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Vegeta's Custom ways to kill
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<p>[QUOTE="Vegeta, post: 13890528, member: 124032"]</p><p style="text-align: center"></p> <p style="text-align: center"><strong><span style="font-size: 26px"><span style="font-family: 'Papyrus'"><span style="color: rgb(255, 255, 255)">[GLOW=Firebrick]<u>Katon</u>[/GLOW]</span></span></span></strong></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center">[spoiler]<img src="http://thedaoofdragonball.com/wp-content/uploads/2013/09/vegeta-on-fire-time-chamber-animation.gif" data-url="http://thedaoofdragonball.com/wp-content/uploads/2013/09/vegeta-on-fire-time-chamber-animation.gif" class="bbImage " style="" alt="" title="" />[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center">[spoiler]</p> <p style="text-align: center"><strong>( Katon: Reiji no shakunetsu ) - Fire Style: Scorching Rage</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Defensive/Supplemental</p> <p style="text-align: center">Rank: B-Rank</p> <p style="text-align: center">Range: Self</p> <p style="text-align: center">Chakra: 20</p> <p style="text-align: center">Damage: 40</p> <p style="text-align: center">Description: The user will channel their Katon chakra thru their body, releasing the chakra as a surge which will encircle the user in a half meter radius away from the users body in a golden fiery aura of chakra which peaks a half meter above the users head protecting the user and burning anything that touches it.</p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- Lasts <strong>3</strong> turns</p> <p style="text-align: center">[spoiler]<img src="https://33.media.tumblr.com/d4199afbd9a4d35bbaa165d018d24470/tumblr_nty0hrO2l21uw4h4no1_500.gif" data-url="https://33.media.tumblr.com/d4199afbd9a4d35bbaa165d018d24470/tumblr_nty0hrO2l21uw4h4no1_500.gif" class="bbImage " style="" alt="" title="" />[/spoiler]</p> <p style="text-align: center">Taught to: <a href="http://narutobase.net/forums/showthread.php?t=471057">Axle</a>, <a href="http://narutobase.net/forums/showthread.php?t=471083">Shinta</a>, <a href="http://narutobase.net/forums/showthread.php?t=471524">Blake Belladonna</a>, <a href="http://narutobase.net/forums/showthread.php?t=471615&p=14211519#post14211519">Nathan</a>, <a href="http://narutobase.net/forums/showthread.php?t=504243&p=15098970#post15098970">Yard</a>, <a href="http://narutobase.net/forums/showthread.php?t=476523&p=14335111#post14335111">noni1997</a></p> <p style="text-align: center"><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-20#post-22009346">Link to approval</a>[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Bāsākā shakunetsu) - Fire Style: Scorching Berserker</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Defensive/Supplemental</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short/Mid</p> <p style="text-align: center">Chakra: 30 (-5 per turn)</p> <p style="text-align: center">Damage: 60</p> <p style="text-align: center">Description: After Performing Fire Release: Scorching Rage, the user will focus and maintain the fiery golden chakra surrounding him intensifying the power of the aura. The user can ram the enemy while surrounded in the chakra burning them and delivering blunt force damage as well as 4th degree burns. The user may also clap his hands together with the palms open and outward, concentrating and releasing the chakra in a stream of fire up to mid range, costing -10 chakra to refuel the technique to full strength.</p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- Lasts 4 turns unless upgraded, then he next lvl restrictions will apply</p> <p style="text-align: center">- Damage to taijutsu is increased +10 due the the flames surrounding the user</p> <p style="text-align: center">- Can be used in the same TF as Scorching Rage at an extra cost of -5 chakra</p> <p style="text-align: center">- User can only use katon elemental jutsu while this is active, but can perform physical taijutsu/kenjutsu and basic ninjutsu attacks</p> <p style="text-align: center">Taught to: <a href="http://narutobase.net/forums/showthread.php?t=471083">Shinta</a>, <a href="http://narutobase.net/forums/showthread.php?t=471524">Blake Belladonna</a>, <a href="http://narutobase.net/forums/showthread.php?t=471615&p=14211519#post14211519">Nathan</a>, <a href="http://narutobase.net/forums/showthread.php?t=504243&p=15098970#post15098970">Yard</a>, <a href="http://narutobase.net/forums/showthread.php?t=476523&p=14335111#post14335111">Noni</a>, <a href="http://narutobase.net/forums/showthread.php?t=471057">Axle</a></p> <p style="text-align: center"><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-20#post-22009346">Link to approval</a>[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Shakunetsu no akuma) - Fire Style: Scorching Demoniac</strong></p> <p style="text-align: center">[spoiler]Type: Supplemental/Defensive/Offensive</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra: 40 (-10 per turn)</p> <p style="text-align: center">Damage: 80</p> <p style="text-align: center">Description: The brother jutsu to Scorching Rage and Scorching Berserker. By farther manipulating the chakra while also molding more katon into the aura, it can be made to shine brightly outwards along the same lines as Fire Release: Fire Whisp as the golden fiery chakra aura grows outwards and upwards 2 more meters, surrounding the user to 2 1/2 meters around/above, it's heat and strength increases from A to S rank in terms of raw damage to the touch. This can also slightly blind the enemy like looking momentarily into the sun just nowhere near as intense, and will hinder their vision for one turn. In addition to this, the golden katon aura will also take on a more reddish hue mixed in with the aura, creating a gold/red fusion of roaring flames surrounding the user. The user can perform punching type motions, firing up to 4 bright 1 meter diameter fireballs at the opponent (also along similar lines of the Fire Whisp technique, strength divided depending on how many are fired off), or the user can make a mad run for the enemy attempting to ram them or use taijutsu/kenjutsu strikes against them. Finally, they can focus the aura around them to a single area, clapping their hands together palms facing outwards, streaming the golden fiery chakra from around themselves siphoning it off them like done in Scorching Berserker, however the strength of the stream would be S ranked and would be able to strike opponents long ranged (as opposed to mid ranged in Scorching Berserker) and would be 3 meters in diameters, this can also be done by pointing a single hand open palmed facing a target as well and would fire off like the Stream version. Using either the Stream or Fireball attacks would cost 20 chakra to refuel the aura back to full strength, otherwise the technique will end.</p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- Lasts 4 turns</p> <p style="text-align: center">- Can only be used 3 times per battle</p> <p style="text-align: center">- Scorching Rage can not be used again for 2 turns after this ends</p> <p style="text-align: center">- Can be activated in the same time frame as Scorching Berserker passively, however doing so will increase the time till Scorching Rage can be used by 1 turn</p> <p style="text-align: center">- Damage to taijutsu is increased +5 to the +10 from Scorching Berserker for a total of +15 from the intensity of the heat.</p> <p style="text-align: center">- User is bound by the same restrictions as Scorching Berserker in terms of maneuverability and can only use katon elemental jutsu/taijutsu/kenjutsu and basic ninjutsu attacks while active.</p> <p style="text-align: center">Taught to: <a href="http://narutobase.net/forums/showthread.php?t=471524">Korra</a>, <a href="http://narutobase.net/forums/showthread.php?t=471615&page=2">Nathan</a>, <a href="http://narutobase.net/forums/showthread.php?t=643600">Noni</a>, <a href="http://narutobase.net/forums/showthread.php?t=471057">Axle</a>, <a href="http://narutobase.net/forums/showthread.php?t=471083">Shinta</a></p> <p style="text-align: center"><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-20#post-22009346">Link to approval</a></p> <p style="text-align: center">[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon - Shakunetsu no Bakuhatsuha) - Fire Style - Scorching Exploding Wave</strong></p> <p style="text-align: center">[spoiler]Type: Defensive/Offensive</p> <p style="text-align: center">Rank: Forbidden</p> <p style="text-align: center">Range: Mid-Long</p> <p style="text-align: center">Chakra Cost: 50</p> <p style="text-align: center">Damage Points: 90 (-15 to the user)</p> <p style="text-align: center">Description: After using Scorching Berserker to hone and focus the fiery golden chakra, the fiery chakra that rages around the user can be concentrated and drawn in tighter to the users body while molding massive amounts of fire chakra into it. The user will then focus the chakra downwards thru their legs entering into the ground, which will then travel towards the target similar to the Flame Pillars technique. By forming a special 2 fingered seal while lifting their hand upwards, they will cause the concentrated fire chakra to explode upwards violently like a volcano erupting spanning from mid range in width and height causing devastating damage to the field creating a crater short range in depth with golden flames covering the area and debris and smoke littering the air. This is meant as an attack on someone who is avoiding close range or attempting to flee. This cannot be executed on a target that is short range. Due to the fiery aura drawing in so close to the body, the user suffers minor damage from excessive heat.</p> <p style="text-align: center"></p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- This will end the effects of Scorching Berserker, after which Scorching Rage cannot be used again for 3 turns</p> <p style="text-align: center">- No Katon over A rank the next turn due to over using ones Katon chakra</p> <p style="text-align: center">- If caught in the explosion, the user will take the full brunt of it</p> <p style="text-align: center">- Due to the needed process to reach this stage (Ie; using Scorching Rage/Scorching Berserker first) this jutsu can be used 2x per battle</p> <p style="text-align: center">- Must be taught by -Vegeta</p> <p style="text-align: center">ref-</p> <p style="text-align: center">[SPOILER]<img src="https://i.makeagif.com/media/8-02-2014/O7MXoT.gif" data-url="https://i.makeagif.com/media/8-02-2014/O7MXoT.gif" class="bbImage " style="" alt="" title="" />[/SPOILER]Taught to: <a href="http://narutobase.net/forums/showthread.php?t=471524&page=2&p=20487561#post20487561">Korra</a>, <a href="http://narutobase.net/forums/showthread.php?t=471615&page=2&p=20578148&viewfull=1#post20578148">Nathan</a>, <a href="http://narutobase.net/forums/showthread.php?t=471057&page=2&p=20624420#post20624420">Axle</a>[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>( Katon Kenjutsu - Shakunetsu no u~ēbu ) - Fire Style Sword technique - Scorching Wave</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Defensive</p> <p style="text-align: center">Rank: B-S</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra: N/A (Chakra used from related techniques applies)</p> <p style="text-align: center">Damage: 40-80</p> <p style="text-align: center">Description: After using Fire Release: Scorching Rage/Berserker/Demoniac the user can channel the katon chakra surrounding them onto their sword focusing the chakra onto the blade. The user can then do a simple crescent-shaped slash at the opponent along the lines of Slicing Crimson Wave but instead launches the concentrated fiery golden/golden-reddish chakra into a slicing wave of fire short range in length and solid enough to cut, able to hit targets Long range away. Can also be used to defend/attack from attacks of equal rank or lower with-in reason following S/W. The blade's fiery aura would reflect the strength of which jutsu was active when used. In addition, the fiery aura can be drawn onto a weapon upon creation instead of forming around the user allowing this to be created passively in the same time frame as the technique used to power this jutsu (projectile slash will still count as an active usage unless used when activating).</p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- Lasts for the duration of which technique was active when used, and would cost equal chakra to maintain as the jutsu active when activating this technique (Rage/Berserker/Demoniac)</p> <p style="text-align: center">-If using S ranked version, the duration before Scorching Rage could be used again is increased by 1 turn</p> <p style="text-align: center">Taught to: <a href="http://narutobase.net/forums/showthread.php?t=476523&p=14413411&viewfull=1#post14413411">Noni</a>, <a href="http://narutobase.net/forums/showthread.php?t=471615">Nathan</a>, <a href="http://narutobase.net/forums/showthread.php?t=471083">Shinta</a>, <a href="http://narutobase.net/forums/showthread.php?t=471524">Blake Belladona</a>, <a href="https://narutobase.net/forums/showthread.php?t=471057">Axle</a></p> <p style="text-align: center"><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-20#post-22009346">Link to approval</a>[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: 9000 Ijō no shi no toshi!) - Fire Release: Over 9000 years of Death!</strong></p> <p style="text-align: center">[spoiler]Type: Offensive</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 40</p> <p style="text-align: center">Damage: 80</p> <p style="text-align: center">Description: Performed like 1000 Years of Death, however, by adding the seals Dragon -> Snake -> Ram, the user channels large amounts of katon chakra to their hands, then makes the seal of the Tiger releasing it thru the hands before force-ably punching it into the enemy's behind.</p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">-Because of damage to the hands, no hand seals may be used for 1 turn</p> <p style="text-align: center">-No other Katon jutsu may be used the turn this is used, and no Katon jutsu above A rank the next turn</p> <p style="text-align: center">-Can only be used 1 time per battle</p> <p style="text-align: center">-Must be taught by -Vegeta</p> <p style="text-align: center">Taught to: <a href="http://narutobase.net/forums/showthread.php?t=515290">Howard</a>, <a href="http://narutobase.net/forums/showthread.php?t=504243">Yard</a>, <a href="http://narutobase.net/forums/showthread.php?t=560795&p=16585443#post16585443">Sir Hoshigaki</a>, <a href="http://narutobase.net/forums/showthread.php?t=567434&p=16739912#post16739912">Draigo</a>, <a href="http://narutobase.net/forums/showthread.php?t=625871&p=18296399#post18296399">Rikerslade</a>, <a href="http://narutobase.net/forums/showthread.php?t=678556&p=19575599#post19575599">Naruto.</a>[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Honoo Zugaikotsu Kabe) - Fire Style: Flame Skull wall </strong></p> <p style="text-align: center">[spoiler]Type: Offensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: 60</p> <p style="text-align: center">Description: The user will release fire chakra into the ground and ignite the ground, creating a wall of blue flames to separate the user from their target. Then, the user will manipulate the blue flames and shape it into a large skull, two times the size of the user. The skull will have an opened mouth and would be in the center of the flame wall. The skull can do either two things, release a flamethrower/torrent of flames towards the target or release projectile-like large balls of flames towards the target. Around the large skull of fire will be smaller skulls that do not do anything but simply make the technique look cooler and more intimidating.</p> <p style="text-align: center"></p> <p style="text-align: center">Looks similar to this:</p> <p style="text-align: center">[SPOILER]<img src="https://encrypted-tbn0.************/images?q=tbn:ANd9GcQd_UFj-ejLd5Dki8xV1sjZkn-5ymdAxJC-9HsYrEcgOqUOrAyv" data-url="https://encrypted-tbn0.************/images?q=tbn:ANd9GcQd_UFj-ejLd5Dki8xV1sjZkn-5ymdAxJC-9HsYrEcgOqUOrAyv" class="bbImage " style="" alt="" title="" />[/SPOILER]</p> <p style="text-align: center">Notes and Restrictions:</p> <p style="text-align: center">- The wall itself is ignited up to short-range from the user, however, the flamethrower/balls of flames released is released either short/mid range from where the wall was set up.</p> <p style="text-align: center">- Can only be used three (3) times per battle</p> <p style="text-align: center">- Needs two turns to use again</p> <p style="text-align: center">- Can only be taught by EdwardSama</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=460838">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Moesashi no Ame) Fire Release: Rain of Embers</strong></p> <p style="text-align: center">[spoiler]Type: Offensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Long</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: 60</p> <p style="text-align: center">Description: the user expels a very large cloud of flame in to the air, however this is merely a distraction, the fire does not disperse but rather condenses into countless tiny embers which very slowly fall to the ground in the target area. When the user performs the Tiger hand seal these embers burst in to flame again, the result is covering the target area an explosion that covers short range from the epicentre of the explosion. This technique also causes large black clouds to form, mimicking the clouds used for Kirin however no lightning is present.</p> <p style="text-align: center">Notes:</p> <p style="text-align: center">- Can only be taught by Shinta,</p> <p style="text-align: center">- Can at most cause three areas of embers to explode although the ember rain covers the entire field,</p> <p style="text-align: center">- The embers do no significant harm until they are detonated,</p> <p style="text-align: center">- Can be used four times per battle,</p> <p style="text-align: center">- The embers can continue raining for up to two turns, after which they become useless. On the turn of detonation, this jutsu must be posted again. The repost does not count as one of the four uses but still counts towards one of the three jutsu for that turn,</p> <p style="text-align: center">- The large black clouds remain on the field for four turns but again serve no purpose for kirin.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=471083">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Saiha Ba-suto) - Fire Release: Blazing Blade Burst</strong></p> <p style="text-align: center">[spoiler]Type: Offensive</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra cost: 40</p> <p style="text-align: center">Damage points: 80</p> <p style="text-align: center">Description: The user begins by gathering up an enormous amount of fire chakra into each of their fists or feet. Along the same lines as it's parent technique (Katon: Saiha) Fire Release: Blazing Blade, the user manipulates the fire into dense blades, long and thin with a severe cutting potential almost like boomerangs. However instead of holding the fire and continually feeding it the user releases it with swift punching or kicking motions from these punching or kicking motions multiple blade like projectiles are formed and sent out with the maximum being five. These can range in size from as small as a kunai to as long as five meters. They are able to pierce through dense earth A rank and below. When they come in contact with an opponent they can cause very deep searing wounds that cauterize themselves cutting off blood vessels and stopping blood flow. They can pierce deep enough to cause severe internal damage and can cut off whole limbs if the opponent is struck correctly. These projectiles cannot be controlled once released, but can be very useful in short - long range. Only five consecutive blades can be shot off and after the blades make contact and cut through something they rebound hitting it again before exploding into a dense explosion of fire that can catch even solid earth on fire. The fire burns until it's put out by an opposing force.</p> <p style="text-align: center">Note: Can be used twice per battle</p> <p style="text-align: center">Note: The user is unable to use S rank fire techniques in the same turn</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=488675">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Hagetaka kaen) Fire Release: Condor Blaze</strong></p> <p style="text-align: center">[spoiler]Type: Supplementary/Attack</p> <p style="text-align: center">Rank: Forbidden</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra Cost: 50</p> <p style="text-align: center">Damage Points: 90</p> <p style="text-align: center">Description: The user will form a row of 10 handseals, he will then disperse into 10 highly compressed katon flames that are shaped like condors. The condors will then soar through the air at great speeds at the opponent. 1 condor will be the user and will travel to the desired location that the user wants and the user will appear from that condor while the other 9 condors soar through the air and attack the opponent. The condors hit the opponent all at the same time. On impact the condors will explode in a huge fiery explosion that covers the area . Once the condors explode all surroundings within mid range will be covered with 6ft tall flames.</p> <p style="text-align: center">-If the user has signed the condor contract then this jutsu will only require 5 handseals.</p> <p style="text-align: center">-No Katon for the next 2 turns.</p> <p style="text-align: center">-Can only use this jutsu once per battle.</p> <p style="text-align: center">-Can only use 2 jutsu on the next turn.</p> <p style="text-align: center">-No Katon jutsu before this jutsu.</p> <p style="text-align: center">-The turn that this jutsu is used, the user can only use one more jutsu so this jutsu counts as 2 moves.</p> <p style="text-align: center">-If the user is caught in the explosion then he/she will die.</p> <p style="text-align: center">-Can only be taught by ~Yard~</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=503877">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Fire Release: Dragon Fire</strong></p> <p style="text-align: center">[spoiler]Type: Attack</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage Points:60(+10 when in contact with Wind)</p> <p style="text-align: center">Description: The user channels fire to his fist and it explodes and creates a cyclone around the user. The user then launches himself at the opponent and high speeds, giving them the appearance of a spinning tornado-like torpedo of fire with a dragon's head where the fist is located. Afterwards, the user is left with a few burns left on the hand that does the move</p> <p style="text-align: center">~Must have Rikerslade's permission~</p> <p style="text-align: center">~Must be of Sannin rank~</p> <p style="text-align: center">~This can only be used twice~</p> <p style="text-align: center">~Can be blocked by B-rank water~ or above</p> <p style="text-align: center">~Due to high movement speeds, the user needs a Dojutsu or chakra-sensing method to use accurately~</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=625871&p=18296399#post18296399">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Kakatsu no Verbti)- Fire Release: Jurisdiction of Verbti</strong></p> <p style="text-align: center"> [spoiler]Type: Offense/Supplementary/Defense</p> <p style="text-align: center"> Rank: S</p> <p style="text-align: center"> Range: Short-Long (Created short range, long range movement)</p> <p style="text-align: center"> Chakra Cost: 40 (-15 chakra per turn to sustain)</p> <p style="text-align: center"> Damage Points: N/A (80 for explosion, 20 when contact with the enemy is made)</p> <p style="text-align: center"> Description: The user will gather a large amount of fire chakra, perform 3 hand seals, and release outward from their mouth a dense amount of ash. The user through shape manipulation will turn the ash into a demonic, and aggressive creature. Having a wavy exterior and body composition similar to a human, black in color, with a reddish hue in the outer layer of the creature. This beast of ash is around two meters in length. This beast has a special ability, through its impressive movement and lightweight of ash, it can travel along the ground with great ease and float in the air (movement that can be traced with the naked eye), but also interact with dense, earth-like material, burning anything it touches into ashes, the beast will use this ash it burns for its own deeds, allowing the ash to essentially "stick" on to the beast. This has the beast become larger in size (doubles in size with every interaction it comes with, and the structure must be larger then its body is currently when interacting with it) growing with every earth object it comes into interaction with, however, its overall ability and power remains relatively the same, it simply contains an advantage in brute force. Its second ability, is its adaptability with its own body structure, the beast can split himself in multiple "clones" of itself, each being weaker then the other, with up to eight being able to be made (Each would be C-Rank). These beasts will remain relatively the same, in how it attacks, being able to burn and create explosions relative to its size and rank. They can also come back together, reforging into themselves and its previous state as one body, or simply less bodies then before. Each time they split, the bodies will be decreased in half from its previous size. How the creature moves is specific to the users need, its movements are governed entirely by the user's mental commands. This beast can subdue the opponent by covering them completely with its body, burning them to pulp, it can perform basic body-art movements, where it can skin a person with every attack, or it can be set a blaze to create a large explosion (explosion size is equivalent to the size of its body).</p> <p style="text-align: center"></p> <p style="text-align: center"> Note: Can only be taught by Noni</p> <p style="text-align: center"> Note: Beast lasts for four turns (unless cancelled)</p> <p style="text-align: center"> Note: Can only be used twice per battle</p> <p style="text-align: center"> Note: Requires two turn cool down before re-use</p> <p style="text-align: center"> Note: Cannot use fire S-Rank or above the turn the beast is created</p> <p style="text-align: center"> Note: Follows elemental strength and weakness</p> <p style="text-align: center">[SPOILER]<img src="https://photos-3.dropbox.com/t/2/AABogBLLqs79mdW6hMNmxGH_M7_mIImagZ_wenrnjalM_A/12/77513416/jpeg/32x32/1/_/1/2/dsfgdshgsdh.jpg/EITvhKsFGPETIAIoAg/Pn91IzqQ-55_lndPPS3FXTNPmGsxFHfC3fPdDk40zV8?size=1600x1200&size_mode=3" data-url="https://photos-3.dropbox.com/t/2/AABogBLLqs79mdW6hMNmxGH_M7_mIImagZ_wenrnjalM_A/12/77513416/jpeg/32x32/1/_/1/2/dsfgdshgsdh.jpg/EITvhKsFGPETIAIoAg/Pn91IzqQ-55_lndPPS3FXTNPmGsxFHfC3fPdDk40zV8?size=1600x1200&size_mode=3" class="bbImage " style="" alt="" title="" />[/SPOILER]</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=643600">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Jigoku sukaru) - Fire Release: Hell Skull</strong></p> <p style="text-align: center">[spoiler]Type: Offensive</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra cost: 40</p> <p style="text-align: center">Damage Points: 80</p> <p style="text-align: center">Description: After several battles, Hidan great love for Fire made him devised a technique aimed to finish his opponents. After performing the Tiger hand seal, the user will mold a large portion of their Fire chakra and then channel some of this fire chakra at base of their feet whilst condensing it. By releasing it against the ground below, the user would create a upthrust force, that would enable them to be able to propel themselves upwards in a height 7 meters. At that moment in the air, the user would then channel all their fire chakra into their lungs whilst using shape manipulation simultaneously and transforms it into a condense fire Skull. When this is done, the user would then expel out the condense fire Skull aimed at the opposing target. Just as the Fire skull gets about 1 meters towards the target, The user will manipulate it in such a way the skull would open its mouth, and swallow the target whole thus burning them into ashes. The fire skull is quite huge having a height of 4 meters and a diameter of 3 meters.</p> <p style="text-align: center"></p> <p style="text-align: center">Note:</p> <p style="text-align: center">• Can only be done twice per battles.</p> <p style="text-align: center">• No S-Rank or above Fire in the user's next turn</p> <p style="text-align: center">• Can only be taught by Savage.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=647888&p=18824044#post18824044">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Ushiro Honoo) Back Flame</strong></p> <p style="text-align: center">[spoiler]Rank: S-rank</p> <p style="text-align: center">Type: Defensive</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points : N/A</p> <p style="text-align: center">Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu</p> <p style="text-align: center">Note: can only be taught by Axle</p> <p style="text-align: center">Note: it only has 3 shots</p> <p style="text-align: center">Note: except Forbidden</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=471057&p=18905994#post18905994">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Katon: Moui Kagutsuchi|Fire Style: Fury of the Fire God</strong></p> <p style="text-align: center">[spoiler]Rank: A</p> <p style="text-align: center">Type: Offensive</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damge Points: 60</p> <p style="text-align: center">Description: The user makes a few handseals, gathering large amounts of chakra in his arms, and slams his hands down onto the earth, releasing all the fire chakra within his arms. Upon the point of contact of his hands and the earth, a small wave of fire spreads out from around the location of the user. The wave of fire starts to spread quickly and becomes stronger as it spreads from the user. Within a matter of seconds, the entire distance of short- mid is filled with fire. Once complete, the only place that becomes clear of fire is the small area where the user is standing.</p> <p style="text-align: center">*Can only use twice*</p> <p style="text-align: center">*After using, the user cannot use any wind jutsus otherwise he will basically be committing suicide by powering the flames*</p> <p style="text-align: center">*If the user stays in the middle of the fire for more than a turn, he becomes several burned*</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=678657">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon :Katon rasen kiri ) – Katon release: fire spiral drill</strong></p> <p style="text-align: center">[spoiler]Type: Supplementary</p> <p style="text-align: center">Rank: A rank</p> <p style="text-align: center">Range:short</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: simply an overzealous waking this jutsu is used from your feet. You will proceed to make 4 handsigns and the Fire chakra will begin to swell up around your feet. The chakra is then expelled into the earth in giant spiralling drill like manner. The fire goes down to fifteen feet and will cover a 8 foot diameter under the user. This prevents enemies from manipulating certain things from under you but also gives you a slight boost into the air from the sheer force/pressure released. The boost is a minimal of 10 feet. So once released the fire is not visible above ground but the force of the release lifts you above into the air.</p> <p style="text-align: center"></p> <p style="text-align: center">~note: can only be used three times during battle</p> <p style="text-align: center">~note: no fire jutsu's above A rank the next turn.</p> <p style="text-align: center">~note: cannot be used more then once in the same turn.</p> <p style="text-align: center">~note: can only be taught by me.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=687242">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Ryūsōken)Fire Release: Dragon's Claw Fist</strong></p> <p style="text-align: center">[spoiler]Type: Offense</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra cost: 40</p> <p style="text-align: center">Damage points: 80</p> <p style="text-align: center">Description: The user will release a steady and constant flow of Katon chakra from his body after forming the Horse handseal. While undetectable to the naked eye, the release of Katon chakra generates a tremendous amount of heat. The user will then rush towards the opponent and deliver his blows at high speed, with the heat of the Katon and speed causing the air to expand rapidly as the user delivers the blow, dealing an immense amount of damage onto the opponent upon impact as well as severely burning their body.</p> <p style="text-align: center">Can only be used twice per battle</p> <p style="text-align: center">Can only be taught by Riker Slade</p> <p style="text-align: center">Must have mastery of Katon and Taijutsu</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=625871&p=18296399#post18296399">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>( Katon - Shisan e no ha ) Fire Style - Ashes to Asset</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Defensive/Supplementary</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage points: 60</p> <p style="text-align: center">Description: A unique fire style jutsu based on chakra flow abilities. This particular technique focuses on the unique aspect of some fire release jutsu, namely those based on explosive ash, such as Asuma's technique he used vs Hidan. By forming this explosive ash the user is capable of applying the ash to his limbs or any weapons he uses. By activating this jutsu the user is able to release the ash during taijutsu or other weapon attacks. Though this costs a move slot each time the ash is released. By using the momentum behind physical attacks the user of this jutsu is capable of sending streams of red hot ash from the seals to augment the range of the attacks and cause increased damage in close range. However as to prevent the user suffering from his own jutsu, the ash from this can only be caused to explode with a subsequent technique this technique must be a higher ranked fire technique due to the strength of the chakra stored in the ash release and it's density. In regards to scaling each time the jutsu is used, the user may release an amount of ash with a maximum range of mid. If it was to travel in a straight line from the user to mid ranged. A total of 15 meters, this can also be used to form the ash in to smaller patterns that instead have wider ranges provided they follow the initial dimensions. This ash behaves in an adhesive manner sticking to enemy targets similar to boiling sugar. Alternatively, the ash can be streamed into another Katon jutsu increasing it's damage by +20 while occurring in the same TF but of course costing a move.</p> <p style="text-align: center"></p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- Once activated remains active for the rest of the battle.</p> <p style="text-align: center">- Each time the ash is used it costs a move slot.</p> <p style="text-align: center">- Must be taught by Vegeta</p> <p style="text-align: center">Taught to: <a href="http://narutobase.net/forums/showthread.php?t=693331&page=2">Rexii</a>, <a href="http://narutobase.net/forums/showthread.php?t=707916&p=20516737#post20516737">LonelyAssassin</a>, <a href="http://narutobase.net/forums/showthread.php?t=708149&p=20518430#post20518430">Hell Autarch</a>, <a href="http://narutobase.net/forums/showthread.php?t=710687">Xicer</a>, <a href="http://narutobase.net/forums/showthread.php?t=722016&p=20948527#post20948527">Yusei</a>, <a href="http://narutobase.net/forums/showthread.php?t=645113">Houdinii</a>[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon - Yūgure ni dasuto) Fire Style - Dust to Dusk</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Defensive/Supplementary</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage points: 80</p> <p style="text-align: center">Description: The follow up jutsu to the Technique - Ashes to Asset, this technique allows the user to supercharge fire chakra in to any ash present on the field from the ashes to asset technique. Causing the ash to become incredibly volatile before triggering a large explosion that causes considerable damage to anyone caught in it's range. The size of the explosion will be entirely dependent on how much ash is present on the battlefield.</p> <p style="text-align: center"></p> <p style="text-align: center">~Notes~</p> <p style="text-align: center">- Usable twice per battle.</p> <p style="text-align: center">- Once used the user may not activate ashes to assets abilities for three turns.</p> <p style="text-align: center">- Must be taught by -Vegeta</p> <p style="text-align: center">Taught to: <a href="http://narutobase.net/forums/showthread.php?t=693331&page=2">Rexii</a>, <a href="http://narutobase.net/forums/showthread.php?t=707916&p=20516737#post20516737">LonelyAssassin</a>, <a href="http://narutobase.net/forums/showthread.php?t=710687">Xicer</a>, <a href="http://narutobase.net/forums/showthread.php?t=722016&p=20948527#post20948527">Yusei</a>, <a href="http://narutobase.net/forums/showthread.php?t=645113">Houdinii</a>, <a href="http://narutobase.net/forums/showthread.php?t=708149&p=20518430#post20518430">Hell Autarch</a>[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Hephaestus's Hono Buritt) - Fire Release: Hephaestus's Burning Blade</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Supplementary</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage Points: 60</p> <p style="text-align: center">Description: The user channels their Katon chakra to their lungs and expels out a single large kunai shaped projectile of fire. The kunai is really dense thus allowing it to penetrate through most defenses as well. At any point after the kunai is released, the user can choose to have the single kunai explode into hundreds of normal sized ones which would continue to move in the same direction, encompassing an area of 8m. The kunais, regardless of whether it is the larger kunai or the smaller ones will explode when the user weaves a single handseal. Upon exploding, they will release a lot of heat as well as a bright light, covering an area with a roughly 5m radius from the point at which they exploded. The light can lead to temporary blindness for the opponent if he sees it, whilst the heat can deliver first-degree burns.</p> <p style="text-align: center">Note: It depends upon the user whether he chooses to have the larger kunai divide into the smaller ones or not.</p> <p style="text-align: center">Note: The original larger kunai is roughly 5m in length, and 6m in width.</p> <p style="text-align: center">Note: Can be used thrice per battle</p> <p style="text-align: center">Note: Can only be taught by Hell Autarch</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=708149&p=20518430#post20518430">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Kuryouken)- Fire Release: Baskerville</strong></p> <p style="text-align: center">[spoiler]Rank: Forbidden</p> <p style="text-align: center">Type: Offensive</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra Cost: 50</p> <p style="text-align: center">Damage Points: 90 (-15 to user)</p> <p style="text-align: center">Description:</p> <p style="text-align: center">The user will begin this technique by channelling fire chakra through their arms and into their hands. Due to the amount of chakra that travels through their arm, the user experiences an incredibly painful level of damage to the limb which causes a degree of numbness. The user then proceeds to clap their hands together and from them a huge amount of superheated ash will spew forth. This ash has a unique composition that unlike normal ash is formed of dense, heavy particles which without the aid of chakra, would only hang in the air for a limited time before falling to the ground.(As a secondary effect the heavy ash is unaffected by conventional wind blasts that could disperse regular ash.) Upon being formed the ash will first quickly surround the user before it billows upwards to form into a large cloud of ash shaped like the head of a Hellhound.</p> <p style="text-align: center"></p> <p style="text-align: center">As it surrounds them the user will manipulate the ash so as to not come into direct contact with it, keeping it a distance from their body without jeopardizing its form.Due to the ash's density and heat it will not allow any threat to effect or pass through it unscathed(following elemental adv/disadv). The user can form either one, two or three heads depending on their needs but doing so however will decrease the rank for each respective head (eg. S rank each for two heads).</p> <p style="text-align: center"></p> <p style="text-align: center">The Hellhound is intangible in form, allowing it to pass around and through solid/physical obstructions that would hinder tangible objects while remaining unaffected. As the Hellhound makes contact with and passes through targets or techniques it would incinerate them from the exposure while causing a layer of ash to stick to them. The layer of ash would encase the target or technique, forming a compact shell over them that would make it quite difficult to move. The heavy ash by nature is sparingly spread out while in the air which makes it impossible to ignite under normal circumstances, however when it is concentrated in a layer it is able to be ignited by external sources which has explosive results. When the hellhound is sent to attack the entirety of the ash goes with it, so it no longer surrounds the user.</p> <p style="text-align: center"></p> <p style="text-align: center">Note:</p> <p style="text-align: center">~Can only be used once per battle</p> <p style="text-align: center">~No katon techniques above S rank in the same turn or the next</p> <p style="text-align: center">~Due to the damage to the users arms they cannot use arm-based taijutsu attacks in the same turn or the next two turns.</p> <p style="text-align: center">~Can only be taught by xHoudinii</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=645113">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Hepaisutosu no Seiiki) – Fire Release: Hephaestus’s Sanctum</strong></p> <p style="text-align: center">[spoiler]Type: Offensive, Defensive, Supplementary</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Mid – Long</p> <p style="text-align: center">Chakra: 40 (-15 per turn to sustain)</p> <p style="text-align: center">Damage: 80</p> <p style="text-align: center">Description: Hephaestus’s Sanctum is a technique in which the user is able to produce flames in the air on the battlefield through the rapid conversion of fire chakra by quickly weaving the Tiger, Boar, and Snake hand seals. The flames produced undergo heavy shape manipulation which are then materialized in at a minimum of a radius of mid-range from the user treating the user as a center point effectively creating a dome of fire around the user. The fire, having undergone extremely precise shape manipulation becomes effectively solid. Upon completion the user may maintain the dome for as long as they please or they may produce from it, through the use of an additional hand seal, spikes that can reach up to a maximum of short-range from their point of creation on the walls of the dome either inside or outside. Should the user desire to end the technique they may either release it as normal or cause the dome to converge on the center point. The dome, being made of the user’s chakra, will not harm the user upon convergence. Once fully converged upon the user the dome will suddenly expand outward creating an immense firestorm that reaches up to long-range around the user.</p> <p style="text-align: center">Note: Can only be used once (1) per battle.</p> <p style="text-align: center">Note: No A-Rank or above fire techniques in the same or next turn.</p> <p style="text-align: center">Note: The user must maintain this technique; as such they cannot use other techniques while this technique is active.</p> <p style="text-align: center">Note: Can only be taught by Drackos</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=721612&p=20935912#post20935912">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Katon: Subete no Shōhi Ago)-Fire Release: All Consuming Maw</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Supplementary</p> <p style="text-align: center">Rank: B</p> <p style="text-align: center">Range:Short-Long</p> <p style="text-align: center">Chakra: 20</p> <p style="text-align: center">Damage:N/A (+1 rank to first jutsu)</p> <p style="text-align: center">Description:</p> <p style="text-align: center">This is a unique technique utilising the flammable gas form of Katon similar to the canon Mist Blaze Dance jutsu. To begin the user will string two additional hand seals onto the performance of another jutsu. By doing so they will form a cloud of flammable and extremely volatile gas in an area chosen by the user and in an amount proportional to the first jutsu.</p> <p style="text-align: center"></p> <p style="text-align: center">Alone this gas is harmless to any targets but due to its nature it is able to be ignited by any heat source in the area it is formed in, however slight it may be. For example any naked flame, heat present in sparks or generated through friction would be enough to ignite the gas and produce violently explosive results. The user can employ chakra control to angle the explosion away from the first jutsu to prevent any unwanted negative effects.</p> <p style="text-align: center"></p> <p style="text-align: center">Note:</p> <p style="text-align: center">~Can only be used 4 times</p> <p style="text-align: center">~Cannot be used in consecutive turns</p> <p style="text-align: center">~Can only be taught by Mellow</p> <p style="text-align: center">- only useable on A ranks and below</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=645113">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Shishamasu) — Fire Release: Death's Hands</strong></p> <p style="text-align: center">[spoiler]<span style="font-family: 'Verdana'">[IMG2=RIGHT][/IMG2]</span>[IMG2=RIGHT][MEDIA=imgur]302KPB8[/MEDIA][/IMG2]<strong>(Katon: Shishamasu)</strong> — Fire Release: Death's Hands</p> <p style="text-align: center"><strong>Rank:</strong> B to A-rank</p> <p style="text-align: center"><strong>Type: </strong>Offensive, Supplementary, Defensive</p> <p style="text-align: center"><strong>Range:</strong> Short-Mid</p> <p style="text-align: center"><strong>Chakra Cost:</strong> 20-30 (-15 to sustain jutsu per turn)</p> <p style="text-align: center"><strong>Damage Points:</strong> 40-60</p> <p style="text-align: center"><strong>Description:</strong> After forming three handseals, they'll release a surge of katon chakra around any part of their body to create a layer of hot ash or by release it from their own body, and at will they can manipulate existing ash i.e via; ash gourd. This will not burn the user as they will create a layer of chakra between their skin and the ash to protect themselves. At will, the user can release this ash in a stream of sorts from their hands (even from body-movements) for offensive/Supplementary/defensive purposes, even in enormous amounts. This can be combined with other jutsu like Fire jutsu to give them +1 rank in damage up to S rank.</p> <p style="text-align: center">Note: While Jutsu is sustained (for up to 3 turns), Users can only utilize Katon or related Fire style Ninjutsu only.</p> <p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=725251&p=21130515#post21130515">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Sanshō̄o no Kate) | Fire Release: The Phoenix Feathered Muffler</strong></p> <p style="text-align: center">[spoiler]Type: Defensive/Supplementary</p> <p style="text-align: center">Rank: B</p> <p style="text-align: center">Range: Self</p> <p style="text-align: center">Chakra: 20 (-5 per turn)</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: The Phoenix Feathered Muffler is a simple technique that involves the release of fire chakra that will cloak the user. Although this technique fully cloaks the user - as many defensive techniques do, it does not offer the typical defensive properties that a normal armour would, in fact, outside of the fiery golden glow that will emanate from the users visage, and the techniques special interaction with fire techniques, virtually nothing will change as the shroud is almost completely incorporeal. However, when the user is in contact with a flame that is either devoid of chakra, comprised of the users chakra, or comprised of the chakra of one that the user has a blood contract with, such as summons, the shrouds true abilities will be displayed. The user will be capable of interacting with any flame or fire technique that they produce without suffering from harm or adverse effects - such as respiratory problems - not only that but, should they so wish, they will be capable of interacting with fire as if it were a solid, liquid or gas - such as standing on top of a flame despite its incorporeal qualities or floating within a fire. This ability signifies the user as the 'Unburnt', gracing the user with an ability previously believed to be the sole realm of the Dragon and Phoenix. (Does not grant the user immunity to enemy fire techniques).</p> <p style="text-align: center"></p> <p style="text-align: center">Notes:</p> <p style="text-align: center">This technique can be used a maximum of twice, will last until cancelled and has a two turn cooldown between usages. Furthermore a rather intriguing and strange effect of this technique is that, no matter how hard the user may try, they will be incapable of using water techniques while this technique is active. Stranger yet, is that the only solid portion of this technique is a feather comprised of golden ash, seemingly immune to anything but water, that will attach itself to the user's chest.</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=672216&p=21198715#post21198715">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: kensei no doragon ) - Fire Release: Power of the Ash Dragon</strong></p> <p style="text-align: center">[spoiler]Rank: B</p> <p style="text-align: center">Type: Offense</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra Cost: 20 (-5 per turn)</p> <p style="text-align: center">Damage Points: 40</p> <p style="text-align: center">Description: This technique is specialised for those who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in a cloud of molten hot ash that's as hot as fire, till glowing with an ember but doesn't touch the users skin nor burn them. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quite painful if an opponent is hit by it. When someone/something is hit by these ash cloud created by the user, it will great a burst of molten hot ash on impact from the user, to burn the target more and producing some additional concussive force. This ash will be released forwards in a wave/blast like a fireblast but the ash will burn on contact and stick to what it touches and continues to burn up to the end of the users next turn.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: can stay active for 2 turns at a time</p> <p style="text-align: center">Note: Can't use water jutsu at the same time</p> <p style="text-align: center">Note: Can be used once every 3 turns.</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=650844&p=21216005#post21216005">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Moya No Besubiusu) Fire Release: Smog of Vesuvius</strong></p> <p style="text-align: center">[spoiler]Type: Supplementary</p> <p style="text-align: center">Rank: B</p> <p style="text-align: center">Range: N/A</p> <p style="text-align: center">Chakra: 20 ( -5 per turn )</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: By spending twenty chakra the user will be capable of activating an ability that will allow them to alter future fire techniques that they create. Fire techniques altered by Smog of Vesuvius will produce an immense amount of thick, black smoke as they burn that will waft out in large, vision obscuring and light blocking plumes. The released smoke is purely fire based, being made up of fine particles of ash rendered inert by the users chakra, which will both haze the air and settle over structures in thick, powdery black layers. The ash, while fairly hot, possesses no offensive capabilities of its own, and as a result largely exists for diversionary measures. For opponents the smoke will produce a distinct, acrid smell that can interfere with their olfactory senses - just as the smoke can inhibit their vision in a similar manner to Kirigakure’s mist (but potentially worse on account of the smokes dark color), however for the user (and their allies, such as summons and animal companions) the smoke will be purely scentless.</p> <p style="text-align: center"></p> <p style="text-align: center">Notes:</p> <p style="text-align: center">- The heat of the expended ash won't affect the user in any way.</p> <p style="text-align: center">- The user has to expend an additional 5 chakra when choosing to apply this effect to a fire technique.</p> <p style="text-align: center">- Smog of Vesuvius lasts for 5 turns or until deactivated, can only be used three times, and works with Fire and Fire KG/CE variants that could logically produce it (i.e lava) though the user cannot manipulate this smoke at all.</p> <p style="text-align: center">- Those with a fire specialty can change the color of the smoke, but only along the grey-scale (so from white to black) or to shades of red/orange.</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=672216&p=21264426#post21264426">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Kaisu No Kusa)-Fire Release: Fire Grass</strong></p> <p style="text-align: center">[spoiler]Type: Attack, Supplementary</p> <p style="text-align: center">Rank: A Rank</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage Points: 60</p> <p style="text-align: center">Description: The user makes three hand seals and then manipulates the ground within a mid-range of them to have small, hot flames come out of the ground around them. The fire is hot enough to severely burn and damage the feet/other body parts of those who touch it. By regulating where they stream their katon chakra, the user is able to exclude certain areas from being set ablaze. Ex. The area beneath their feet.</p> <p style="text-align: center">Note: The fire will burn for two turns.</p> <p style="text-align: center">Note: Once created, the user isn't able to manipulate the fire so that it quits burning a certain area.</p> <p style="text-align: center">Note: Can only be used once every four turns.</p> <p style="text-align: center">Note: It takes a certain time before the flame reach a high enough temperature to severely burn the oppononent, leaving a small gap to react accordingly.</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=733653">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Hōka) | Fire Release: Pyromania</strong></p> <p style="text-align: center">[spoiler]Type: Supplementary</p> <p style="text-align: center">Rank: B</p> <p style="text-align: center">Range: N/A</p> <p style="text-align: center">Chakra Cost: (x2 to the desired technique)</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: A variant of ‘Phoenix Feather’d Muffler’, Pyromania is a passive technique that allows the user to infuse extra chakra into a Fire based technique upon creation. The infusion will apply an effect similar to ‘Phoenix Feather’d Muffler’ to the technique, whereby aligning the chakra of the technique to an entity the user will be capable of preventing said substance from being burned, or negatively affected by the heat of the technique. Essentially, Pyromania allows the user to produce a fire technique that does not burn indiscriminately, but rather selectively, as it is capable of filtering out the user, and other desired items from its innately destructive effects. This is highly effective as it not only allows the user to become immune to that particular technique, but unlike the original it also allows them to safeguard allies and other entities from harm upon contact with the flame. Furthermore, just as is the case for ‘Phoenix Feather’d Muffler’, those safeguarded will become capable of interacting with the Fire technique as if it were a gas, liquid, or solid, and thus freely moving around within it without risk of asphyxiation or other adverse effects. This effect is applicable to Fire, and Fire based KG/CE, such as Lava and Scorch.</p> <p style="text-align: center"></p> <p style="text-align: center">Note:</p> <p style="text-align: center">Lasts until the targeted technique is destroyed, can only be used on one technique at a time with a two turn cooldown between uses, and can be used a maximum of three times.</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=733653">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Kasai sutairu: Hadesu no konmei) Fire Style: Kings Dominion</strong></p> <p style="text-align: center">[spoiler]Type: Offensive/Supplementary</p> <p style="text-align: center">Rank: Forbidden</p> <p style="text-align: center">Range: Mid-Long</p> <p style="text-align: center">Chakra Cost: 50</p> <p style="text-align: center">Damage Points: NA</p> <p style="text-align: center">Description: After performing three hand seals, the user starts off, by gathering their Katon chakra into the air causing four distinct warriors of flames to manifest above them. In mere moments, the flame entities will be shaped into that of two meter tall warriors of flames. Each warrior possesses in its hands a specific type of weapon as follows: Sword, Arrow, Spear, and an Axe. Immediately, after all of the warrior entities have been created, they will then instantly begin to propel each of their hand held objects down upon the target(s). There will be two arrows aimed at two designated locations on the left and right of the opponent, and will be placed at least five meters away. Instantly, as they make contact the arrows will disperse as they begin to send a wave of heat throughout the ground; heating it to extreme temperatures that makes standing on it near impossible. This heat will extend up to mid-range, hence why this technique has to be performed at least 10 meters away. With the spear, that is thrown simultaneously, it will be aimed directly towards the opponent(s) and once it reaches at least five meters away the spear will radiate off of it a blinding flare which will encompass everything up to short-range blinding anyone in the vicinity, causing the spear to dissipate in the process. To finish up, the Axe and Sword which are also being thrown will pace towards the target at an incredible rate. Right before the sword hits the ten meter mark, it explodes into a maelstrom of smaller miniature swords capable of hitting any targets Short-range of the target. Meanwhile, the moment the axe makes contact with a solid surface it will manipulate the concussive properties of fire and explode into a precise, on target explosion. It is because of the strenuous pressure this puts on the user that it is considered a F-rank jutsu.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: Can only be used once.</p> <p style="text-align: center">Note: Ground only stays heated for that turn.</p> <p style="text-align: center">Note: No B-rank or above Fire jutsu next turn</p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=737454&p=21812386#post21812386">Link</a> to being taught[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Rengoku no Honō ) - Fire Release: Flames of Purgatory</strong></p> <p style="text-align: center">[SPOILER]Type: Supplementary</p> <p style="text-align: center">Rank: N/A</p> <p style="text-align: center">Range: N/A</p> <p style="text-align: center">Chakra Cost: +10/20/30</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: Flames of Purgatory is a technique used to extend the fundamental properties of Katon jutsu. It is considered a passive technique, is instantly activated and can apply to all future fire techniques. The effects of this jutsu are quite simple - the alteration, when applied, will utilise the infusion of additional chakra into the chosen fire technique (10/20/30) to greatly increase the exothermic power of the technique in question. From this the chosen fire technique will be produced in a state that is far hotter than usual. This won't translate into a direct increase in physical damage; what it will result in however is that the affected fire technique will radiate waves of chakra as heat as it travels. The intensity of the heat produced by these chakra waves will be so great that any enemy that stays within the vicinity (short range) of a Purgatory infused fire technique for more than a turn will begin to experience fatigue symptoms, losing (2/5/10) health from the next turn onwards per turn. As a result, it is vital that enemies extinguish the flames of Purgatory infused fire techniques on the turn that they are produced (in which case they will suffer no tangible effects), otherwise their stamina and physicality will be gradually reduced by the waves of heat so intense that prolonged exposure could lead to severe negative effects in accordance to health lost. Naturally, the intensity of the heat waves produced by the flame scales upwards in accordance to the amount of chakra added to the fire techniques creation. The greatest drawback of this technique is the large expenditures of chakra that it's affects require. This technique can be deactivated at will, lasting four turns maximum, with its effects persisting in fire techniques that it is applied to within this period until their very expiration. It can be activated twice. Once this technique ends it cannot be activated for two turns thereafter.</p> <p style="text-align: center"><a href="https://animebase.me/threads/geets-and-scaze.766185/">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Kage no Nidhoggr ) - Fire Release: Ifrit; The Aspect of Fire</strong></p> <p style="text-align: center">[SPOILER]Type: Supplementary</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: The rapid expenditure of masses of fire chakra from all over the body and the performance of three handseals will facilitate the creation of a large (up to ten meters tall), chiseled humanoid figure - complete with arcing rams horns that adorn its head and a flowing mane, comprised purely of fire chakra. This figure will be created around the user, completely surrounding him not at all unlike Suasono'; unlike the Uchiha technique however, this Djinn of chakra will lack any corporeal properties and, as a result, will have no inherent ability to defend the user from attacks or cause damage. The purpose of this humanoid is to instead interact with the users fire techniques. Firstly, this technique will passively apply the effects of 'The Phoenix Feathered' Muffler to both itself, the user, and any being that the users indicates to be part of Ifrit's protection - thus affording immunity to the users own fire techniques, and that which is created by a spawn of their chakra such as a familiar, clone or creation (not enemies). In line with this ability comes Ifrit's capability to directly interact with fire techniques. The user will be capable of directing Ifrit to 'grab' a fire technique produced either by himself, or by his creations, with either it's main body, Ifrit's four arms, or by producing tendril like offshoots from his main body to latch onto the technique in question (tendrils can extend up to long range). Once Ifrit comes into contact with a fire technique, he will be capable of establishing governance over it - freely manipulating its form, shape, size and direction according to the users directions. The only restriction to this being that the overall quantity of flame cannot change, but a ball of flames could be stretched into a thin wall of flames. For instance, if the user were to spew a fireball while Ifrit is active, Ifrit would be capable of taking hold over the fireball with it's body and forcing it to stay in place, or orbit around the user instead of continuing linearly towards the opponent - alternatively, by attaching a tendril to the fireball, Ifrit could direct it to travel in an arc towards the opponent. Essentially, Ifrit increases the flexibility that the user has in regards to his usages of Fire Release - opening up new avenues and levels of versatility to an ability that is traditionally indiscriminate and linear. Finally, Ifrit can absorb the chakra of a fire technique of the users (thereby extinguishing its existence) and, through it's sacrifice, extend its stay on the field. A ranks and below will add two turns, while S ranks can add three.</p> <p style="text-align: center"></p> <p style="text-align: center">Notes:</p> <p style="text-align: center">Ifrit can be created up to two times, with a two turn cooldown between uses (from when it ends.) He can stay on the field for four turns and, on the turn after he ends the user will be incapable of using Fire techniques A rank or above.</p> <p style="text-align: center">Ifrit's abilities also apply to advanced forms of fire such as Fire based KG/CE (Scorch, Blaze etc)</p> <p style="text-align: center"><a href="https://animebase.me/threads/geets-and-scaze.766185/">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Katon: Sanshōuo no ikari) | Fire Release: Sonata of the Phoenix</strong></p> <p style="text-align: center">[SPOILER]Type: Offensive/Defensive/Supplementary</p> <p style="text-align: center">Rank: Forbidden</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra: 50 (-20 chakra per turn)</p> <p style="text-align: center">Damage: 90</p> <p style="text-align: center">Description: A technique in which the user is capable of materialising fire from near their body through the rapid release and conversion of copious amounts of fire chakra. The materialised flames are dense yet free flowing in nature, being almost liquid like in consistency, with the user being capable of bending or melding the flames into different shapes or forms so long as they maintain sustained control of this technique. The flames generally take the initial form of two halo like rings (The size of hula hoops, albeit much thicker in that can they overlap to somewhat form a sphere) that blanket around the users body so as to afford the user with a perfect defence, however the manner in which the flames first appear and their subsequent movements are completely subject to the users wishes and intentions. The immense heat of this technique and it's adaptable shape and size allows it to boast versatile destructive capabilities, however what truly warrants this technique it's strength is that whenever the flames collide with an inferior technique they immediately begin to regenerate - drawing on the users chakra supply to do so - so that by the beginning of the next turn the flames will have already restored themselves to full power, hence the name Phoenix. Ultimately, to end the use of this technique, an enemy would have to completely extinguish the flames of this jutsu. However as a result, for as long as the user maintains this technique they will be restricted in the elemental affinities that they can access, mainly being limited to Fire Release (Can still use Fire Release CE provided they only utilise fire elemental chakra.) Lastly, the user is capable of spawning fire techniques from the flames of this jutsu which, combined with the ability to shift these flames throughout the battlefield, essentially allows the user to produce fire techniques of their choice from various angles to assault an enemy, as these flames fundamentally act as an extension of the users body.</p> <p style="text-align: center"></p> <p style="text-align: center">- Can only be used 1x.</p> <p style="text-align: center">- Can be sustained for a maximum of four turns.</p> <p style="text-align: center">- Once this technique ends, due to the chakra strain the user will experience exhaustion that will reduce their physical capabilities by one rank, sharp pangs of pain that will occasionally glance through their extremities, and chakra overuses that will prevent the use of fire techniques above B rank for that, and the next turn.</p> <p style="text-align: center">- User takes 40 damage points and suffers from first degree (But not incapacitating) burns on their extremities once this technique ends.</p> <p style="text-align: center">-Cannot create Forbidden Rank Fire techniques from this technique</p> <p style="text-align: center">- Can only be taught by Scaze</p> <p style="text-align: center"><a href="https://animebase.me/threads/geets-and-scaze.766185/">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Katon/Fuuinjutsu: Kuro Sanshō̄o no Seimei-Sen | Fire Release/Sealing Technique: Lifeblood of the Black Salamander</strong></p> <p style="text-align: center">[SPOILER]Type: Supplementary</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: N/A</p> <p style="text-align: center">Chakra Cost: 30 (Fire jutsu with this effect applied cost 10 more chakra to create.)</p> <p style="text-align: center">Damage Points: N/A</p> <p style="text-align: center">Description: This technique was developed in response to the chakra draining and chakra absorbitve abilities displayed by certain water and earth techniques. Made in an attempt to achieve a similar effect for fire, the resulting technique was deemed too destructive and was classed as a jutsu too dangerous to be used. Like the chakra draining properties of earth and water, the developed technique was highly effective at targeting chakra in its incorporeal states - however instead of draining or absorbing chakra this technique invoked the most fundamental property of Katon - Burning, and applied it to incorporeal interactions. Under the influence of this technique the flames of produced fire jutsu will be sculpted and recoloured so that the Kanji for 'Burn' will appear embossed and patterned across the surface of the flame. As a result the affected fire techniques will burn away foreign chakra within their proximity. There will be little noticeable change for physical clashes such as fire against earth or water, although a sensor will be capable of discerning that the chakra of the technique clashing against the flame is disappearing even before the techniques physical body fades. Against techniques that fire would not have much interaction with however, such as lightning or sound, or techniques that it would not affect at all - such as incorporeal chakra barriers, the true strength of this technique is displayed. As the flames come into 'contact' (Not physical as it generally cannot directly interact with these techniques, but instead overlapping on the same area or being in the same vicinity/pane) the opposing chakra will be burned away, as under the influence of this technique the users fire natured chakra will adopt a singularly destructive property when it encounters opposing chakra and, true to its nature, will not absorb but will rather burn - flooding out to attack the chakra and erasing the opposition completely. When such a flame encounters the body of a living being such as a Summon or Human, it will burn away at their chakra supply for as long as they remain near the flame (short range), destroying more of their chakra each turn, starting at the amount of chakra used to create the fire technique for the first turn, and increasing by double each turn (i.e, 40 the first, 80 the second, 160 the third and so on) until they have absolutely nothing left - and as such fire techniques under the influence of the Black Salamander serve as the bane to beings that cannot be burned or posses powerful regenerative abilities. Against techniques however, elemental weaknesses and strengths will apply, and the strength of the fire technique will reduce accordingly as it expends the very chakra that comprises it to burn away at enemy techniques. Upon the first use of this technique on a fire jutsu, a crest of ash will appear on the users chest, appearing as a salamander that, like an ouroboros is seen to be devouring its own tail. The Salamander Crest will act as a medium for sustaining this technique, should the crest be destroyed then this technique will also end, likewise, for as long as the crest persists, so too will this jutsu. Should the chakra of a fire technique under the influence of the Black Salamander be absorbed, then then absorbed fire chakra will act as a virus - rapidly burning away at the chakra of its new host until nothing is left. The only counter then, is to produce a full bodied chakra surge equal to or greater than the amount of chakra absorbed. (Starts at double the chakra cost of the technique this time, i.e a technique costing 30 chakra would burn away 60 the first turn, and so on, this time as it is directly within an opponents chakra system and as such can wreak havoc more easily). The chakra burn is easily detectable however as an opponent will feel as if their chakra is 'boiling' (a little like the discomfort that Naruto felt upon his first uses of the Kyuubi chakra), although an infected can still produce techniques as usual, albeit they cannot utilise forbidden ranks.</p> <p style="text-align: center"></p> <p style="text-align: center">Note:</p> <p style="text-align: center">- Made of ash the crest is virtually immune to any technique that will smash or break it apart as it can simply reform and regenerate, and is counted as a fire/fuuinjutsu combination, A ranked in power, that can only be destroyed by water - which is the natural enemy of fire, or techniques that can completely burn or blast it from existence such as fire or lightning. After four turns the crest will fade, signifying the end of this technique. If Symphony of the Dragon is either active or used afterwards, the Crest of the Black Salamander will combine with the Crest of the Unburnt Dragon, the Salamander wrapping around the Dragon's head and, the two crests will combine, becoming destroyable only by techniques equal to or greater than their now combined strength. When they combine, the crest of the Black Salamander, being weaker, will adopt the turn limit of the Dragon's Crest, if it has two turns left then this crest will also crumble in two turns and so on. While it makes the crest harder to destroy, it also has the drawback of potentially ending the duration of this technique prematurely depending on how, and when the crests are created.</p> <p style="text-align: center">- While this technique is active the user is capable of, once per turn, producing raw blasts of S ranked fire chakra from any point of their body which - incapable of interacting with physical substances, will instead interact with and destroy those made of chakra, for instance if used against earth the blast will phase into the earth, erasing it of all the chakra that fuels it and, by destroying its source of strength will also undermine the earth's corporeality, leaving it to crumble to dust. (Although it does not interact so much on a physical level, it can still be countered by a technique of equal power as the flame will attack the chakra within the technique, and respecting elemental weaknesses and strengths, will falter when overwhelmed or equalized.) The chakra is visible as it takes a translucent gold or black hue, and be can form various shapes and sizes at the users whim, and the user can maintain control over it should they so wish, however they will be limited to non elemental and fire elemental jutsu during this time. This count as one of the user's three moves per turn.</p> <p style="text-align: center">- When this technique ends it cannot be reactivated again for the next two turns, and no fire techniques above S rank can be utilized during this period. It can also only be activated 2x, and the user is immune to have their own chakra devoured by their flames.</p> <p style="text-align: center">- This technique is also capable of working against chakra, or uses of physical/spiritual energy that have a slightly different make-up than usual, such as Senjutsu chakra and Kiyoshi energy. However it cannot target physical or natural energies in their raw, un-combined state; it can do so for spiritual energy however.</p> <p style="text-align: center">- The user can choose to not apply this effect to a created fire technique, and affected fire techniques will appear an imperial black, red and gold in colour.</p> <p style="text-align: center">- As this technique has no effect on its own, its activation is instant and can be performed in the same timeframe as the following technique. The crest will appear upon the creation of the first Black Salamander Fire technique, and this works on ash too.</p> <p style="text-align: center">- When used by an Inuzuka this technique will not adversely affect their Ninken as, accustomed to their presence, this jutsu, while largely indiscriminate, will have the users Ninken labelled as something related to and bound to the user, as a result just as the user is immune to the effects of this technique, so too will Ninken be. (Same for cursed seals as they are a part of the users being)</p> <p style="text-align: center">- Can only be taught by Scaze</p> <p style="text-align: center"><a href="https://animebase.me/threads/geets-and-scaze.766185/">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Katon: Kūfuku Kobura - Fire Style: Hungry Cobra</strong></p> <p style="text-align: center">[SPOILER]Type: Offense</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short- Mid</p> <p style="text-align: center">Chakra: 40(-10 per turn)</p> <p style="text-align: center">Damage: 80</p> <p style="text-align: center">Description:</p> <p style="text-align: center">The user focuses his fire chakra throughout his body and release from his entire body millions of ants made of fire/ash. At first it looks as if the user is cladding himself in fire or ash. Should it be fire, the color would be that of fire and would be darker should it be ash. The armour of fire/ash is a collection of millions of soldier ants made of fire the are release above the user's skin albeit they are unable to affect the user is continually releasing the ants while the fire chakra are all now concentrated just above the skin. After forming the armor of ants, the user can now will them to move out, controlling them and due to their sheer number they are able to overwhelm a large summon, burning it to ashes. The user can will them to split up and move in batches or perhaps, keep some around and send the rest outwards. Though when they are split, their power also is divided to the amount of division. If the fire ants are made of ash variant, they are able to move across some surface without affecting it and they choose who the user wants them to affect. For example, they can move on the ground and not scorch it until they are at their destination. The fire variant however, scorches even the ground as it move along to its destination without a reduction in potency so far what they are moving across is passive in nature. The ants are able to burrow through the ground and come out from it at will. It would just be as if they are travelling like normal, though if what they are travelling through, is chakra infused, then elemental strength and weakness would follow.</p> <p style="text-align: center">-Usable 2x per battle with 2 turns inbetween usage</p> <p style="text-align: center">-Lasts for two turns per usage</p> <p style="text-align: center">-While controlling the ants, the user is unable to use any other jutsu that requires chakra. Trying to do so would break the user's control off them</p> <p style="text-align: center"><a href="https://animebase.me/threads/the-priest-and-the-beast.591897/page-2#post-21955078">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Katon: Ka Stáfe ) - Fire style: Mosquito Staff</strong></p> <p style="text-align: center">[SPOILER]Rank: S</p> <p style="text-align: center">Type: Attack</p> <p style="text-align: center">Range:Short-Mid</p> <p style="text-align: center">Chakra Cost:40</p> <p style="text-align: center">Damage Points:80</p> <p style="text-align: center">Description: The user begins by gathering up a considerable amount of chakra in his palms followed by clapping them together near his chest.. Once that is done, the user takes his hands apart but as they move away from each other the user uses shape manipulation while releasing fire from his palms and forms a staff made of condensed fire. The staff is approximately the same height as the user and about a foot in diameter and is very much similar to that of the flaming dragon heads that took on a more solidified state of fire.</p> <p style="text-align: center">Close range abilities:</p> <p style="text-align: center">The staff's main use is to be used in close combat, where it is able to be used as a normal staff, though it has the cutting abilities of an S-rank blade able to cut through most objects like butter</p> <p style="text-align: center">Mid range use:</p> <p style="text-align: center">The staff can also be used at a range, in which it gained.its name "Mosquito staff". The user can simply throw the staff like a spear but as It's in mid flight the user does a single hand seal thus transforming the staff as it moves. The staff quickly sprouts from its sides a pair of wings that resemble that of a Mosquito's. This allows the staff to not only pick up speed and killing potential but also also allows the user to control it in mid flight to hit opponents. While being controlled, the staff has to always be moving forward and can't turn around nor make sharp turns..</p> <p style="text-align: center">At any point while flying, the user can do one more hand seal which results in the fire exploding into a 7m wide vortex of flames that would burn things to a crisp.</p> <p style="text-align: center"></p> <p style="text-align: center">~ Only teachable by Shady</p> <p style="text-align: center">~ Only usable once per match</p> <p style="text-align: center">~ Staff lasts 3 turns unless thrown, then it ends that same turn</p> <p style="text-align: center"><a href="https://animebase.me/threads/heat-with-geets.770702/">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Katon: Kami wo Tsunagi Tomeyō / Fire Release: O Humans, Let Us Restrain The Gods</strong></p> <p style="text-align: center">[SPOILER]Type: Offensive / Defensive</p> <p style="text-align: center">Rank: A - S</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra: 30 - 40 (-10 per turn)</p> <p style="text-align: center">Damage: 60 - 80</p> <p style="text-align: center">Description: Performing 3 handseals, the user will concentrate their Fire Release chakra into the earth around them in a 5 meter radius. From the ground, countless chains of tangible fire will sprout forth, rising long-range into the sky to form a defensive perimeter around the user which can prevent most forms of offense. The chains themselves are translucent, allowing the user to see through them and keep their eyes around the battlefield. The user can also manipulate these fiery chains, which all possess spear heads on the end of their lengths, to attack the enemy from where they spawned, surging towards the target and smashing into them, causing extreme lacerations and burns. This being said, the user has total control over the direction and purpose of the chains upon their creation. The user is able to attack and defend simultaneously with this technique, sending half of the chains to attack a target or several targets, whilst keeping the other half to surround them.</p> <p style="text-align: center">Notes: Lasts 3 turns unless cancelled</p> <p style="text-align: center">Usable 3x per battle</p> <p style="text-align: center"><a href="https://animebase.me/threads/geets-and-matt.771844/#post-21982950">Link</a> to being taught[/SPOILER]</p> <p style="text-align: center">[/spoiler]</p><p>[spoiler]</p><p>[/spoiler]</p><p style="text-align: center"></p><p>[/QUOTE]</p>
[QUOTE="Vegeta, post: 13890528, member: 124032"] [CENTER] [B][SIZE=26px][FONT=Papyrus][COLOR=rgb(255, 255, 255)][GLOW=Firebrick][U]Katon[/U][/GLOW][/COLOR][/FONT][/SIZE][/B] [spoiler][IMG]http://thedaoofdragonball.com/wp-content/uploads/2013/09/vegeta-on-fire-time-chamber-animation.gif[/IMG][/spoiler] [spoiler] [B]( Katon: Reiji no shakunetsu ) - Fire Style: Scorching Rage[/B] [spoiler]Type: Offensive/Defensive/Supplemental Rank: B-Rank Range: Self Chakra: 20 Damage: 40 Description: The user will channel their Katon chakra thru their body, releasing the chakra as a surge which will encircle the user in a half meter radius away from the users body in a golden fiery aura of chakra which peaks a half meter above the users head protecting the user and burning anything that touches it. ~Notes~ - Lasts [B]3[/B] turns [spoiler][IMG]https://33.media.tumblr.com/d4199afbd9a4d35bbaa165d018d24470/tumblr_nty0hrO2l21uw4h4no1_500.gif[/IMG][/spoiler] Taught to: [URL='http://narutobase.net/forums/showthread.php?t=471057']Axle[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471083']Shinta[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471524']Blake Belladonna[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471615&p=14211519#post14211519']Nathan[/URL], [URL='http://narutobase.net/forums/showthread.php?t=504243&p=15098970#post15098970']Yard[/URL], [URL='http://narutobase.net/forums/showthread.php?t=476523&p=14335111#post14335111']noni1997[/URL] [URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-20#post-22009346']Link to approval[/URL][/spoiler] [B](Katon: Bāsākā shakunetsu) - Fire Style: Scorching Berserker[/B] [spoiler]Type: Offensive/Defensive/Supplemental Rank: A Range: Short/Mid Chakra: 30 (-5 per turn) Damage: 60 Description: After Performing Fire Release: Scorching Rage, the user will focus and maintain the fiery golden chakra surrounding him intensifying the power of the aura. The user can ram the enemy while surrounded in the chakra burning them and delivering blunt force damage as well as 4th degree burns. The user may also clap his hands together with the palms open and outward, concentrating and releasing the chakra in a stream of fire up to mid range, costing -10 chakra to refuel the technique to full strength. ~Notes~ - Lasts 4 turns unless upgraded, then he next lvl restrictions will apply - Damage to taijutsu is increased +10 due the the flames surrounding the user - Can be used in the same TF as Scorching Rage at an extra cost of -5 chakra - User can only use katon elemental jutsu while this is active, but can perform physical taijutsu/kenjutsu and basic ninjutsu attacks Taught to: [URL='http://narutobase.net/forums/showthread.php?t=471083']Shinta[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471524']Blake Belladonna[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471615&p=14211519#post14211519']Nathan[/URL], [URL='http://narutobase.net/forums/showthread.php?t=504243&p=15098970#post15098970']Yard[/URL], [URL='http://narutobase.net/forums/showthread.php?t=476523&p=14335111#post14335111']Noni[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471057']Axle[/URL] [URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-20#post-22009346']Link to approval[/URL][/spoiler] [B](Katon: Shakunetsu no akuma) - Fire Style: Scorching Demoniac[/B] [spoiler]Type: Supplemental/Defensive/Offensive Rank: S Range: Short-Long Chakra: 40 (-10 per turn) Damage: 80 Description: The brother jutsu to Scorching Rage and Scorching Berserker. By farther manipulating the chakra while also molding more katon into the aura, it can be made to shine brightly outwards along the same lines as Fire Release: Fire Whisp as the golden fiery chakra aura grows outwards and upwards 2 more meters, surrounding the user to 2 1/2 meters around/above, it's heat and strength increases from A to S rank in terms of raw damage to the touch. This can also slightly blind the enemy like looking momentarily into the sun just nowhere near as intense, and will hinder their vision for one turn. In addition to this, the golden katon aura will also take on a more reddish hue mixed in with the aura, creating a gold/red fusion of roaring flames surrounding the user. The user can perform punching type motions, firing up to 4 bright 1 meter diameter fireballs at the opponent (also along similar lines of the Fire Whisp technique, strength divided depending on how many are fired off), or the user can make a mad run for the enemy attempting to ram them or use taijutsu/kenjutsu strikes against them. Finally, they can focus the aura around them to a single area, clapping their hands together palms facing outwards, streaming the golden fiery chakra from around themselves siphoning it off them like done in Scorching Berserker, however the strength of the stream would be S ranked and would be able to strike opponents long ranged (as opposed to mid ranged in Scorching Berserker) and would be 3 meters in diameters, this can also be done by pointing a single hand open palmed facing a target as well and would fire off like the Stream version. Using either the Stream or Fireball attacks would cost 20 chakra to refuel the aura back to full strength, otherwise the technique will end. ~Notes~ - Lasts 4 turns - Can only be used 3 times per battle - Scorching Rage can not be used again for 2 turns after this ends - Can be activated in the same time frame as Scorching Berserker passively, however doing so will increase the time till Scorching Rage can be used by 1 turn - Damage to taijutsu is increased +5 to the +10 from Scorching Berserker for a total of +15 from the intensity of the heat. - User is bound by the same restrictions as Scorching Berserker in terms of maneuverability and can only use katon elemental jutsu/taijutsu/kenjutsu and basic ninjutsu attacks while active. Taught to: [URL='http://narutobase.net/forums/showthread.php?t=471524']Korra[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471615&page=2']Nathan[/URL], [URL='http://narutobase.net/forums/showthread.php?t=643600']Noni[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471057']Axle[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471083']Shinta[/URL] [URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-20#post-22009346']Link to approval[/URL] [/spoiler] [B](Katon - Shakunetsu no Bakuhatsuha) - Fire Style - Scorching Exploding Wave[/B] [spoiler]Type: Defensive/Offensive Rank: Forbidden Range: Mid-Long Chakra Cost: 50 Damage Points: 90 (-15 to the user) Description: After using Scorching Berserker to hone and focus the fiery golden chakra, the fiery chakra that rages around the user can be concentrated and drawn in tighter to the users body while molding massive amounts of fire chakra into it. The user will then focus the chakra downwards thru their legs entering into the ground, which will then travel towards the target similar to the Flame Pillars technique. By forming a special 2 fingered seal while lifting their hand upwards, they will cause the concentrated fire chakra to explode upwards violently like a volcano erupting spanning from mid range in width and height causing devastating damage to the field creating a crater short range in depth with golden flames covering the area and debris and smoke littering the air. This is meant as an attack on someone who is avoiding close range or attempting to flee. This cannot be executed on a target that is short range. Due to the fiery aura drawing in so close to the body, the user suffers minor damage from excessive heat. ~Notes~ - This will end the effects of Scorching Berserker, after which Scorching Rage cannot be used again for 3 turns - No Katon over A rank the next turn due to over using ones Katon chakra - If caught in the explosion, the user will take the full brunt of it - Due to the needed process to reach this stage (Ie; using Scorching Rage/Scorching Berserker first) this jutsu can be used 2x per battle - Must be taught by -Vegeta ref- [SPOILER][IMG]https://i.makeagif.com/media/8-02-2014/O7MXoT.gif[/IMG][/SPOILER]Taught to: [URL='http://narutobase.net/forums/showthread.php?t=471524&page=2&p=20487561#post20487561']Korra[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471615&page=2&p=20578148&viewfull=1#post20578148']Nathan[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471057&page=2&p=20624420#post20624420']Axle[/URL][/spoiler] [B]( Katon Kenjutsu - Shakunetsu no u~ēbu ) - Fire Style Sword technique - Scorching Wave[/B] [spoiler]Type: Offensive/Defensive Rank: B-S Range: Short-Long Chakra: N/A (Chakra used from related techniques applies) Damage: 40-80 Description: After using Fire Release: Scorching Rage/Berserker/Demoniac the user can channel the katon chakra surrounding them onto their sword focusing the chakra onto the blade. The user can then do a simple crescent-shaped slash at the opponent along the lines of Slicing Crimson Wave but instead launches the concentrated fiery golden/golden-reddish chakra into a slicing wave of fire short range in length and solid enough to cut, able to hit targets Long range away. Can also be used to defend/attack from attacks of equal rank or lower with-in reason following S/W. The blade's fiery aura would reflect the strength of which jutsu was active when used. In addition, the fiery aura can be drawn onto a weapon upon creation instead of forming around the user allowing this to be created passively in the same time frame as the technique used to power this jutsu (projectile slash will still count as an active usage unless used when activating). ~Notes~ - Lasts for the duration of which technique was active when used, and would cost equal chakra to maintain as the jutsu active when activating this technique (Rage/Berserker/Demoniac) -If using S ranked version, the duration before Scorching Rage could be used again is increased by 1 turn Taught to: [URL='http://narutobase.net/forums/showthread.php?t=476523&p=14413411&viewfull=1#post14413411']Noni[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471615']Nathan[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471083']Shinta[/URL], [URL='http://narutobase.net/forums/showthread.php?t=471524']Blake Belladona[/URL], [URL='https://narutobase.net/forums/showthread.php?t=471057']Axle[/URL] [URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-20#post-22009346']Link to approval[/URL][/spoiler] [B](Katon: 9000 Ijō no shi no toshi!) - Fire Release: Over 9000 years of Death![/B] [spoiler]Type: Offensive Rank: S Range: Short Chakra: 40 Damage: 80 Description: Performed like 1000 Years of Death, however, by adding the seals Dragon -> Snake -> Ram, the user channels large amounts of katon chakra to their hands, then makes the seal of the Tiger releasing it thru the hands before force-ably punching it into the enemy's behind. ~Notes~ -Because of damage to the hands, no hand seals may be used for 1 turn -No other Katon jutsu may be used the turn this is used, and no Katon jutsu above A rank the next turn -Can only be used 1 time per battle -Must be taught by -Vegeta Taught to: [URL='http://narutobase.net/forums/showthread.php?t=515290']Howard[/URL], [URL='http://narutobase.net/forums/showthread.php?t=504243']Yard[/URL], [URL='http://narutobase.net/forums/showthread.php?t=560795&p=16585443#post16585443']Sir Hoshigaki[/URL], [URL='http://narutobase.net/forums/showthread.php?t=567434&p=16739912#post16739912']Draigo[/URL], [URL='http://narutobase.net/forums/showthread.php?t=625871&p=18296399#post18296399']Rikerslade[/URL], [URL='http://narutobase.net/forums/showthread.php?t=678556&p=19575599#post19575599']Naruto.[/URL][/spoiler] [B](Katon: Honoo Zugaikotsu Kabe) - Fire Style: Flame Skull wall [/B] [spoiler]Type: Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: The user will release fire chakra into the ground and ignite the ground, creating a wall of blue flames to separate the user from their target. Then, the user will manipulate the blue flames and shape it into a large skull, two times the size of the user. The skull will have an opened mouth and would be in the center of the flame wall. The skull can do either two things, release a flamethrower/torrent of flames towards the target or release projectile-like large balls of flames towards the target. Around the large skull of fire will be smaller skulls that do not do anything but simply make the technique look cooler and more intimidating. Looks similar to this: [SPOILER][IMG]https://encrypted-tbn0.************/images?q=tbn:ANd9GcQd_UFj-ejLd5Dki8xV1sjZkn-5ymdAxJC-9HsYrEcgOqUOrAyv[/IMG][/SPOILER] Notes and Restrictions: - The wall itself is ignited up to short-range from the user, however, the flamethrower/balls of flames released is released either short/mid range from where the wall was set up. - Can only be used three (3) times per battle - Needs two turns to use again - Can only be taught by EdwardSama [URL='http://narutobase.net/forums/showthread.php?t=460838']Link[/URL] to being taught[/spoiler] [B](Katon: Moesashi no Ame) Fire Release: Rain of Embers[/B] [spoiler]Type: Offensive Rank: A Range: Long Chakra: 30 Damage: 60 Description: the user expels a very large cloud of flame in to the air, however this is merely a distraction, the fire does not disperse but rather condenses into countless tiny embers which very slowly fall to the ground in the target area. When the user performs the Tiger hand seal these embers burst in to flame again, the result is covering the target area an explosion that covers short range from the epicentre of the explosion. This technique also causes large black clouds to form, mimicking the clouds used for Kirin however no lightning is present. Notes: - Can only be taught by Shinta, - Can at most cause three areas of embers to explode although the ember rain covers the entire field, - The embers do no significant harm until they are detonated, - Can be used four times per battle, - The embers can continue raining for up to two turns, after which they become useless. On the turn of detonation, this jutsu must be posted again. The repost does not count as one of the four uses but still counts towards one of the three jutsu for that turn, - The large black clouds remain on the field for four turns but again serve no purpose for kirin. [URL='http://narutobase.net/forums/showthread.php?t=471083']Link[/URL] to being taught[/spoiler] [B](Katon: Saiha Ba-suto) - Fire Release: Blazing Blade Burst[/B] [spoiler]Type: Offensive Rank: S Range: Short - Long Chakra cost: 40 Damage points: 80 Description: The user begins by gathering up an enormous amount of fire chakra into each of their fists or feet. Along the same lines as it's parent technique (Katon: Saiha) Fire Release: Blazing Blade, the user manipulates the fire into dense blades, long and thin with a severe cutting potential almost like boomerangs. However instead of holding the fire and continually feeding it the user releases it with swift punching or kicking motions from these punching or kicking motions multiple blade like projectiles are formed and sent out with the maximum being five. These can range in size from as small as a kunai to as long as five meters. They are able to pierce through dense earth A rank and below. When they come in contact with an opponent they can cause very deep searing wounds that cauterize themselves cutting off blood vessels and stopping blood flow. They can pierce deep enough to cause severe internal damage and can cut off whole limbs if the opponent is struck correctly. These projectiles cannot be controlled once released, but can be very useful in short - long range. Only five consecutive blades can be shot off and after the blades make contact and cut through something they rebound hitting it again before exploding into a dense explosion of fire that can catch even solid earth on fire. The fire burns until it's put out by an opposing force. Note: Can be used twice per battle Note: The user is unable to use S rank fire techniques in the same turn [URL='http://narutobase.net/forums/showthread.php?t=488675']Link[/URL] to being taught[/spoiler] [B](Katon: Hagetaka kaen) Fire Release: Condor Blaze[/B] [spoiler]Type: Supplementary/Attack Rank: Forbidden Range: Short-Long Chakra Cost: 50 Damage Points: 90 Description: The user will form a row of 10 handseals, he will then disperse into 10 highly compressed katon flames that are shaped like condors. The condors will then soar through the air at great speeds at the opponent. 1 condor will be the user and will travel to the desired location that the user wants and the user will appear from that condor while the other 9 condors soar through the air and attack the opponent. The condors hit the opponent all at the same time. On impact the condors will explode in a huge fiery explosion that covers the area . Once the condors explode all surroundings within mid range will be covered with 6ft tall flames. -If the user has signed the condor contract then this jutsu will only require 5 handseals. -No Katon for the next 2 turns. -Can only use this jutsu once per battle. -Can only use 2 jutsu on the next turn. -No Katon jutsu before this jutsu. -The turn that this jutsu is used, the user can only use one more jutsu so this jutsu counts as 2 moves. -If the user is caught in the explosion then he/she will die. -Can only be taught by ~Yard~ [URL='http://narutobase.net/forums/showthread.php?t=503877']Link[/URL] to being taught[/spoiler] [B]Fire Release: Dragon Fire[/B] [spoiler]Type: Attack Rank: A Range: Short Chakra Cost: 30 Damage Points:60(+10 when in contact with Wind) Description: The user channels fire to his fist and it explodes and creates a cyclone around the user. The user then launches himself at the opponent and high speeds, giving them the appearance of a spinning tornado-like torpedo of fire with a dragon's head where the fist is located. Afterwards, the user is left with a few burns left on the hand that does the move ~Must have Rikerslade's permission~ ~Must be of Sannin rank~ ~This can only be used twice~ ~Can be blocked by B-rank water~ or above ~Due to high movement speeds, the user needs a Dojutsu or chakra-sensing method to use accurately~ [URL='http://narutobase.net/forums/showthread.php?t=625871&p=18296399#post18296399']Link[/URL] to being taught[/spoiler] [B](Katon: Kakatsu no Verbti)- Fire Release: Jurisdiction of Verbti[/B] [spoiler]Type: Offense/Supplementary/Defense Rank: S Range: Short-Long (Created short range, long range movement) Chakra Cost: 40 (-15 chakra per turn to sustain) Damage Points: N/A (80 for explosion, 20 when contact with the enemy is made) Description: The user will gather a large amount of fire chakra, perform 3 hand seals, and release outward from their mouth a dense amount of ash. The user through shape manipulation will turn the ash into a demonic, and aggressive creature. Having a wavy exterior and body composition similar to a human, black in color, with a reddish hue in the outer layer of the creature. This beast of ash is around two meters in length. This beast has a special ability, through its impressive movement and lightweight of ash, it can travel along the ground with great ease and float in the air (movement that can be traced with the naked eye), but also interact with dense, earth-like material, burning anything it touches into ashes, the beast will use this ash it burns for its own deeds, allowing the ash to essentially "stick" on to the beast. This has the beast become larger in size (doubles in size with every interaction it comes with, and the structure must be larger then its body is currently when interacting with it) growing with every earth object it comes into interaction with, however, its overall ability and power remains relatively the same, it simply contains an advantage in brute force. Its second ability, is its adaptability with its own body structure, the beast can split himself in multiple "clones" of itself, each being weaker then the other, with up to eight being able to be made (Each would be C-Rank). These beasts will remain relatively the same, in how it attacks, being able to burn and create explosions relative to its size and rank. They can also come back together, reforging into themselves and its previous state as one body, or simply less bodies then before. Each time they split, the bodies will be decreased in half from its previous size. How the creature moves is specific to the users need, its movements are governed entirely by the user's mental commands. This beast can subdue the opponent by covering them completely with its body, burning them to pulp, it can perform basic body-art movements, where it can skin a person with every attack, or it can be set a blaze to create a large explosion (explosion size is equivalent to the size of its body). Note: Can only be taught by Noni Note: Beast lasts for four turns (unless cancelled) Note: Can only be used twice per battle Note: Requires two turn cool down before re-use Note: Cannot use fire S-Rank or above the turn the beast is created Note: Follows elemental strength and weakness [SPOILER][IMG]https://photos-3.dropbox.com/t/2/AABogBLLqs79mdW6hMNmxGH_M7_mIImagZ_wenrnjalM_A/12/77513416/jpeg/32x32/1/_/1/2/dsfgdshgsdh.jpg/EITvhKsFGPETIAIoAg/Pn91IzqQ-55_lndPPS3FXTNPmGsxFHfC3fPdDk40zV8?size=1600x1200&size_mode=3[/IMG][/SPOILER] [URL='http://narutobase.net/forums/showthread.php?t=643600']Link[/URL] to being taught[/spoiler] [B](Katon: Jigoku sukaru) - Fire Release: Hell Skull[/B] [spoiler]Type: Offensive Rank: S Range: Short-Mid Chakra cost: 40 Damage Points: 80 Description: After several battles, Hidan great love for Fire made him devised a technique aimed to finish his opponents. After performing the Tiger hand seal, the user will mold a large portion of their Fire chakra and then channel some of this fire chakra at base of their feet whilst condensing it. By releasing it against the ground below, the user would create a upthrust force, that would enable them to be able to propel themselves upwards in a height 7 meters. At that moment in the air, the user would then channel all their fire chakra into their lungs whilst using shape manipulation simultaneously and transforms it into a condense fire Skull. When this is done, the user would then expel out the condense fire Skull aimed at the opposing target. Just as the Fire skull gets about 1 meters towards the target, The user will manipulate it in such a way the skull would open its mouth, and swallow the target whole thus burning them into ashes. The fire skull is quite huge having a height of 4 meters and a diameter of 3 meters. Note: • Can only be done twice per battles. • No S-Rank or above Fire in the user's next turn • Can only be taught by Savage. [URL='http://narutobase.net/forums/showthread.php?t=647888&p=18824044#post18824044']Link[/URL] to being taught[/spoiler] [B](Ushiro Honoo) Back Flame[/B] [spoiler]Rank: S-rank Type: Defensive Chakra Cost: 40 Damage Points : N/A Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu Note: can only be taught by Axle Note: it only has 3 shots Note: except Forbidden [URL='http://narutobase.net/forums/showthread.php?t=471057&p=18905994#post18905994']Link[/URL] to being taught[/spoiler] [B]Katon: Moui Kagutsuchi|Fire Style: Fury of the Fire God[/B] [spoiler]Rank: A Type: Offensive Range: Short-Mid Chakra Cost: 30 Damge Points: 60 Description: The user makes a few handseals, gathering large amounts of chakra in his arms, and slams his hands down onto the earth, releasing all the fire chakra within his arms. Upon the point of contact of his hands and the earth, a small wave of fire spreads out from around the location of the user. The wave of fire starts to spread quickly and becomes stronger as it spreads from the user. Within a matter of seconds, the entire distance of short- mid is filled with fire. Once complete, the only place that becomes clear of fire is the small area where the user is standing. *Can only use twice* *After using, the user cannot use any wind jutsus otherwise he will basically be committing suicide by powering the flames* *If the user stays in the middle of the fire for more than a turn, he becomes several burned* [URL='http://narutobase.net/forums/showthread.php?t=678657']Link[/URL] to being taught[/spoiler] [B](Katon :Katon rasen kiri ) – Katon release: fire spiral drill[/B] [spoiler]Type: Supplementary Rank: A rank Range:short Chakra: 30 Damage: N/A Description: simply an overzealous waking this jutsu is used from your feet. You will proceed to make 4 handsigns and the Fire chakra will begin to swell up around your feet. The chakra is then expelled into the earth in giant spiralling drill like manner. The fire goes down to fifteen feet and will cover a 8 foot diameter under the user. This prevents enemies from manipulating certain things from under you but also gives you a slight boost into the air from the sheer force/pressure released. The boost is a minimal of 10 feet. So once released the fire is not visible above ground but the force of the release lifts you above into the air. ~note: can only be used three times during battle ~note: no fire jutsu's above A rank the next turn. ~note: cannot be used more then once in the same turn. ~note: can only be taught by me. [URL='http://narutobase.net/forums/showthread.php?t=687242']Link[/URL] to being taught[/spoiler] [B](Katon: Ryūsōken)Fire Release: Dragon's Claw Fist[/B] [spoiler]Type: Offense Rank: S Range: Short Chakra cost: 40 Damage points: 80 Description: The user will release a steady and constant flow of Katon chakra from his body after forming the Horse handseal. While undetectable to the naked eye, the release of Katon chakra generates a tremendous amount of heat. The user will then rush towards the opponent and deliver his blows at high speed, with the heat of the Katon and speed causing the air to expand rapidly as the user delivers the blow, dealing an immense amount of damage onto the opponent upon impact as well as severely burning their body. Can only be used twice per battle Can only be taught by Riker Slade Must have mastery of Katon and Taijutsu [URL='http://narutobase.net/forums/showthread.php?t=625871&p=18296399#post18296399']Link[/URL] to being taught[/spoiler] [B]( Katon - Shisan e no ha ) Fire Style - Ashes to Asset[/B] [spoiler]Type: Offensive/Defensive/Supplementary Rank: A Range: Short-Long Chakra Cost: 30 Damage points: 60 Description: A unique fire style jutsu based on chakra flow abilities. This particular technique focuses on the unique aspect of some fire release jutsu, namely those based on explosive ash, such as Asuma's technique he used vs Hidan. By forming this explosive ash the user is capable of applying the ash to his limbs or any weapons he uses. By activating this jutsu the user is able to release the ash during taijutsu or other weapon attacks. Though this costs a move slot each time the ash is released. By using the momentum behind physical attacks the user of this jutsu is capable of sending streams of red hot ash from the seals to augment the range of the attacks and cause increased damage in close range. However as to prevent the user suffering from his own jutsu, the ash from this can only be caused to explode with a subsequent technique this technique must be a higher ranked fire technique due to the strength of the chakra stored in the ash release and it's density. In regards to scaling each time the jutsu is used, the user may release an amount of ash with a maximum range of mid. If it was to travel in a straight line from the user to mid ranged. A total of 15 meters, this can also be used to form the ash in to smaller patterns that instead have wider ranges provided they follow the initial dimensions. This ash behaves in an adhesive manner sticking to enemy targets similar to boiling sugar. Alternatively, the ash can be streamed into another Katon jutsu increasing it's damage by +20 while occurring in the same TF but of course costing a move. ~Notes~ - Once activated remains active for the rest of the battle. - Each time the ash is used it costs a move slot. - Must be taught by Vegeta Taught to: [URL='http://narutobase.net/forums/showthread.php?t=693331&page=2']Rexii[/URL], [URL='http://narutobase.net/forums/showthread.php?t=707916&p=20516737#post20516737']LonelyAssassin[/URL], [URL='http://narutobase.net/forums/showthread.php?t=708149&p=20518430#post20518430']Hell Autarch[/URL], [URL='http://narutobase.net/forums/showthread.php?t=710687']Xicer[/URL], [URL='http://narutobase.net/forums/showthread.php?t=722016&p=20948527#post20948527']Yusei[/URL], [URL='http://narutobase.net/forums/showthread.php?t=645113']Houdinii[/URL][/spoiler] [B](Katon - Yūgure ni dasuto) Fire Style - Dust to Dusk[/B] [spoiler]Type: Offensive/Defensive/Supplementary Rank: S Range: Short-Long Chakra Cost: 40 Damage points: 80 Description: The follow up jutsu to the Technique - Ashes to Asset, this technique allows the user to supercharge fire chakra in to any ash present on the field from the ashes to asset technique. Causing the ash to become incredibly volatile before triggering a large explosion that causes considerable damage to anyone caught in it's range. The size of the explosion will be entirely dependent on how much ash is present on the battlefield. ~Notes~ - Usable twice per battle. - Once used the user may not activate ashes to assets abilities for three turns. - Must be taught by -Vegeta Taught to: [URL='http://narutobase.net/forums/showthread.php?t=693331&page=2']Rexii[/URL], [URL='http://narutobase.net/forums/showthread.php?t=707916&p=20516737#post20516737']LonelyAssassin[/URL], [URL='http://narutobase.net/forums/showthread.php?t=710687']Xicer[/URL], [URL='http://narutobase.net/forums/showthread.php?t=722016&p=20948527#post20948527']Yusei[/URL], [URL='http://narutobase.net/forums/showthread.php?t=645113']Houdinii[/URL], [URL='http://narutobase.net/forums/showthread.php?t=708149&p=20518430#post20518430']Hell Autarch[/URL][/spoiler] [B](Katon: Hephaestus's Hono Buritt) - Fire Release: Hephaestus's Burning Blade[/B] [spoiler]Type: Offensive/Supplementary Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: 60 Description: The user channels their Katon chakra to their lungs and expels out a single large kunai shaped projectile of fire. The kunai is really dense thus allowing it to penetrate through most defenses as well. At any point after the kunai is released, the user can choose to have the single kunai explode into hundreds of normal sized ones which would continue to move in the same direction, encompassing an area of 8m. The kunais, regardless of whether it is the larger kunai or the smaller ones will explode when the user weaves a single handseal. Upon exploding, they will release a lot of heat as well as a bright light, covering an area with a roughly 5m radius from the point at which they exploded. The light can lead to temporary blindness for the opponent if he sees it, whilst the heat can deliver first-degree burns. Note: It depends upon the user whether he chooses to have the larger kunai divide into the smaller ones or not. Note: The original larger kunai is roughly 5m in length, and 6m in width. Note: Can be used thrice per battle Note: Can only be taught by Hell Autarch [URL='http://narutobase.net/forums/showthread.php?t=708149&p=20518430#post20518430']Link[/URL] to being taught[/spoiler] [B](Katon: Kuryouken)- Fire Release: Baskerville[/B] [spoiler]Rank: Forbidden Type: Offensive Range: Short - Long Chakra Cost: 50 Damage Points: 90 (-15 to user) Description: The user will begin this technique by channelling fire chakra through their arms and into their hands. Due to the amount of chakra that travels through their arm, the user experiences an incredibly painful level of damage to the limb which causes a degree of numbness. The user then proceeds to clap their hands together and from them a huge amount of superheated ash will spew forth. This ash has a unique composition that unlike normal ash is formed of dense, heavy particles which without the aid of chakra, would only hang in the air for a limited time before falling to the ground.(As a secondary effect the heavy ash is unaffected by conventional wind blasts that could disperse regular ash.) Upon being formed the ash will first quickly surround the user before it billows upwards to form into a large cloud of ash shaped like the head of a Hellhound. As it surrounds them the user will manipulate the ash so as to not come into direct contact with it, keeping it a distance from their body without jeopardizing its form.Due to the ash's density and heat it will not allow any threat to effect or pass through it unscathed(following elemental adv/disadv). The user can form either one, two or three heads depending on their needs but doing so however will decrease the rank for each respective head (eg. S rank each for two heads). The Hellhound is intangible in form, allowing it to pass around and through solid/physical obstructions that would hinder tangible objects while remaining unaffected. As the Hellhound makes contact with and passes through targets or techniques it would incinerate them from the exposure while causing a layer of ash to stick to them. The layer of ash would encase the target or technique, forming a compact shell over them that would make it quite difficult to move. The heavy ash by nature is sparingly spread out while in the air which makes it impossible to ignite under normal circumstances, however when it is concentrated in a layer it is able to be ignited by external sources which has explosive results. When the hellhound is sent to attack the entirety of the ash goes with it, so it no longer surrounds the user. Note: ~Can only be used once per battle ~No katon techniques above S rank in the same turn or the next ~Due to the damage to the users arms they cannot use arm-based taijutsu attacks in the same turn or the next two turns. ~Can only be taught by xHoudinii [URL='http://narutobase.net/forums/showthread.php?t=645113']Link[/URL] to being taught[/spoiler] [B](Katon: Hepaisutosu no Seiiki) – Fire Release: Hephaestus’s Sanctum[/B] [spoiler]Type: Offensive, Defensive, Supplementary Rank: S Range: Mid – Long Chakra: 40 (-15 per turn to sustain) Damage: 80 Description: Hephaestus’s Sanctum is a technique in which the user is able to produce flames in the air on the battlefield through the rapid conversion of fire chakra by quickly weaving the Tiger, Boar, and Snake hand seals. The flames produced undergo heavy shape manipulation which are then materialized in at a minimum of a radius of mid-range from the user treating the user as a center point effectively creating a dome of fire around the user. The fire, having undergone extremely precise shape manipulation becomes effectively solid. Upon completion the user may maintain the dome for as long as they please or they may produce from it, through the use of an additional hand seal, spikes that can reach up to a maximum of short-range from their point of creation on the walls of the dome either inside or outside. Should the user desire to end the technique they may either release it as normal or cause the dome to converge on the center point. The dome, being made of the user’s chakra, will not harm the user upon convergence. Once fully converged upon the user the dome will suddenly expand outward creating an immense firestorm that reaches up to long-range around the user. Note: Can only be used once (1) per battle. Note: No A-Rank or above fire techniques in the same or next turn. Note: The user must maintain this technique; as such they cannot use other techniques while this technique is active. Note: Can only be taught by Drackos [URL='http://narutobase.net/forums/showthread.php?t=721612&p=20935912#post20935912']Link[/URL] to being taught[/spoiler] [B]Katon: Subete no Shōhi Ago)-Fire Release: All Consuming Maw[/B] [spoiler]Type: Offensive/Supplementary Rank: B Range:Short-Long Chakra: 20 Damage:N/A (+1 rank to first jutsu) Description: This is a unique technique utilising the flammable gas form of Katon similar to the canon Mist Blaze Dance jutsu. To begin the user will string two additional hand seals onto the performance of another jutsu. By doing so they will form a cloud of flammable and extremely volatile gas in an area chosen by the user and in an amount proportional to the first jutsu. Alone this gas is harmless to any targets but due to its nature it is able to be ignited by any heat source in the area it is formed in, however slight it may be. For example any naked flame, heat present in sparks or generated through friction would be enough to ignite the gas and produce violently explosive results. The user can employ chakra control to angle the explosion away from the first jutsu to prevent any unwanted negative effects. Note: ~Can only be used 4 times ~Cannot be used in consecutive turns ~Can only be taught by Mellow - only useable on A ranks and below [URL='http://narutobase.net/forums/showthread.php?t=645113']Link[/URL] to being taught[/spoiler] [B](Katon: Shishamasu) — Fire Release: Death's Hands[/B] [spoiler][FONT=Verdana][IMG2=RIGHT][/IMG2][/FONT][IMG2=RIGHT][MEDIA=imgur]302KPB8[/MEDIA][/IMG2][B](Katon: Shishamasu)[/B] — Fire Release: Death's Hands [B]Rank:[/B] B to A-rank [B]Type: [/B]Offensive, Supplementary, Defensive [B]Range:[/B] Short-Mid [B]Chakra Cost:[/B] 20-30 (-15 to sustain jutsu per turn) [B]Damage Points:[/B] 40-60 [B]Description:[/B] After forming three handseals, they'll release a surge of katon chakra around any part of their body to create a layer of hot ash or by release it from their own body, and at will they can manipulate existing ash i.e via; ash gourd. This will not burn the user as they will create a layer of chakra between their skin and the ash to protect themselves. At will, the user can release this ash in a stream of sorts from their hands (even from body-movements) for offensive/Supplementary/defensive purposes, even in enormous amounts. This can be combined with other jutsu like Fire jutsu to give them +1 rank in damage up to S rank. Note: While Jutsu is sustained (for up to 3 turns), Users can only utilize Katon or related Fire style Ninjutsu only. [URL='http://narutobase.net/forums/showthread.php?t=725251&p=21130515#post21130515']Link[/URL] to being taught[/spoiler] [B](Katon: Sanshō̄o no Kate) | Fire Release: The Phoenix Feathered Muffler[/B] [spoiler]Type: Defensive/Supplementary Rank: B Range: Self Chakra: 20 (-5 per turn) Damage: N/A Description: The Phoenix Feathered Muffler is a simple technique that involves the release of fire chakra that will cloak the user. Although this technique fully cloaks the user - as many defensive techniques do, it does not offer the typical defensive properties that a normal armour would, in fact, outside of the fiery golden glow that will emanate from the users visage, and the techniques special interaction with fire techniques, virtually nothing will change as the shroud is almost completely incorporeal. However, when the user is in contact with a flame that is either devoid of chakra, comprised of the users chakra, or comprised of the chakra of one that the user has a blood contract with, such as summons, the shrouds true abilities will be displayed. The user will be capable of interacting with any flame or fire technique that they produce without suffering from harm or adverse effects - such as respiratory problems - not only that but, should they so wish, they will be capable of interacting with fire as if it were a solid, liquid or gas - such as standing on top of a flame despite its incorporeal qualities or floating within a fire. This ability signifies the user as the 'Unburnt', gracing the user with an ability previously believed to be the sole realm of the Dragon and Phoenix. (Does not grant the user immunity to enemy fire techniques). Notes: This technique can be used a maximum of twice, will last until cancelled and has a two turn cooldown between usages. Furthermore a rather intriguing and strange effect of this technique is that, no matter how hard the user may try, they will be incapable of using water techniques while this technique is active. Stranger yet, is that the only solid portion of this technique is a feather comprised of golden ash, seemingly immune to anything but water, that will attach itself to the user's chest. [URL='https://narutobase.net/forums/showthread.php?t=672216&p=21198715#post21198715']Link[/URL] to being taught[/spoiler] [B](Katon: kensei no doragon ) - Fire Release: Power of the Ash Dragon[/B] [spoiler]Rank: B Type: Offense Range: Short Chakra Cost: 20 (-5 per turn) Damage Points: 40 Description: This technique is specialised for those who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in a cloud of molten hot ash that's as hot as fire, till glowing with an ember but doesn't touch the users skin nor burn them. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quite painful if an opponent is hit by it. When someone/something is hit by these ash cloud created by the user, it will great a burst of molten hot ash on impact from the user, to burn the target more and producing some additional concussive force. This ash will be released forwards in a wave/blast like a fireblast but the ash will burn on contact and stick to what it touches and continues to burn up to the end of the users next turn. Note: can stay active for 2 turns at a time Note: Can't use water jutsu at the same time Note: Can be used once every 3 turns. [URL='https://narutobase.net/forums/showthread.php?t=650844&p=21216005#post21216005']Link[/URL] to being taught[/spoiler] [B](Katon: Moya No Besubiusu) Fire Release: Smog of Vesuvius[/B] [spoiler]Type: Supplementary Rank: B Range: N/A Chakra: 20 ( -5 per turn ) Damage: N/A Description: By spending twenty chakra the user will be capable of activating an ability that will allow them to alter future fire techniques that they create. Fire techniques altered by Smog of Vesuvius will produce an immense amount of thick, black smoke as they burn that will waft out in large, vision obscuring and light blocking plumes. The released smoke is purely fire based, being made up of fine particles of ash rendered inert by the users chakra, which will both haze the air and settle over structures in thick, powdery black layers. The ash, while fairly hot, possesses no offensive capabilities of its own, and as a result largely exists for diversionary measures. For opponents the smoke will produce a distinct, acrid smell that can interfere with their olfactory senses - just as the smoke can inhibit their vision in a similar manner to Kirigakure’s mist (but potentially worse on account of the smokes dark color), however for the user (and their allies, such as summons and animal companions) the smoke will be purely scentless. Notes: - The heat of the expended ash won't affect the user in any way. - The user has to expend an additional 5 chakra when choosing to apply this effect to a fire technique. - Smog of Vesuvius lasts for 5 turns or until deactivated, can only be used three times, and works with Fire and Fire KG/CE variants that could logically produce it (i.e lava) though the user cannot manipulate this smoke at all. - Those with a fire specialty can change the color of the smoke, but only along the grey-scale (so from white to black) or to shades of red/orange. [URL='https://narutobase.net/forums/showthread.php?t=672216&p=21264426#post21264426']Link[/URL] to being taught[/spoiler] [B](Katon: Kaisu No Kusa)-Fire Release: Fire Grass[/B] [spoiler]Type: Attack, Supplementary Rank: A Rank Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: The user makes three hand seals and then manipulates the ground within a mid-range of them to have small, hot flames come out of the ground around them. The fire is hot enough to severely burn and damage the feet/other body parts of those who touch it. By regulating where they stream their katon chakra, the user is able to exclude certain areas from being set ablaze. Ex. The area beneath their feet. Note: The fire will burn for two turns. Note: Once created, the user isn't able to manipulate the fire so that it quits burning a certain area. Note: Can only be used once every four turns. Note: It takes a certain time before the flame reach a high enough temperature to severely burn the oppononent, leaving a small gap to react accordingly. [URL='https://narutobase.net/forums/showthread.php?t=733653']Link[/URL] to being taught[/spoiler] [B](Katon: Hōka) | Fire Release: Pyromania[/B] [spoiler]Type: Supplementary Rank: B Range: N/A Chakra Cost: (x2 to the desired technique) Damage Points: N/A Description: A variant of ‘Phoenix Feather’d Muffler’, Pyromania is a passive technique that allows the user to infuse extra chakra into a Fire based technique upon creation. The infusion will apply an effect similar to ‘Phoenix Feather’d Muffler’ to the technique, whereby aligning the chakra of the technique to an entity the user will be capable of preventing said substance from being burned, or negatively affected by the heat of the technique. Essentially, Pyromania allows the user to produce a fire technique that does not burn indiscriminately, but rather selectively, as it is capable of filtering out the user, and other desired items from its innately destructive effects. This is highly effective as it not only allows the user to become immune to that particular technique, but unlike the original it also allows them to safeguard allies and other entities from harm upon contact with the flame. Furthermore, just as is the case for ‘Phoenix Feather’d Muffler’, those safeguarded will become capable of interacting with the Fire technique as if it were a gas, liquid, or solid, and thus freely moving around within it without risk of asphyxiation or other adverse effects. This effect is applicable to Fire, and Fire based KG/CE, such as Lava and Scorch. Note: Lasts until the targeted technique is destroyed, can only be used on one technique at a time with a two turn cooldown between uses, and can be used a maximum of three times. [URL='https://narutobase.net/forums/showthread.php?t=733653']Link[/URL] to being taught[/spoiler] [B](Kasai sutairu: Hadesu no konmei) Fire Style: Kings Dominion[/B] [spoiler]Type: Offensive/Supplementary Rank: Forbidden Range: Mid-Long Chakra Cost: 50 Damage Points: NA Description: After performing three hand seals, the user starts off, by gathering their Katon chakra into the air causing four distinct warriors of flames to manifest above them. In mere moments, the flame entities will be shaped into that of two meter tall warriors of flames. Each warrior possesses in its hands a specific type of weapon as follows: Sword, Arrow, Spear, and an Axe. Immediately, after all of the warrior entities have been created, they will then instantly begin to propel each of their hand held objects down upon the target(s). There will be two arrows aimed at two designated locations on the left and right of the opponent, and will be placed at least five meters away. Instantly, as they make contact the arrows will disperse as they begin to send a wave of heat throughout the ground; heating it to extreme temperatures that makes standing on it near impossible. This heat will extend up to mid-range, hence why this technique has to be performed at least 10 meters away. With the spear, that is thrown simultaneously, it will be aimed directly towards the opponent(s) and once it reaches at least five meters away the spear will radiate off of it a blinding flare which will encompass everything up to short-range blinding anyone in the vicinity, causing the spear to dissipate in the process. To finish up, the Axe and Sword which are also being thrown will pace towards the target at an incredible rate. Right before the sword hits the ten meter mark, it explodes into a maelstrom of smaller miniature swords capable of hitting any targets Short-range of the target. Meanwhile, the moment the axe makes contact with a solid surface it will manipulate the concussive properties of fire and explode into a precise, on target explosion. It is because of the strenuous pressure this puts on the user that it is considered a F-rank jutsu. Note: Can only be used once. Note: Ground only stays heated for that turn. Note: No B-rank or above Fire jutsu next turn [URL='https://narutobase.net/forums/showthread.php?t=737454&p=21812386#post21812386']Link[/URL] to being taught[/spoiler] [B](Katon: Rengoku no Honō ) - Fire Release: Flames of Purgatory[/B] [SPOILER]Type: Supplementary Rank: N/A Range: N/A Chakra Cost: +10/20/30 Damage Points: N/A Description: Flames of Purgatory is a technique used to extend the fundamental properties of Katon jutsu. It is considered a passive technique, is instantly activated and can apply to all future fire techniques. The effects of this jutsu are quite simple - the alteration, when applied, will utilise the infusion of additional chakra into the chosen fire technique (10/20/30) to greatly increase the exothermic power of the technique in question. From this the chosen fire technique will be produced in a state that is far hotter than usual. This won't translate into a direct increase in physical damage; what it will result in however is that the affected fire technique will radiate waves of chakra as heat as it travels. The intensity of the heat produced by these chakra waves will be so great that any enemy that stays within the vicinity (short range) of a Purgatory infused fire technique for more than a turn will begin to experience fatigue symptoms, losing (2/5/10) health from the next turn onwards per turn. As a result, it is vital that enemies extinguish the flames of Purgatory infused fire techniques on the turn that they are produced (in which case they will suffer no tangible effects), otherwise their stamina and physicality will be gradually reduced by the waves of heat so intense that prolonged exposure could lead to severe negative effects in accordance to health lost. Naturally, the intensity of the heat waves produced by the flame scales upwards in accordance to the amount of chakra added to the fire techniques creation. The greatest drawback of this technique is the large expenditures of chakra that it's affects require. This technique can be deactivated at will, lasting four turns maximum, with its effects persisting in fire techniques that it is applied to within this period until their very expiration. It can be activated twice. Once this technique ends it cannot be activated for two turns thereafter. [URL='https://animebase.me/threads/geets-and-scaze.766185/']Link[/URL] to being taught[/SPOILER] [B](Katon: Kage no Nidhoggr ) - Fire Release: Ifrit; The Aspect of Fire[/B] [SPOILER]Type: Supplementary Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: The rapid expenditure of masses of fire chakra from all over the body and the performance of three handseals will facilitate the creation of a large (up to ten meters tall), chiseled humanoid figure - complete with arcing rams horns that adorn its head and a flowing mane, comprised purely of fire chakra. This figure will be created around the user, completely surrounding him not at all unlike Suasono'; unlike the Uchiha technique however, this Djinn of chakra will lack any corporeal properties and, as a result, will have no inherent ability to defend the user from attacks or cause damage. The purpose of this humanoid is to instead interact with the users fire techniques. Firstly, this technique will passively apply the effects of 'The Phoenix Feathered' Muffler to both itself, the user, and any being that the users indicates to be part of Ifrit's protection - thus affording immunity to the users own fire techniques, and that which is created by a spawn of their chakra such as a familiar, clone or creation (not enemies). In line with this ability comes Ifrit's capability to directly interact with fire techniques. The user will be capable of directing Ifrit to 'grab' a fire technique produced either by himself, or by his creations, with either it's main body, Ifrit's four arms, or by producing tendril like offshoots from his main body to latch onto the technique in question (tendrils can extend up to long range). Once Ifrit comes into contact with a fire technique, he will be capable of establishing governance over it - freely manipulating its form, shape, size and direction according to the users directions. The only restriction to this being that the overall quantity of flame cannot change, but a ball of flames could be stretched into a thin wall of flames. For instance, if the user were to spew a fireball while Ifrit is active, Ifrit would be capable of taking hold over the fireball with it's body and forcing it to stay in place, or orbit around the user instead of continuing linearly towards the opponent - alternatively, by attaching a tendril to the fireball, Ifrit could direct it to travel in an arc towards the opponent. Essentially, Ifrit increases the flexibility that the user has in regards to his usages of Fire Release - opening up new avenues and levels of versatility to an ability that is traditionally indiscriminate and linear. Finally, Ifrit can absorb the chakra of a fire technique of the users (thereby extinguishing its existence) and, through it's sacrifice, extend its stay on the field. A ranks and below will add two turns, while S ranks can add three. Notes: Ifrit can be created up to two times, with a two turn cooldown between uses (from when it ends.) He can stay on the field for four turns and, on the turn after he ends the user will be incapable of using Fire techniques A rank or above. Ifrit's abilities also apply to advanced forms of fire such as Fire based KG/CE (Scorch, Blaze etc) [URL='https://animebase.me/threads/geets-and-scaze.766185/']Link[/URL] to being taught[/SPOILER] [B](Katon: Sanshōuo no ikari) | Fire Release: Sonata of the Phoenix[/B] [SPOILER]Type: Offensive/Defensive/Supplementary Rank: Forbidden Range: Short - Long Chakra: 50 (-20 chakra per turn) Damage: 90 Description: A technique in which the user is capable of materialising fire from near their body through the rapid release and conversion of copious amounts of fire chakra. The materialised flames are dense yet free flowing in nature, being almost liquid like in consistency, with the user being capable of bending or melding the flames into different shapes or forms so long as they maintain sustained control of this technique. The flames generally take the initial form of two halo like rings (The size of hula hoops, albeit much thicker in that can they overlap to somewhat form a sphere) that blanket around the users body so as to afford the user with a perfect defence, however the manner in which the flames first appear and their subsequent movements are completely subject to the users wishes and intentions. The immense heat of this technique and it's adaptable shape and size allows it to boast versatile destructive capabilities, however what truly warrants this technique it's strength is that whenever the flames collide with an inferior technique they immediately begin to regenerate - drawing on the users chakra supply to do so - so that by the beginning of the next turn the flames will have already restored themselves to full power, hence the name Phoenix. Ultimately, to end the use of this technique, an enemy would have to completely extinguish the flames of this jutsu. However as a result, for as long as the user maintains this technique they will be restricted in the elemental affinities that they can access, mainly being limited to Fire Release (Can still use Fire Release CE provided they only utilise fire elemental chakra.) Lastly, the user is capable of spawning fire techniques from the flames of this jutsu which, combined with the ability to shift these flames throughout the battlefield, essentially allows the user to produce fire techniques of their choice from various angles to assault an enemy, as these flames fundamentally act as an extension of the users body. - Can only be used 1x. - Can be sustained for a maximum of four turns. - Once this technique ends, due to the chakra strain the user will experience exhaustion that will reduce their physical capabilities by one rank, sharp pangs of pain that will occasionally glance through their extremities, and chakra overuses that will prevent the use of fire techniques above B rank for that, and the next turn. - User takes 40 damage points and suffers from first degree (But not incapacitating) burns on their extremities once this technique ends. -Cannot create Forbidden Rank Fire techniques from this technique - Can only be taught by Scaze [URL='https://animebase.me/threads/geets-and-scaze.766185/']Link[/URL] to being taught[/SPOILER] [B]Katon/Fuuinjutsu: Kuro Sanshō̄o no Seimei-Sen | Fire Release/Sealing Technique: Lifeblood of the Black Salamander[/B] [SPOILER]Type: Supplementary Rank: A Range: N/A Chakra Cost: 30 (Fire jutsu with this effect applied cost 10 more chakra to create.) Damage Points: N/A Description: This technique was developed in response to the chakra draining and chakra absorbitve abilities displayed by certain water and earth techniques. Made in an attempt to achieve a similar effect for fire, the resulting technique was deemed too destructive and was classed as a jutsu too dangerous to be used. Like the chakra draining properties of earth and water, the developed technique was highly effective at targeting chakra in its incorporeal states - however instead of draining or absorbing chakra this technique invoked the most fundamental property of Katon - Burning, and applied it to incorporeal interactions. Under the influence of this technique the flames of produced fire jutsu will be sculpted and recoloured so that the Kanji for 'Burn' will appear embossed and patterned across the surface of the flame. As a result the affected fire techniques will burn away foreign chakra within their proximity. There will be little noticeable change for physical clashes such as fire against earth or water, although a sensor will be capable of discerning that the chakra of the technique clashing against the flame is disappearing even before the techniques physical body fades. Against techniques that fire would not have much interaction with however, such as lightning or sound, or techniques that it would not affect at all - such as incorporeal chakra barriers, the true strength of this technique is displayed. As the flames come into 'contact' (Not physical as it generally cannot directly interact with these techniques, but instead overlapping on the same area or being in the same vicinity/pane) the opposing chakra will be burned away, as under the influence of this technique the users fire natured chakra will adopt a singularly destructive property when it encounters opposing chakra and, true to its nature, will not absorb but will rather burn - flooding out to attack the chakra and erasing the opposition completely. When such a flame encounters the body of a living being such as a Summon or Human, it will burn away at their chakra supply for as long as they remain near the flame (short range), destroying more of their chakra each turn, starting at the amount of chakra used to create the fire technique for the first turn, and increasing by double each turn (i.e, 40 the first, 80 the second, 160 the third and so on) until they have absolutely nothing left - and as such fire techniques under the influence of the Black Salamander serve as the bane to beings that cannot be burned or posses powerful regenerative abilities. Against techniques however, elemental weaknesses and strengths will apply, and the strength of the fire technique will reduce accordingly as it expends the very chakra that comprises it to burn away at enemy techniques. Upon the first use of this technique on a fire jutsu, a crest of ash will appear on the users chest, appearing as a salamander that, like an ouroboros is seen to be devouring its own tail. The Salamander Crest will act as a medium for sustaining this technique, should the crest be destroyed then this technique will also end, likewise, for as long as the crest persists, so too will this jutsu. Should the chakra of a fire technique under the influence of the Black Salamander be absorbed, then then absorbed fire chakra will act as a virus - rapidly burning away at the chakra of its new host until nothing is left. The only counter then, is to produce a full bodied chakra surge equal to or greater than the amount of chakra absorbed. (Starts at double the chakra cost of the technique this time, i.e a technique costing 30 chakra would burn away 60 the first turn, and so on, this time as it is directly within an opponents chakra system and as such can wreak havoc more easily). The chakra burn is easily detectable however as an opponent will feel as if their chakra is 'boiling' (a little like the discomfort that Naruto felt upon his first uses of the Kyuubi chakra), although an infected can still produce techniques as usual, albeit they cannot utilise forbidden ranks. Note: - Made of ash the crest is virtually immune to any technique that will smash or break it apart as it can simply reform and regenerate, and is counted as a fire/fuuinjutsu combination, A ranked in power, that can only be destroyed by water - which is the natural enemy of fire, or techniques that can completely burn or blast it from existence such as fire or lightning. After four turns the crest will fade, signifying the end of this technique. If Symphony of the Dragon is either active or used afterwards, the Crest of the Black Salamander will combine with the Crest of the Unburnt Dragon, the Salamander wrapping around the Dragon's head and, the two crests will combine, becoming destroyable only by techniques equal to or greater than their now combined strength. When they combine, the crest of the Black Salamander, being weaker, will adopt the turn limit of the Dragon's Crest, if it has two turns left then this crest will also crumble in two turns and so on. While it makes the crest harder to destroy, it also has the drawback of potentially ending the duration of this technique prematurely depending on how, and when the crests are created. - While this technique is active the user is capable of, once per turn, producing raw blasts of S ranked fire chakra from any point of their body which - incapable of interacting with physical substances, will instead interact with and destroy those made of chakra, for instance if used against earth the blast will phase into the earth, erasing it of all the chakra that fuels it and, by destroying its source of strength will also undermine the earth's corporeality, leaving it to crumble to dust. (Although it does not interact so much on a physical level, it can still be countered by a technique of equal power as the flame will attack the chakra within the technique, and respecting elemental weaknesses and strengths, will falter when overwhelmed or equalized.) The chakra is visible as it takes a translucent gold or black hue, and be can form various shapes and sizes at the users whim, and the user can maintain control over it should they so wish, however they will be limited to non elemental and fire elemental jutsu during this time. This count as one of the user's three moves per turn. - When this technique ends it cannot be reactivated again for the next two turns, and no fire techniques above S rank can be utilized during this period. It can also only be activated 2x, and the user is immune to have their own chakra devoured by their flames. - This technique is also capable of working against chakra, or uses of physical/spiritual energy that have a slightly different make-up than usual, such as Senjutsu chakra and Kiyoshi energy. However it cannot target physical or natural energies in their raw, un-combined state; it can do so for spiritual energy however. - The user can choose to not apply this effect to a created fire technique, and affected fire techniques will appear an imperial black, red and gold in colour. - As this technique has no effect on its own, its activation is instant and can be performed in the same timeframe as the following technique. The crest will appear upon the creation of the first Black Salamander Fire technique, and this works on ash too. - When used by an Inuzuka this technique will not adversely affect their Ninken as, accustomed to their presence, this jutsu, while largely indiscriminate, will have the users Ninken labelled as something related to and bound to the user, as a result just as the user is immune to the effects of this technique, so too will Ninken be. (Same for cursed seals as they are a part of the users being) - Can only be taught by Scaze [URL='https://animebase.me/threads/geets-and-scaze.766185/']Link[/URL] to being taught[/SPOILER] [B]Katon: Kūfuku Kobura - Fire Style: Hungry Cobra[/B] [SPOILER]Type: Offense Rank: S Range: Short- Mid Chakra: 40(-10 per turn) Damage: 80 Description: The user focuses his fire chakra throughout his body and release from his entire body millions of ants made of fire/ash. At first it looks as if the user is cladding himself in fire or ash. Should it be fire, the color would be that of fire and would be darker should it be ash. The armour of fire/ash is a collection of millions of soldier ants made of fire the are release above the user's skin albeit they are unable to affect the user is continually releasing the ants while the fire chakra are all now concentrated just above the skin. After forming the armor of ants, the user can now will them to move out, controlling them and due to their sheer number they are able to overwhelm a large summon, burning it to ashes. The user can will them to split up and move in batches or perhaps, keep some around and send the rest outwards. Though when they are split, their power also is divided to the amount of division. If the fire ants are made of ash variant, they are able to move across some surface without affecting it and they choose who the user wants them to affect. For example, they can move on the ground and not scorch it until they are at their destination. The fire variant however, scorches even the ground as it move along to its destination without a reduction in potency so far what they are moving across is passive in nature. The ants are able to burrow through the ground and come out from it at will. It would just be as if they are travelling like normal, though if what they are travelling through, is chakra infused, then elemental strength and weakness would follow. -Usable 2x per battle with 2 turns inbetween usage -Lasts for two turns per usage -While controlling the ants, the user is unable to use any other jutsu that requires chakra. Trying to do so would break the user's control off them [URL='https://animebase.me/threads/the-priest-and-the-beast.591897/page-2#post-21955078']Link[/URL] to being taught[/SPOILER] [B]Katon: Ka Stáfe ) - Fire style: Mosquito Staff[/B] [SPOILER]Rank: S Type: Attack Range:Short-Mid Chakra Cost:40 Damage Points:80 Description: The user begins by gathering up a considerable amount of chakra in his palms followed by clapping them together near his chest.. Once that is done, the user takes his hands apart but as they move away from each other the user uses shape manipulation while releasing fire from his palms and forms a staff made of condensed fire. The staff is approximately the same height as the user and about a foot in diameter and is very much similar to that of the flaming dragon heads that took on a more solidified state of fire. Close range abilities: The staff's main use is to be used in close combat, where it is able to be used as a normal staff, though it has the cutting abilities of an S-rank blade able to cut through most objects like butter Mid range use: The staff can also be used at a range, in which it gained.its name "Mosquito staff". The user can simply throw the staff like a spear but as It's in mid flight the user does a single hand seal thus transforming the staff as it moves. The staff quickly sprouts from its sides a pair of wings that resemble that of a Mosquito's. This allows the staff to not only pick up speed and killing potential but also also allows the user to control it in mid flight to hit opponents. While being controlled, the staff has to always be moving forward and can't turn around nor make sharp turns.. At any point while flying, the user can do one more hand seal which results in the fire exploding into a 7m wide vortex of flames that would burn things to a crisp. ~ Only teachable by Shady ~ Only usable once per match ~ Staff lasts 3 turns unless thrown, then it ends that same turn [URL='https://animebase.me/threads/heat-with-geets.770702/']Link[/URL] to being taught[/SPOILER] [B]Katon: Kami wo Tsunagi Tomeyō / Fire Release: O Humans, Let Us Restrain The Gods[/B] [SPOILER]Type: Offensive / Defensive Rank: A - S Range: Short - Long Chakra: 30 - 40 (-10 per turn) Damage: 60 - 80 Description: Performing 3 handseals, the user will concentrate their Fire Release chakra into the earth around them in a 5 meter radius. From the ground, countless chains of tangible fire will sprout forth, rising long-range into the sky to form a defensive perimeter around the user which can prevent most forms of offense. The chains themselves are translucent, allowing the user to see through them and keep their eyes around the battlefield. The user can also manipulate these fiery chains, which all possess spear heads on the end of their lengths, to attack the enemy from where they spawned, surging towards the target and smashing into them, causing extreme lacerations and burns. This being said, the user has total control over the direction and purpose of the chains upon their creation. The user is able to attack and defend simultaneously with this technique, sending half of the chains to attack a target or several targets, whilst keeping the other half to surround them. Notes: Lasts 3 turns unless cancelled Usable 3x per battle [URL='https://animebase.me/threads/geets-and-matt.771844/#post-21982950']Link[/URL] to being taught[/SPOILER] [/spoiler][/CENTER] [spoiler] [/spoiler] [CENTER][/CENTER] [/QUOTE]
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