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<p>[QUOTE="Vegeta, post: 13958917, member: 124032"]</p><p style="text-align: center">[GLOW=green]<span style="color: #FFFFFF"><span style="font-size: 26px"><strong><u><span style="font-family: 'Papyrus'">Fuuton</span></u></strong></span></span>[/GLOW]</p> <p style="text-align: center">[spoiler]<img src="https://68.media.tumblr.com/f67b26ba5c5525e56e4c2d23094cd773/tumblr_nkj4la2H6Q1r87g0to1_500.gif" data-url="https://68.media.tumblr.com/f67b26ba5c5525e56e4c2d23094cd773/tumblr_nkj4la2H6Q1r87g0to1_500.gif" class="bbImage " style="" alt="" title="" />[/spoiler]</p> <p style="text-align: center">[spoiler]<strong>(Fuuton : Rippou of Katto Uindo ) Wind Release: Cuboid of cutting wind</strong></p> <p style="text-align: center">[spoiler]Type: Attack</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage Points: 60</p> <p style="text-align: center">Description: The user will make two hand seals and then create a small cuboid of wind chakra that is compressed and then release it at the target. The user will then make another hand seal to expand the cuboid to surround the target. The target will then deal cutting damage from blades of wind attacking them when they are caught inside the technique.</p> <p style="text-align: center">-Co creator Zen.</p> <p style="text-align: center">-Can only be taught by Zen and Yard.[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Fūton: haipa tatsumaki) – Wind Release: Hyper Tornado</strong></p> <p style="text-align: center">[spoiler]Rank: A</p> <p style="text-align: center">Type: Offensive</p> <p style="text-align: center">Range: Short – Long</p> <p style="text-align: center">Chakra cost: 30</p> <p style="text-align: center">Damage points: 60</p> <p style="text-align: center">Description: The user focuses their wind chakra into their hands and sends it to the sky. They use that chakra to gather clouds above the opponent and alter the weather conditions to the point of which wind will start to spin around the opponent until it turns into a tornado around the opponent.</p> <p style="text-align: center">The opponent will be caught in the eye of the tornado so he/she will be trapped inside and so the user throws a large amount of shuriken into the tornado and uses their wind chakra to control the blades. After doing so the user controls the shuriken with their wind chakra and uses them to violently cut their opponent.</p> <p style="text-align: center"></p> <p style="text-align: center">-The controlling of the shuriken counts as one of the users turns</p> <p style="text-align: center">-Can only be taught by ~Yard~</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=503877">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Fuuton: Tezawari za Oshi: Wind Release: Feel The Pressure</strong></p> <p style="text-align: center">[spoiler]Type:Supplementary</p> <p style="text-align: center">Rank: C</p> <p style="text-align: center">Range:Short</p> <p style="text-align: center">Chakra: 15</p> <p style="text-align: center">Damage:N/A</p> <p style="text-align: center">Description: After channeling chakra throughout his/her body. The user will quickly release the chakra outward short range around all sides of their body, creating a sphere. By doing this, it creates a wall of thick pressurized air that can slow down the movements of incoming projectiles, jutsu, and even opponents that may be attacking the user at a untraceable speed. This jutsu does not block said techniques but it allows the user to easily side step or block against said projectile. In the case of movements made by the opponent within short range of the user, the user will have to use a little more chakra to produce a thicker air around them. This jutsu doesn't significantly slow down all movements made with the sphere, but it does allow the user to become aware of anything entering the sphere because it is basically made out of the users chakra.</p> <p style="text-align: center">-Usable 3 times per battle</p> <p style="text-align: center">-Must be taught by Sir Hoshigaki</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=560795&p=16593799#post16593799">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Fuuton: Bāsākākikku | Wind Release: Berserker Kick</strong></p> <p style="text-align: center">[spoiler]Type: Attack/Defense</p> <p style="text-align: center">Rank: A-Rank</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage Points: 60</p> <p style="text-align: center">Description:</p> <p style="text-align: center">This jutsu was crafted from a wind specialist that wanted a quick acting attack that could serve as a defensive mechanism also so he wouldn't be left with many opening when he attacked. He came up with the idea of the "Berserker Kick". By channeling mass amounts of wind chakra into his lower body, the user would swiftly stomp on a surface as he released the wind chakra from his legs in conjunction with the stomp. The wind suddenly bursts out in a 360 degree manner, but the moment it is leaving the legs, the user applies great chakra control in the form of shape manipulation. The wind would instantly be molded into numerous legs identical to the user's but twice the size. The legs of wind rapidly kick in every direction besides upwards, looking like a bunch of white/translucent legs are bicycle kicking everything away from the user. The 360 degree range of the legs create a sort of "barricade" of legs surrounding the user, the barricade being up to the user's hip. This successfully creates a barricade of kicks that will rip through anything within 5m of the user while protecting him from anything that comes in range. The user can fuel chakra into the barricade to sustain the kicks, but can't perform jutsu whilst doing so. Due to the kicks even going below the user into the ground, attacks from below would be defended from also if reasonable. The attack itself leaves a 5m crater around the user because of the destruction it holds with the wind kicks.</p> <p style="text-align: center"></p> <p style="text-align: center">• Only Teachable by Shady</p> <p style="text-align: center">• usable 3× with a turn cool down</p> <p style="text-align: center">• No wind Above S-rank in the same turn</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=614847&p=17989642#post17989642">Link</a> to being taught</p> <p style="text-align: center">[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Futon - Tenha Kassatsu) Wind Release - Heaven's Impalement</strong></p> <p style="text-align: center">[spoiler]Type: Defensive/Offensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: 60</p> <p style="text-align: center">Description: Tenha Kassatsu rescues the user from the brink of peril without having to touch their opponent. By focusing wind chakra to the users fists and thrusting the hands forwards, seven visible bullet shaped bursts of wind will shoot outwards from their hands in a tight grouping towards the enemy, capable of piercing straight through them, while sending them flying backwards to mid range.</p> <p style="text-align: center"></p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- Must be taught by -Vegeta</p> <p style="text-align: center">- Can only be used thrice per battle, with a 1 turn cool down</p> <p style="text-align: center">reference- [MEDIA=youtube]iiIDWMf1_ag:459[/MEDIA]</p> <p style="text-align: center">Taught to: <a href="http://narutobase.net/forums/showthread.php?t=647991&p=18827117#post18827117">Shady</a>, <a href="http://narutobase.net/forums/showthread.php?t=636743">Howard</a>, <a href="http://narutobase.net/forums/showthread.php?t=649893&p=18866303#post18866303">LA</a>, <a href="http://narutobase.net/forums/showthread.php?t=667209&p=19278623#post19278623">Kirikoe</a>, <a href="http://narutobase.net/forums/showthread.php?t=667499&p=19281596#post19281596">Yanks</a>, <a href="http://narutobase.net/forums/showthread.php?t=471057&p=18905994#post18905994">Axle</a> [/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Fuuton - Rekkyaku Kuubu) - Wind Style - Cataclysmic Whirlwind</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Defensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage Points: 60</p> <p style="text-align: center">Description: When reacting to a high strike, or a high strike by the user is blocked and countered, the user, while reacting to the strike/counter attack, does a backwards handspring concentrating a slicing blade of wind to their dominant foot slicing vertically into the opponent. They can continue by gathering more wind chakra throughout their body, releasing it clockwise around themselves as they spin on their hands, the wind chakra bursting out like a small tornado surrounding them as they plant their foot with their other dominant foot raised high in a slicing kick, the wind chakra speeding the rotation of the attack.</p> <p style="text-align: center"></p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- Must be taught by -Vegeta</p> <p style="text-align: center">- Can be used 2x's per battle</p> <p style="text-align: center">Ref- [MEDIA=youtube]104pC-Nrt8I:160[/MEDIA]</p> <p style="text-align: center">New Ref- [MEDIA=youtube]iiIDWMf1_ag:107[/MEDIA]</p> <p style="text-align: center">Taught to: <a href="http://narutobase.net/forums/showthread.php?t=647888&p=18824044#post18824044">Savage</a>, <a href="http://narutobase.net/forums/showthread.php?t=667209&p=19278623#post19278623">Kirikoe</a>, <a href="http://narutobase.net/forums/showthread.php?t=672216&p=19410238#post19410238">Anbu Junior</a>, <a href="http://narutobase.net/forums/showthread.php?t=693331&p=20237658#post20237658">Rexii</a>, <a href="http://narutobase.net/forums/showthread.php?t=471083&page=2">Shinta</a>, <a href="http://narutobase.net/forums/showthread.php?t=710687">Xicer</a></p> <p style="text-align: center">[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Fuuton: Akiro no kingu | Wind Release: King of The Fall</strong></p> <p style="text-align: center">[spoiler]Type: Defense | Supplementary</p> <p style="text-align: center">Rank: S-Rank</p> <p style="text-align: center">Range: Mid/Long</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description:</p> <p style="text-align: center">Akiro no Kingu is an activation technique derived from the Jaakuna gēmu technique. The jutsu is activated with a single hand seal directly after any technique that produces rain or storm clouds in order to produce a defensive mechanism created from wind. Due to the nature of the technique it is activated fast enough to be done in the same time frame as the jutsu used prior. Alternatively, it can also be used on naturally present clouds around the terrain. As the clouds are formed in the terrain, wind coats the shape of the clouds, though the wind around the clouds is unique in the fact it takes on a semi-intangible state. To a normal eye the coat of wind around the clouds would go completely unnoticed other than the slight white sparkle it gives off and the slight distortion in the air above the terrain, though the chakra could be seen with a doujutsu or sensed by sensors. Once the technique has been activated it will stay coated on the chosen set of clouds and will move along with them if they so happened to move, seeing as clouds usually don't stay motionless. The coat also acts as something that keeps the clouds together as a whole, preventing them from scattering and becoming dispersed. With the air around the clouds being Semi-intangible, the rain or other liquids that are produced from the clouds will be able to fall down unscathed, as if nothing was lingering around the clouds at all. The wind only comes into play and reacts to energy based techniques, such as lightning, fire, or other wind techniques (this includes energy based CE/KG). This allows the wind to act as a defensive mechanism to these energies according to the strengths and weaknesses of them. The coat of air around the clouds would effectively prevent any lightning from entering or exiting the clouds without being stopped due to the strength wind has against lightning. On the other hand, this can stop A-rank and below fire from going into the clouds or coming down from the clouds. When coming into contact with other wind, the coat stands equal to it and is able to defend from S-Rank and below wind techniques attempting to go into the clouds or come out. Other than reacting to other energies, the coat has no sort of offensive capabilities, being present only for the sole reason of being a line of defense for clouds so they won't be dispersed in a time of need.</p> <p style="text-align: center"></p> <p style="text-align: center">☆ Taught by Shady</p> <p style="text-align: center">☆ Usable 3×</p> <p style="text-align: center">☆ Lasts 3 turns with 1 turn cool down between activations</p> <p style="text-align: center">☆ No wind techniques above A-rank the rest of the turn</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=647991&p=18832017#post18832017">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Fuuton - Kaze no nagare o gyakuten sa seru) Wind Release - Reversing Wind Currents</strong></p> <p style="text-align: center">[spoiler]Type:Supplementary|Defensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 30 (- 5 chakra per turn to sustain the power of the wind currents)</p> <p style="text-align: center">Damage:N/A (+10 taijutsu)</p> <p style="text-align: center">Description: the user makes use of his wind chakra and manipulates wind currents around him within short range, these wind currents are completely harmless and carry no offensive properties and simply swirl around the user acting as a type of defensive barrier against electrical attacks which causes them to dissipate, however will not block anything that is physical by nature such as the earth or metal or the opponents body.</p> <p style="text-align: center"></p> <p style="text-align: center">The wind currents when activated, swirl around the users body forming a type of aura which is limited to short range, the winds are clearly visible and when the user performs taijutsu of any kind it causes the wind to rush towards and around the user, a suction effect is essentially created around the striking limb, the wind moves towards but around users body leaving the users body unrestricted by the winds themselves and the suction effect itself would be around the actual limb used to strike, this rids the user of any wind resistance against his strikes allowing for quick and silent strikes.</p> <p style="text-align: center"></p> <p style="text-align: center">The wind causes a vacuum like effect as previously mentioned dragging in all within close range in the direction the user is facing to a certain extent, this essentially means an opponent within short range will be dragged closer to the users strike and this will create a second force, the force of the opponents own movement. This effect slightly increases the users damage from taijutsu attacks.</p> <p style="text-align: center"></p> <p style="text-align: center">Due to the vacuum effect created by the winds it makes it more challenging for the opponent to evade and hinders them from moving their limbs with ease due to the wind sucking them in.</p> <p style="text-align: center"></p> <p style="text-align: center">- Can only be used three times per battle</p> <p style="text-align: center">- Lasts 3 turns</p> <p style="text-align: center">- Must wait two turns before using again once the jutsu has ended</p> <p style="text-align: center">-Can only use Wind and non-elemental abilities while this is active</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=667209&p=19275102#post19275102">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Fuuton: Tentai-fū no Yari o Kaitensaseru) Wind Release: Rotating Celestial Wind Spear</strong></p> <p style="text-align: center">[spoiler]Rank: A-Rank</p> <p style="text-align: center">Type: Offensive</p> <p style="text-align: center">Range: Short - Long (When thrown)</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: 60</p> <p style="text-align: center">Desciption: The user after performing a single handseal concentrates his wind chakra just above the palm of his hand, making his wind rotate violently and condensing it the user creates a very long and solid spear above his palm about 7 feet long and 4 inches thick, the spear would take shape starting from the middle and would proceed to extend rotating outwards as it forms until finally completing the spear, the spiralling of the wind will get thinner and thinner as it reaches both ends of the spear eventually crafting both ends into a sharp rotating points. The creation of the spear is quite a fast process, and once complete, extends up to short range when utilizing it as a weapon.</p> <p style="text-align: center"></p> <p style="text-align: center">While the spear is still in the user's hands being used as a weapon, the user contains the wind and condenses it, allowing for extended use making it so when the spear comes into contact with anything that the explosion that would normally be caused does not go off</p> <p style="text-align: center"></p> <p style="text-align: center">The spear itself would be very much like a drill due to its rotational current, thus greatly increasing its speed and piercing abilities. Once thrown, the spear gives off a devastating cutting wind aura when it lands, which tears up anything around it within a meter. The aura is equal to a B-rank wind jutsu.</p> <p style="text-align: center"></p> <p style="text-align: center">- Spear lasts 3 turns unless thrown</p> <p style="text-align: center">- Can be used a total of 3 times</p> <p style="text-align: center">- No S rank wind techs or above the next turn</p> <p style="text-align: center">- User has to wait 2 turns between each use</p> <p style="text-align: center">- Can only be taught by Kirikoe</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=667209&p=19278623#post19278623">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Fūton Hijitsu : Shinkū shōmetsu) - Wind Release Secret Technique : Vacuum Annihilation</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Supplementary</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short - Mid</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage Points: 60</p> <p style="text-align: center">Description:</p> <p style="text-align: center">This is a Close Combat Technique which uses the ability to draw things using Wind but on a more powerful scale. This technique is used on the user will manipulate the wind to rapidly pull either themselves within Short from Mid range in a linear direction. When this technique is used to pull the user it only has an effective range of 10 meters. The user will use the wind to pull them forward and get into close range so they will crash into a target, can be used to rapidly pull them to the floor whilst in the air and cause a crater in the area when punched, causing the ground to buckle and any opponents to fall over with range. When used to rush forward to directly punch a target, it will cause major damage, enough to shatter bones.</p> <p style="text-align: center"></p> <p style="text-align: center"><img src="https://cdn3.vox-cdn.com/thumbor/UYh8QctQlPKE8t_3WgoQBrDwtEI=/cdn0.vox-cdn.com/uploads/chorus_asset/file/2445394/wMUdWp1_-_Imgur.0.gif" data-url="https://cdn3.vox-cdn.com/thumbor/UYh8QctQlPKE8t_3WgoQBrDwtEI=/cdn0.vox-cdn.com/uploads/chorus_asset/file/2445394/wMUdWp1_-_Imgur.0.gif" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center">- Pulling in short range only takes a second, pulling to mid takes significantly longer.</p> <p style="text-align: center">- Cannot be used multiple times in the same turn</p> <p style="text-align: center">- Has two turn cool down</p> <p style="text-align: center">- Can only be taught by LonelyAssassin</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=707916&p=20516737#post20516737">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Fuuton: Shuuren Funsha Rosen) Wind Style: Convergence Jet Line</strong></p> <p style="text-align: center">[spoiler]Type: Supplementary, Defensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short-Long (Entrance made at short range with long range reach)</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: The user forms two handseals to manipulate their wind chakra around a large scale attack of their opponents. This could be but is not limited to waves of water, blasts of wind, avalanches of sand, and similar sized jutsu. Manipulating wind chakra on both sides, the user compresses the opposing technique to something of more narrow size. Once the technique is compressed, a jet line stream of air is created on the convergence point, shooting around the top of the technique. At the point that the technique comes into contact with the user, they can then use this stream to propel themselves up and over the technique, avoiding it entirely.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: Can only be used on A-Rank and below technique</p> <p style="text-align: center">Note: Requires one turn cool down between uses</p> <p style="text-align: center">Note: Ineffective against fire techniques</p> <p style="text-align: center">Note: Must be taught by Xicer</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=710687&p=21366808#post21366808">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Fuuton/Taijutsu: Supininguhisui-fū) Wind release/Body arts: Spinning jade wind</strong></p> <p style="text-align: center">[spoiler]Type: Offensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: 60</p> <p style="text-align: center">Description: The user of this technique begins by building forwards momentum with a short dash towards the opponents location, after initiating the dash he/she leaps from the ground raising the dominant leg in a fully extended manner, they then spin off the ground with a flurry of speed that almost defies gravity, however this effect is achieved because the user begins to release large amounts of wind chakra, similar to the vacuum blade technique to create partially tangible wind which is dragged in to the kicks slipstream, creating a powerful ring like blade of wind chakra that surrounds the user. If used in short range the blade is capable of causing very deep cuts upon an enemy, if the opponent is out of range the technique can be varied to instead fire the ring blade after spinning and building the blade as in short range.</p> <p style="text-align: center">Note: Can only be used four times per battle</p> <p style="text-align: center">Note: For visual effect the technique is capable of picking up dust from the ground, or fallen leaves</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=693331&page=2&p=21639993#post21639993">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Fuuton: Surīpingukobura - Wind Style: Sleeping Cobra </strong></p> <p style="text-align: center">[SPOILER]Type: Supplementary/Defensive</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 40(-20 to repair)</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: The user would create two large snakes make of wind that curl up around his body and disperses into thin air. Their dispersion does not mean they are gone, they actually remain dormant around the body of the user in chakra form and would remain on the user's person until</p> <p style="text-align: center">foreign chakra tries to touch the user. The wind snakes would manifest once a foreign entity nears the user(2 meters), wrap themselves around the entity and crush it before it can harm the user. Should the object they destroy be inferior to them in terms of power/rank, once they are</p> <p style="text-align: center">done, the snake retreat back into the dormant form while leeching the user's chakra to repair themselves and make them back to their former strength. The snakes are able to reform 3 times. They would be destroyed or undone</p> <p style="text-align: center">though if they happen to defend the user from something same rank as theirs following elemental strength and weakness.</p> <p style="text-align: center">NOTE: Usable 2x per battle</p> <p style="text-align: center">NOTE: No S-rank Fuuton the same turn this jutsu is used</p> <p style="text-align: center">NOTE: Purely defensive, thus can not be used to attack the opponent directly except they are attacking the user and the snakes would defend anyway.</p> <p style="text-align: center">NOTE: User can only use elements related to the wind element and other non elemental techniques while the snakes are active</p> <p style="text-align: center"><a href="https://animebase.me/threads/the-priest-and-the-beast.591897/page-2#post-21955078">Link</a> to being taught[/SPOILER] </p> <p style="text-align: center">[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Vegeta, post: 13958917, member: 124032"] [CENTER][GLOW=green][COLOR=#FFFFFF][SIZE=26px][B][U][FONT=Papyrus]Fuuton[/FONT][/U][/B][/SIZE][/COLOR][/GLOW] [spoiler][IMG]https://68.media.tumblr.com/f67b26ba5c5525e56e4c2d23094cd773/tumblr_nkj4la2H6Q1r87g0to1_500.gif[/IMG][/spoiler] [spoiler][B](Fuuton : Rippou of Katto Uindo ) Wind Release: Cuboid of cutting wind[/B] [spoiler]Type: Attack Rank: A Range: Short-Long Chakra Cost: 30 Damage Points: 60 Description: The user will make two hand seals and then create a small cuboid of wind chakra that is compressed and then release it at the target. The user will then make another hand seal to expand the cuboid to surround the target. The target will then deal cutting damage from blades of wind attacking them when they are caught inside the technique. -Co creator Zen. -Can only be taught by Zen and Yard.[/spoiler] [B](Fūton: haipa tatsumaki) – Wind Release: Hyper Tornado[/B] [spoiler]Rank: A Type: Offensive Range: Short – Long Chakra cost: 30 Damage points: 60 Description: The user focuses their wind chakra into their hands and sends it to the sky. They use that chakra to gather clouds above the opponent and alter the weather conditions to the point of which wind will start to spin around the opponent until it turns into a tornado around the opponent. The opponent will be caught in the eye of the tornado so he/she will be trapped inside and so the user throws a large amount of shuriken into the tornado and uses their wind chakra to control the blades. After doing so the user controls the shuriken with their wind chakra and uses them to violently cut their opponent. -The controlling of the shuriken counts as one of the users turns -Can only be taught by ~Yard~ [URL='http://narutobase.net/forums/showthread.php?t=503877']Link[/URL] to being taught[/spoiler] [B]Fuuton: Tezawari za Oshi: Wind Release: Feel The Pressure[/B] [spoiler]Type:Supplementary Rank: C Range:Short Chakra: 15 Damage:N/A Description: After channeling chakra throughout his/her body. The user will quickly release the chakra outward short range around all sides of their body, creating a sphere. By doing this, it creates a wall of thick pressurized air that can slow down the movements of incoming projectiles, jutsu, and even opponents that may be attacking the user at a untraceable speed. This jutsu does not block said techniques but it allows the user to easily side step or block against said projectile. In the case of movements made by the opponent within short range of the user, the user will have to use a little more chakra to produce a thicker air around them. This jutsu doesn't significantly slow down all movements made with the sphere, but it does allow the user to become aware of anything entering the sphere because it is basically made out of the users chakra. -Usable 3 times per battle -Must be taught by Sir Hoshigaki [URL='http://narutobase.net/forums/showthread.php?t=560795&p=16593799#post16593799']Link[/URL] to being taught[/spoiler] [B]Fuuton: Bāsākākikku | Wind Release: Berserker Kick[/B] [spoiler]Type: Attack/Defense Rank: A-Rank Range: Short Chakra Cost: 30 Damage Points: 60 Description: This jutsu was crafted from a wind specialist that wanted a quick acting attack that could serve as a defensive mechanism also so he wouldn't be left with many opening when he attacked. He came up with the idea of the "Berserker Kick". By channeling mass amounts of wind chakra into his lower body, the user would swiftly stomp on a surface as he released the wind chakra from his legs in conjunction with the stomp. The wind suddenly bursts out in a 360 degree manner, but the moment it is leaving the legs, the user applies great chakra control in the form of shape manipulation. The wind would instantly be molded into numerous legs identical to the user's but twice the size. The legs of wind rapidly kick in every direction besides upwards, looking like a bunch of white/translucent legs are bicycle kicking everything away from the user. The 360 degree range of the legs create a sort of "barricade" of legs surrounding the user, the barricade being up to the user's hip. This successfully creates a barricade of kicks that will rip through anything within 5m of the user while protecting him from anything that comes in range. The user can fuel chakra into the barricade to sustain the kicks, but can't perform jutsu whilst doing so. Due to the kicks even going below the user into the ground, attacks from below would be defended from also if reasonable. The attack itself leaves a 5m crater around the user because of the destruction it holds with the wind kicks. • Only Teachable by Shady • usable 3× with a turn cool down • No wind Above S-rank in the same turn [URL='http://narutobase.net/forums/showthread.php?t=614847&p=17989642#post17989642']Link[/URL] to being taught [/spoiler] [B](Futon - Tenha Kassatsu) Wind Release - Heaven's Impalement[/B] [spoiler]Type: Defensive/Offensive Rank: A Range: Short Chakra: 30 Damage: 60 Description: Tenha Kassatsu rescues the user from the brink of peril without having to touch their opponent. By focusing wind chakra to the users fists and thrusting the hands forwards, seven visible bullet shaped bursts of wind will shoot outwards from their hands in a tight grouping towards the enemy, capable of piercing straight through them, while sending them flying backwards to mid range. ~Notes~ - Must be taught by -Vegeta - Can only be used thrice per battle, with a 1 turn cool down reference- [MEDIA=youtube]iiIDWMf1_ag:459[/MEDIA] Taught to: [URL='http://narutobase.net/forums/showthread.php?t=647991&p=18827117#post18827117']Shady[/URL], [URL='http://narutobase.net/forums/showthread.php?t=636743']Howard[/URL], [URL='http://narutobase.net/forums/showthread.php?t=649893&p=18866303#post18866303']LA[/URL], [URL='http://narutobase.net/forums/showthread.php?t=667209&p=19278623#post19278623']Kirikoe[/URL], [URL='http://narutobase.net/forums/showthread.php?t=667499&p=19281596#post19281596']Yanks[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471057&p=18905994#post18905994']Axle[/URL] [/spoiler] [B](Fuuton - Rekkyaku Kuubu) - Wind Style - Cataclysmic Whirlwind[/B] [spoiler]Type: Offensive/Defensive Rank: A Range: Short Chakra Cost: 30 Damage Points: 60 Description: When reacting to a high strike, or a high strike by the user is blocked and countered, the user, while reacting to the strike/counter attack, does a backwards handspring concentrating a slicing blade of wind to their dominant foot slicing vertically into the opponent. They can continue by gathering more wind chakra throughout their body, releasing it clockwise around themselves as they spin on their hands, the wind chakra bursting out like a small tornado surrounding them as they plant their foot with their other dominant foot raised high in a slicing kick, the wind chakra speeding the rotation of the attack. ~Notes~ - Must be taught by -Vegeta - Can be used 2x's per battle Ref- [MEDIA=youtube]104pC-Nrt8I:160[/MEDIA] New Ref- [MEDIA=youtube]iiIDWMf1_ag:107[/MEDIA] Taught to: [URL='http://narutobase.net/forums/showthread.php?t=647888&p=18824044#post18824044']Savage[/URL], [URL='http://narutobase.net/forums/showthread.php?t=667209&p=19278623#post19278623']Kirikoe[/URL], [URL='http://narutobase.net/forums/showthread.php?t=672216&p=19410238#post19410238']Anbu Junior[/URL], [URL='http://narutobase.net/forums/showthread.php?t=693331&p=20237658#post20237658']Rexii[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471083&page=2']Shinta[/URL], [URL='http://narutobase.net/forums/showthread.php?t=710687']Xicer[/URL] [/spoiler] [B]Fuuton: Akiro no kingu | Wind Release: King of The Fall[/B] [spoiler]Type: Defense | Supplementary Rank: S-Rank Range: Mid/Long Chakra Cost: 40 Damage Points: N/A Description: Akiro no Kingu is an activation technique derived from the Jaakuna gēmu technique. The jutsu is activated with a single hand seal directly after any technique that produces rain or storm clouds in order to produce a defensive mechanism created from wind. Due to the nature of the technique it is activated fast enough to be done in the same time frame as the jutsu used prior. Alternatively, it can also be used on naturally present clouds around the terrain. As the clouds are formed in the terrain, wind coats the shape of the clouds, though the wind around the clouds is unique in the fact it takes on a semi-intangible state. To a normal eye the coat of wind around the clouds would go completely unnoticed other than the slight white sparkle it gives off and the slight distortion in the air above the terrain, though the chakra could be seen with a doujutsu or sensed by sensors. Once the technique has been activated it will stay coated on the chosen set of clouds and will move along with them if they so happened to move, seeing as clouds usually don't stay motionless. The coat also acts as something that keeps the clouds together as a whole, preventing them from scattering and becoming dispersed. With the air around the clouds being Semi-intangible, the rain or other liquids that are produced from the clouds will be able to fall down unscathed, as if nothing was lingering around the clouds at all. The wind only comes into play and reacts to energy based techniques, such as lightning, fire, or other wind techniques (this includes energy based CE/KG). This allows the wind to act as a defensive mechanism to these energies according to the strengths and weaknesses of them. The coat of air around the clouds would effectively prevent any lightning from entering or exiting the clouds without being stopped due to the strength wind has against lightning. On the other hand, this can stop A-rank and below fire from going into the clouds or coming down from the clouds. When coming into contact with other wind, the coat stands equal to it and is able to defend from S-Rank and below wind techniques attempting to go into the clouds or come out. Other than reacting to other energies, the coat has no sort of offensive capabilities, being present only for the sole reason of being a line of defense for clouds so they won't be dispersed in a time of need. ☆ Taught by Shady ☆ Usable 3× ☆ Lasts 3 turns with 1 turn cool down between activations ☆ No wind techniques above A-rank the rest of the turn [URL='http://narutobase.net/forums/showthread.php?t=647991&p=18832017#post18832017']Link[/URL] to being taught[/spoiler] [B](Fuuton - Kaze no nagare o gyakuten sa seru) Wind Release - Reversing Wind Currents[/B] [spoiler]Type:Supplementary|Defensive Rank: A Range: Short Chakra: 30 (- 5 chakra per turn to sustain the power of the wind currents) Damage:N/A (+10 taijutsu) Description: the user makes use of his wind chakra and manipulates wind currents around him within short range, these wind currents are completely harmless and carry no offensive properties and simply swirl around the user acting as a type of defensive barrier against electrical attacks which causes them to dissipate, however will not block anything that is physical by nature such as the earth or metal or the opponents body. The wind currents when activated, swirl around the users body forming a type of aura which is limited to short range, the winds are clearly visible and when the user performs taijutsu of any kind it causes the wind to rush towards and around the user, a suction effect is essentially created around the striking limb, the wind moves towards but around users body leaving the users body unrestricted by the winds themselves and the suction effect itself would be around the actual limb used to strike, this rids the user of any wind resistance against his strikes allowing for quick and silent strikes. The wind causes a vacuum like effect as previously mentioned dragging in all within close range in the direction the user is facing to a certain extent, this essentially means an opponent within short range will be dragged closer to the users strike and this will create a second force, the force of the opponents own movement. This effect slightly increases the users damage from taijutsu attacks. Due to the vacuum effect created by the winds it makes it more challenging for the opponent to evade and hinders them from moving their limbs with ease due to the wind sucking them in. - Can only be used three times per battle - Lasts 3 turns - Must wait two turns before using again once the jutsu has ended -Can only use Wind and non-elemental abilities while this is active [URL='http://narutobase.net/forums/showthread.php?t=667209&p=19275102#post19275102']Link[/URL] to being taught[/spoiler] [B](Fuuton: Tentai-fū no Yari o Kaitensaseru) Wind Release: Rotating Celestial Wind Spear[/B] [spoiler]Rank: A-Rank Type: Offensive Range: Short - Long (When thrown) Chakra: 30 Damage: 60 Desciption: The user after performing a single handseal concentrates his wind chakra just above the palm of his hand, making his wind rotate violently and condensing it the user creates a very long and solid spear above his palm about 7 feet long and 4 inches thick, the spear would take shape starting from the middle and would proceed to extend rotating outwards as it forms until finally completing the spear, the spiralling of the wind will get thinner and thinner as it reaches both ends of the spear eventually crafting both ends into a sharp rotating points. The creation of the spear is quite a fast process, and once complete, extends up to short range when utilizing it as a weapon. While the spear is still in the user's hands being used as a weapon, the user contains the wind and condenses it, allowing for extended use making it so when the spear comes into contact with anything that the explosion that would normally be caused does not go off The spear itself would be very much like a drill due to its rotational current, thus greatly increasing its speed and piercing abilities. Once thrown, the spear gives off a devastating cutting wind aura when it lands, which tears up anything around it within a meter. The aura is equal to a B-rank wind jutsu. - Spear lasts 3 turns unless thrown - Can be used a total of 3 times - No S rank wind techs or above the next turn - User has to wait 2 turns between each use - Can only be taught by Kirikoe [URL='http://narutobase.net/forums/showthread.php?t=667209&p=19278623#post19278623']Link[/URL] to being taught[/spoiler] [B](Fūton Hijitsu : Shinkū shōmetsu) - Wind Release Secret Technique : Vacuum Annihilation[/B] [spoiler]Type: Offensive/Supplementary Rank: A Range: Short - Mid Chakra Cost: 30 Damage Points: 60 Description: This is a Close Combat Technique which uses the ability to draw things using Wind but on a more powerful scale. This technique is used on the user will manipulate the wind to rapidly pull either themselves within Short from Mid range in a linear direction. When this technique is used to pull the user it only has an effective range of 10 meters. The user will use the wind to pull them forward and get into close range so they will crash into a target, can be used to rapidly pull them to the floor whilst in the air and cause a crater in the area when punched, causing the ground to buckle and any opponents to fall over with range. When used to rush forward to directly punch a target, it will cause major damage, enough to shatter bones. [IMG]https://cdn3.vox-cdn.com/thumbor/UYh8QctQlPKE8t_3WgoQBrDwtEI=/cdn0.vox-cdn.com/uploads/chorus_asset/file/2445394/wMUdWp1_-_Imgur.0.gif[/IMG] - Pulling in short range only takes a second, pulling to mid takes significantly longer. - Cannot be used multiple times in the same turn - Has two turn cool down - Can only be taught by LonelyAssassin [URL='http://narutobase.net/forums/showthread.php?t=707916&p=20516737#post20516737']Link[/URL] to being taught[/SPOILER] [B](Fuuton: Shuuren Funsha Rosen) Wind Style: Convergence Jet Line[/B] [spoiler]Type: Supplementary, Defensive Rank: A Range: Short-Long (Entrance made at short range with long range reach) Chakra: 30 Damage: N/A Description: The user forms two handseals to manipulate their wind chakra around a large scale attack of their opponents. This could be but is not limited to waves of water, blasts of wind, avalanches of sand, and similar sized jutsu. Manipulating wind chakra on both sides, the user compresses the opposing technique to something of more narrow size. Once the technique is compressed, a jet line stream of air is created on the convergence point, shooting around the top of the technique. At the point that the technique comes into contact with the user, they can then use this stream to propel themselves up and over the technique, avoiding it entirely. Note: Can only be used on A-Rank and below technique Note: Requires one turn cool down between uses Note: Ineffective against fire techniques Note: Must be taught by Xicer [URL='https://narutobase.net/forums/showthread.php?t=710687&p=21366808#post21366808']Link[/URL] to being taught[/spoiler] [B](Fuuton/Taijutsu: Supininguhisui-fū) Wind release/Body arts: Spinning jade wind[/B] [spoiler]Type: Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: The user of this technique begins by building forwards momentum with a short dash towards the opponents location, after initiating the dash he/she leaps from the ground raising the dominant leg in a fully extended manner, they then spin off the ground with a flurry of speed that almost defies gravity, however this effect is achieved because the user begins to release large amounts of wind chakra, similar to the vacuum blade technique to create partially tangible wind which is dragged in to the kicks slipstream, creating a powerful ring like blade of wind chakra that surrounds the user. If used in short range the blade is capable of causing very deep cuts upon an enemy, if the opponent is out of range the technique can be varied to instead fire the ring blade after spinning and building the blade as in short range. Note: Can only be used four times per battle Note: For visual effect the technique is capable of picking up dust from the ground, or fallen leaves [URL='https://narutobase.net/forums/showthread.php?t=693331&page=2&p=21639993#post21639993']Link[/URL] to being taught[/spoiler] [B]Fuuton: Surīpingukobura - Wind Style: Sleeping Cobra [/B] [SPOILER]Type: Supplementary/Defensive Rank: S Range: Short Chakra: 40(-20 to repair) Damage: N/A Description: The user would create two large snakes make of wind that curl up around his body and disperses into thin air. Their dispersion does not mean they are gone, they actually remain dormant around the body of the user in chakra form and would remain on the user's person until foreign chakra tries to touch the user. The wind snakes would manifest once a foreign entity nears the user(2 meters), wrap themselves around the entity and crush it before it can harm the user. Should the object they destroy be inferior to them in terms of power/rank, once they are done, the snake retreat back into the dormant form while leeching the user's chakra to repair themselves and make them back to their former strength. The snakes are able to reform 3 times. They would be destroyed or undone though if they happen to defend the user from something same rank as theirs following elemental strength and weakness. NOTE: Usable 2x per battle NOTE: No S-rank Fuuton the same turn this jutsu is used NOTE: Purely defensive, thus can not be used to attack the opponent directly except they are attacking the user and the snakes would defend anyway. NOTE: User can only use elements related to the wind element and other non elemental techniques while the snakes are active [URL='https://animebase.me/threads/the-priest-and-the-beast.591897/page-2#post-21955078']Link[/URL] to being taught[/SPOILER] [/spoiler][/CENTER] [/QUOTE]
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