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Vegeta's Custom ways to kill
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<p>[QUOTE="Vegeta, post: 13958850, member: 124032"]</p><p style="text-align: center">[GLOW=blue]<strong><span style="font-size: 26px"><span style="color: #FFFFFF"><span style="font-family: 'Papyrus'"><u>Suiton</u></span></span></span></strong>[/GLOW]</p> <p style="text-align: center">[spoiler]<img src="http://pa1.narvii.com/5793/7c1b8ccbe13f575ea66b714f2c10ba87654fbe45_hq.gif" data-url="http://pa1.narvii.com/5793/7c1b8ccbe13f575ea66b714f2c10ba87654fbe45_hq.gif" class="bbImage " style="" alt="" title="" />[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center">[spoiler]<strong>(Suiton: Mizu Sattou) Water release: Water Rush</strong></p> <p style="text-align: center">[spoiler]Type: Attack/Supplementary</p> <p style="text-align: center">Rank: B</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra Cost: 25</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: The user releases a small amount of water from the moisture in the air and can then control the water that is created. The user can create and control the water created up to mid range in distance. The amount of water created is enough to fill a small bath tub and only lasts for one turn. However this source of water isnt great enough to create S rank level water techniques.</p> <p style="text-align: center">Notes:</p> <p style="text-align: center">- Can only be used 3x per battle.</p> <p style="text-align: center">- Must skip one turn before using again</p> <p style="text-align: center">- The water can only be controlled up to one turn</p> <p style="text-align: center">- Can only use water jutsu while controlling the water or until you release the water from your control.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=503877">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Suiton: Pengin no Ima - Water Style: Penguin's Current</strong></p> <p style="text-align: center">[spoiler]Type: Supplementary</p> <p style="text-align: center">Rank: C</p> <p style="text-align: center">Range: Short-Medium</p> <p style="text-align: center">Chakra: 15</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: After forming the bird hand seal, the user sends his chakra onto into the ground. This chakra forms an extremely fast current of water to be formed about a meter deep and a meter wide. Anything that enters the current has its speed tripled due to the current's extreme speed. At the end of the current is a wall of water with high viscosity chakra content, cushioning the impact of anything that hits it.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: Can only be used twice.</p> <p style="text-align: center">Note: Can only be taught by Penguin.</p> <p style="text-align: center">Note: Lasts a single turn.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=522271">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Suiton: Muku Kaishin) - Water Style: Fangs of Poseidon </strong></p> <p style="text-align: center">[spoiler]Type: Offensive</p> <p style="text-align: center">Rank: S-rank</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra: 40</p> <p style="text-align: center">Damage: 80</p> <p style="text-align: center">Description: This technique is known as one of the highest examples of Water Release. This jutsu was created by John 'Gyojin' Reese to demonstrate the full destructive power of pressurized water. After weaving the necessary hand signals, the user manipulates their chakra to gather as much water as they can within the space around then. While doing as such, they channel the water into the space around their hands, increasing its mass without disrupting its volume until it turns a near-black-blue colour. The user then places their hands in front of their face and releases the sphere. The sphere is about the size of a small water balloon and travels extremely fast. Upon impact with the target, the sphere only deals a force of about 200 pounds per square inch. However, the sphere then explodes into the shape of the head of a sea monster with many rows of massive fangs, and the mouth snaps shut upon the target. The second impact explodes with the force of upwards to two-thousand tons per square inch, enough force to crush the target and anything around them, and create a violent flood that can demolish buildings, uproot trees, and tear into the earth. The bite of the monster head also creates an intense flash of light from the friction.</p> <p style="text-align: center"></p> <p style="text-align: center">To even utilize this jutsu, one must have a great reserve of chakra and excellent chakra control. Without these properties, the jutsu will be stabilized properly and will become less potent than it should be. In worst cases, the jutsu can backfire, instantly killing the user from the water pressure or at least severely wounding them. A great amount of water is needed as well, unless the user can use Water Release ninjutsu without pre-existing water sources.</p> <p style="text-align: center">Notes:</p> <p style="text-align: center">- Can only be used once per-match.</p> <p style="text-align: center">- Water source needed to use this technique, unless if user has a Tobirama Senju bio, or Gyojin custom clan bio.</p> <p style="text-align: center">- No water before, or in the same turn as this technique.</p> <p style="text-align: center">- No water for two turns after the use of this technique.</p> <p style="text-align: center">- Can only be taught by Nathan.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=471615&page=2&p=18650794#post18650794">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Suiton: Mune no sono) - Water Release: Will of the Deep</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Supplementary</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 40 (+15 per turn)</p> <p style="text-align: center">Damage: (+20 per blast)</p> <p style="text-align: center">Description: The user will focus their chakra and form five handseals and create a (basketball sized) orb of water that floats in the air next to them, within short range. The main purpose of this technique focuses upon the creators next use of a projectile technique or a technique that originates from them and moves towards the opponent. For when this occurs the orb of water will release a simple blast of water that is B ranked, this blast of water will combine with and accompany the technique that the creator used if it is compatible. It will continue to do this for each compatible technique that the user employs automatically, until it is destroyed or dispersed(A separate +20 chakra cost is applied for each blast.) This technique will take a small constant toll on the users chakra to replenish itself with water as it is being used. Compatible techniques are in general techniques that originate from or close by to the user and travel towards the opponent and can be used with all elements excluding fire and those based on fire if they meet these requirements. Anything which would be weakened by the water or vice versa (anything that weakens the water) are considered incompatible.</p> <p style="text-align: center"></p> <p style="text-align: center">Note:</p> <p style="text-align: center">~The orb can release a maximum of 4 separate blasts</p> <p style="text-align: center">~The orb is created short range but the blasts can reach up to long range</p> <p style="text-align: center">~Lasts 3 turns before dispersing</p> <p style="text-align: center">~Can only be used 2 times</p> <p style="text-align: center">~Cannot use water techniques above A rank while this is active</p> <p style="text-align: center">~Can only be taught by xHoudinii</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=645113">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Suiton : Uso o tsuku no nami) - Water Release : Deceitful Wave </strong></p> <p style="text-align: center">[spoiler]Type: Supplementary</p> <p style="text-align: center">Rank: A-Rank</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage points: 60</p> <p style="text-align: center">Description:</p> <p style="text-align: center">The user manipulates a pre-existing water technique/source that they have used (not the opponents) and will imbue their chakra into the water and they will manipulate it again by performing a hand seal. The water jutsu will split into two smaller projectiles and instead of going straight towards the enemy they will move to the left and right, changing into spinning discs of cutting water and attacking the opponent from the sides instead of from in front. The amount of water can be small or large, but this jutsu will only work on projectiles of water or streams, not massive bodies of water like waves that can cover a battlefield and they must be techniques shot at the opponent, not ones that come from around them. However this can be used on still bodies of water that you've used previously (pre-existing source), parting it and making it move to attack from two different sides - for example if there is a puddle of water leftover from Gushing Water Imprisonment, you can split the water and manipulate it into discs and so forth.</p> <p style="text-align: center"></p> <p style="text-align: center">-Can only be taught by LonelyAssassin</p> <p style="text-align: center">-Can only be used three times.</p> <p style="text-align: center">-2 Turn Cooldown</p> <p style="text-align: center">- Can also be used on existing bodies of water, although only the amount of water needed for this technique is used. Not the entire body of water.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=649893&p=18866303#post18866303">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Suiton Bunshi): Water Molecules </strong></p> <p style="text-align: center">[spoiler]Rank: Forbidden</p> <p style="text-align: center">Type: Supplementary</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra Cost: 80</p> <p style="text-align: center">Damage : (15 damage per turn )</p> <p style="text-align: center">Description: The user puts their hands together as if they were praying but is actually releasing large amounts of water chakra into the water molecules in the air so that now all fire attacks lose -15, sand is reduced to mud, lightning used becomes instantly conducted and all water or elements containing water gain +15</p> <p style="text-align: center">Note: can only be taught by Axle</p> <p style="text-align: center">Note: lasts 5 turns</p> <p style="text-align: center">Note: can only be used once per battle</p> <p style="text-align: center">Note: after this technique is done the user can't user any A-rank and above water jutsus for 3 turns</p> <p style="text-align: center">Note: can be used as a water source</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=471057&p=18905994#post18905994">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Suiton: Rapizzusufiasupiningu) - Water Style: Spinning Rapids Sphere</strong></p> <p style="text-align: center">[spoiler]Type: Offensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: 60</p> <p style="text-align: center">Description:</p> <p style="text-align: center">The user begins by gripping their wrist with one of their hands, and gathers chakra into the palm of the hand which's wrist is being gripped, palm open. The user shapes the suiton chakra in their palm, making a sphere which has many gaps in it and is linked together by many strands. The sphere spins as very high speeds, and is about the size of a Magic 8 Ball. The user can slam the sphere onto an opponent, activating it's real ability. The sphere will hurt the opponent enough to form bruises through impact, but the many strands that make up the sphere quickly unravel and wrap tightly around the opponent, constricting him/her. The strands are so tight that they can break skin. Another usage shown is the ability to use this to "slice" apart incoming projectiles by hitting it with the sphere, allowing the strands to wrap around/through it, and break it apart.</p> <p style="text-align: center">-Must be taught by Leathercandle.</p> <p style="text-align: center">-Can be used thrice per battle.</p> <p style="text-align: center">-No S ranked or above water jutsu on the same turn.</p> <p style="text-align: center">-The strands can wrap around the entire body of an opponent, making them look similar to a wrapped mummy, or they can constrict specific parts of the body.</p> <p style="text-align: center">[spoiler]<img src="https://upload.wikimedia.org/wikipedia/commons/thumb/7/7e/Sphere_wireframe_10deg_6r.svg/2000px-Sphere_wireframe_10deg_6r.svg.png" data-url="https://upload.wikimedia.org/wikipedia/commons/thumb/7/7e/Sphere_wireframe_10deg_6r.svg/2000px-Sphere_wireframe_10deg_6r.svg.png" class="bbImage " style="" alt="" title="" />[/spoiler]</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=686980">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Suiton: Primal umi juugan)- Water style: Primal sea bullets</strong></p> <p style="text-align: center">[spoiler]Type: Offensive</p> <p style="text-align: center">Rank:A/S</p> <p style="text-align: center">Range:Short-long</p> <p style="text-align: center">Chakra:30/40</p> <p style="text-align: center">Damage:60/80</p> <p style="text-align: center">Description: The user will make a single handsign while focusing their water chakra into several spheres made of water each the size of a bullet,The user can choose to create the bullets around the enemy using the moisture in the air, or create them in short range of himself if he so wishes, he can form them anywhere as long as there is moisture in the air,or a water source if no moisture is present. With a snap of the users fingers each one will release a stream of highly pressurized water at the enemy from all sides. This jutsu can also be used directly from infront of the user as a frontal attack rather then a surrounding one. When the User creates a single one it is A rank in power, if more are made it is S rank. When the user makes a single one he can manipulate it more freely to go wherever he wants and then make it release its stream.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: In total there's 10 water spheres/bullets, that will surround the enemy, two on the left, two on the right, two above two infront of and two behind.</p> <p style="text-align: center">Note:S rank version Can only be used twice per battle A rank version can only be used thrice per battle</p> <p style="text-align: center">Note: No Water jutsu Above A rank in the same turn, or the following turn</p> <p style="text-align: center">Note:Each Water Sphere is A rank by itself, this does not stack when making more then one, the user can only make 1 (A rank) or 10 (S rank) the 10 water spheres does not equal 10 A ranks but one S rank</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=715257">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Suiton: Mizu Hōō Arashi ) Water Release: Water Phoenixes Storm</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Supplementary</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra Cost: 40 ( - 5 per turn )</p> <p style="text-align: center">Damage Points: 80</p> <p style="text-align: center">Description: The user does the snake sign and creates a mist-like atmosphere above the battlefield, that soaks in all the humidity and keeps replenishing itself. The user spends 40 chakra to create the mist and has it start raining down multiple phoenixes (the size of Itachi's crows) all over the battlefield being able to control where all them go towards. At the end of the turn, the user can spend another 20 chakra and replenish the mist atmosphere, rebirthing the attack ( like a phoenix ), dealing another 80 damage and full S rank the next turn, then the final turn the mist last, the user can replenish again with another 10 chakra, and let out a final wave, S rank again.The mist can only be either completely neutralized or completely overpowered.</p> <p style="text-align: center">Note: Mist last for 3 turns</p> <p style="text-align: center">Note: Usable 1 time a mtach</p> <p style="text-align: center">Note: Must be taught my Korra.</p> <p style="text-align: center">Note: While in use, the user can only perform two techniques, and the only chakra nature you can use is Water, Nin, Gen, Tai, Ken.</p> <p style="text-align: center">Note: Two turn cooldown</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=471524&page=2&p=20778440#post20778440">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Suiton: Mizu no Megami no Gifuto) - Water Release: Water Goddesses Gifts</strong></p> <p style="text-align: center">[spoiler]Rank: A</p> <p style="text-align: center">Type: Attack/Supplementary</p> <p style="text-align: center">Range: Short-Mid (made short range of the user)</p> <p style="text-align: center">Chakra cost: 30</p> <p style="text-align: center">Damage Points: 60</p> <p style="text-align: center">Description: The user will perform the Dog sign and user their chakra to have a ring of water to form around them. The user will than swing their hand forwards above the ring releasing ninja tools made out of water (up to 15 tools per use) . The user can shape the water into shuriken, kunai, senbon, swords, etc. and releases them towards the opponent.</p> <p style="text-align: center">Note: Usable 4 times</p> <p style="text-align: center">Note: Must be taught by Korra</p> <p style="text-align: center">Note: Requires a water source</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=471524&page=2&p=20778440#post20778440">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Suiton: Nechinechi Senjigusuri | Water Release : Sticky Infusion</strong></p> <p style="text-align: center">[spoiler]Rank: S</p> <p style="text-align: center">Type: Supplementary</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra cost: 40</p> <p style="text-align: center">Damage points: N/A</p> <p style="text-align: center">Description: The user infuses all his water techniques (up to S rank) with the glue like substance from "(Suiton: Mizuame Nababara) - Water Style: Syrup Capture Field", this does not increase the damage or rank of the technique but just gives it sticky properties. This only affects water techniques made after this technique is used and not those already made, also because it is the user's chakra it does not effect himself</p> <p style="text-align: center"></p> <p style="text-align: center">-Lasts up to four turns (within the four turns the users water techniques are infused)</p> <p style="text-align: center">-Twice per battle</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=729445">Link</a> to being taught[/spoiler][/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Vegeta, post: 13958850, member: 124032"] [CENTER][GLOW=blue][B][SIZE=26px][COLOR=#FFFFFF][FONT=Papyrus][U]Suiton[/U][/FONT][/COLOR][/SIZE][/B][/GLOW] [spoiler][IMG]http://pa1.narvii.com/5793/7c1b8ccbe13f575ea66b714f2c10ba87654fbe45_hq.gif[/IMG][/spoiler] [spoiler][B](Suiton: Mizu Sattou) Water release: Water Rush[/B] [spoiler]Type: Attack/Supplementary Rank: B Range: Short-Mid Chakra Cost: 25 Damage Points: N/A Description: The user releases a small amount of water from the moisture in the air and can then control the water that is created. The user can create and control the water created up to mid range in distance. The amount of water created is enough to fill a small bath tub and only lasts for one turn. However this source of water isnt great enough to create S rank level water techniques. Notes: - Can only be used 3x per battle. - Must skip one turn before using again - The water can only be controlled up to one turn - Can only use water jutsu while controlling the water or until you release the water from your control. [URL='http://narutobase.net/forums/showthread.php?t=503877']Link[/URL] to being taught[/spoiler] [B]Suiton: Pengin no Ima - Water Style: Penguin's Current[/B] [spoiler]Type: Supplementary Rank: C Range: Short-Medium Chakra: 15 Damage: N/A Description: After forming the bird hand seal, the user sends his chakra onto into the ground. This chakra forms an extremely fast current of water to be formed about a meter deep and a meter wide. Anything that enters the current has its speed tripled due to the current's extreme speed. At the end of the current is a wall of water with high viscosity chakra content, cushioning the impact of anything that hits it. Note: Can only be used twice. Note: Can only be taught by Penguin. Note: Lasts a single turn. [URL='http://narutobase.net/forums/showthread.php?t=522271']Link[/URL] to being taught[/spoiler] [B](Suiton: Muku Kaishin) - Water Style: Fangs of Poseidon [/B] [spoiler]Type: Offensive Rank: S-rank Range: Short - Long Chakra: 40 Damage: 80 Description: This technique is known as one of the highest examples of Water Release. This jutsu was created by John 'Gyojin' Reese to demonstrate the full destructive power of pressurized water. After weaving the necessary hand signals, the user manipulates their chakra to gather as much water as they can within the space around then. While doing as such, they channel the water into the space around their hands, increasing its mass without disrupting its volume until it turns a near-black-blue colour. The user then places their hands in front of their face and releases the sphere. The sphere is about the size of a small water balloon and travels extremely fast. Upon impact with the target, the sphere only deals a force of about 200 pounds per square inch. However, the sphere then explodes into the shape of the head of a sea monster with many rows of massive fangs, and the mouth snaps shut upon the target. The second impact explodes with the force of upwards to two-thousand tons per square inch, enough force to crush the target and anything around them, and create a violent flood that can demolish buildings, uproot trees, and tear into the earth. The bite of the monster head also creates an intense flash of light from the friction. To even utilize this jutsu, one must have a great reserve of chakra and excellent chakra control. Without these properties, the jutsu will be stabilized properly and will become less potent than it should be. In worst cases, the jutsu can backfire, instantly killing the user from the water pressure or at least severely wounding them. A great amount of water is needed as well, unless the user can use Water Release ninjutsu without pre-existing water sources. Notes: - Can only be used once per-match. - Water source needed to use this technique, unless if user has a Tobirama Senju bio, or Gyojin custom clan bio. - No water before, or in the same turn as this technique. - No water for two turns after the use of this technique. - Can only be taught by Nathan. [URL='http://narutobase.net/forums/showthread.php?t=471615&page=2&p=18650794#post18650794']Link[/URL] to being taught[/spoiler] [B](Suiton: Mune no sono) - Water Release: Will of the Deep[/B] [spoiler]Type: Offensive/Supplementary Rank: S Range: Short Chakra: 40 (+15 per turn) Damage: (+20 per blast) Description: The user will focus their chakra and form five handseals and create a (basketball sized) orb of water that floats in the air next to them, within short range. The main purpose of this technique focuses upon the creators next use of a projectile technique or a technique that originates from them and moves towards the opponent. For when this occurs the orb of water will release a simple blast of water that is B ranked, this blast of water will combine with and accompany the technique that the creator used if it is compatible. It will continue to do this for each compatible technique that the user employs automatically, until it is destroyed or dispersed(A separate +20 chakra cost is applied for each blast.) This technique will take a small constant toll on the users chakra to replenish itself with water as it is being used. Compatible techniques are in general techniques that originate from or close by to the user and travel towards the opponent and can be used with all elements excluding fire and those based on fire if they meet these requirements. Anything which would be weakened by the water or vice versa (anything that weakens the water) are considered incompatible. Note: ~The orb can release a maximum of 4 separate blasts ~The orb is created short range but the blasts can reach up to long range ~Lasts 3 turns before dispersing ~Can only be used 2 times ~Cannot use water techniques above A rank while this is active ~Can only be taught by xHoudinii [URL='http://narutobase.net/forums/showthread.php?t=645113']Link[/URL] to being taught[/spoiler] [B](Suiton : Uso o tsuku no nami) - Water Release : Deceitful Wave [/B] [spoiler]Type: Supplementary Rank: A-Rank Range: Short - Long Chakra Cost: 30 Damage points: 60 Description: The user manipulates a pre-existing water technique/source that they have used (not the opponents) and will imbue their chakra into the water and they will manipulate it again by performing a hand seal. The water jutsu will split into two smaller projectiles and instead of going straight towards the enemy they will move to the left and right, changing into spinning discs of cutting water and attacking the opponent from the sides instead of from in front. The amount of water can be small or large, but this jutsu will only work on projectiles of water or streams, not massive bodies of water like waves that can cover a battlefield and they must be techniques shot at the opponent, not ones that come from around them. However this can be used on still bodies of water that you've used previously (pre-existing source), parting it and making it move to attack from two different sides - for example if there is a puddle of water leftover from Gushing Water Imprisonment, you can split the water and manipulate it into discs and so forth. -Can only be taught by LonelyAssassin -Can only be used three times. -2 Turn Cooldown - Can also be used on existing bodies of water, although only the amount of water needed for this technique is used. Not the entire body of water. [URL='http://narutobase.net/forums/showthread.php?t=649893&p=18866303#post18866303']Link[/URL] to being taught[/spoiler] [B](Suiton Bunshi): Water Molecules [/B] [spoiler]Rank: Forbidden Type: Supplementary Range: Short-Mid Chakra Cost: 80 Damage : (15 damage per turn ) Description: The user puts their hands together as if they were praying but is actually releasing large amounts of water chakra into the water molecules in the air so that now all fire attacks lose -15, sand is reduced to mud, lightning used becomes instantly conducted and all water or elements containing water gain +15 Note: can only be taught by Axle Note: lasts 5 turns Note: can only be used once per battle Note: after this technique is done the user can't user any A-rank and above water jutsus for 3 turns Note: can be used as a water source [URL='http://narutobase.net/forums/showthread.php?t=471057&p=18905994#post18905994']Link[/URL] to being taught[/spoiler] [B](Suiton: Rapizzusufiasupiningu) - Water Style: Spinning Rapids Sphere[/B] [spoiler]Type: Offensive Rank: A Range: Short Chakra: 30 Damage: 60 Description: The user begins by gripping their wrist with one of their hands, and gathers chakra into the palm of the hand which's wrist is being gripped, palm open. The user shapes the suiton chakra in their palm, making a sphere which has many gaps in it and is linked together by many strands. The sphere spins as very high speeds, and is about the size of a Magic 8 Ball. The user can slam the sphere onto an opponent, activating it's real ability. The sphere will hurt the opponent enough to form bruises through impact, but the many strands that make up the sphere quickly unravel and wrap tightly around the opponent, constricting him/her. The strands are so tight that they can break skin. Another usage shown is the ability to use this to "slice" apart incoming projectiles by hitting it with the sphere, allowing the strands to wrap around/through it, and break it apart. -Must be taught by Leathercandle. -Can be used thrice per battle. -No S ranked or above water jutsu on the same turn. -The strands can wrap around the entire body of an opponent, making them look similar to a wrapped mummy, or they can constrict specific parts of the body. [spoiler][IMG]https://upload.wikimedia.org/wikipedia/commons/thumb/7/7e/Sphere_wireframe_10deg_6r.svg/2000px-Sphere_wireframe_10deg_6r.svg.png[/IMG][/spoiler] [URL='http://narutobase.net/forums/showthread.php?t=686980']Link[/URL] to being taught[/spoiler] [B]Suiton: Primal umi juugan)- Water style: Primal sea bullets[/B] [spoiler]Type: Offensive Rank:A/S Range:Short-long Chakra:30/40 Damage:60/80 Description: The user will make a single handsign while focusing their water chakra into several spheres made of water each the size of a bullet,The user can choose to create the bullets around the enemy using the moisture in the air, or create them in short range of himself if he so wishes, he can form them anywhere as long as there is moisture in the air,or a water source if no moisture is present. With a snap of the users fingers each one will release a stream of highly pressurized water at the enemy from all sides. This jutsu can also be used directly from infront of the user as a frontal attack rather then a surrounding one. When the User creates a single one it is A rank in power, if more are made it is S rank. When the user makes a single one he can manipulate it more freely to go wherever he wants and then make it release its stream. Note: In total there's 10 water spheres/bullets, that will surround the enemy, two on the left, two on the right, two above two infront of and two behind. Note:S rank version Can only be used twice per battle A rank version can only be used thrice per battle Note: No Water jutsu Above A rank in the same turn, or the following turn Note:Each Water Sphere is A rank by itself, this does not stack when making more then one, the user can only make 1 (A rank) or 10 (S rank) the 10 water spheres does not equal 10 A ranks but one S rank [URL='http://narutobase.net/forums/showthread.php?t=715257']Link[/URL] to being taught[/spoiler] [B](Suiton: Mizu Hōō Arashi ) Water Release: Water Phoenixes Storm[/B] [spoiler]Type: Offensive/Supplementary Rank: S Range: Short-Long Chakra Cost: 40 ( - 5 per turn ) Damage Points: 80 Description: The user does the snake sign and creates a mist-like atmosphere above the battlefield, that soaks in all the humidity and keeps replenishing itself. The user spends 40 chakra to create the mist and has it start raining down multiple phoenixes (the size of Itachi's crows) all over the battlefield being able to control where all them go towards. At the end of the turn, the user can spend another 20 chakra and replenish the mist atmosphere, rebirthing the attack ( like a phoenix ), dealing another 80 damage and full S rank the next turn, then the final turn the mist last, the user can replenish again with another 10 chakra, and let out a final wave, S rank again.The mist can only be either completely neutralized or completely overpowered. Note: Mist last for 3 turns Note: Usable 1 time a mtach Note: Must be taught my Korra. Note: While in use, the user can only perform two techniques, and the only chakra nature you can use is Water, Nin, Gen, Tai, Ken. Note: Two turn cooldown [URL='http://narutobase.net/forums/showthread.php?t=471524&page=2&p=20778440#post20778440']Link[/URL] to being taught[/spoiler] [B](Suiton: Mizu no Megami no Gifuto) - Water Release: Water Goddesses Gifts[/B] [spoiler]Rank: A Type: Attack/Supplementary Range: Short-Mid (made short range of the user) Chakra cost: 30 Damage Points: 60 Description: The user will perform the Dog sign and user their chakra to have a ring of water to form around them. The user will than swing their hand forwards above the ring releasing ninja tools made out of water (up to 15 tools per use) . The user can shape the water into shuriken, kunai, senbon, swords, etc. and releases them towards the opponent. Note: Usable 4 times Note: Must be taught by Korra Note: Requires a water source [URL='http://narutobase.net/forums/showthread.php?t=471524&page=2&p=20778440#post20778440']Link[/URL] to being taught[/spoiler] [B]Suiton: Nechinechi Senjigusuri | Water Release : Sticky Infusion[/B] [spoiler]Rank: S Type: Supplementary Range: Short Chakra cost: 40 Damage points: N/A Description: The user infuses all his water techniques (up to S rank) with the glue like substance from "(Suiton: Mizuame Nababara) - Water Style: Syrup Capture Field", this does not increase the damage or rank of the technique but just gives it sticky properties. This only affects water techniques made after this technique is used and not those already made, also because it is the user's chakra it does not effect himself -Lasts up to four turns (within the four turns the users water techniques are infused) -Twice per battle [URL='https://narutobase.net/forums/showthread.php?t=729445']Link[/URL] to being taught[/spoiler][/spoiler][/CENTER] [/QUOTE]
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