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Vegeta's Custom ways to kill
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<p>[QUOTE="Vegeta, post: 14077438, member: 124032"]</p><p style="text-align: center">[GLOW=indigo]<span style="color: #FFFFFF"><span style="font-size: 26px"><strong><u><span style="font-family: 'Papyrus'">Ninjutsu</span></u></strong></span></span>[/GLOW]</p> <p style="text-align: center">[spoiler]<img src="http://31.media.tumblr.com/79b73cb7cb6bd75be368a0e685f696e4/tumblr_mv7d10eX5t1qfbz1so1_500.gif" data-url="http://31.media.tumblr.com/79b73cb7cb6bd75be368a0e685f696e4/tumblr_mv7d10eX5t1qfbz1so1_500.gif" class="bbImage " style="" alt="" title="" />[/spoiler]</p> <p style="text-align: center">[spoiler]</p> <p style="text-align: center"><strong>(Butai Ryou Giryou) Elemental Enhancing Skill</strong></p> <p style="text-align: center">[spoiler]Type: Supplement</p> <p style="text-align: center">Rank: B</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra Cost: 25</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: Elemental chakra can be infused into kunai's to increase their abilities. For instance, infusing a kunai with wind chakra would increase the kunai's cutting power to not only stop an incoming kunai attack, but would slice through the kunai easily along with increasing the speed of said kunai. Infusing a kunai with doton chakra would increase the kunai's force tho this is done by the user using doton to increase the strength of his arm when throwing the kunai. Katon chakra would increase sharpness of the blade by heating it up and allowing it to cut through objects easier. Now you can do the same with pushing a certain type of chakra to your feet to increase speed or sending it to a limb to increase it's ability. What this technique is basically the user will send out chakra throughout his body infusing the chakra in his muscles/limbs to increase their abilities depending on the elemental chakra they used. Tho, they can only use one type of chakra for this.</p> <p style="text-align: center"></p> <p style="text-align: center">Earth enhancing skill: If the user sends out Doton chakra throughout their body infusing it with their body, they will gain increased strength by 2X, being able to lift boulders and crack concrete with their fists. User can only use Earth techniques while using this.</p> <p style="text-align: center"></p> <p style="text-align: center">Wind enhancing skill: If the user sends out Fuuton chakra throughout their body infusing it with their body, they will gain increased speed by 2X of what they had before. User can only use Wind techniques while using this.</p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center">Water enhancing skill: If the user sends out water chakra throughout their body infusing it with their body, they will gain increased stamina. Scientifically, muscles rely on water to work for longer periods of time and this reduces the build up of certain acids that makes your muscles feel as if they're on fire when working out too long. This gives a good performance boost making it harder for the user to tire out. User can only use Water techniques while using this.</p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center">Notes:</p> <p style="text-align: center">- Can only use one element enhancing skill once per battle and the enhancing effects only last for 3 turns.</p> <p style="text-align: center">- Can only use one element enhancing skill at a time.</p> <p style="text-align: center">- Each enhancing skill counts as one of the users 3 jutsu per turn.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=503877">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>( Saido byōtō chakura suiryoku ) - Side-wards chakra thrust</strong></p> <p style="text-align: center">[spoiler]Type: Supplemental/Defensive/Offensive</p> <p style="text-align: center">Rank: C</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra Cost: 15</p> <p style="text-align: center">Damage Points: N/A (+10 if used with Tai/Ken from momentum)</p> <p style="text-align: center">Description: The user jumps into the air by up to one meter and then sends out a small gust of chakra from his foot lowest to the ground, sending him a little higher as the user spins their body to the left or right and throws their body weight in the direction they want to go. Using their momentum from the spinning and chakra, they manage to thrust their body in the direction they wish, up to mid range.</p> <p style="text-align: center"></p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">-Must be taught by Vegeta</p> <p style="text-align: center">-reference-</p> <p style="text-align: center">[MEDIA=youtube]FgIA1UCONic:44[/MEDIA]</p> <p style="text-align: center">Taught to: <a href="http://narutobase.net/forums/showthread.php?t=515290">Howard</a>, <a href="http://narutobase.net/forums/showthread.php?t=504243">Yard</a>, <a href="http://narutobase.net/forums/showthread.php?t=614847&p=17989642#post17989642">Shady</a>, <a href="http://narutobase.net/forums/showthread.php?t=617962&p=18070439#post18070439">Izumō</a>, <a href="http://narutobase.net/forums/showthread.php?t=620858&p=18149934#post18149934">-Silver-</a>,</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=522271">Penguin</a></p> <p style="text-align: center">[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Ninpou: Dangan Renda) - Ninjutsu: Bullet Barrage </strong></p> <p style="text-align: center">[spoiler]Type: Attack</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short - Mid</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: 60</p> <p style="text-align: center">Description: The user begins by gathering a decent amount of chakra into their palm clutching their hand tightly into a firm fist. Then while performing a punching motion the user releases the vast amount of chakra compressing it through shape manipulation into multiple small dense clusters of chakra that shoot outwards towards the opponent or opponents. These small dense clusters are released all at once and create a widespread burst of chakra bullets that can attack multiple opponents head on. Due to the compression and manipulation of the chakra bullets as they are released the chakra is on par with jutsu that go through form manipulation. These chakra bullets have enough force to break multiple bones such as ribs and do some internal damage such as bruise internal organs and throw the opponent/opponents back a bit but is in no way fatal. Only ten bullets of chakra can be made from this jutsu and they reach out to Mid Range at max. Each bullet is about 5 inches in diameter.</p> <p style="text-align: center">Notes:</p> <p style="text-align: center">-One set of ten bullets can be released from one hand, or two sets of five from both hands</p> <p style="text-align: center">-No other basic ninjutsu the turn this is used</p> <p style="text-align: center">-Can be used thrice</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=515290&p=18021371#post18021371">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Ninpo : Hane mawaru eafurōkabā) - Ninja Art : Gambol Shroud</strong></p> <p style="text-align: center">[spoiler]Type : Offensive / Defensive / Supplementary</p> <p style="text-align: center">Rank : A</p> <p style="text-align: center">Range : Short</p> <p style="text-align: center">Chakra Cost : 30</p> <p style="text-align: center">Damage Points : 60</p> <p style="text-align: center">Description :</p> <p style="text-align: center">The User releases a burst of chakra from around there body and moves in a certain direction, whether it be forward, upwards, backwards or to the side the chakra will remain where they once stood manifesting into an element to carry different effects. The Shroud of Chakra basically stays there and takes the hit whilst the user moves out the way, though the effects could be different and be advantageous especially in close range.</p> <p style="text-align: center">Raw Shadow</p> <p style="text-align: center">A Supplementary / Defensive use, the user will release a burst of chakra and move away from it. The Chakra will notmanifest into the elemental affinity and will retain the shape of the user's body producing a sort of copy like the shadow clone but it has a tiny amount of chakra to carry some sort of form. The Body can be used to take a hit or as a temporary platform as it can also be formed whilst airborne</p> <p style="text-align: center">Burning Shadow</p> <p style="text-align: center">Good to use when the opponent is near you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Fire whilst retaining the shape of the user's body, though it would explode at the user's will causing the opponent (and the user if not careful) to be blown away. The explosion as a 2 meter radius and isn't fatal, it will cause minor cuts and burns over the victim if they are caught by it.</p> <p style="text-align: center">Petrified Shadow</p> <p style="text-align: center">Good to use when the opponent is attacking you in close combat, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Earth whilst retaining the shape of the user's body a stone statue will be left behind as a defence. However it can also be used when the opponent tries to attack with a weapon or with their limbs, the earth manifesting around said weapon or limb to trap them as you make your next attack.</p> <p style="text-align: center">Liquid Shadow</p> <p style="text-align: center">Good to use when the opponent is moving towards you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of water whilst retaining the shape of the user's body, the water can either be sticky or not leaving behind a small water source or trapping a target if they manage to walk into the liquid.</p> <p style="text-align: center">Shocking Shadow</p> <p style="text-align: center">Good to use when the opponent is near you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Lightning whilst retaining the shape of the user's body, the lightning will branch off from the left behind body to any target within short range and will shock them with lightning damage.</p> <p style="text-align: center"></p> <p style="text-align: center">Restrictions</p> <p style="text-align: center">- Can't be use another ability in the same turn as a different one</p> <p style="text-align: center">- Usable 4 times a battle</p> <p style="text-align: center">- Requires a turn cool down after each use.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=471524&page=2&p=20778440#post20778440">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Ninpo: (Tamashī yakiire yoku) — Ninja Art: Soul Hardening Greed</strong></p> <p style="text-align: center">[spoiler]Type: Supplementary, Defensive, Offensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra Cost: 30 (- 10 per turn)</p> <p style="text-align: center">Damage Points: + 15 to tai</p> <p style="text-align: center">Description: A technique derived from the "Leech All Creation Technique" and partly inspired by the infamous "Earth Spear Technique" in use. The user will focus chakra throughout their entire body. The chakra has the unique property of assimilation, granting it the ability to assimilate a material upon contact and take on its traits. Unlike the technique from which it is derived from however, it does not convert the user into that material, rather specifically converts their skin, becoming slightly thicker as a result. The converted skin while slightly differing based on the material mimicking, for the most part provides a quick and durable defense to physical based attacks and heat based techniques of the same rank without any harm to the user. Yet with no difference in weight or bulkiness and therefore does not hamper the users movements in anyway. Also similar to its derived technique it constantly reforms as long as the user has physical contact with the material. Requiring the opponent to neutralize it with a technique of equal rank to completely stop the reformation rather then end it for a moment. Something to note is the technique despite being a defensive one, logically allows a minor enhancement to the offensive capabilities of the user. Capable of being used in a manner similar to earth spear, such as using ones hand to pierce the opponent. An additional perk of the technique is despite being a ninjutsu the mechanics of the technique are capable of being produced through earth release if the user is skilled enough in the element. Therefore earth specialists (primary or secondary) will be able to use this as an earth technique as well as being capable of using the technique as an S-rank once per battle (at the chakra cost of an S-rank), following earth's strength's and weaknesses of course.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: Lasts three turns</p> <p style="text-align: center">Note: Can be used three times</p> <p style="text-align: center">Note: Can not be used in consecutive turns</p> <p style="text-align: center">Note: No A-rank or higher Ninjutsu in same turn.</p> <p style="text-align: center">Note: Can only be taught by Yusei</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=722016&p=20948527#post20948527">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Ninpo: Uchū U~ōkā)- Ninja Art: Universe Walker</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Defensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 30 (-5 per additional platform)</p> <p style="text-align: center">Damage: (+20 to taijutsu)</p> <p style="text-align: center">Description: The user leaps powerfully off the ground and into the air. At the designated location, the user manifests a super-flat, hexagonal platform of chakra that rests vertically in the sky. Using the platform, the user pushes off in order to change his direction. Adding to this movement, the platform’s special characteristic comes into play. When the user connects with it, the platform recognizes the user's chakra. This immediately activates a chakra based, high-tension spring connected to a flat base (which is what the user is standing on) that is intended to propel the user off. This section is located wherever the user connects with the platform. This propels the user from the platform at speeds exceeding his ordinary capabilities. At each successive platform, the user’s speed increases by 25% (up to a max of 100% of their base speed) because of his continually increasing speed being accelerated by the springs. (Ex: The user rebounds off two platforms, each spring increasing his speed by 25%. The user now travels through the air at 1.5x his base speed). As long as the user has his speed increased by at least one platform, the user’s next immediate taijutsu technique is empowered by +20. (Ex: The user rebounds off of one spring, gaining speed. Using the speed and increased force, the user travels towards the ground and punches the opponent with the enhanced strike). The speed gain only applies to the user’s traveling speed while utilizing the springs and is not a sustained ability.</p> <p style="text-align: center">- Usable three times per battle</p> <p style="text-align: center">- Damage increase applies to only one taijutsu technique used in conjunction/after this technique</p> <p style="text-align: center">- No basic ninjutsu above A-rank the same turn</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=725066">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Ninpo: Mokumoku) - Ninja Art: Mute</strong></p> <p style="text-align: center">[spoiler]Type:Supplementary</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra:30</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description:A relatively simple technique based on the "Hiding with Camouflage Technique" the user reflects light off of any seal he places making them effectively invisible to the naked eye. This affects seals he has already placed and those the user places after activating this technique. Like the afformentioned technique this wlll not stop detection by Dojutsu or sensing abilities. This technique can be applied after the seal is placed or within the same time frame as placing the seal.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: Can only be used 4 per battle with 2 turns between uses.</p> <p style="text-align: center">Note: Lasts for four turns and the seals become visible afterwards.</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=729445">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Kuchiyose: Gē No Gehenna) - Summoning Technique: Gate of Gehenna</strong></p> <p style="text-align: center">[spoiler]Rank: A</p> <p style="text-align: center">Type: Supplementary</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra cost: 30</p> <p style="text-align: center">Damage points: N/A</p> <p style="text-align: center">Description: This summoning is an upgrade of the standard Rashomon in which the user summons a single one of these demonic forms of the main gate of old Kyoto. After slamming their hands on the floor the summoning will begin with the gate being summoned at least ten meters above the field in up to long range. Once reaching the floor the gates true ability will be revealed as the large doors open revealing a puff of smoke as the gate acts as a medium for the summoning technique allowing the user to summon any of his contracts summoning animals to the field using the gate as a medium.</p> <p style="text-align: center">Note: Can only be used thrice per battle.</p> <p style="text-align: center">Note: The animal the user summons must be posted for reference with this technique but the total summoning process only costs one move with this behaving as a medium.</p> <p style="text-align: center">Note: Can only be taught by Jhin.</p> <p style="text-align: center">Note: It cannot summon animals that were already dispersed, or require highly specific circumstances to summon (i.e if a summon requires a water source to be present before being summoned, it will be unable to be called with this jutsu).</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=693331&page=2&p=21586197#post21586197">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Sūpā Gōsuto Kamikaze Atakku) - Ninjutsu Art: Super Ghost Kamikaze Attack</strong></p> <p style="text-align: center">[spoiler]Type: Offensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short - Medium</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: 60 by 1, 30 by 2 (divided x number of ghosts)</p> <p style="text-align: center">Description: This technique is very unique, those that use it are regarded as goofy and childish but also very tactical and intelligent in battle. The user first begins by manipulating their core chakra and forming three hand seals. Then, taking up to 10 small bursts from it to travel to the mouth to where the user will then transform the chakra in their mouth into a ghost resemblance of themselves then expel them having the ghosts float around the user. These ghosts are controlled by the user, although they've been considered to have consciousness they can either guard the user or fly off to harass or even commit a kamikaze offensive to the opponent. When performing their kamikaze attack they'll rush down the opponent up to Mid range, once coming into contact with the adversary they'll explode causing x number of damage divided by ghosts per explosion that touches the opponent (total being 60 damage). When guarding the user they'll also explode but will only deal damage to those that have enough confidence to rush down the user into close range. These ghosts will last 3 turns if not touched, acting as a Shadow Clone but not utilizing it the same way, due to this they're not able to perform any jutsu. This technique can use immense amount of stamina from the user, because of this the technique can only be used a maximum of three times per battle after a single turn break.</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=760847&p=21806464#post21806464">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>1) [Ninjutsu: Tetsu no ken] - Ninja Art: Iron Fist</strong></p> <p style="text-align: center">[spoiler]Rank: A</p> <p style="text-align: center">Type: Supplementary</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra cost: 30</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: This a simple yet effective technique where the user will make use of their elemental chakra when performing a body movement. Upon moving their chosen body part, they will release chakra of a chosen element to be released from that body part. This chakra will take the form of the chosen element and then linger in the air for one turn afterwards. For example, the user would swing their hand in a slapping motion and from the back of their hand, water is released and lingers in the air in the path of where the motion was made. The user can use any elemental chakra that they can use on the bio using this, taking the form of chosen element and remaining there for one turn.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: Can only be used once ever two turns</p> <p style="text-align: center">Note: Can only use one chakra nature per use</p> <p style="text-align: center">Note: If used for a kg/ce/AE the user must wait 3 turns to use it again.</p> <p style="text-align: center">Note: Can only be used 4 times per battle.</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=761199">Link</a> to being taught[/spoiler][/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Vegeta, post: 14077438, member: 124032"] [CENTER][GLOW=indigo][COLOR=#FFFFFF][SIZE=26px][B][U][FONT=Papyrus]Ninjutsu[/FONT][/U][/B][/SIZE][/COLOR][/GLOW] [spoiler][IMG]http://31.media.tumblr.com/79b73cb7cb6bd75be368a0e685f696e4/tumblr_mv7d10eX5t1qfbz1so1_500.gif[/IMG][/spoiler] [spoiler] [B](Butai Ryou Giryou) Elemental Enhancing Skill[/B] [spoiler]Type: Supplement Rank: B Range: Short Chakra Cost: 25 Damage Points: N/A Description: Elemental chakra can be infused into kunai's to increase their abilities. For instance, infusing a kunai with wind chakra would increase the kunai's cutting power to not only stop an incoming kunai attack, but would slice through the kunai easily along with increasing the speed of said kunai. Infusing a kunai with doton chakra would increase the kunai's force tho this is done by the user using doton to increase the strength of his arm when throwing the kunai. Katon chakra would increase sharpness of the blade by heating it up and allowing it to cut through objects easier. Now you can do the same with pushing a certain type of chakra to your feet to increase speed or sending it to a limb to increase it's ability. What this technique is basically the user will send out chakra throughout his body infusing the chakra in his muscles/limbs to increase their abilities depending on the elemental chakra they used. Tho, they can only use one type of chakra for this. Earth enhancing skill: If the user sends out Doton chakra throughout their body infusing it with their body, they will gain increased strength by 2X, being able to lift boulders and crack concrete with their fists. User can only use Earth techniques while using this. Wind enhancing skill: If the user sends out Fuuton chakra throughout their body infusing it with their body, they will gain increased speed by 2X of what they had before. User can only use Wind techniques while using this. Water enhancing skill: If the user sends out water chakra throughout their body infusing it with their body, they will gain increased stamina. Scientifically, muscles rely on water to work for longer periods of time and this reduces the build up of certain acids that makes your muscles feel as if they're on fire when working out too long. This gives a good performance boost making it harder for the user to tire out. User can only use Water techniques while using this. Notes: - Can only use one element enhancing skill once per battle and the enhancing effects only last for 3 turns. - Can only use one element enhancing skill at a time. - Each enhancing skill counts as one of the users 3 jutsu per turn. [URL='http://narutobase.net/forums/showthread.php?t=503877']Link[/URL] to being taught[/spoiler] [B]( Saido byōtō chakura suiryoku ) - Side-wards chakra thrust[/B] [spoiler]Type: Supplemental/Defensive/Offensive Rank: C Range: Short-Mid Chakra Cost: 15 Damage Points: N/A (+10 if used with Tai/Ken from momentum) Description: The user jumps into the air by up to one meter and then sends out a small gust of chakra from his foot lowest to the ground, sending him a little higher as the user spins their body to the left or right and throws their body weight in the direction they want to go. Using their momentum from the spinning and chakra, they manage to thrust their body in the direction they wish, up to mid range. ~Notes~ -Must be taught by Vegeta -reference- [MEDIA=youtube]FgIA1UCONic:44[/MEDIA] Taught to: [URL='http://narutobase.net/forums/showthread.php?t=515290']Howard[/URL], [URL='http://narutobase.net/forums/showthread.php?t=504243']Yard[/URL], [URL='http://narutobase.net/forums/showthread.php?t=614847&p=17989642#post17989642']Shady[/URL], [URL='http://narutobase.net/forums/showthread.php?t=617962&p=18070439#post18070439']Izumō[/URL], [URL='http://narutobase.net/forums/showthread.php?t=620858&p=18149934#post18149934']-Silver-[/URL], [URL='http://narutobase.net/forums/showthread.php?t=522271']Penguin[/URL] [/spoiler] [B](Ninpou: Dangan Renda) - Ninjutsu: Bullet Barrage [/B] [spoiler]Type: Attack Rank: A Range: Short - Mid Chakra: 30 Damage: 60 Description: The user begins by gathering a decent amount of chakra into their palm clutching their hand tightly into a firm fist. Then while performing a punching motion the user releases the vast amount of chakra compressing it through shape manipulation into multiple small dense clusters of chakra that shoot outwards towards the opponent or opponents. These small dense clusters are released all at once and create a widespread burst of chakra bullets that can attack multiple opponents head on. Due to the compression and manipulation of the chakra bullets as they are released the chakra is on par with jutsu that go through form manipulation. These chakra bullets have enough force to break multiple bones such as ribs and do some internal damage such as bruise internal organs and throw the opponent/opponents back a bit but is in no way fatal. Only ten bullets of chakra can be made from this jutsu and they reach out to Mid Range at max. Each bullet is about 5 inches in diameter. Notes: -One set of ten bullets can be released from one hand, or two sets of five from both hands -No other basic ninjutsu the turn this is used -Can be used thrice [URL='http://narutobase.net/forums/showthread.php?t=515290&p=18021371#post18021371']Link[/URL] to being taught[/spoiler] [B](Ninpo : Hane mawaru eafurōkabā) - Ninja Art : Gambol Shroud[/B] [spoiler]Type : Offensive / Defensive / Supplementary Rank : A Range : Short Chakra Cost : 30 Damage Points : 60 Description : The User releases a burst of chakra from around there body and moves in a certain direction, whether it be forward, upwards, backwards or to the side the chakra will remain where they once stood manifesting into an element to carry different effects. The Shroud of Chakra basically stays there and takes the hit whilst the user moves out the way, though the effects could be different and be advantageous especially in close range. Raw Shadow A Supplementary / Defensive use, the user will release a burst of chakra and move away from it. The Chakra will notmanifest into the elemental affinity and will retain the shape of the user's body producing a sort of copy like the shadow clone but it has a tiny amount of chakra to carry some sort of form. The Body can be used to take a hit or as a temporary platform as it can also be formed whilst airborne Burning Shadow Good to use when the opponent is near you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Fire whilst retaining the shape of the user's body, though it would explode at the user's will causing the opponent (and the user if not careful) to be blown away. The explosion as a 2 meter radius and isn't fatal, it will cause minor cuts and burns over the victim if they are caught by it. Petrified Shadow Good to use when the opponent is attacking you in close combat, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Earth whilst retaining the shape of the user's body a stone statue will be left behind as a defence. However it can also be used when the opponent tries to attack with a weapon or with their limbs, the earth manifesting around said weapon or limb to trap them as you make your next attack. Liquid Shadow Good to use when the opponent is moving towards you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of water whilst retaining the shape of the user's body, the water can either be sticky or not leaving behind a small water source or trapping a target if they manage to walk into the liquid. Shocking Shadow Good to use when the opponent is near you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Lightning whilst retaining the shape of the user's body, the lightning will branch off from the left behind body to any target within short range and will shock them with lightning damage. Restrictions - Can't be use another ability in the same turn as a different one - Usable 4 times a battle - Requires a turn cool down after each use. [URL='http://narutobase.net/forums/showthread.php?t=471524&page=2&p=20778440#post20778440']Link[/URL] to being taught[/spoiler] [B]Ninpo: (Tamashī yakiire yoku) — Ninja Art: Soul Hardening Greed[/B] [spoiler]Type: Supplementary, Defensive, Offensive Rank: A Range: Short Chakra Cost: 30 (- 10 per turn) Damage Points: + 15 to tai Description: A technique derived from the "Leech All Creation Technique" and partly inspired by the infamous "Earth Spear Technique" in use. The user will focus chakra throughout their entire body. The chakra has the unique property of assimilation, granting it the ability to assimilate a material upon contact and take on its traits. Unlike the technique from which it is derived from however, it does not convert the user into that material, rather specifically converts their skin, becoming slightly thicker as a result. The converted skin while slightly differing based on the material mimicking, for the most part provides a quick and durable defense to physical based attacks and heat based techniques of the same rank without any harm to the user. Yet with no difference in weight or bulkiness and therefore does not hamper the users movements in anyway. Also similar to its derived technique it constantly reforms as long as the user has physical contact with the material. Requiring the opponent to neutralize it with a technique of equal rank to completely stop the reformation rather then end it for a moment. Something to note is the technique despite being a defensive one, logically allows a minor enhancement to the offensive capabilities of the user. Capable of being used in a manner similar to earth spear, such as using ones hand to pierce the opponent. An additional perk of the technique is despite being a ninjutsu the mechanics of the technique are capable of being produced through earth release if the user is skilled enough in the element. Therefore earth specialists (primary or secondary) will be able to use this as an earth technique as well as being capable of using the technique as an S-rank once per battle (at the chakra cost of an S-rank), following earth's strength's and weaknesses of course. Note: Lasts three turns Note: Can be used three times Note: Can not be used in consecutive turns Note: No A-rank or higher Ninjutsu in same turn. Note: Can only be taught by Yusei [URL='http://narutobase.net/forums/showthread.php?t=722016&p=20948527#post20948527']Link[/URL] to being taught[/spoiler] [B](Ninpo: Uchū U~ōkā)- Ninja Art: Universe Walker[/B] [spoiler]Type: Offensive/Defensive Rank: A Range: Short Chakra: 30 (-5 per additional platform) Damage: (+20 to taijutsu) Description: The user leaps powerfully off the ground and into the air. At the designated location, the user manifests a super-flat, hexagonal platform of chakra that rests vertically in the sky. Using the platform, the user pushes off in order to change his direction. Adding to this movement, the platform’s special characteristic comes into play. When the user connects with it, the platform recognizes the user's chakra. This immediately activates a chakra based, high-tension spring connected to a flat base (which is what the user is standing on) that is intended to propel the user off. This section is located wherever the user connects with the platform. This propels the user from the platform at speeds exceeding his ordinary capabilities. At each successive platform, the user’s speed increases by 25% (up to a max of 100% of their base speed) because of his continually increasing speed being accelerated by the springs. (Ex: The user rebounds off two platforms, each spring increasing his speed by 25%. The user now travels through the air at 1.5x his base speed). As long as the user has his speed increased by at least one platform, the user’s next immediate taijutsu technique is empowered by +20. (Ex: The user rebounds off of one spring, gaining speed. Using the speed and increased force, the user travels towards the ground and punches the opponent with the enhanced strike). The speed gain only applies to the user’s traveling speed while utilizing the springs and is not a sustained ability. - Usable three times per battle - Damage increase applies to only one taijutsu technique used in conjunction/after this technique - No basic ninjutsu above A-rank the same turn [URL='http://narutobase.net/forums/showthread.php?t=725066']Link[/URL] to being taught[/spoiler] [B](Ninpo: Mokumoku) - Ninja Art: Mute[/B] [spoiler]Type:Supplementary Rank: A Range: Short - Long Chakra:30 Damage: N/A Description:A relatively simple technique based on the "Hiding with Camouflage Technique" the user reflects light off of any seal he places making them effectively invisible to the naked eye. This affects seals he has already placed and those the user places after activating this technique. Like the afformentioned technique this wlll not stop detection by Dojutsu or sensing abilities. This technique can be applied after the seal is placed or within the same time frame as placing the seal. Note: Can only be used 4 per battle with 2 turns between uses. Note: Lasts for four turns and the seals become visible afterwards. [URL='https://narutobase.net/forums/showthread.php?t=729445']Link[/URL] to being taught[/spoiler] [B](Kuchiyose: Gē No Gehenna) - Summoning Technique: Gate of Gehenna[/B] [spoiler]Rank: A Type: Supplementary Range: Short - Long Chakra cost: 30 Damage points: N/A Description: This summoning is an upgrade of the standard Rashomon in which the user summons a single one of these demonic forms of the main gate of old Kyoto. After slamming their hands on the floor the summoning will begin with the gate being summoned at least ten meters above the field in up to long range. Once reaching the floor the gates true ability will be revealed as the large doors open revealing a puff of smoke as the gate acts as a medium for the summoning technique allowing the user to summon any of his contracts summoning animals to the field using the gate as a medium. Note: Can only be used thrice per battle. Note: The animal the user summons must be posted for reference with this technique but the total summoning process only costs one move with this behaving as a medium. Note: Can only be taught by Jhin. Note: It cannot summon animals that were already dispersed, or require highly specific circumstances to summon (i.e if a summon requires a water source to be present before being summoned, it will be unable to be called with this jutsu). [URL='https://narutobase.net/forums/showthread.php?t=693331&page=2&p=21586197#post21586197']Link[/URL] to being taught[/spoiler] [B](Sūpā Gōsuto Kamikaze Atakku) - Ninjutsu Art: Super Ghost Kamikaze Attack[/B] [spoiler]Type: Offensive Rank: A Range: Short - Medium Chakra: 30 Damage: 60 by 1, 30 by 2 (divided x number of ghosts) Description: This technique is very unique, those that use it are regarded as goofy and childish but also very tactical and intelligent in battle. The user first begins by manipulating their core chakra and forming three hand seals. Then, taking up to 10 small bursts from it to travel to the mouth to where the user will then transform the chakra in their mouth into a ghost resemblance of themselves then expel them having the ghosts float around the user. These ghosts are controlled by the user, although they've been considered to have consciousness they can either guard the user or fly off to harass or even commit a kamikaze offensive to the opponent. When performing their kamikaze attack they'll rush down the opponent up to Mid range, once coming into contact with the adversary they'll explode causing x number of damage divided by ghosts per explosion that touches the opponent (total being 60 damage). When guarding the user they'll also explode but will only deal damage to those that have enough confidence to rush down the user into close range. These ghosts will last 3 turns if not touched, acting as a Shadow Clone but not utilizing it the same way, due to this they're not able to perform any jutsu. This technique can use immense amount of stamina from the user, because of this the technique can only be used a maximum of three times per battle after a single turn break. [URL='https://narutobase.net/forums/showthread.php?t=760847&p=21806464#post21806464']Link[/URL] to being taught[/spoiler] [B]1) [Ninjutsu: Tetsu no ken] - Ninja Art: Iron Fist[/B] [spoiler]Rank: A Type: Supplementary Range: Short Chakra cost: 30 Damage Points: N/A Description: This a simple yet effective technique where the user will make use of their elemental chakra when performing a body movement. Upon moving their chosen body part, they will release chakra of a chosen element to be released from that body part. This chakra will take the form of the chosen element and then linger in the air for one turn afterwards. For example, the user would swing their hand in a slapping motion and from the back of their hand, water is released and lingers in the air in the path of where the motion was made. The user can use any elemental chakra that they can use on the bio using this, taking the form of chosen element and remaining there for one turn. Note: Can only be used once ever two turns Note: Can only use one chakra nature per use Note: If used for a kg/ce/AE the user must wait 3 turns to use it again. Note: Can only be used 4 times per battle. [URL='https://narutobase.net/forums/showthread.php?t=761199']Link[/URL] to being taught[/spoiler][/spoiler][/CENTER] [/QUOTE]
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