a powerful bow that was handcrafted by Mirabelle Hayabusa. Her desire to create a weapon that suites her combat prowess as an archer allowed her to create this weapon. Through the assistance of her mentor, Paradox, a very cryptic weapons master – she was able to finally establish and create a bow that surpassed any of her previous weaponry. The bow itself is rather basic in design – being a sleek black coloration,having a somewhat glass like finish to it . The quiver associated with the bow rests on her hip usually but can be used in any fashion she desired such as on her back. The bow’s design is strong enough to resist one S rank attack or two A ranks before shattering to another technique afterwards. The bow itself is highly focused with its design of combining fuinjutsu and archery into one. These can be found below, with some of it revolving the bow itself and the quiver tied in.
Empress Dragon’s Armament (N/A) – Considered the most basic ability of the bow, is passive in nature and doesn’t require a move slot. Located on the bow and within the quiver are two seals, modified version of the “Lightning Blade Creation Seal”. Upon the user taking an arrow out from the quiver, it is immediately replaced with another in order to keep the user’s arsenal of arrows continuously filled. This allows the user to summon forth any kind of arrow she has access towards, though the quiver itself utilizes unique arrows as well. These unique arrows are adaptive by nature – meaning that they are capable of transforming into any kind of arrow the user might need in combat. This includes special arrows for custom fighting styles etc those allowing for the user to complete have access to their arsenal to the fullest capacity. This also extends to techniques that create chakra based arrows, causing adaptive arrows to absorb the chakra nature of the user and transforming into the needed arrow while the bow itself acts as the chakra bow if any is needed to be formed. The other seal is located on the bow itself, allowing the user to seal and unseal the bow into the palm if needed or to put away when not in use or to avoid someone trying to steal it. This doesn’t cost a move as well, though most at least be within ten meters of the weapon to do so.
Empress Dragon’s Enhancement Fang (N/A) – The secondary and final passive of the bow, located on the golden accents of the bow. This is an empowerment, with a seal that is passively activated each time the user utilizes a technique or skill from the bow. The seal passively siphons an additional amount of chakra from the user (+10) in order to enhance the strength of the bow and arrow. This acts as a means to increase the damage of these techniques by +1 rank or +20 DMG for techniques S rank and above in power.
Empress Dragon’s Comet (D – S) – The first active ability of the bow, in which utilizes a seal marked “energize”. Upon preparing to fire an arrow, the user can activate this seal – which causes an elemental nature or other nature transformation the user has access towards to be released. The seal then infuses the bow with said elemental nature, creating a coating around it. Once the arrow is released it soars through the skies at the intended target. The coating causes the arrow to gain the elemental properties of the chosen nature, that when striking them will react in a way the element normally does (such as fire burning the opponent, lightning shocking the opponent) etc. This can also be applied to Custom Elements or Advanced Elements. D to B rank can be used any amount of times per battle, while A rank can only be used thrice and S rank twice. A rank causes this technique to go on cooldown for two turns before utilizing it again while S rank causes this same cooldown but for three turns instead. Emperor Dragon’s Empowerment damage increase doesn’t apply to this ability. These arrows are fired up to long range, with the coatings being applied at a short range.
Empress Dragon’s Divine Protection (A) - The second active ability of the bow, the user is capable of activating a seal marked as “protection ” on the bow . By activating the seal, a spherical barrier of chakra will immediately form around the user (up to short range). This barrier is laced with sealing scrip all around it, that once foreign chakra comes into contact with it – the barrier forcefully seals the technique into the seal. Once this is done, the barrier collapses afterwards. This ability can only seal chakra/techniques up to A rank (30 Chakra) but cannot be used on living creatures unless it’s a chakra made familiar. Can only be used thrice per battle, with a cool down of three turns.
(Raiton: Kossetsu Risō) Lightning Release: Fractured Ideals
Type: Supplementary/ Offensive
Rank: A-Rank
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user starts by performing a sequence of two Handseals, Snake → Horse gathering a large quantity of Lightning Release Chakra, and infusing it into a projectile, such as a bolt for a crossbow. As they infuse their Chakra into the projectile, they become completely shrouded in a heavy aura of reddish-purple lightning. The user then takes aim, either into the air, or at a target before them, depending on how they wish to utilize this Jutsu, as there are two different, but conceptually identical usages for this Jutsu.
The first is for enemies that generally have some semblance of distance from the user. By aiming into the air, the user then fires their projectile into the air in an arc, aiming to hit the target on the descent of their projectile's arc. Once the projectile reaches a certain distance from the user, Mid-Range or beyond, the Chakra infused into the projectile "activates", forcefully shattering the fired projectile into numerous pieces, all carrying their own equivalent portion of the projectiles Chakra. Each fragment of the projectile then instinctively moulds the Chakra into the form of the original projectile, effectively creating a barrage of dozens of lightning-based projectiles formed from the scattered remnants of the original projectile. As the barrage of Chakra projectiles descends upon the target, the effect for each individual projectile is equivalent to that of an explosive tag, as when they hit the ground, surface, object, target, etc, they release the Chakra constituting the form of the Chakra projectiles in the form of of a concussive blast (Roughly 2m radius around the point of impact), individually dealing small amounts of impact-based, kinetic damage to the target which combines to create one, singular explosion, engulfing the surrounding area (Roughly 15m radius around the target).
The second application is similar to a certain degree, but is utilized for close quarters engagements, allowing range/ projectile fighters, who are generally susceptible to attacks in close range, due to their weapons being more inclined towards distant targets, to defend themselves. Instead of aiming into the air/ at the sky, the user aims directly at their target, and fires. Upon being loosed, the Lightning Release Chakra contained within the projectile automatically initiates both the fragmentation and shaping aspects of this technique, causing the lightning projectiles to be shot off in a cone towards the target direction. Due to not having travelled as far, or gained as much speed or force due to the descending arc found in the former usage, this usage lacks any of the concussive force found in it, and instead, the projectiles pierce through the target, shredding and embedding themselves within the their body. Once the projectiles have embedded themselves within a target, after 1 turn, the Lightning Release that constitutes the projectiles themselves dissipates, leaving behind open wounds within living targets, or cavities in solid surfaces they plant themselves within, potentially leaving fresh lacerations in their place.
Note: Can be used a max of 3 times per battle, and the user must wait 2 turns between each usage.
Note: Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.
(Fuuinjutsu: Fantomu ken o hauringu) - Sealing Technique: Howling Phantom Swords
Type: Offensive/Defensive/Supplemental
Rank: A Rank
Range: Short
Chakra: 30 (-10 per weapon)
Damage: 60
Description: The user after placing a unique version of the lightning blade creation seal on his body. Will perform two handseals before clapping his hands. Activating a powerful sealing jutsu on his body that allows him to summon a grand armory of weapons from his body at any point. Once activated the sealing technique remains able to summon and replace destroyed weapons from the users body. The weapons summoned can be hugely varied basic weapons of the users choice and when summoned will hover around his body within a 5 meter radius being controlled by his hand gestures in a similar fashion to the floating ninja tools jutsu. These weapons carry a static damage property of D rank damage each and the user is capable of having up to six weapons summoned at any one time. If destroyed another weapon can be summoned in it's place, upon summoning the weapons initially appear somewhat ethereal before forming completely, while this is only momentary it prevents the weapons just popping up in mid air with no forewarning. Essentially this jutsu gives the user a unique ability to have weapons readily available to him at any point. This jutsu is the cornerstone of the phantom swords techniques. These weapons are formed from raw chakra focused in a similar fashion to the rasengan making them capable of competing with elemental jutsu equally when released they are raw chakra which the user focuses causing the slight delay.
Notes:
-Once activated remains active until the battle ends-
-Summoning additional swords costs a move slot, but the user can summon between 1-6 swords for a single move slot depending on his needs-
-Must be mentioned in the users biography-
-Each individual blade is capable of taking D rank damage before breaking.
-Can only be taught by ReXii-
End of mission.
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