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Vegeta's Custom ways to kill
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<p>[QUOTE="Vegeta, post: 14223682, member: 124032"]</p><p style="text-align: center"><img src="https://dl.dropboxusercontent.com/u/77513416/tgrhrwethrt.png" data-url="https://dl.dropboxusercontent.com/u/77513416/tgrhrwethrt.png" class="bbImage " style="" alt="" title="" /><span style="color: #FFFFFF"><span style="font-size: 26px"><strong><u>[GLOW=grey][/GLOW][GLOW=grey]<span style="font-family: 'Papyrus'">Custom</span>[/GLOW]</u></strong></span></span><img src="https://dl.dropboxusercontent.com/u/77513416/yukjtkke.png" data-url="https://dl.dropboxusercontent.com/u/77513416/yukjtkke.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"><span style="color: #FFFFFF"><span style="font-size: 26px"><strong><u>[GLOW=darkslategrey][/GLOW][GLOW=darkslategrey]<span style="font-family: 'Papyrus'">Summonings</span>[/GLOW]</u></strong></span></span></p> <p style="text-align: center">[spoiler]<img src="https://dl.dropboxusercontent.com/u/77513416/Vegeta_Unicorn_by_Dbzbabeer.png" data-url="https://dl.dropboxusercontent.com/u/77513416/Vegeta_Unicorn_by_Dbzbabeer.png" class="bbImage " style="" alt="" title="" />[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 18px"><strong>Summoning Animals:</strong></span></p> <p style="text-align: center">Creator of the <a href="http://narutobase.net/forums/showthread.php?t=157594&page=186&p=17498751&viewfull=1#post17498751">Narwhal</a> contract (With help from Yard)</p> <p style="text-align: center">[spoiler]</p> <p style="text-align: center"><strong>(Kuchiyose No Jutsu: Narley ikkaku)- Summoning Technique: Narley the Narwhal</strong></p> <p style="text-align: center">[spoiler]Type: Summoning</p> <p style="text-align: center">Rank: S Rank</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 40</p> <p style="text-align: center">Damage: 80</p> <p style="text-align: center">Description: The user bites their thumb, then presses it into their right palm to summon Narley the King of the Narwhal summons to the field. Hailing from north of the Hidden Moon country, Narley is midnight blue in color, and is nearly 40 years of age, the eldest and most powerful of the Narwhales. Narley is 6 meters in height and 8 meters long, and has a silver sharp, long, straight helical tusk which is an elongated upper left canine tooth short range in length, using it similar to a sword or spear, as well as a Y shaped tail that he can strike with in a whipping manner, doing major damage from his great strength. A Master at the element of Suiton, he can use water jutsu's up to S rank without the need for seals. He also has a blow hole on top of his head that he can spew water from, creating a rain like effect thru-out the field, or a small source of water for water jutsu's to be used (Only large enough for B rank and below).</p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">-Must have signed the Narwhal contract</p> <p style="text-align: center">-Must be summoned in a water source, however can breath outside of water when surfaced</p> <p style="text-align: center">-Using it's horn or blowing water from the blow hole count as a move towards the 3 move limit</p> <p style="text-align: center">-Must be taught by -Vegeta</p> <p style="text-align: center">-Last 4 turns</p> <p style="text-align: center">Approved <a href="http://narutobase.net/forums/showthread.php?t=157594&page=234&p=17901757&viewfull=1#post17901757">here</a>[/spoiler]</p> <p style="text-align: center"><strong>(Kuchiyose No Jutsu - TSUCHI ikkaku) Summoning Technique - Tsuchi Narwhal</strong></p> <p style="text-align: center">[spoiler]Type: Summoning</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: Tsuchi Narwhal. Narwhal of Earth release. He can use up to S rank earth ninjutsu without the need for seals. It's main ability is that you can summon him with his tail in your hand. He is giant and weighs several tons, has a bad eating disorder, and doesn't like people talking about his weight. Anyways. He passively uses earth chakra to make himself very light weight so that he can cheat scales and feel like he's average weight. Like how Tsunade uses her reverse aging jutsu passively. Except that when he's summoned in the users hand, he will wait for the user to swing him at their opponent and then he'll release the light weight jutsu making him weigh his normal weight and crush the opponent. The user can also use Doton to increase his weight further. He's huge and non athletic, he's the biggest narwhal but only due to being so fat unlike the boss summon. If needed the opponent can throw him before he returns to his normal weight, therefore launching an attack at the opponent. The user does not need to speak in order to tell him which jutsu's to use. The user just needs to release a bit of chakra from their palm, squeezing his tail causing slight pain sort of like trying to make a horse run faster. A small squeeze means to release his light weight rock jutsu. A hard squeeze means to increase his weight. However if the user yells the word "ready!?" upon summoning him, that means he needs to get ready to be thrown. If the user wants to throw him and have him increase his weight to crush the opponent, they just yell "ready!?" upon summoning with a tight squeeze of the tail. The Narwhal weighs 6 tons. Nearly twice the amount of the largest known Narwhal.</p> <p style="text-align: center"></p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- Must be taught by -Vegeta</p> <p style="text-align: center">- Must have signed the Narwhal contract</p> <p style="text-align: center">- Stays on the field 4 turns</p> <p style="text-align: center">- Can be summoned 1x per battle</p> <p style="text-align: center">Approved <a href="http://narutobase.net/forums/showthread.php?t=157594&page=270&p=19126830&viewfull=1#post19126830">Here</a>[/spoiler]</p> <p style="text-align: center"><strong>(Ikkaku geijutsu - Ikkaku Ikkaku) - Narwhal Arts - Narwhals Narwhals</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Defensive</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: 80</p> <p style="text-align: center">Description: By biting their thumb and pressing it against their right palm the user is able to summon up to 2 tusk like canine teeth into their hands like swords. The "tusks" are hardened bone and can withstand steel weapon attacks up to their rank without breaking. They are pointed as they get smaller near the top like a spire.</p> <p style="text-align: center"></p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- If 2 are created they are A rank in strength each</p> <p style="text-align: center">- Must have signed the Narwhal contract</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=711213&page=28&p=20960066&viewfull=1#post20960066">Link</a> to approval[/spoiler]</p> <p style="text-align: center"><strong>(Ikkaku geijutsu - Wakamono no tsuyo-sa) - Narwhal Arts - Strength of youth</strong></p> <p style="text-align: center">[spoiler]Type: Defensive/Offensive</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: 80</p> <p style="text-align: center">Description: The user bites their thumb, then presses it into their right palm performing a summoning technique for Narwhals then places their hand on their chest, releasing the summoning seal upon themselves that activates across their entire body or on a specific area. Opening this seal connects straight to the Narwhal's home sea's north of the Hidden Moon, and summons the tips of many young Narwhal tusks, covering the body in these 2 inch pointed tips giving the user a defense against incoming strikes. The spikes can last up to 3 turns if the user so wishes, or can be released at the users will up to mid range from the user.</p> <p style="text-align: center"></p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- Usable 2x per battle</p> <p style="text-align: center">- Must have signed the Narwhal contract</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=711213&page=28&p=20960066&viewfull=1#post20960066">Link</a> to approval[/spoiler]</p> <p style="text-align: center"><strong>(Kuchiyose No Jutsu - Kasai soshite Vu~iento Ikkaku) Summoning Technique - Fuego and Viento Narwhal </strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Defensive</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: 80 (combined)</p> <p style="text-align: center">Description: The user bites their thumb, then presses it into their right palm to summon the Narwhals of Fire and Wind release. Fuego is a hot headed Narwhal while his sister Viento has a cool calculated mind. Upon creation each will burst into the air using their respective element (Fuego propels himself like a rocket with fire while Viento uses wind to lift her high into the air). Both can use their specialty up to A rank without the need for seals, and once per turn can perform a combination attack, Fuego shooting a spiraling vortex of Fire from his horn and Viento shooting a spiraling blast of wind, the attacks would conjoin then shoot forwards as a spiraling vortex of fiery wind short range in diameter with S rank strength slicing and incinerating anything caught in it's wake.</p> <p style="text-align: center"></p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- Must have signed the Narwhal contract</p> <p style="text-align: center">- Summoning takes 2 moves to use leaving one more move that turn</p> <p style="text-align: center">- They stay on the field for 4 turns unless dispersed by damage or the user</p> <p style="text-align: center">- Each attack is A rank in strength combining together for S rank strength</p> <p style="text-align: center">- Combo attack counts as 1 move, though their individual usage of their specialties up to A rank count as separate moves</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=300&p=20257988&viewfull=1#post20257988">Link</a> to approval[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center">Signers of the Narwhal contract: <a href="http://narutobase.net/forums/showthread.php?t=614845">Yard</a>, <a href="http://narutobase.net/forums/showthread.php?t=636475">Leathercandle</a>[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=643495&p=18754295#post18754295">Signed Snakes and learned Snake Ninjutsu</a> from Korra</p> <p style="text-align: center">[spoiler]<strong>(Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes</strong></p> <p style="text-align: center">[spoiler]Rank: B-Rank</p> <p style="text-align: center">Type: Supplementary</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra cost: 20</p> <p style="text-align: center">Damage points: N/A</p> <p style="text-align: center">Description:</p> <p style="text-align: center">The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage.</p> <p style="text-align: center">Note: requires snake contract.</p> <p style="text-align: center">Note: can only be summoned once[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Kuchiyose no Jutsu: Sōtōja) - Summoning Technique: Dual Headed Snakes</strong></p> <p style="text-align: center">[spoiler]Type: Supplementary</p> <p style="text-align: center">Rank: B-Rank</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 20</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description:</p> <p style="text-align: center">The user summons a double-headed, snake to attack his enemies. The snake is not big but is very fast and dangerous. Its bite carries a B-Rank physical damage and its body is small and slippery. Its mass is somewhat larger than the user but not by much.</p> <p style="text-align: center">Note: Requires signing of the Snake Contract</p> <p style="text-align: center">Note: Can only be summoned once[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Kuchiyose no Jutsu: San Kashira Ebi) - Summoning Technique: Three Headed Snakes</strong></p> <p style="text-align: center">[spoiler]Rank: A-Rank</p> <p style="text-align: center">Type: Supplementary</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra cost: 30</p> <p style="text-align: center">Damage points: N/A</p> <p style="text-align: center">Description:</p> <p style="text-align: center">The user will summon a generic, 70 meter long Three Headed Giant Snake. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and they can take up to B-Rank damage.</p> <p style="text-align: center">Note: requires snake contract.</p> <p style="text-align: center">Note: can only be summoned once[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Kuchiyose no Jutsu: Manda) - Summoning Technique: Manda</strong></p> <p style="text-align: center">[spoiler]Rank: Forbidden Rank</p> <p style="text-align: center">Type: Offensive/Defensive</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra cost: 50</p> <p style="text-align: center">Damage points: N/A (-10 to user upon summoning)</p> <p style="text-align: center">Description:</p> <p style="text-align: center">Manda is a gigantic, 100 meter long snake who serves as the "leader" of all snakes. Fierce and aggressive, Manda is a shrewd warrior. To summon Manda, the user takes a big gamble, as he can easily turn on its summoner if he so deems it. Not only that, but the sacrifice and the amount of chakra needed damages the user, making summoning Manda a forbidden act. Manda has some unique abilities. Extremely fast and strong, his tail acts as a sharp mace that he can fling at the enemies with ease, speed and tremendous power (capable of overcoming even A-Rank defenses). Manda is also capable of using his chakra for 2 unique techniques: he can borrow underground (even if its affected by up to A-Rank techniques), tunneling through the earth at enormous speed or shed his skin, using a sort of substitution technique, where he trades places with his shed skin. While underground, Manda can sense the vibrations through the earth and pinpoint the location of his enemy. While completely immune to techniques A-Rank and below, Manda can take one S-Rank attack and survive by shedding his skins afterwards, although this can only be done once.</p> <p style="text-align: center">Note: requires snake contract</p> <p style="text-align: center">Note: can only be summoned once[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Senei Jashu) - Hidden Shadow Snake Hands</strong></p> <p style="text-align: center">[spoiler]Rank: C</p> <p style="text-align: center">Type:Supplementary</p> <p style="text-align: center">Range:Short-Mid</p> <p style="text-align: center">Chakra Cost:15</p> <p style="text-align: center">Damage Points:N/A</p> <p style="text-align: center">Description: Senei Jashu is a Ninjutsu technique that manifests a snake, which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.</p> <p style="text-align: center">Note: Must be able to summon snakes [/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Jasenshi) Spinning Snake Thorn</strong></p> <p style="text-align: center">[spoiler]Rank: C</p> <p style="text-align: center">Type: Offensive</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra cost: 15</p> <p style="text-align: center">Damage points: 30</p> <p style="text-align: center">Description: A technique exclusive to (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes in which they will release drill-like projectiles from their mouths at the target.</p> <p style="text-align: center">Note: Requires signing of the Snake contract</p> <p style="text-align: center">Note: Can only be used by (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Senei Ta Jashu) - Multiple Hidden Shadow Snake Hands</strong></p> <p style="text-align: center">[spoiler]Rank:B</p> <p style="text-align: center">Type:Supplementary</p> <p style="text-align: center">Range:Short-Mid</p> <p style="text-align: center">Chakra Cost:20</p> <p style="text-align: center">Damage Points:N/A</p> <p style="text-align: center">Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.</p> <p style="text-align: center">Note:Must be able to summon snakes[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>( Akai Shima Moyō no Hebi ) - Red Banded Snake</strong></p> <p style="text-align: center">[spoiler]Rank: B</p> <p style="text-align: center">Type: Offensive</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra cost: 20</p> <p style="text-align: center">Damage points: 40</p> <p style="text-align: center">Description: The user will release several snakes from his sleeve that attack the opponent and then lifts them into the air, where the snakes then detach from the user and then spins around the opponent whilst attacking them multiple times before dispersing.</p> <p style="text-align: center">Note: Must have signed the snake summoning contract.[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Kyodaija Kawarimi) Snake Body Replacement</strong></p> <p style="text-align: center">[spoiler]Rank: B</p> <p style="text-align: center">Type: Supplementary</p> <p style="text-align: center">Range: Short-mid</p> <p style="text-align: center">Chakra cost: 20</p> <p style="text-align: center">Damage points: N/A</p> <p style="text-align: center">Description: Snake summons have the ability to shed their skin in a manner of body replacement technique which is used for the replacement technique and the snake hides underground. During the battle with gamabunta and katsuyu, Manda used this technique to evade from toad oil flame bomb; the skin was deceiving however it had a transparent opacity, which in between attack wasn't noticeable.</p> <p style="text-align: center">Note: Must have snakes summoning contract.[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Hebi Kage Bushin) Snake Clone Technique</strong></p> <p style="text-align: center">[spoiler]Type: Supplementary</p> <p style="text-align: center">Rank: B</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra Cost: 20</p> <p style="text-align: center">Damage points: N/A</p> <p style="text-align: center">Description: A jutsu develop for spying and gathering information which involves the user summoning a small snake from his sleeve. The user will then have the snake transform into a pure reflection of themselves. The user is able to know exactly what the clone is doing. The clone is only able to use basic snake ninjutsu and taijutsu up to B rank. The clone is linked to the user and is controlled at a distance through mental commands, unlike normal clones which can act independent from the user.</p> <p style="text-align: center">Note: Counts towards the users clone limit.</p> <p style="text-align: center">Note: Only one can be made at a time[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Hebi Risu no Jutsu) – Snake Explosion Technique</strong></p> <p style="text-align: center">[spoiler]Rank: A</p> <p style="text-align: center">Type: Attack</p> <p style="text-align: center">Range: Short – Mid</p> <p style="text-align: center">Chakra cost: 30</p> <p style="text-align: center">Damage points: 60</p> <p style="text-align: center">Description: The user turns their hands into a number of huge snakes that hit the opponent upwards. Next, one snake grabs the opponent in its jaws and drags the opponent into the piles of snakes. The user then sends a pulse of chakra into the pile, detonating the snakes.</p> <p style="text-align: center">Note: May only be used once per battle[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Mandara no jin) – Myriad Snake Net</strong></p> <p style="text-align: center">[spoiler]Rank: A</p> <p style="text-align: center">Typeffensive</p> <p style="text-align: center">Range: Mid</p> <p style="text-align: center">Chakra cost: 30</p> <p style="text-align: center">Damage points: 60</p> <p style="text-align: center">Description: The user will release a torrent of serpents out their mouth. This wave will rise and rush towards the target and covering them.</p> <p style="text-align: center">Note: Must be able to summon snakes[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Dakōmō) Snake Steel Net</strong></p> <p style="text-align: center">[spoiler]Type: Offensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage points: 60</p> <p style="text-align: center">Description: Once the user has used (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes, snakes emerge from the summoned snakes mouths in order of two's and from those ones others are summoned through the mouths in a continuous order in an attempt to capture their target. As the snakes continue to multiply, they become smaller and smaller the farther they are from the epicentre of this technique.</p> <p style="text-align: center">Note: Requires signing of the Snake contract</p> <p style="text-align: center">Note: can only be used by (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes[/spoiler][/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>CJ's taught by others</strong></p> <p style="text-align: center">[SPOILER]<strong>(Kuchiyose: Akumu) ~ Summoning: Nightmare</strong></p> <p style="text-align: center">[spoiler]Rank: S</p> <p style="text-align: center">Type: Offence/Defence</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: Once the user bites his thumb and smears it on his tattoo and slams their hand on the ground they will summon Nightmare a snake thats big as Manda and is black with blue stripes. Nightmare is a personal snake of Johninto and is able to use to use Lightning up to S rank (counting towards the users move count).</p> <p style="text-align: center">Note: Has to be taught by ~Johninto~</p> <p style="text-align: center">Note: She may stay for 4 turns.</p> <p style="text-align: center">Note: Can be summoned once a battle</p> <p style="text-align: center">Note: Must have signed snake contract</p> <p style="text-align: center">Looks like</p> <p style="text-align: center">[SPOILER]<img src="https://encrypted-tbn2.google.com/images?q=tbn:ANd9GcQ1LphggaOq-YvUFS2aWF6Fo3YAyI-AkgwAxXAsg3Iyeb0XFEvl" data-url="https://encrypted-tbn2.google.com/images?q=tbn:ANd9GcQ1LphggaOq-YvUFS2aWF6Fo3YAyI-AkgwAxXAsg3Iyeb0XFEvl" class="bbImage " style="" alt="" title="" />[/SPOILER][/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Hebi Kuchiyose: Milotic) - Snake Summoning: Milotic</strong></p> <p style="text-align: center">[spoiler]Rank: S rank</p> <p style="text-align: center">Type: Offensive/Defense</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: Once the user bites their thumb and smears it on his tattoo and slams their hand on the ground they will summon Milotic a snake that is slightly smaller than Aoda. Milotic is a personal snake of Blake Belladonna and is able to use to use Water Ninjutsu up to S rank (counting towards the users move count). Milotic is the fastest snake in the water able to swim at great speeds ,which are just a bit slower then Lee without weights, while in the water and is also able to go into great depth of any ocean. On land Milotic can move just as fast as a normal giant snake summoning. Milotic is able to take no damage from B rank jutsus and below.</p> <p style="text-align: center">Note: Has to be taught by Blake Belladonna</p> <p style="text-align: center">Note: She stays for 4 turns.</p> <p style="text-align: center">Note: Can be summoned once a battle</p> <p style="text-align: center">Note: Must have signed snake contract[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Sunēku no shūen ) -Snake's Demise</strong></p> <p style="text-align: center">[spoiler]Rank: A</p> <p style="text-align: center">Type: Attack/Supplementary</p> <p style="text-align: center">Range: Short- Mid</p> <p style="text-align: center">Chakra Cost:30</p> <p style="text-align: center">Damage Points:60</p> <p style="text-align: center">Description: The user will perform 5 hand signs then slam their hand on the ground that summon two snakes (the size of a normal anaconda) that then burrow underground. They will then come out of the ground underneath the opponent and wraps around them. The two snakes will then bite the opponent then will inject a paralyzing venom that will make the opponent numb and finally paralyze them.</p> <p style="text-align: center">Note: The paralyzing effect kicks in after 1 turn but the numbing effect will start right away.</p> <p style="text-align: center">Note: The snakes must be biting the opponent to keep the effects lasting. If the opponent breaks free the effects wear out in 2 turns.</p> <p style="text-align: center">Note: Must be able to summon snakes.</p> <p style="text-align: center">Note: Usable once. Snakes last 3 turns on the field.</p> <p style="text-align: center">Note: Must be taught by Korra[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Doton/Sunēkuātsu: Jigoku no sunēkupitto) Earth Release/Snake Arts: Snake Pit of Hell</strong></p> <p style="text-align: center">[spoiler]Type: Offensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: 60</p> <p style="text-align: center">Description: The user will do the snake sign and cause the ground underneath the opponent to drop 15 meters down and 10 wide causing them to loose their balance and fall down the hole. Once down the user will expel from their mouth a torrent of snakes that head towards the hole. The snakes will keep multiplying but will get smaller making it where their would be an army of snakes of variety sizes. The snakes will go down the hole filling it trapping the opponent in the pit and attacking them endlessly. Each snake has venom that can cause paralyzing effects to the opponent the longer they are getting bitten. After 1 turn they will feel numb and after 2 they will start to feel paralyze.</p> <p style="text-align: center">Note: Usable twice with needing to wait 3 turns before using again.</p> <p style="text-align: center">Note: The snakes stay on the field for 3 turns.</p> <p style="text-align: center">Note: Must be able to summon snakes</p> <p style="text-align: center">Note: Must be taught by Blake Belladonna[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Hebiātsu: Hebi no Norowareta Niwa ) - Snake Arts: Cursed Garden of Snakes </strong></p> <p style="text-align: center">[spoiler]Rank: S rank</p> <p style="text-align: center">Type: Offensive/Defensive/Supplementary</p> <p style="text-align: center">Range: Short-long</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: 80</p> <p style="text-align: center">Description: The user will stomp their foot onto the ground and uses their chakra to create multiple tunnels through out the ground underneath the user and the opponent throughout the entire terrain. The user will then do the snake sign and have a snake come out of their sleeve and goes underground and travels throughout the tunnels laying up to 100 snake eggs throughout the tunnels. The snake eggs will quickly hatch and release many different sized snakes to come out of under the ground and attack the opponent and covering the entire terrain. The snake sizes are as big large size anacondas. The snakes all poses a basic venom that when they bite the opponent they cause numbness right away and after two turns if the snakes are still biting the opponent will cause paralysis.</p> <p style="text-align: center">Note: Must be able to summon snakes</p> <p style="text-align: center">Note: This jutsu takes two turns. One to completely set up and the next to actually be used.</p> <p style="text-align: center">Note: Usable twice with a 3 turn cool down between uses.</p> <p style="text-align: center">Note: All the snakes last for 2 turns.</p> <p style="text-align: center">Note: Must be taught by Blake Belladonna[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Hebiātsu: Sunēku no Ishii) - Snake Arts: A Snake's Dying Wish</strong></p> <p style="text-align: center">[spoiler]Type: Offensive</p> <p style="text-align: center">Rank: C-S</p> <p style="text-align: center">Range: Short -Long (for activation) (short - mid for explosion)</p> <p style="text-align: center">Chakra: 15 - 40</p> <p style="text-align: center">Damage: 30 - 80</p> <p style="text-align: center">Description: This jutsu involves sacrificing a snake summoning to try and end an opponent once and for all. The user place an explosive tag onto their snake summon and do the snake sign having the tags multiply until all of the snakes scales are now explosive tags. The user will than do the ram sign and and send a pulse of chakra into the snake causing it to explode and having all the tags go off also resulting in a huge explosion. The impact and strength of this jutsu depends on the length of the snake summoning making it stronger if the snake is longer. 1m-10m = C-rank explosion, 11m - 20m = B-rank explosion, 21m - 30m explosion, 31m - 49m A rank explosion, +50m S rank rank explosion If the user uses this with summons as big as Manda than the user must find a way to protect himself from the explosion.</p> <p style="text-align: center">Note: Must be able to summon snakes</p> <p style="text-align: center">Note: Must be taught by Blake Belladonna</p> <p style="text-align: center">Note: Usable 3 times a match with a 2 turn cool down of snake ninjutsu[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Hebiātsu: Sunēku no Fukushū) - Snake Arts: Snake's Revenge</strong></p> <p style="text-align: center">[spoiler]Type: Offensive</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 40 ( -15 per turn to the opponent)</p> <p style="text-align: center">Damage: 80</p> <p style="text-align: center">Description: The user will first off summon three tiny snake (that are 1 inch in length) and have them attach to their hand. Once the user makes contact with the opponent the user will have the snakes burrow into the opponent's skin. Once in the snakes will start feeding off the opponent's chakra growing in size till they get to the size of large anaconda (8.8 m) and burst out from the opponent. The snakes while feeding off the chakra take time to grow and will have be feeding for at least 3 turns before the come bursting out. The opponent could destroy the snakes using a strong enough full body surge like Chidori Nagashi to kill the snakes.</p> <p style="text-align: center">Note: Usable 2 times a battle</p> <p style="text-align: center">Note: Must know snakes</p> <p style="text-align: center">Note: Cannot use any snake ninjutsu or any snake summonings while this is being used</p> <p style="text-align: center">Note: While this jutsu is being used the user can only use two jutsus a turn since they have to focus on having the snakes drain the chakra.</p> <p style="text-align: center">Note: Cant use any snake ninjutsu for the 2 turns after this finishes.</p> <p style="text-align: center">Note: Must be taught by Korra.[/spoiler]</p> <p style="text-align: center"><strong>(Hebiātsu: Manda Sukēru) - Snake Arts: Manda Scales</strong></p> <p style="text-align: center">[spoiler]Type: Defensive/Supplementary</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short (Self)</p> <p style="text-align: center">Chakra: 40 ( -5 per turn to the user)</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: The user will channel their chakra through out their entire body. By being able to summon Manda the user will summon a layer of Manda's scales that covers their entire body giving their body the strength of Manda's scales. The scales will be able to take up to A rank jutsus and is able to take one S rank jutsu but the user will have to shed the scales off their skin to survive it. The user will be able to get rid of scales anytime they chose but than won't be able to use this jutsu again for 3 turns.</p> <p style="text-align: center">Note: Last for 2 turns</p> <p style="text-align: center">Note: Only usable by Snake users</p> <p style="text-align: center">Note: Can't have Manda on the field at the same time</p> <p style="text-align: center">Note: Usable twice per a match with a 3 turn cool down [/spoiler]</p> <p style="text-align: center"><strong>(Sunēkutagu o Bakuhatsu) - Exploding Snake Tags </strong></p> <p style="text-align: center">[SPOILER]Type: Offensive</p> <p style="text-align: center">Rank: E Rank</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 5</p> <p style="text-align: center">Damage: 10</p> <p style="text-align: center">Description: These are special exploding tags created by the Sage of Snakes. These tags are blue with a snake tattoo and scaly look. The user will use these instead of normal exploding tags. When these tags go off the release 10 tiny snakes (2 inches in length) that have explosive scales. The snakes will bite down and wrap around the nearest body part and than explode. The explosions each have the power of a normal explosive tag.</p> <p style="text-align: center">Note: Must post this in the user bios to be able to use them</p> <p style="text-align: center">Note: When attached to a kunai, these tags can be countered in a free form way the same as normal explosive tags. The snakes are treated the same and may be countered with sword slashes ect.</p> <p style="text-align: center">What they look like</p> <p style="text-align: center">[SPOILER]<img src="http://orig03.deviantart.net/73d4/f/2006/335/1/1/snake_tattoo_ver__1_by_usagitenshi.jpg" data-url="http://orig03.deviantart.net/73d4/f/2006/335/1/1/snake_tattoo_ver__1_by_usagitenshi.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER]</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=646503&page=2">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"><strong>(Hebiātsu: Yōso no sukēru) - Snake Arts: Scales of the Elements</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Supplementary</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 30 ( -5 per turn to the user)</p> <p style="text-align: center">Damage: N/A ( +15 damage to snake ninjutsu)</p> <p style="text-align: center">Description: The user will make the Tiger than Snake hand sign and gather an elemental chakra nature. When the user uses any snake ninjutsu they infuse the elemental chakra into the snakes scales giving them different properties and extra damage and strength against elemental ninjutsu. The snakes will than go by elemental rank difference in strength and weaknesses. This works on every snake used in snake ninjutsu like using thise with multiple hidden snake hands all the snakes scales would change.</p> <p style="text-align: center">Fire - The scales on the snakes will be fiery red (pic) when infused with fire chakra. The scales give off fire making it where if they bind an opponent they burn the opponent causing 3rd degree burns. The snakes fangs can also give off fire giving them burning properties when they bite down into opponents burning them in the inside of the area where they bite down.</p> <p style="text-align: center">Water - The scales on the snake will be light blue and white (pic) when infuse with water chakra. The snakes when they bind someone they can have water form from their scales and have the water injected into the opponent causing irregular breathing to an opponent. The snakes can also have the water form behind them extending their length by 5 feet.</p> <p style="text-align: center">Lightning - The scales on the snake will be black and yellow (pic) when infuse with lightning chakra. The snakes scale will be constantly giving off electric sparks. When they wrap around opponents they can all give off an electrical discharge at the same time shocking the opponent to the point they can become and paralyze. The snakes can also bite down and give off the discharge inside the opponent's bodies causing more internal damage like organ failure.</p> <p style="text-align: center">Earth - The scales on the snake will be gray and hard as rocks (pic) when infuse with earth chakra. The scales are as hard as rocks and gives the snakes able to do more blunt damage and cause broken bones and deflect ninja tools. When the snakes wrap around the opponent the opponent they can cause broken bones and internal damage.</p> <p style="text-align: center">Wind - The scales on the snake will be light green (pic) and have a constant wind breeze come out from their scales. The snakes can give off a sharp blast of wind that can cause deeps cuts on the opponent. .</p> <p style="text-align: center">Note: Usable 4 times a match.</p> <p style="text-align: center">Note: Must be taught by Korra.</p> <p style="text-align: center">Note: Must know Snakes Summoning</p> <p style="text-align: center">Note: Can only use 1 element at a time and requires a 2 turn cool down between usage.</p> <p style="text-align: center">Note: Each use last for 3 turns.</p> <p style="text-align: center">Note: Once a scale has been changed to one element it can't be changed again.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=646503">Link</a> to being taught</p> <p style="text-align: center">[/SPOILER]</p> <p style="text-align: center"><strong>(Hebi no Shukuen) Snake Feasting</strong></p> <p style="text-align: center">[spoiler]Type: Defense</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: The user manifest a snake from one or both of their sleeves. This snake or these snakes are from Ryuchi Cave which can defend against A rank and below attacks being it elemental or normal ninjutsu and even inanimate objects. The snake(s) eat the attack they are defending from inanimate objects and jutsu. At this moment after eating the attack/inanimate object they disperse(no smoke but as if it just got burned). The attack is sent to a disclosed location in Ryuchi Cave that seals the attack inanimate to be never seen again. The size of the snakes grows depending on the situation. When the snake comes out is like the size of a snake from the "Hidden Shadow Snake Technique". The snake(s) can grow up to a large size(see spoiler for highest size). When the jutsu is used with one snake it can defend against A rank attacks and if used to manifest two snakes each snake can defend against B rank attack.</p> <p style="text-align: center">Note: Can only be used 4x per battle and only once every two turns.</p> <p style="text-align: center"></p> <p style="text-align: center">[spoiler][MEDIA=youtube]PRX-A45Xn4M[/MEDIA][/spoiler][/spoiler]</p> <p style="text-align: center"><strong>Summon Technique: Snake Stomach (Kuchiyose: Hebi Hara) </strong></p> <p style="text-align: center">[spoiler]Rank: A</p> <p style="text-align: center">Type: Supplementary</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage Point: N/A</p> <p style="text-align: center">Description: The user make six hand seals and slams his hands on the ground. The user summons a snake's stomach just like what Jiriaya summons a Toad's stomach. The stomach can be control by the user to make the stomach expand or tighten in any point in the stomach to crush anything that isn't hard as steel or higher density.</p> <p style="text-align: center">-only used 2 times per battle</p> <p style="text-align: center">-it stays on the field for 4 turns or unless the user releases it</p> <p style="text-align: center">-must have 2 turns in between uses</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=693486&p=20090656#post20090656">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"><strong>(Kuchiyose no Jutsu: Gokudere) Summoning Technique: Gokudere</strong></p> <p style="text-align: center">[SPOILER]Type: Supplementary</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: Gokudere is a snake from Ryuchi Cave who is the same size as Aoda. He is a dark purple color with a white bottom. Gokudere is one of the Sages from Ryuchi Cave that can use Senjutsu and even poison. Being a snake from Ryuchi he can use all normal snake jutsus and having the ability to use senjutsu he can only use Senpō: Muki Tensei ) - Sage Art: Inorganic Reincarnation. Now he has three perfect abilities that makes him a great partner and ally. He can transfer natural energy to his summoner to allow breaking of a genjutsu(A rank and below) or even entering or increasing Snake Sage Mode by two turns. This can be all be possible with Chakra Transfer Technique. The next ability is to use poison which he can send out as a bite. The poison is slow and painful which would lead to death. The poison attacks the nervous system and the poison makes the person's vision blurry, vomiting, and breath heavy. The poison takes three turns to complete its course to death for respiratory failure. This would count a jutsu slot to use either of the poison methods. The final ability is he can shrink to the average size of an adult diamond back rattle snake passively. With its large size he can still move around with twice the speed of a normal kage rank shinobi and is resilience to damage of A rank and below Taijutsu and B rank and below Ninjutsu(elemental and raw chakra included).</p> <p style="text-align: center">-Only used once per battle</p> <p style="text-align: center">-Last four turns</p> <p style="text-align: center">-Chakra Transfer jutsu required to send chakra to the summoner and the summoner only. This would allow Gokudere to send natural energy to release from genjutsu, enter Snake Sage Mode, or increase duration for Snake Sage Mode by two turns</p> <p style="text-align: center">-Can only be used by those who has learned senjutsu since he is a Sage himself. He would only like to be summoned by those who has the same abilities(senjutsu) as him.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=617962">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"><strong>(Sunēkuātsu: Sunēku no Sapōto) Snake Arts: Snake Support</strong></p> <p style="text-align: center">[SPOILER]Type: Offensive/Defensive/Supplementary</p> <p style="text-align: center">Rank: C-A</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 15-30</p> <p style="text-align: center">Damage: 30-60</p> <p style="text-align: center">Description: When the user is in close combat/hand to hand with the opponent the user will channel their chakra to a region of their body. Using the same principle as Hidden Snake and Hidden Multiple Snakes hand the user will have a snake or snake emerge from their body (while staying connected to their body) to attack the opponent or defend the user from taijutsu attacks. The snakes are connected to the users body and can emerge from any location of it like the back, shoulder, chest, etc. Depending on how much chakra the user channel more snakes can emerge at once. If the user channel enough for a C rank than only 1 snake can emerge. If enough for a B rank than two snakes and if enough for an A rank than 3 snakes can form from the user body. The snakes has venom that mess with the opponents nervous system the longer they are exposed/untreated. After 1 turn they will feel numb and after 3 they will have their electrical signals cut off and will become partially paralyzed. After 5 turns the venom blocks motor neuron pathways to skeletal (voluntary) muscles, causing full paralysis.</p> <p style="text-align: center">Note: Must know Snake Summoning</p> <p style="text-align: center">Note: Must be taught by Korra.</p> <p style="text-align: center">Note: Usable 3 times per battle with a 2 turn cool down of snake ninjutsu</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=646503&page=2&p=21011337#post21011337">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"><strong>(Hebiātsu: Mede~yūsa no Gifuto) - Snake Arts: Medusa's Gift</strong></p> <p style="text-align: center">[SPOILER]Type: Offensive</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short - Mid</p> <p style="text-align: center">Chakra: 40</p> <p style="text-align: center">Damage: 80</p> <p style="text-align: center">Description: The user will summon 4 snakes from their sleeves and have them shoot out and go after the opponent. These are special snakes since when they bite down onto the opponent they forcibly inject senchakra into the opponent slowly turning them into stone. Right away the spot they bite on turn into stone with each turn have the process of turning into the stone progresses. By the time 1 turn pass where the snakes bite onto the place has no physical changes and only has the chakra injected into the opponent . After 2 turns the area that was bitten completely turns into stone. While after 3 turns the process starts to spreads more turning more areas into stone. After 4 turns and not being countered the opponent turns into complete stone.</p> <p style="text-align: center">Note: Usable 2 times a match</p> <p style="text-align: center">Note: Must know snakes and Snake Sage Mode</p> <p style="text-align: center">Note: Cannot use snake jutsu while they snakes are out</p> <p style="text-align: center">Note: Must be taught by Korra.</p> <p style="text-align: center">Note: must know Snake Sage Mode to use this</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=646503&page=2&p=21011337#post21011337">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"><strong>(Hebi Senpo: Sukēru Bakudan) - Snake Sage Arts: Scale Bomb</strong></p> <p style="text-align: center">[SPOILER]Type: Offensive</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra: 40</p> <p style="text-align: center">Damage: 80</p> <p style="text-align: center">Description: The user does the snake sign and starts gathering their senchakra into their hands. In their hands the user creates a ball of snake acid/venom infused with senchakra. Than the user will have the ball of venom be in cased with snake scales giving it some protection and adding some blunt force if the opponent gets hit by it. The user will than grow it to the size of Chō Ōdama Rasengan. The user will than either throw it or slam it against the opponent. When the opponent gets hits with it the scale first burst out and cut the opponent all over the body. The acid/venom will that hit the opponent burning their skin and getting into their cuts. The venom will than get into the opponents body through the cuts and start to cause paralysis to the opponent after being expose to it for 2 turns.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: Usable 2 times a battle</p> <p style="text-align: center">Note: Must know Snake Sage Mode</p> <p style="text-align: center">Note: Cant use any other SM jutsus the same or next turn</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=646503&page=2&p=21011337#post21011337">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"><strong>(Senpo: Ryūchi no Ken) - Sage Art: Fist of the Dragon</strong></p> <p style="text-align: center">[SPOILER]Type: Offensive</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short - Mid</p> <p style="text-align: center">Chakra: 40</p> <p style="text-align: center">Damage: 80</p> <p style="text-align: center">Description: Forming the dragon handseal the user then pushes their hands forward breaking the seal and transitioning into a forward palm-strike like motion releasing forward a torrent of senjutsu chakra. This motion resembles a double push palm with closed fists. A dragon of senchakra is then created, using the mass of senjutsu as a basis along with the rotational force caused by the double push palm. The dragon is long and slender (roughly ten meters in length and four meters in diameter) and can be sent out to Mid range doing a fair amount of damage to the opponent if it hits him. It appears to look similar to a Chinese Dragon long and slim and it can cause blunt damage. The users fists are slightly sharpened by the senjutsu chakra as it creates an aura around the hands meaning they also pierce deep into the opponent's body if contact is made. The jutsu is able to create massive damage to the terrain. Leaving a crater in the earth. It is also strong enough to negate S rank elemental techniques, as well as Forbidden Rank raw chakra techniques being on par with elemental releases and stronger than raw chakra.</p> <p style="text-align: center">Note: Cannot use other Sage Art techniques in the same turn</p> <p style="text-align: center">Note: Usable by Sage Mode users</p> <p style="text-align: center">Note: Usable 2 times a match</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=646503&page=2&p=21011337#post21011337">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"><strong>(Senpo: Raito o Kai) - Sage Art: Devoid of light</strong></p> <p style="text-align: center">[SPOILER]Type: Supplementary</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short - Mid</p> <p style="text-align: center">Chakra: 40 (-10 per turn)</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: The user does the Ram > Dragon > Dog > Tiger sign and gathers natural energy and swallows it, they then spit out a black ball ,the size of a Odama Rasengan, of senchakra out of their mouth. It flies straight into the sky and then explodes, making a huge blanket of black fog that is infused with senchakra and that is pitch black and is impossible to see through. The fog spreads to mid range instantly. The fog being laced with senchakra is able to block chakra sensors and doujutsu users from seeing through the fog. Sage Mode users are still able to sense their opponents due to them sensing through life force and not chakra. The fog stays on the field for two turns or until the opponent gets rid of it. While this jutsu is being used the user can only do two other jutsus in a turn as they have to keep focus on keeping the fog on the field.</p> <p style="text-align: center">Note: Usable by Sage Mode users</p> <p style="text-align: center">Note: Lasts two turns.</p> <p style="text-align: center">Note: Usable 2 times a match</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=646503&page=2&p=21011337#post21011337">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"><strong>Hebi Kuchiyose: Sentaku-shu | Snake Summoning: Selective Species, Crotalinae: The Pitvipers</strong></p> <p style="text-align: center">[Spoiler]Type: Supplementary/Defensive</p> <p style="text-align: center">Rank: D-S</p> <p style="text-align: center">Range: N/A</p> <p style="text-align: center">Chakra Cost: 10-40 (Depends on rank of summons)</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description:</p> <p style="text-align: center">The Crotalinae are a selective species of snake summonings which were bred and assigned only to the greater of the snake contract signers. These species of Snake summonings specifically had evolved over time to have harder, more adaptable scales covering their body and an enhanced pit organ that naturally heightened their abilities to sense. This heightened sensing used through the pit organ seemingly was developed not only for predatory reasons but also for defensive measures against other predators. The sensing was exactly like the basics of any other snake, just taken to a higher level. Meaning they could sense minute vibrations up to a certain distance around them and even had an infrared optic map of the world before them. Typically, most snakes of the Crotalinae subfamily had natural infrared maps overlaid through their optic tectum, but with the Selective species being bred into existence it was heightened to the point of even being able to put this to use in the pitch black and in the darkest of times. The facial pit actually visualizes thermal radiation using the same optical principles as a pinhole camera, wherein the location of a source of thermal radiation/heat is determined by the location of the radiation on the membrane of the heat pit. The resolution on the infrared mapping through the heat pits has a very high resolution, which in turn allows the snakes to sense different levels of heat and cooler areas in extreme detail. Besides the sensing, their scales made for a greater form of defense, allowing them to survive harsher conditions and more damage than an average snake summoning. Not only were the scales on Crotalinae found to be more thicker and tougher than average, but they also held a passive ability to blend in with their environment by changing colors and becoming camouflaged. This coupled with their sensing made them very dangerous predators that were even able to escape other predator's perception if they didn't have some higher form of tracking or sensing.</p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center">Note: Must be posted within the bio or in the beginning of a fight.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: The Crotalinae Species can be summoned as generic snakes like the ones summoned in techniques such as: Summoning Technique: Giant Snakes, Summoning Technique: Three Headed Snakes, or Just the normal generic summoning technique, though instead of being normal snakes, they'd be of the Crotalinae subfamily. They won't take the place of those techniques, instead the user uses the generic summoning technique to summon Crotalinae, having to post this technique along with it but not costing an extra move.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: The sensing of minute vibrations and infrared mapping spans as far as an 100m radius, with larger snakes being able to sense the furthest due to their larger pit organs. Snakes under 40m in length can only sense up to 50m whole anything bigger can sense up to the maximum reach.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: The evolved scales allow the Crotalinae Species to take up to 20 more damage than average snake summonings of their rank. This is due to the thickness and tougher nature of the scaling covering the Crotalinae.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=727056&p=21129819#post21129819">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"><strong>Hebiātsu: Pitviper kurōn | Snake Arts: Pitviper Clone</strong></p> <p style="text-align: center">[Spoiler]Type: Offensive/Supplementary/Defensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra 30</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description:</p> <p style="text-align: center"></p> <p style="text-align: center">This is a variant of the "Snake Clone" technique that any user of Snake ninjutsu can perform, though used with the Selective species of snakes known as the Crotalinae, or "Pitvipers".. The user would release numerous Pitviper from his sleeve/arm, which would combine and transform into an identical clone of himself with unique abilities that come with the specific snake species. It's skin would be made of the pitviper scales, but in the color of skin so it wouldnt be a noticeable thing. Besides the ability to use normal Ninjutsu up to A rank, the Pitviper Clone would be capable of also using snake related Ninjutsu up to and including S-ranks. Being created from this advanced species, the clone also receives the defensive aspect of the Pitvipers, along with the innate sensing and passive ability to camouflage itself with its surroundings; All being basic abilities explained in the Selective species technique mentioned above. Each clone would be able to act on its own accord like any other clone technique, though this would only work up to mid range. If the clone goes past mid range it will simply lose its clone form and return to its original form of a group of Pitvipers equaling the combined rank of A-rank and dispersing 1 turn after losing the clone form.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: Only usable 3x and can create up to 2 clones per usage which counts towards the clone count</p> <p style="text-align: center">Note: Since made up of Numerous small Pitvipers, it only holds the sensing of the smaller Pitviper range (explained in original technique)</p> <p style="text-align: center">Note: For defensive intent and purposes, the clone would be considered an A-rank snake.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=727056&p=21129819#post21129819">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Hebi Kuchiyose: Serperior) - Snake Summoning: Serperior</strong></p> <p style="text-align: center">[SPOILER]Rank: S rank</p> <p style="text-align: center">Type: Offensive/Defense/Supplementary</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: Serperior is a personal snake of Korra's from the Ryūchi Cave. Serperior is snake that is 3.3 m long. Serperior is a small snake that is sued for a special purpose. Serperior is a snake thats snake senses is better than any snake. He can sense/track people through smell, being able to distinguish light from dark to keen eyesight, infrared-sensitive receptors in deep grooves on the snout, which allow them to "see" the radiated heat of warm-blooded prey mammals, and having contact with the ground is very sensitive to vibration; thus, the snake can sense other animals approaching by detecting faint vibrations in the air and on the ground. Serperior senses are maxed out being able to detect people throughout long range in a battle and 1 landmark away in the NW. Serperior can also merge with the user so he can be attached to the user giving him directions of where opponents can be. When merge tho he cannot give the user senchakra for Sage Mode as this jutsu a way to stay close to the user.</p> <p style="text-align: center">Note: Has to be taught by Korra</p> <p style="text-align: center">Note: She stays for 4 turns.</p> <p style="text-align: center">Note: Can be summoned once a battle</p> <p style="text-align: center">Note: Must have signed snake contract</p> <p style="text-align: center">Looks like</p> <p style="text-align: center">[SPOILER]<img src="http://img08.deviantart.net/bdbe/i/2013/043/0/5/pokemon__serperior_2_by_mark331-d5uobu8.jpg" data-url="http://img08.deviantart.net/bdbe/i/2013/043/0/5/pokemon__serperior_2_by_mark331-d5uobu8.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER]</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=646503&page=2&p=21145650&viewfull=1#post21145650">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Kuchiyose no Jutsu: Rayquaza)-Summoning jutsu: Rayquaza</strong></p> <p style="text-align: center">[SPOILER]Type: Summoning</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 40(-5 perturn)</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: Rayquaza was said to be one of their strongest summons in the world, this snake is said to be capable of flight and lives in the ozone layer, so if one who has signed the snake contract wishes to summon him they must find a way to him, or have him to come to the user through some method. Rayquaza is 23 feet long and using its extreme mastery of the wind nature is able to manipulate wind currents to make himself fly, however while he can do this normally he refuses to do it in battle without a chakra sacrifice from the user so the user must give 5 points of chakra to Rayquaza each turn hes summoned. Rayqauza is able to use all wind jutsu the user knows and once per battle can summon a large tornado force wind that blows away any lighting jutsu, and clears weather. The wind is strong enough to knock down anyone standing in the way to the ground, it is S-ranked.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: Can only be summoned once per battle.</p> <p style="text-align: center">Note: Stays on the field for no more than 4 turns.</p> <p style="text-align: center">Note: Every ranked ability counts as a move.</p> <p style="text-align: center">Note: No wind jutsu the same turn as Rayqauzas wind jutsu and no wind jutsu from the user the next turn.</p> <p style="text-align: center">Note: Each turn Rayquaza is flying counts as a jutsu out of the users 3 per turn.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=687994&p=21170364&viewfull=1#post21170364">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Hebiātsu: Sukēru Kakuchō Yoroi) - Snake Arts: Scale Expanding Armor</strong></p> <p style="text-align: center">[spoiler]Type: Supplementary</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: This jutsu is an expansion of using snake scales in snake ninjutsu. The user will channel their chakra onto a projectile jutsu they just used and cover the jutsu in scales from Manda. The scales will be able to give the jutsu its used on a layer of defense. The scales can take up to 1 jutsu up to S rank. Once the scales with the jutsu collide with an upcoming jutsu they will shed and allow the jutsu they are covering to continuing on towards to intended target. This jutsu can only be attached to projectile like jutsus. This can only be used on phyiscal elements like Earth, Water, Sand, Bones, Steel, etc. Cannot be used on enegry elements as the scales would be destroyed before they could cover the jutsu. This can only be used upon the release of a jutsu that is released from the user as they will summon the scales onto the jutsu in the process.</p> <p style="text-align: center">Note: Must know snake jutsu</p> <p style="text-align: center">Note: Must be taught by Korra</p> <p style="text-align: center">Note: Usable 2 times a match with a 1 turn cool down between uses</p> <p style="text-align: center">Note: Cannot have Manda on the field while using this.</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=646503&page=2&p=21216546&viewfull=1#post21216546">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Hebi Kuchiyose Cubeleous- Snake Summoning Cubeleous</strong></p> <p style="text-align: center">[SPOILER]Type: Summoning</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 40</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: This snake is summoned through normal means of drawing blood and using a tattoo or hand signs. His fire jutsu will be his main arsenal being capable of using up to S rank jutsu through battle(canon or customs). But only one S rank fire jutsu per turn. He is the same size as <a href="http://pre13.deviantart.net/6543/th/...ll-d60t9sw.png">http://pre13.deviantart.net/6543/th/...ll-d60t9sw.png</a> but a different color, while being jet black in color, and 15 feet long. His scales have a unique set of abilities in that they light up crimson when using fire chakra or jutsu. But they also Carry a deadly venom secretion under the scales. Once Cubeleous uses any fire jutsu the scales will passively release the venom but as it is heated from the scales and body it will seep out in gaseous form up to 5 meters around the summon. This venom has the ability to reduce muscle strength and speed of any body effected. Dropping all taijutsu by the effected person by 1 rank and speed by 3 points. The venom is absorbed through the skin. Being a fire specialist he is capable of using fire concealment but on a higher level. He is capable of concealing his presence in fire A-rank and below at the expense of a move. He is also not effected by burns from fire A-rank and below. His speed is twice that of an Unofficial Sage-rank ninja.</p> <p style="text-align: center"></p> <p style="text-align: center">Restrictions:</p> <p style="text-align: center">+ Can only be summoned once per battle.</p> <p style="text-align: center">+Remains on the field for four turns.</p> <p style="text-align: center">+Using a fire jutsu takes up a turn. Venom gas will be passively utilized during any fire jutsu.</p> <p style="text-align: center">+ No other summons on the field at the same time or three turns after being dispersed.</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=687242&p=21321782#post21321782">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Kuchiyose Hebi Helios) Summoning Snake jutsu Helios</strong></p> <p style="text-align: center">[SPOILER]Type: Supplementary</p> <p style="text-align: center">Rank: A rank</p> <p style="text-align: center">Range: Short - mid</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage Points: 60</p> <p style="text-align: center">Description: The user will begin by performing one of the two standard ways of summoning an animal to the field. This snake in question is named Helios. He has a golden glow from his scales that are constantly lit up and glowing due to his lightning affinity. He is approximately 15 feet long with a 3 feet diameter at his thickest region.The glow is further amplified by the plasma discharge that constantly secretes from his scales. This plasma/slime allows his lightning to charge faster and even move him faster then usual. It allows him to move at twice the speed of Unofficial Sages because of the lightning affinity that is further boosted with the natural secretion of plasma/slime. The plasma/Slime will help to make his movements slick and his evasions with ease. The plasma will act as a conductor for the lightning and makes it so lightning is constantly circulating throughout him at peak levels all the time. The plasma has acidic like properties to them but not nearly as deadly as hydrochloric acid. Better no that the plasma resides within Helios it won't affect him acidic wise. He can also in no way control the ph or the amount that is secreted either. He basically can just leave puddles/trails of it upon moving around. Helios of capable of emitting pre charged lightning jutsu from the canon list that don't require handseals. Being that he is a lightning specialist, he can boost his attacks by one rank once every other turn and up to S-rank.</p> <p style="text-align: center"></p> <p style="text-align: center">Restrictions</p> <p style="text-align: center">: the user can summon Helios1 time per event</p> <p style="text-align: center">: remains on the field for 4 turns.</p> <p style="text-align: center">: no other summons during this summon and one turn after Helios is dispersed.</p> <p style="text-align: center">Note:Can only be taught by me.</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=687242&p=21390706#post21390706">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Sunēku gijutsu: Eipekkusuintento) - Snake technique: Apex Intent</strong></p> <p style="text-align: center">[SPOILER]Type: Offensive/Defensive/Supplementary</p> <p style="text-align: center">Rank: D-S</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra: 40</p> <p style="text-align: center">Damage: 80</p> <p style="text-align: center">Description: A technique that for all intents and purposes functions exactly the same as killing intent but instead uses a release of chakra from all over the users body while making direct eye contact with the enemy. When this strikes the enemy they're afflicted with a powerful killing intent native to only those of the snake contract. This version of killing intent can be used by the snake summons themselves or by the user. If used by either it follows the same restrictions as the normal killing intent but the rank varies depending either on the rank of the snake. For example a B ranked snake will create a B ranked killing intent. Or it will be increased in affect by one rank for the user versus his normal killing intent. This is based mostly on the incredible intimidation caused by the eyes of a snake, as shown throughout the series by Orochimaru who's killing intent was enough to completely paralyse an opponent beyond movement, when he fought Kakashi or Sasuke, this killing intent will be so overwhelming it will force the victim to make eye contact with the serpentine eyes instilling them with a sense of fear and dread stronger than the normal killing intent. This ability can be used by snake summoners other than Orochimaru but they must have access to snake sage mode to replicate the paralysing gaze of the snake. If used by Orochimaru during his sage mode it will increase in power by two ranks, but will cut the duration of his sage mode by one turn.</p> <p style="text-align: center">Note: May be used thrice times per battle.</p> <p style="text-align: center">Note: This may be used by anyone who has the snake contract provided they have sage mode. With the exception of Orochimaru who may use it at any time given his unique body.</p> <p style="text-align: center">Note: May only be taught by Jhin</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=693331&page=2&p=21586197#post21586197">Link</a> to being taught[/SPOILER][/SPOILER]</p> <p style="text-align: center"><strong>CJ's created by Me</strong></p> <p style="text-align: center">[spoiler]<strong>(Hebiātsu - Akireusu no shi) Snake Arts - Death of Achilles</strong></p> <p style="text-align: center">[SPOILER]Type: Offensive</p> <p style="text-align: center">Rank: B</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra Cost: 20</p> <p style="text-align: center">Damage Points: 40 (15 per turn after initial bite)</p> <p style="text-align: center">Description: By molding chakra and wiping blood on their summoning tattoo, the user summons 2 snakes 1 inch in diameter and 1 foot long that travel down the users pant legs entering the ground behind each heel. Being small in size, it takes the 2 snakes 1 turn to travel to mid range, and 2 turns to travel up to Long range. the snakes are fairly weak, and only live for 2 turns as is but they have 1 purpose in life upon being summoned, to seek out the opponent and bite into their Achilles tendon on each of the opponents legs. Upon biting, they pump venom into the enemy that begins to numb their legs. After 1 turn movement speed will drop 1 rank and after 2 turns the legs begin to go completely numb making speedy movements impossible. After 3 turns the victim will have the same limitations as the 1st turn, then on the 4th turn they will return to normal speed.</p> <p style="text-align: center"></p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- Can be used 4x</p> <p style="text-align: center">- Must be taught by -Vegeta</p> <p style="text-align: center">- Must have signed the Snake contract and completed Snake Ninjutsu training to use</p> <p style="text-align: center">Approved <a href="http://narutobase.net/forums/showthread.php?t=157594&page=270&p=19126830&viewfull=1#post19126830">Here</a></p> <p style="text-align: center">Taught to: <a href="http://narutobase.net/forums/showthread.php?t=646503">Korra</a>, <a href="http://narutobase.net/forums/showthread.php?t=666322&p=19281583#post19281583">Howard</a>, <a href="http://narutobase.net/forums/showthread.php?t=688169">Flásh</a>, <a href="http://narutobase.net/forums/showthread.php?t=693486&p=20090656#post20090656">Solf</a>, <a href="http://narutobase.net/forums/showthread.php?t=625871&page=2&p=21099834&viewfull=1#post21099834">Riker</a>[/SPOILER]</p> <p style="text-align: center"><strong>( Hebi Kuchiyose - Raditz ) Snake Summoning - Raditz</strong></p> <p style="text-align: center">[SPOILER]Type: Attack/Defense/Supplemental</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: N/A</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: 80</p> <p style="text-align: center">Description: By wiping blood on their snake tattoo and molding chakra, the user can summon Raditz to the field. Raditz is a snake that lives in muddy, murky environments near Ryūchi Cave and thrives in it being able to move swiftly thru-out it. He is 40 meters long and 3 1/2 meters diameter with black and brown scales and has a wide enough head to support several people. He is relatively older than most snake summons, however he doesn't seem like it as his speed is that of a Sage Ranked Tai specialist. Living in this muddy murky swampland he studied for years to master Earth release, becoming able to use all jutsu up to S ranks without the need for seals and can use Snake Ninjutsu as well. His years of studying Earth release in his natural environment has led him to gain some special abilities, he created his own techniques for using muddy environments in his attacks by coating his scales in a specially molded earth chakra. Instead of sinking in a watery/swampy or muddy environment as seen when Manda was assaulted, he is able to move about freely as if swimming with ease and doesn't sink. He is able to be summoned above ground as well as underground, and if he is summoned under a normal earthen environment, upon summoning him the area he is summoned in will be converted to mud upon his summoning, allowing him to emerge from below ground. Due to coating his scales in specially molded earth chakra, he is immune to attacks B rank and below following logic and S/W. Due to his immense size coupled with his scales, a melee attack from either his head or tail will do tremendous damage. A bite from him would cause paralysis after 2 turns to the affected area, and he is large enough to easily consume someone whole.</p> <p style="text-align: center"></p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- Must be taught by -Vegeta</p> <p style="text-align: center">- Cannot be on the field if Manda is present</p> <p style="text-align: center">- Stays on the field for 4 turns or until dispersed</p> <p style="text-align: center">- In the turn summoned, no Snake Ninjutsu above A rank after Raditz is summoned</p> <p style="text-align: center">- If changing the consistancy of the ground during summoning, it counts as 2 moves though occurs in the same time frame</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=711213&page=18&p=20855746&viewfull=1#post20855746">Link</a> to approval</p> <p style="text-align: center">Taught to: <a href="http://narutobase.net/forums/showthread.php?t=646503&page=2&p=20863180&viewfull=1#post20863180">Korra</a>, <a href="http://narutobase.net/forums/showthread.php?t=515290&p=18021371#post18021371">Howard</a>, <a href="http://narutobase.net/forums/showthread.php?t=687994&p=21170359#post21170359">-Haku Yuki-</a>, <a href="http://narutobase.net/forums/showthread.php?t=728359">Osmon</a>, <a href="https://narutobase.net/forums/showthread.php?t=730104&p=21239898&viewfull=1#post21239898">Jhin</a>, <a href="https://narutobase.net/forums/showthread.php?t=710687&p=21298943&viewfull=1#post21298943">Xicer</a>[/SPOILER]</p> <p style="text-align: center"><strong>( Hebi Kuchiyose - Boitatá ) Snake Summoning - Boitatá</strong></p> <p style="text-align: center">[SPOILER]Type: Attack/Defense/Supplemental</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: 80</p> <p style="text-align: center">Description: Boitatá, the most proficient of all Snakes in usage of Katon, is a personal summons of Vegeta Valentine. He is comparable in size to Aoda with bull-like horns on his head. From just behind the top of his skull is what looks like quills coming off him in a staggered pattern down his body. His tail is pointed having an ax shape to it with a spear tip in the center. The razor sharp horns as well as heavy blunt/sharp tail can be used for striking and would also carry burning damage from him always molding his Katon. Its eyes are stunning and bright, and he is very strong even by large Snake summons standards. A fierce, powerful, menacing Minister of Death whom thanks to his natural affinity to Katon and burning things, hates nature, especially the forest. He is an avid swimmer moving as fast as he can on land (Kage rank Taijutsu Master). His fangs contain a powerful snake venom, and one bite from him would not only burn someone severely but would also paralyze them as the venom quickly makes it way thru their system, taking 2 turns for total paralysis to set in, lasting for one turn.</p> <p style="text-align: center"></p> <p style="text-align: center">Abilities:</p> <p style="text-align: center">- Can communicate with humans and snakes alike</p> <p style="text-align: center">- Uses Katon with no seals, and basic Ninjutsu (only Hiding with Camoflage and Chakra transfer technique)</p> <p style="text-align: center">- Cannot be harmed by B ranks and below</p> <p style="text-align: center">- Can sense with heat/scent/vibration and can also sense things thru their natural energy</p> <p style="text-align: center">- Can access Natural Energy only to use Sage Art: Inorganic Reincarnation, and can use the Chakra Transfer technique to dispel the user from Genjutsu up to A rank</p> <p style="text-align: center"></p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- All abilities cost a move other than sensing</p> <p style="text-align: center">- Must know Snake Sage Mode to summon Boitatá</p> <p style="text-align: center">- Only those allowed by Vegeta may summon Boitatá</p> <p style="text-align: center">- Can be summoned 1x per battle and stays for 4 Turns.</p> <p style="text-align: center">- Cannot be summoned to the field if Manda is present, unless Manda was summoned by an opponent</p> <p style="text-align: center">- No summons for two turns after or at the same time</p> <p style="text-align: center">- Can only use Inorganic Reincarnation once per match.</p> <p style="text-align: center">[SPOILER]<img src="http://orig11.deviantart.net/5936/f/2008/180/f/3/flame_snake_by_dragonkingjeff.jpg" data-url="http://orig11.deviantart.net/5936/f/2008/180/f/3/flame_snake_by_dragonkingjeff.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER]</p> <p style="text-align: center">Taught to: <a href="https://narutobase.net/forums/showthread.php?t=646503&page=3&p=21279615&viewfull=1#post21279615">Korra</a>, <a href="https://narutobase.net/forums/showthread.php?t=515290&page=2">Howard</a></p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=711213&page=54&p=21276935&viewfull=1#post21276935">Link</a> to approval[/SPOILER][/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Vegeta, post: 14223682, member: 124032"] [CENTER][IMG]https://dl.dropboxusercontent.com/u/77513416/tgrhrwethrt.png[/IMG][COLOR=#FFFFFF][SIZE=26px][B][U][FONT=Palatino Linotype][GLOW=grey][/GLOW][/FONT][GLOW=grey][FONT=Papyrus]Custom[/FONT][FONT=Palatino Linotype][/FONT][/GLOW][FONT=Palatino Linotype][/FONT][/U][/B][/SIZE][/COLOR][IMG]https://dl.dropboxusercontent.com/u/77513416/yukjtkke.png[/IMG] [COLOR=#FFFFFF][SIZE=26px][B][U][FONT=Palatino Linotype][GLOW=darkslategrey][/GLOW][/FONT][GLOW=darkslategrey][FONT=Papyrus]Summonings[/FONT][FONT=Palatino Linotype][/FONT][/GLOW][FONT=Palatino Linotype][/FONT][/U][/B][/SIZE][/COLOR] [spoiler][IMG]https://dl.dropboxusercontent.com/u/77513416/Vegeta_Unicorn_by_Dbzbabeer.png[/IMG][/spoiler] [SIZE=18px][B]Summoning Animals:[/B][/SIZE] Creator of the [URL='http://narutobase.net/forums/showthread.php?t=157594&page=186&p=17498751&viewfull=1#post17498751']Narwhal[/URL] contract (With help from Yard) [spoiler] [B](Kuchiyose No Jutsu: Narley ikkaku)- Summoning Technique: Narley the Narwhal[/B] [spoiler]Type: Summoning Rank: S Rank Range: Short Chakra: 40 Damage: 80 Description: The user bites their thumb, then presses it into their right palm to summon Narley the King of the Narwhal summons to the field. Hailing from north of the Hidden Moon country, Narley is midnight blue in color, and is nearly 40 years of age, the eldest and most powerful of the Narwhales. Narley is 6 meters in height and 8 meters long, and has a silver sharp, long, straight helical tusk which is an elongated upper left canine tooth short range in length, using it similar to a sword or spear, as well as a Y shaped tail that he can strike with in a whipping manner, doing major damage from his great strength. A Master at the element of Suiton, he can use water jutsu's up to S rank without the need for seals. He also has a blow hole on top of his head that he can spew water from, creating a rain like effect thru-out the field, or a small source of water for water jutsu's to be used (Only large enough for B rank and below). ~Notes~ -Must have signed the Narwhal contract -Must be summoned in a water source, however can breath outside of water when surfaced -Using it's horn or blowing water from the blow hole count as a move towards the 3 move limit -Must be taught by -Vegeta -Last 4 turns Approved [URL='http://narutobase.net/forums/showthread.php?t=157594&page=234&p=17901757&viewfull=1#post17901757']here[/URL][/spoiler] [B](Kuchiyose No Jutsu - TSUCHI ikkaku) Summoning Technique - Tsuchi Narwhal[/B] [spoiler]Type: Summoning Rank: S Range: Short-Mid Chakra Cost: 40 Damage Points: N/A Description: Tsuchi Narwhal. Narwhal of Earth release. He can use up to S rank earth ninjutsu without the need for seals. It's main ability is that you can summon him with his tail in your hand. He is giant and weighs several tons, has a bad eating disorder, and doesn't like people talking about his weight. Anyways. He passively uses earth chakra to make himself very light weight so that he can cheat scales and feel like he's average weight. Like how Tsunade uses her reverse aging jutsu passively. Except that when he's summoned in the users hand, he will wait for the user to swing him at their opponent and then he'll release the light weight jutsu making him weigh his normal weight and crush the opponent. The user can also use Doton to increase his weight further. He's huge and non athletic, he's the biggest narwhal but only due to being so fat unlike the boss summon. If needed the opponent can throw him before he returns to his normal weight, therefore launching an attack at the opponent. The user does not need to speak in order to tell him which jutsu's to use. The user just needs to release a bit of chakra from their palm, squeezing his tail causing slight pain sort of like trying to make a horse run faster. A small squeeze means to release his light weight rock jutsu. A hard squeeze means to increase his weight. However if the user yells the word "ready!?" upon summoning him, that means he needs to get ready to be thrown. If the user wants to throw him and have him increase his weight to crush the opponent, they just yell "ready!?" upon summoning with a tight squeeze of the tail. The Narwhal weighs 6 tons. Nearly twice the amount of the largest known Narwhal. ~Notes~ - Must be taught by -Vegeta - Must have signed the Narwhal contract - Stays on the field 4 turns - Can be summoned 1x per battle Approved [URL='http://narutobase.net/forums/showthread.php?t=157594&page=270&p=19126830&viewfull=1#post19126830']Here[/URL][/spoiler] [B](Ikkaku geijutsu - Ikkaku Ikkaku) - Narwhal Arts - Narwhals Narwhals[/B] [spoiler]Type: Offensive/Defensive Rank: S Range: Short Chakra Cost: 40 Damage Points: 80 Description: By biting their thumb and pressing it against their right palm the user is able to summon up to 2 tusk like canine teeth into their hands like swords. The "tusks" are hardened bone and can withstand steel weapon attacks up to their rank without breaking. They are pointed as they get smaller near the top like a spire. ~Notes~ - If 2 are created they are A rank in strength each - Must have signed the Narwhal contract [URL='http://narutobase.net/forums/showthread.php?t=711213&page=28&p=20960066&viewfull=1#post20960066']Link[/URL] to approval[/spoiler] [B](Ikkaku geijutsu - Wakamono no tsuyo-sa) - Narwhal Arts - Strength of youth[/B] [spoiler]Type: Defensive/Offensive Rank: S Range: Short Chakra Cost: 40 Damage Points: 80 Description: The user bites their thumb, then presses it into their right palm performing a summoning technique for Narwhals then places their hand on their chest, releasing the summoning seal upon themselves that activates across their entire body or on a specific area. Opening this seal connects straight to the Narwhal's home sea's north of the Hidden Moon, and summons the tips of many young Narwhal tusks, covering the body in these 2 inch pointed tips giving the user a defense against incoming strikes. The spikes can last up to 3 turns if the user so wishes, or can be released at the users will up to mid range from the user. ~Notes~ - Usable 2x per battle - Must have signed the Narwhal contract [URL='http://narutobase.net/forums/showthread.php?t=711213&page=28&p=20960066&viewfull=1#post20960066']Link[/URL] to approval[/spoiler] [B](Kuchiyose No Jutsu - Kasai soshite Vu~iento Ikkaku) Summoning Technique - Fuego and Viento Narwhal [/B] [spoiler]Type: Offensive/Defensive Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: 80 (combined) Description: The user bites their thumb, then presses it into their right palm to summon the Narwhals of Fire and Wind release. Fuego is a hot headed Narwhal while his sister Viento has a cool calculated mind. Upon creation each will burst into the air using their respective element (Fuego propels himself like a rocket with fire while Viento uses wind to lift her high into the air). Both can use their specialty up to A rank without the need for seals, and once per turn can perform a combination attack, Fuego shooting a spiraling vortex of Fire from his horn and Viento shooting a spiraling blast of wind, the attacks would conjoin then shoot forwards as a spiraling vortex of fiery wind short range in diameter with S rank strength slicing and incinerating anything caught in it's wake. ~Notes~ - Must have signed the Narwhal contract - Summoning takes 2 moves to use leaving one more move that turn - They stay on the field for 4 turns unless dispersed by damage or the user - Each attack is A rank in strength combining together for S rank strength - Combo attack counts as 1 move, though their individual usage of their specialties up to A rank count as separate moves [URL='http://narutobase.net/forums/showthread.php?t=157594&page=300&p=20257988&viewfull=1#post20257988']Link[/URL] to approval[/spoiler] Signers of the Narwhal contract: [URL='http://narutobase.net/forums/showthread.php?t=614845']Yard[/URL], [URL='http://narutobase.net/forums/showthread.php?t=636475']Leathercandle[/URL][/spoiler] [URL='http://narutobase.net/forums/showthread.php?t=643495&p=18754295#post18754295']Signed Snakes and learned Snake Ninjutsu[/URL] from Korra [spoiler][B](Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes[/B] [spoiler]Rank: B-Rank Type: Supplementary Range: Short Chakra cost: 20 Damage points: N/A Description: The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage. Note: requires snake contract. Note: can only be summoned once[/spoiler] [B](Kuchiyose no Jutsu: Sōtōja) - Summoning Technique: Dual Headed Snakes[/B] [spoiler]Type: Supplementary Rank: B-Rank Range: Short Chakra: 20 Damage: N/A Description: The user summons a double-headed, snake to attack his enemies. The snake is not big but is very fast and dangerous. Its bite carries a B-Rank physical damage and its body is small and slippery. Its mass is somewhat larger than the user but not by much. Note: Requires signing of the Snake Contract Note: Can only be summoned once[/spoiler] [B](Kuchiyose no Jutsu: San Kashira Ebi) - Summoning Technique: Three Headed Snakes[/B] [spoiler]Rank: A-Rank Type: Supplementary Range: Short Chakra cost: 30 Damage points: N/A Description: The user will summon a generic, 70 meter long Three Headed Giant Snake. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and they can take up to B-Rank damage. Note: requires snake contract. Note: can only be summoned once[/spoiler] [B](Kuchiyose no Jutsu: Manda) - Summoning Technique: Manda[/B] [spoiler]Rank: Forbidden Rank Type: Offensive/Defensive Range: Short Chakra cost: 50 Damage points: N/A (-10 to user upon summoning) Description: Manda is a gigantic, 100 meter long snake who serves as the "leader" of all snakes. Fierce and aggressive, Manda is a shrewd warrior. To summon Manda, the user takes a big gamble, as he can easily turn on its summoner if he so deems it. Not only that, but the sacrifice and the amount of chakra needed damages the user, making summoning Manda a forbidden act. Manda has some unique abilities. Extremely fast and strong, his tail acts as a sharp mace that he can fling at the enemies with ease, speed and tremendous power (capable of overcoming even A-Rank defenses). Manda is also capable of using his chakra for 2 unique techniques: he can borrow underground (even if its affected by up to A-Rank techniques), tunneling through the earth at enormous speed or shed his skin, using a sort of substitution technique, where he trades places with his shed skin. While underground, Manda can sense the vibrations through the earth and pinpoint the location of his enemy. While completely immune to techniques A-Rank and below, Manda can take one S-Rank attack and survive by shedding his skins afterwards, although this can only be done once. Note: requires snake contract Note: can only be summoned once[/spoiler] [B](Senei Jashu) - Hidden Shadow Snake Hands[/B] [spoiler]Rank: C Type:Supplementary Range:Short-Mid Chakra Cost:15 Damage Points:N/A Description: Senei Jashu is a Ninjutsu technique that manifests a snake, which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them. Note: Must be able to summon snakes [/spoiler] [B](Jasenshi) Spinning Snake Thorn[/B] [spoiler]Rank: C Type: Offensive Range: Short-Mid Chakra cost: 15 Damage points: 30 Description: A technique exclusive to (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes in which they will release drill-like projectiles from their mouths at the target. Note: Requires signing of the Snake contract Note: Can only be used by (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes[/spoiler] [B](Senei Ta Jashu) - Multiple Hidden Shadow Snake Hands[/B] [spoiler]Rank:B Type:Supplementary Range:Short-Mid Chakra Cost:20 Damage Points:N/A Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them. Note:Must be able to summon snakes[/spoiler] [B]( Akai Shima Moyō no Hebi ) - Red Banded Snake[/B] [spoiler]Rank: B Type: Offensive Range: Short Chakra cost: 20 Damage points: 40 Description: The user will release several snakes from his sleeve that attack the opponent and then lifts them into the air, where the snakes then detach from the user and then spins around the opponent whilst attacking them multiple times before dispersing. Note: Must have signed the snake summoning contract.[/spoiler] [B](Kyodaija Kawarimi) Snake Body Replacement[/B] [spoiler]Rank: B Type: Supplementary Range: Short-mid Chakra cost: 20 Damage points: N/A Description: Snake summons have the ability to shed their skin in a manner of body replacement technique which is used for the replacement technique and the snake hides underground. During the battle with gamabunta and katsuyu, Manda used this technique to evade from toad oil flame bomb; the skin was deceiving however it had a transparent opacity, which in between attack wasn't noticeable. Note: Must have snakes summoning contract.[/spoiler] [B](Hebi Kage Bushin) Snake Clone Technique[/B] [spoiler]Type: Supplementary Rank: B Range: Short Chakra Cost: 20 Damage points: N/A Description: A jutsu develop for spying and gathering information which involves the user summoning a small snake from his sleeve. The user will then have the snake transform into a pure reflection of themselves. The user is able to know exactly what the clone is doing. The clone is only able to use basic snake ninjutsu and taijutsu up to B rank. The clone is linked to the user and is controlled at a distance through mental commands, unlike normal clones which can act independent from the user. Note: Counts towards the users clone limit. Note: Only one can be made at a time[/spoiler] [B](Hebi Risu no Jutsu) – Snake Explosion Technique[/B] [spoiler]Rank: A Type: Attack Range: Short – Mid Chakra cost: 30 Damage points: 60 Description: The user turns their hands into a number of huge snakes that hit the opponent upwards. Next, one snake grabs the opponent in its jaws and drags the opponent into the piles of snakes. The user then sends a pulse of chakra into the pile, detonating the snakes. Note: May only be used once per battle[/spoiler] [B](Mandara no jin) – Myriad Snake Net[/B] [spoiler]Rank: A Typeffensive Range: Mid Chakra cost: 30 Damage points: 60 Description: The user will release a torrent of serpents out their mouth. This wave will rise and rush towards the target and covering them. Note: Must be able to summon snakes[/spoiler] [B](Dakōmō) Snake Steel Net[/B] [spoiler]Type: Offensive Rank: A Range: Short-Mid Chakra Cost: 30 Damage points: 60 Description: Once the user has used (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes, snakes emerge from the summoned snakes mouths in order of two's and from those ones others are summoned through the mouths in a continuous order in an attempt to capture their target. As the snakes continue to multiply, they become smaller and smaller the farther they are from the epicentre of this technique. Note: Requires signing of the Snake contract Note: can only be used by (Kuchiyose no Jutsu: Sōtōja) Summoning Technique: Dual Headed Snakes[/spoiler][/SPOILER] [B]CJ's taught by others[/B] [SPOILER][B](Kuchiyose: Akumu) ~ Summoning: Nightmare[/B] [spoiler]Rank: S Type: Offence/Defence Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: Once the user bites his thumb and smears it on his tattoo and slams their hand on the ground they will summon Nightmare a snake thats big as Manda and is black with blue stripes. Nightmare is a personal snake of Johninto and is able to use to use Lightning up to S rank (counting towards the users move count). Note: Has to be taught by ~Johninto~ Note: She may stay for 4 turns. Note: Can be summoned once a battle Note: Must have signed snake contract Looks like [SPOILER][IMG]https://encrypted-tbn2.google.com/images?q=tbn:ANd9GcQ1LphggaOq-YvUFS2aWF6Fo3YAyI-AkgwAxXAsg3Iyeb0XFEvl[/IMG][/SPOILER][/spoiler] [B](Hebi Kuchiyose: Milotic) - Snake Summoning: Milotic[/B] [spoiler]Rank: S rank Type: Offensive/Defense Range: Short Chakra Cost: 40 Damage Points: N/A Description: Once the user bites their thumb and smears it on his tattoo and slams their hand on the ground they will summon Milotic a snake that is slightly smaller than Aoda. Milotic is a personal snake of Blake Belladonna and is able to use to use Water Ninjutsu up to S rank (counting towards the users move count). Milotic is the fastest snake in the water able to swim at great speeds ,which are just a bit slower then Lee without weights, while in the water and is also able to go into great depth of any ocean. On land Milotic can move just as fast as a normal giant snake summoning. Milotic is able to take no damage from B rank jutsus and below. Note: Has to be taught by Blake Belladonna Note: She stays for 4 turns. Note: Can be summoned once a battle Note: Must have signed snake contract[/spoiler] [B](Sunēku no shūen ) -Snake's Demise[/B] [spoiler]Rank: A Type: Attack/Supplementary Range: Short- Mid Chakra Cost:30 Damage Points:60 Description: The user will perform 5 hand signs then slam their hand on the ground that summon two snakes (the size of a normal anaconda) that then burrow underground. They will then come out of the ground underneath the opponent and wraps around them. The two snakes will then bite the opponent then will inject a paralyzing venom that will make the opponent numb and finally paralyze them. Note: The paralyzing effect kicks in after 1 turn but the numbing effect will start right away. Note: The snakes must be biting the opponent to keep the effects lasting. If the opponent breaks free the effects wear out in 2 turns. Note: Must be able to summon snakes. Note: Usable once. Snakes last 3 turns on the field. Note: Must be taught by Korra[/spoiler] [B](Doton/Sunēkuātsu: Jigoku no sunēkupitto) Earth Release/Snake Arts: Snake Pit of Hell[/B] [spoiler]Type: Offensive Rank: A Range: Short-Long Chakra: 30 Damage: 60 Description: The user will do the snake sign and cause the ground underneath the opponent to drop 15 meters down and 10 wide causing them to loose their balance and fall down the hole. Once down the user will expel from their mouth a torrent of snakes that head towards the hole. The snakes will keep multiplying but will get smaller making it where their would be an army of snakes of variety sizes. The snakes will go down the hole filling it trapping the opponent in the pit and attacking them endlessly. Each snake has venom that can cause paralyzing effects to the opponent the longer they are getting bitten. After 1 turn they will feel numb and after 2 they will start to feel paralyze. Note: Usable twice with needing to wait 3 turns before using again. Note: The snakes stay on the field for 3 turns. Note: Must be able to summon snakes Note: Must be taught by Blake Belladonna[/spoiler] [B](Hebiātsu: Hebi no Norowareta Niwa ) - Snake Arts: Cursed Garden of Snakes [/B] [spoiler]Rank: S rank Type: Offensive/Defensive/Supplementary Range: Short-long Chakra Cost: 40 Damage Points: 80 Description: The user will stomp their foot onto the ground and uses their chakra to create multiple tunnels through out the ground underneath the user and the opponent throughout the entire terrain. The user will then do the snake sign and have a snake come out of their sleeve and goes underground and travels throughout the tunnels laying up to 100 snake eggs throughout the tunnels. The snake eggs will quickly hatch and release many different sized snakes to come out of under the ground and attack the opponent and covering the entire terrain. The snake sizes are as big large size anacondas. The snakes all poses a basic venom that when they bite the opponent they cause numbness right away and after two turns if the snakes are still biting the opponent will cause paralysis. Note: Must be able to summon snakes Note: This jutsu takes two turns. One to completely set up and the next to actually be used. Note: Usable twice with a 3 turn cool down between uses. Note: All the snakes last for 2 turns. Note: Must be taught by Blake Belladonna[/spoiler] [B](Hebiātsu: Sunēku no Ishii) - Snake Arts: A Snake's Dying Wish[/B] [spoiler]Type: Offensive Rank: C-S Range: Short -Long (for activation) (short - mid for explosion) Chakra: 15 - 40 Damage: 30 - 80 Description: This jutsu involves sacrificing a snake summoning to try and end an opponent once and for all. The user place an explosive tag onto their snake summon and do the snake sign having the tags multiply until all of the snakes scales are now explosive tags. The user will than do the ram sign and and send a pulse of chakra into the snake causing it to explode and having all the tags go off also resulting in a huge explosion. The impact and strength of this jutsu depends on the length of the snake summoning making it stronger if the snake is longer. 1m-10m = C-rank explosion, 11m - 20m = B-rank explosion, 21m - 30m explosion, 31m - 49m A rank explosion, +50m S rank rank explosion If the user uses this with summons as big as Manda than the user must find a way to protect himself from the explosion. Note: Must be able to summon snakes Note: Must be taught by Blake Belladonna Note: Usable 3 times a match with a 2 turn cool down of snake ninjutsu[/spoiler] [B](Hebiātsu: Sunēku no Fukushū) - Snake Arts: Snake's Revenge[/B] [spoiler]Type: Offensive Rank: S Range: Short Chakra: 40 ( -15 per turn to the opponent) Damage: 80 Description: The user will first off summon three tiny snake (that are 1 inch in length) and have them attach to their hand. Once the user makes contact with the opponent the user will have the snakes burrow into the opponent's skin. Once in the snakes will start feeding off the opponent's chakra growing in size till they get to the size of large anaconda (8.8 m) and burst out from the opponent. The snakes while feeding off the chakra take time to grow and will have be feeding for at least 3 turns before the come bursting out. The opponent could destroy the snakes using a strong enough full body surge like Chidori Nagashi to kill the snakes. Note: Usable 2 times a battle Note: Must know snakes Note: Cannot use any snake ninjutsu or any snake summonings while this is being used Note: While this jutsu is being used the user can only use two jutsus a turn since they have to focus on having the snakes drain the chakra. Note: Cant use any snake ninjutsu for the 2 turns after this finishes. Note: Must be taught by Korra.[/spoiler] [B](Hebiātsu: Manda Sukēru) - Snake Arts: Manda Scales[/B] [spoiler]Type: Defensive/Supplementary Rank: S Range: Short (Self) Chakra: 40 ( -5 per turn to the user) Damage: N/A Description: The user will channel their chakra through out their entire body. By being able to summon Manda the user will summon a layer of Manda's scales that covers their entire body giving their body the strength of Manda's scales. The scales will be able to take up to A rank jutsus and is able to take one S rank jutsu but the user will have to shed the scales off their skin to survive it. The user will be able to get rid of scales anytime they chose but than won't be able to use this jutsu again for 3 turns. Note: Last for 2 turns Note: Only usable by Snake users Note: Can't have Manda on the field at the same time Note: Usable twice per a match with a 3 turn cool down [/spoiler] [B](Sunēkutagu o Bakuhatsu) - Exploding Snake Tags [/B] [SPOILER]Type: Offensive Rank: E Rank Range: Short Chakra: 5 Damage: 10 Description: These are special exploding tags created by the Sage of Snakes. These tags are blue with a snake tattoo and scaly look. The user will use these instead of normal exploding tags. When these tags go off the release 10 tiny snakes (2 inches in length) that have explosive scales. The snakes will bite down and wrap around the nearest body part and than explode. The explosions each have the power of a normal explosive tag. Note: Must post this in the user bios to be able to use them Note: When attached to a kunai, these tags can be countered in a free form way the same as normal explosive tags. The snakes are treated the same and may be countered with sword slashes ect. What they look like [SPOILER][IMG]http://orig03.deviantart.net/73d4/f/2006/335/1/1/snake_tattoo_ver__1_by_usagitenshi.jpg[/IMG][/SPOILER] [URL='http://narutobase.net/forums/showthread.php?t=646503&page=2']Link[/URL] to being taught[/SPOILER] [B](Hebiātsu: Yōso no sukēru) - Snake Arts: Scales of the Elements[/B] [spoiler]Type: Offensive/Supplementary Rank: A Range: Short Chakra: 30 ( -5 per turn to the user) Damage: N/A ( +15 damage to snake ninjutsu) Description: The user will make the Tiger than Snake hand sign and gather an elemental chakra nature. When the user uses any snake ninjutsu they infuse the elemental chakra into the snakes scales giving them different properties and extra damage and strength against elemental ninjutsu. The snakes will than go by elemental rank difference in strength and weaknesses. This works on every snake used in snake ninjutsu like using thise with multiple hidden snake hands all the snakes scales would change. Fire - The scales on the snakes will be fiery red (pic) when infused with fire chakra. The scales give off fire making it where if they bind an opponent they burn the opponent causing 3rd degree burns. The snakes fangs can also give off fire giving them burning properties when they bite down into opponents burning them in the inside of the area where they bite down. Water - The scales on the snake will be light blue and white (pic) when infuse with water chakra. The snakes when they bind someone they can have water form from their scales and have the water injected into the opponent causing irregular breathing to an opponent. The snakes can also have the water form behind them extending their length by 5 feet. Lightning - The scales on the snake will be black and yellow (pic) when infuse with lightning chakra. The snakes scale will be constantly giving off electric sparks. When they wrap around opponents they can all give off an electrical discharge at the same time shocking the opponent to the point they can become and paralyze. The snakes can also bite down and give off the discharge inside the opponent's bodies causing more internal damage like organ failure. Earth - The scales on the snake will be gray and hard as rocks (pic) when infuse with earth chakra. The scales are as hard as rocks and gives the snakes able to do more blunt damage and cause broken bones and deflect ninja tools. When the snakes wrap around the opponent the opponent they can cause broken bones and internal damage. Wind - The scales on the snake will be light green (pic) and have a constant wind breeze come out from their scales. The snakes can give off a sharp blast of wind that can cause deeps cuts on the opponent. . Note: Usable 4 times a match. Note: Must be taught by Korra. Note: Must know Snakes Summoning Note: Can only use 1 element at a time and requires a 2 turn cool down between usage. Note: Each use last for 3 turns. Note: Once a scale has been changed to one element it can't be changed again. [URL='http://narutobase.net/forums/showthread.php?t=646503']Link[/URL] to being taught [/SPOILER] [B](Hebi no Shukuen) Snake Feasting[/B] [spoiler]Type: Defense Rank: A Range: Short-Mid Chakra Cost: 30 Damage Points: N/A Description: The user manifest a snake from one or both of their sleeves. This snake or these snakes are from Ryuchi Cave which can defend against A rank and below attacks being it elemental or normal ninjutsu and even inanimate objects. The snake(s) eat the attack they are defending from inanimate objects and jutsu. At this moment after eating the attack/inanimate object they disperse(no smoke but as if it just got burned). The attack is sent to a disclosed location in Ryuchi Cave that seals the attack inanimate to be never seen again. The size of the snakes grows depending on the situation. When the snake comes out is like the size of a snake from the "Hidden Shadow Snake Technique". The snake(s) can grow up to a large size(see spoiler for highest size). When the jutsu is used with one snake it can defend against A rank attacks and if used to manifest two snakes each snake can defend against B rank attack. Note: Can only be used 4x per battle and only once every two turns. [spoiler][MEDIA=youtube]PRX-A45Xn4M[/MEDIA][/spoiler][/spoiler] [B]Summon Technique: Snake Stomach (Kuchiyose: Hebi Hara) [/B] [spoiler]Rank: A Type: Supplementary Range: Short-Mid Chakra Cost: 30 Damage Point: N/A Description: The user make six hand seals and slams his hands on the ground. The user summons a snake's stomach just like what Jiriaya summons a Toad's stomach. The stomach can be control by the user to make the stomach expand or tighten in any point in the stomach to crush anything that isn't hard as steel or higher density. -only used 2 times per battle -it stays on the field for 4 turns or unless the user releases it -must have 2 turns in between uses [URL='http://narutobase.net/forums/showthread.php?t=693486&p=20090656#post20090656']Link[/URL] to being taught[/SPOILER] [B](Kuchiyose no Jutsu: Gokudere) Summoning Technique: Gokudere[/B] [SPOILER]Type: Supplementary Rank: S Range: Short Chakra Cost: 40 Damage Points: N/A Description: Gokudere is a snake from Ryuchi Cave who is the same size as Aoda. He is a dark purple color with a white bottom. Gokudere is one of the Sages from Ryuchi Cave that can use Senjutsu and even poison. Being a snake from Ryuchi he can use all normal snake jutsus and having the ability to use senjutsu he can only use Senpō: Muki Tensei ) - Sage Art: Inorganic Reincarnation. Now he has three perfect abilities that makes him a great partner and ally. He can transfer natural energy to his summoner to allow breaking of a genjutsu(A rank and below) or even entering or increasing Snake Sage Mode by two turns. This can be all be possible with Chakra Transfer Technique. The next ability is to use poison which he can send out as a bite. The poison is slow and painful which would lead to death. The poison attacks the nervous system and the poison makes the person's vision blurry, vomiting, and breath heavy. The poison takes three turns to complete its course to death for respiratory failure. This would count a jutsu slot to use either of the poison methods. The final ability is he can shrink to the average size of an adult diamond back rattle snake passively. With its large size he can still move around with twice the speed of a normal kage rank shinobi and is resilience to damage of A rank and below Taijutsu and B rank and below Ninjutsu(elemental and raw chakra included). -Only used once per battle -Last four turns -Chakra Transfer jutsu required to send chakra to the summoner and the summoner only. This would allow Gokudere to send natural energy to release from genjutsu, enter Snake Sage Mode, or increase duration for Snake Sage Mode by two turns -Can only be used by those who has learned senjutsu since he is a Sage himself. He would only like to be summoned by those who has the same abilities(senjutsu) as him. [URL='http://narutobase.net/forums/showthread.php?t=617962']Link[/URL] to being taught[/SPOILER] [B](Sunēkuātsu: Sunēku no Sapōto) Snake Arts: Snake Support[/B] [SPOILER]Type: Offensive/Defensive/Supplementary Rank: C-A Range: Short Chakra: 15-30 Damage: 30-60 Description: When the user is in close combat/hand to hand with the opponent the user will channel their chakra to a region of their body. Using the same principle as Hidden Snake and Hidden Multiple Snakes hand the user will have a snake or snake emerge from their body (while staying connected to their body) to attack the opponent or defend the user from taijutsu attacks. The snakes are connected to the users body and can emerge from any location of it like the back, shoulder, chest, etc. Depending on how much chakra the user channel more snakes can emerge at once. If the user channel enough for a C rank than only 1 snake can emerge. If enough for a B rank than two snakes and if enough for an A rank than 3 snakes can form from the user body. The snakes has venom that mess with the opponents nervous system the longer they are exposed/untreated. After 1 turn they will feel numb and after 3 they will have their electrical signals cut off and will become partially paralyzed. After 5 turns the venom blocks motor neuron pathways to skeletal (voluntary) muscles, causing full paralysis. Note: Must know Snake Summoning Note: Must be taught by Korra. Note: Usable 3 times per battle with a 2 turn cool down of snake ninjutsu [URL='http://narutobase.net/forums/showthread.php?t=646503&page=2&p=21011337#post21011337']Link[/URL] to being taught[/SPOILER] [B](Hebiātsu: Mede~yūsa no Gifuto) - Snake Arts: Medusa's Gift[/B] [SPOILER]Type: Offensive Rank: S Range: Short - Mid Chakra: 40 Damage: 80 Description: The user will summon 4 snakes from their sleeves and have them shoot out and go after the opponent. These are special snakes since when they bite down onto the opponent they forcibly inject senchakra into the opponent slowly turning them into stone. Right away the spot they bite on turn into stone with each turn have the process of turning into the stone progresses. By the time 1 turn pass where the snakes bite onto the place has no physical changes and only has the chakra injected into the opponent . After 2 turns the area that was bitten completely turns into stone. While after 3 turns the process starts to spreads more turning more areas into stone. After 4 turns and not being countered the opponent turns into complete stone. Note: Usable 2 times a match Note: Must know snakes and Snake Sage Mode Note: Cannot use snake jutsu while they snakes are out Note: Must be taught by Korra. Note: must know Snake Sage Mode to use this [URL='http://narutobase.net/forums/showthread.php?t=646503&page=2&p=21011337#post21011337']Link[/URL] to being taught[/SPOILER] [B](Hebi Senpo: Sukēru Bakudan) - Snake Sage Arts: Scale Bomb[/B] [SPOILER]Type: Offensive Rank: S Range: Short - Long Chakra: 40 Damage: 80 Description: The user does the snake sign and starts gathering their senchakra into their hands. In their hands the user creates a ball of snake acid/venom infused with senchakra. Than the user will have the ball of venom be in cased with snake scales giving it some protection and adding some blunt force if the opponent gets hit by it. The user will than grow it to the size of Chō Ōdama Rasengan. The user will than either throw it or slam it against the opponent. When the opponent gets hits with it the scale first burst out and cut the opponent all over the body. The acid/venom will that hit the opponent burning their skin and getting into their cuts. The venom will than get into the opponents body through the cuts and start to cause paralysis to the opponent after being expose to it for 2 turns. Note: Usable 2 times a battle Note: Must know Snake Sage Mode Note: Cant use any other SM jutsus the same or next turn [URL='http://narutobase.net/forums/showthread.php?t=646503&page=2&p=21011337#post21011337']Link[/URL] to being taught[/SPOILER] [B](Senpo: Ryūchi no Ken) - Sage Art: Fist of the Dragon[/B] [SPOILER]Type: Offensive Rank: S Range: Short - Mid Chakra: 40 Damage: 80 Description: Forming the dragon handseal the user then pushes their hands forward breaking the seal and transitioning into a forward palm-strike like motion releasing forward a torrent of senjutsu chakra. This motion resembles a double push palm with closed fists. A dragon of senchakra is then created, using the mass of senjutsu as a basis along with the rotational force caused by the double push palm. The dragon is long and slender (roughly ten meters in length and four meters in diameter) and can be sent out to Mid range doing a fair amount of damage to the opponent if it hits him. It appears to look similar to a Chinese Dragon long and slim and it can cause blunt damage. The users fists are slightly sharpened by the senjutsu chakra as it creates an aura around the hands meaning they also pierce deep into the opponent's body if contact is made. The jutsu is able to create massive damage to the terrain. Leaving a crater in the earth. It is also strong enough to negate S rank elemental techniques, as well as Forbidden Rank raw chakra techniques being on par with elemental releases and stronger than raw chakra. Note: Cannot use other Sage Art techniques in the same turn Note: Usable by Sage Mode users Note: Usable 2 times a match [URL='http://narutobase.net/forums/showthread.php?t=646503&page=2&p=21011337#post21011337']Link[/URL] to being taught[/SPOILER] [B](Senpo: Raito o Kai) - Sage Art: Devoid of light[/B] [SPOILER]Type: Supplementary Rank: S Range: Short - Mid Chakra: 40 (-10 per turn) Damage: N/A Description: The user does the Ram > Dragon > Dog > Tiger sign and gathers natural energy and swallows it, they then spit out a black ball ,the size of a Odama Rasengan, of senchakra out of their mouth. It flies straight into the sky and then explodes, making a huge blanket of black fog that is infused with senchakra and that is pitch black and is impossible to see through. The fog spreads to mid range instantly. The fog being laced with senchakra is able to block chakra sensors and doujutsu users from seeing through the fog. Sage Mode users are still able to sense their opponents due to them sensing through life force and not chakra. The fog stays on the field for two turns or until the opponent gets rid of it. While this jutsu is being used the user can only do two other jutsus in a turn as they have to keep focus on keeping the fog on the field. Note: Usable by Sage Mode users Note: Lasts two turns. Note: Usable 2 times a match [URL='http://narutobase.net/forums/showthread.php?t=646503&page=2&p=21011337#post21011337']Link[/URL] to being taught[/SPOILER] [B]Hebi Kuchiyose: Sentaku-shu | Snake Summoning: Selective Species, Crotalinae: The Pitvipers[/B] [Spoiler]Type: Supplementary/Defensive Rank: D-S Range: N/A Chakra Cost: 10-40 (Depends on rank of summons) Damage Points: N/A Description: The Crotalinae are a selective species of snake summonings which were bred and assigned only to the greater of the snake contract signers. These species of Snake summonings specifically had evolved over time to have harder, more adaptable scales covering their body and an enhanced pit organ that naturally heightened their abilities to sense. This heightened sensing used through the pit organ seemingly was developed not only for predatory reasons but also for defensive measures against other predators. The sensing was exactly like the basics of any other snake, just taken to a higher level. Meaning they could sense minute vibrations up to a certain distance around them and even had an infrared optic map of the world before them. Typically, most snakes of the Crotalinae subfamily had natural infrared maps overlaid through their optic tectum, but with the Selective species being bred into existence it was heightened to the point of even being able to put this to use in the pitch black and in the darkest of times. The facial pit actually visualizes thermal radiation using the same optical principles as a pinhole camera, wherein the location of a source of thermal radiation/heat is determined by the location of the radiation on the membrane of the heat pit. The resolution on the infrared mapping through the heat pits has a very high resolution, which in turn allows the snakes to sense different levels of heat and cooler areas in extreme detail. Besides the sensing, their scales made for a greater form of defense, allowing them to survive harsher conditions and more damage than an average snake summoning. Not only were the scales on Crotalinae found to be more thicker and tougher than average, but they also held a passive ability to blend in with their environment by changing colors and becoming camouflaged. This coupled with their sensing made them very dangerous predators that were even able to escape other predator's perception if they didn't have some higher form of tracking or sensing. Note: Must be posted within the bio or in the beginning of a fight. Note: The Crotalinae Species can be summoned as generic snakes like the ones summoned in techniques such as: Summoning Technique: Giant Snakes, Summoning Technique: Three Headed Snakes, or Just the normal generic summoning technique, though instead of being normal snakes, they'd be of the Crotalinae subfamily. They won't take the place of those techniques, instead the user uses the generic summoning technique to summon Crotalinae, having to post this technique along with it but not costing an extra move. Note: The sensing of minute vibrations and infrared mapping spans as far as an 100m radius, with larger snakes being able to sense the furthest due to their larger pit organs. Snakes under 40m in length can only sense up to 50m whole anything bigger can sense up to the maximum reach. Note: The evolved scales allow the Crotalinae Species to take up to 20 more damage than average snake summonings of their rank. This is due to the thickness and tougher nature of the scaling covering the Crotalinae. [URL='http://narutobase.net/forums/showthread.php?t=727056&p=21129819#post21129819']Link[/URL] to being taught[/SPOILER] [B]Hebiātsu: Pitviper kurōn | Snake Arts: Pitviper Clone[/B] [Spoiler]Type: Offensive/Supplementary/Defensive Rank: A Range: Short Chakra 30 Damage: N/A Description: This is a variant of the "Snake Clone" technique that any user of Snake ninjutsu can perform, though used with the Selective species of snakes known as the Crotalinae, or "Pitvipers".. The user would release numerous Pitviper from his sleeve/arm, which would combine and transform into an identical clone of himself with unique abilities that come with the specific snake species. It's skin would be made of the pitviper scales, but in the color of skin so it wouldnt be a noticeable thing. Besides the ability to use normal Ninjutsu up to A rank, the Pitviper Clone would be capable of also using snake related Ninjutsu up to and including S-ranks. Being created from this advanced species, the clone also receives the defensive aspect of the Pitvipers, along with the innate sensing and passive ability to camouflage itself with its surroundings; All being basic abilities explained in the Selective species technique mentioned above. Each clone would be able to act on its own accord like any other clone technique, though this would only work up to mid range. If the clone goes past mid range it will simply lose its clone form and return to its original form of a group of Pitvipers equaling the combined rank of A-rank and dispersing 1 turn after losing the clone form. Note: Only usable 3x and can create up to 2 clones per usage which counts towards the clone count Note: Since made up of Numerous small Pitvipers, it only holds the sensing of the smaller Pitviper range (explained in original technique) Note: For defensive intent and purposes, the clone would be considered an A-rank snake. [URL='http://narutobase.net/forums/showthread.php?t=727056&p=21129819#post21129819']Link[/URL] to being taught[/SPOILER] [B](Hebi Kuchiyose: Serperior) - Snake Summoning: Serperior[/B] [SPOILER]Rank: S rank Type: Offensive/Defense/Supplementary Range: Short Chakra Cost: 40 Damage Points: N/A Description: Serperior is a personal snake of Korra's from the Ryūchi Cave. Serperior is snake that is 3.3 m long. Serperior is a small snake that is sued for a special purpose. Serperior is a snake thats snake senses is better than any snake. He can sense/track people through smell, being able to distinguish light from dark to keen eyesight, infrared-sensitive receptors in deep grooves on the snout, which allow them to "see" the radiated heat of warm-blooded prey mammals, and having contact with the ground is very sensitive to vibration; thus, the snake can sense other animals approaching by detecting faint vibrations in the air and on the ground. Serperior senses are maxed out being able to detect people throughout long range in a battle and 1 landmark away in the NW. Serperior can also merge with the user so he can be attached to the user giving him directions of where opponents can be. When merge tho he cannot give the user senchakra for Sage Mode as this jutsu a way to stay close to the user. Note: Has to be taught by Korra Note: She stays for 4 turns. Note: Can be summoned once a battle Note: Must have signed snake contract Looks like [SPOILER][IMG]http://img08.deviantart.net/bdbe/i/2013/043/0/5/pokemon__serperior_2_by_mark331-d5uobu8.jpg[/IMG][/SPOILER] [URL='http://narutobase.net/forums/showthread.php?t=646503&page=2&p=21145650&viewfull=1#post21145650']Link[/URL] to being taught[/SPOILER] [B]Kuchiyose no Jutsu: Rayquaza)-Summoning jutsu: Rayquaza[/B] [SPOILER]Type: Summoning Rank: S Range: Short Chakra: 40(-5 perturn) Damage: N/A Description: Rayquaza was said to be one of their strongest summons in the world, this snake is said to be capable of flight and lives in the ozone layer, so if one who has signed the snake contract wishes to summon him they must find a way to him, or have him to come to the user through some method. Rayquaza is 23 feet long and using its extreme mastery of the wind nature is able to manipulate wind currents to make himself fly, however while he can do this normally he refuses to do it in battle without a chakra sacrifice from the user so the user must give 5 points of chakra to Rayquaza each turn hes summoned. Rayqauza is able to use all wind jutsu the user knows and once per battle can summon a large tornado force wind that blows away any lighting jutsu, and clears weather. The wind is strong enough to knock down anyone standing in the way to the ground, it is S-ranked. Note: Can only be summoned once per battle. Note: Stays on the field for no more than 4 turns. Note: Every ranked ability counts as a move. Note: No wind jutsu the same turn as Rayqauzas wind jutsu and no wind jutsu from the user the next turn. Note: Each turn Rayquaza is flying counts as a jutsu out of the users 3 per turn. [URL='http://narutobase.net/forums/showthread.php?t=687994&p=21170364&viewfull=1#post21170364']Link[/URL] to being taught[/SPOILER] [B](Hebiātsu: Sukēru Kakuchō Yoroi) - Snake Arts: Scale Expanding Armor[/B] [spoiler]Type: Supplementary Rank: A Range: Short - Long Chakra: 30 Damage: N/A Description: This jutsu is an expansion of using snake scales in snake ninjutsu. The user will channel their chakra onto a projectile jutsu they just used and cover the jutsu in scales from Manda. The scales will be able to give the jutsu its used on a layer of defense. The scales can take up to 1 jutsu up to S rank. Once the scales with the jutsu collide with an upcoming jutsu they will shed and allow the jutsu they are covering to continuing on towards to intended target. This jutsu can only be attached to projectile like jutsus. This can only be used on phyiscal elements like Earth, Water, Sand, Bones, Steel, etc. Cannot be used on enegry elements as the scales would be destroyed before they could cover the jutsu. This can only be used upon the release of a jutsu that is released from the user as they will summon the scales onto the jutsu in the process. Note: Must know snake jutsu Note: Must be taught by Korra Note: Usable 2 times a match with a 1 turn cool down between uses Note: Cannot have Manda on the field while using this. [URL='https://narutobase.net/forums/showthread.php?t=646503&page=2&p=21216546&viewfull=1#post21216546']Link[/URL] to being taught[/SPOILER] [B]Hebi Kuchiyose Cubeleous- Snake Summoning Cubeleous[/B] [SPOILER]Type: Summoning Rank: S Range: Short Chakra: 40 Damage: N/A Description: This snake is summoned through normal means of drawing blood and using a tattoo or hand signs. His fire jutsu will be his main arsenal being capable of using up to S rank jutsu through battle(canon or customs). But only one S rank fire jutsu per turn. He is the same size as [URL]http://pre13.deviantart.net/6543/th/...ll-d60t9sw.png[/URL] but a different color, while being jet black in color, and 15 feet long. His scales have a unique set of abilities in that they light up crimson when using fire chakra or jutsu. But they also Carry a deadly venom secretion under the scales. Once Cubeleous uses any fire jutsu the scales will passively release the venom but as it is heated from the scales and body it will seep out in gaseous form up to 5 meters around the summon. This venom has the ability to reduce muscle strength and speed of any body effected. Dropping all taijutsu by the effected person by 1 rank and speed by 3 points. The venom is absorbed through the skin. Being a fire specialist he is capable of using fire concealment but on a higher level. He is capable of concealing his presence in fire A-rank and below at the expense of a move. He is also not effected by burns from fire A-rank and below. His speed is twice that of an Unofficial Sage-rank ninja. Restrictions: + Can only be summoned once per battle. +Remains on the field for four turns. +Using a fire jutsu takes up a turn. Venom gas will be passively utilized during any fire jutsu. + No other summons on the field at the same time or three turns after being dispersed. [URL='https://narutobase.net/forums/showthread.php?t=687242&p=21321782#post21321782']Link[/URL] to being taught[/SPOILER] [B](Kuchiyose Hebi Helios) Summoning Snake jutsu Helios[/B] [SPOILER]Type: Supplementary Rank: A rank Range: Short - mid Chakra Cost: 30 Damage Points: 60 Description: The user will begin by performing one of the two standard ways of summoning an animal to the field. This snake in question is named Helios. He has a golden glow from his scales that are constantly lit up and glowing due to his lightning affinity. He is approximately 15 feet long with a 3 feet diameter at his thickest region.The glow is further amplified by the plasma discharge that constantly secretes from his scales. This plasma/slime allows his lightning to charge faster and even move him faster then usual. It allows him to move at twice the speed of Unofficial Sages because of the lightning affinity that is further boosted with the natural secretion of plasma/slime. The plasma/Slime will help to make his movements slick and his evasions with ease. The plasma will act as a conductor for the lightning and makes it so lightning is constantly circulating throughout him at peak levels all the time. The plasma has acidic like properties to them but not nearly as deadly as hydrochloric acid. Better no that the plasma resides within Helios it won't affect him acidic wise. He can also in no way control the ph or the amount that is secreted either. He basically can just leave puddles/trails of it upon moving around. Helios of capable of emitting pre charged lightning jutsu from the canon list that don't require handseals. Being that he is a lightning specialist, he can boost his attacks by one rank once every other turn and up to S-rank. Restrictions : the user can summon Helios1 time per event : remains on the field for 4 turns. : no other summons during this summon and one turn after Helios is dispersed. Note:Can only be taught by me. [URL='https://narutobase.net/forums/showthread.php?t=687242&p=21390706#post21390706']Link[/URL] to being taught[/SPOILER] [B](Sunēku gijutsu: Eipekkusuintento) - Snake technique: Apex Intent[/B] [SPOILER]Type: Offensive/Defensive/Supplementary Rank: D-S Range: Short-Mid Chakra: 40 Damage: 80 Description: A technique that for all intents and purposes functions exactly the same as killing intent but instead uses a release of chakra from all over the users body while making direct eye contact with the enemy. When this strikes the enemy they're afflicted with a powerful killing intent native to only those of the snake contract. This version of killing intent can be used by the snake summons themselves or by the user. If used by either it follows the same restrictions as the normal killing intent but the rank varies depending either on the rank of the snake. For example a B ranked snake will create a B ranked killing intent. Or it will be increased in affect by one rank for the user versus his normal killing intent. This is based mostly on the incredible intimidation caused by the eyes of a snake, as shown throughout the series by Orochimaru who's killing intent was enough to completely paralyse an opponent beyond movement, when he fought Kakashi or Sasuke, this killing intent will be so overwhelming it will force the victim to make eye contact with the serpentine eyes instilling them with a sense of fear and dread stronger than the normal killing intent. This ability can be used by snake summoners other than Orochimaru but they must have access to snake sage mode to replicate the paralysing gaze of the snake. If used by Orochimaru during his sage mode it will increase in power by two ranks, but will cut the duration of his sage mode by one turn. Note: May be used thrice times per battle. Note: This may be used by anyone who has the snake contract provided they have sage mode. With the exception of Orochimaru who may use it at any time given his unique body. Note: May only be taught by Jhin [URL='https://narutobase.net/forums/showthread.php?t=693331&page=2&p=21586197#post21586197']Link[/URL] to being taught[/SPOILER][/SPOILER] [B]CJ's created by Me[/B] [spoiler][B](Hebiātsu - Akireusu no shi) Snake Arts - Death of Achilles[/B] [SPOILER]Type: Offensive Rank: B Range: Short - Long Chakra Cost: 20 Damage Points: 40 (15 per turn after initial bite) Description: By molding chakra and wiping blood on their summoning tattoo, the user summons 2 snakes 1 inch in diameter and 1 foot long that travel down the users pant legs entering the ground behind each heel. Being small in size, it takes the 2 snakes 1 turn to travel to mid range, and 2 turns to travel up to Long range. the snakes are fairly weak, and only live for 2 turns as is but they have 1 purpose in life upon being summoned, to seek out the opponent and bite into their Achilles tendon on each of the opponents legs. Upon biting, they pump venom into the enemy that begins to numb their legs. After 1 turn movement speed will drop 1 rank and after 2 turns the legs begin to go completely numb making speedy movements impossible. After 3 turns the victim will have the same limitations as the 1st turn, then on the 4th turn they will return to normal speed. ~Notes~ - Can be used 4x - Must be taught by -Vegeta - Must have signed the Snake contract and completed Snake Ninjutsu training to use Approved [URL='http://narutobase.net/forums/showthread.php?t=157594&page=270&p=19126830&viewfull=1#post19126830']Here[/URL] Taught to: [URL='http://narutobase.net/forums/showthread.php?t=646503']Korra[/URL], [URL='http://narutobase.net/forums/showthread.php?t=666322&p=19281583#post19281583']Howard[/URL], [URL='http://narutobase.net/forums/showthread.php?t=688169']Flásh[/URL], [URL='http://narutobase.net/forums/showthread.php?t=693486&p=20090656#post20090656']Solf[/URL], [URL='http://narutobase.net/forums/showthread.php?t=625871&page=2&p=21099834&viewfull=1#post21099834']Riker[/URL][/SPOILER] [B]( Hebi Kuchiyose - Raditz ) Snake Summoning - Raditz[/B] [SPOILER]Type: Attack/Defense/Supplemental Rank: S Range: N/A Chakra Cost: 40 Damage Points: 80 Description: By wiping blood on their snake tattoo and molding chakra, the user can summon Raditz to the field. Raditz is a snake that lives in muddy, murky environments near Ryūchi Cave and thrives in it being able to move swiftly thru-out it. He is 40 meters long and 3 1/2 meters diameter with black and brown scales and has a wide enough head to support several people. He is relatively older than most snake summons, however he doesn't seem like it as his speed is that of a Sage Ranked Tai specialist. Living in this muddy murky swampland he studied for years to master Earth release, becoming able to use all jutsu up to S ranks without the need for seals and can use Snake Ninjutsu as well. His years of studying Earth release in his natural environment has led him to gain some special abilities, he created his own techniques for using muddy environments in his attacks by coating his scales in a specially molded earth chakra. Instead of sinking in a watery/swampy or muddy environment as seen when Manda was assaulted, he is able to move about freely as if swimming with ease and doesn't sink. He is able to be summoned above ground as well as underground, and if he is summoned under a normal earthen environment, upon summoning him the area he is summoned in will be converted to mud upon his summoning, allowing him to emerge from below ground. Due to coating his scales in specially molded earth chakra, he is immune to attacks B rank and below following logic and S/W. Due to his immense size coupled with his scales, a melee attack from either his head or tail will do tremendous damage. A bite from him would cause paralysis after 2 turns to the affected area, and he is large enough to easily consume someone whole. ~Notes~ - Must be taught by -Vegeta - Cannot be on the field if Manda is present - Stays on the field for 4 turns or until dispersed - In the turn summoned, no Snake Ninjutsu above A rank after Raditz is summoned - If changing the consistancy of the ground during summoning, it counts as 2 moves though occurs in the same time frame [URL='http://narutobase.net/forums/showthread.php?t=711213&page=18&p=20855746&viewfull=1#post20855746']Link[/URL] to approval Taught to: [URL='http://narutobase.net/forums/showthread.php?t=646503&page=2&p=20863180&viewfull=1#post20863180']Korra[/URL], [URL='http://narutobase.net/forums/showthread.php?t=515290&p=18021371#post18021371']Howard[/URL], [URL='http://narutobase.net/forums/showthread.php?t=687994&p=21170359#post21170359']-Haku Yuki-[/URL], [URL='http://narutobase.net/forums/showthread.php?t=728359']Osmon[/URL], [URL='https://narutobase.net/forums/showthread.php?t=730104&p=21239898&viewfull=1#post21239898']Jhin[/URL], [URL='https://narutobase.net/forums/showthread.php?t=710687&p=21298943&viewfull=1#post21298943']Xicer[/URL][/SPOILER] [B]( Hebi Kuchiyose - Boitatá ) Snake Summoning - Boitatá[/B] [SPOILER]Type: Attack/Defense/Supplemental Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: Boitatá, the most proficient of all Snakes in usage of Katon, is a personal summons of Vegeta Valentine. He is comparable in size to Aoda with bull-like horns on his head. From just behind the top of his skull is what looks like quills coming off him in a staggered pattern down his body. His tail is pointed having an ax shape to it with a spear tip in the center. The razor sharp horns as well as heavy blunt/sharp tail can be used for striking and would also carry burning damage from him always molding his Katon. Its eyes are stunning and bright, and he is very strong even by large Snake summons standards. A fierce, powerful, menacing Minister of Death whom thanks to his natural affinity to Katon and burning things, hates nature, especially the forest. He is an avid swimmer moving as fast as he can on land (Kage rank Taijutsu Master). His fangs contain a powerful snake venom, and one bite from him would not only burn someone severely but would also paralyze them as the venom quickly makes it way thru their system, taking 2 turns for total paralysis to set in, lasting for one turn. Abilities: - Can communicate with humans and snakes alike - Uses Katon with no seals, and basic Ninjutsu (only Hiding with Camoflage and Chakra transfer technique) - Cannot be harmed by B ranks and below - Can sense with heat/scent/vibration and can also sense things thru their natural energy - Can access Natural Energy only to use Sage Art: Inorganic Reincarnation, and can use the Chakra Transfer technique to dispel the user from Genjutsu up to A rank ~Notes~ - All abilities cost a move other than sensing - Must know Snake Sage Mode to summon Boitatá - Only those allowed by Vegeta may summon Boitatá - Can be summoned 1x per battle and stays for 4 Turns. - Cannot be summoned to the field if Manda is present, unless Manda was summoned by an opponent - No summons for two turns after or at the same time - Can only use Inorganic Reincarnation once per match. [SPOILER][IMG]http://orig11.deviantart.net/5936/f/2008/180/f/3/flame_snake_by_dragonkingjeff.jpg[/IMG][/SPOILER] Taught to: [URL='https://narutobase.net/forums/showthread.php?t=646503&page=3&p=21279615&viewfull=1#post21279615']Korra[/URL], [URL='https://narutobase.net/forums/showthread.php?t=515290&page=2']Howard[/URL] [URL='https://narutobase.net/forums/showthread.php?t=711213&page=54&p=21276935&viewfull=1#post21276935']Link[/URL] to approval[/SPOILER][/SPOILER][/CENTER] [/QUOTE]
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