[Approved] Update Daruny Beoulve

Daruny

Active member
Veteran
Joined
Apr 7, 2011
Messages
2,153
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Basic Information
Name: Daruny Beoulve
Nickname: Runy
Gender: Male
Age: 22
Clan: None

Looks: Daruny has black messy hair, big-bronze colored eyes, he is rather short
(which bothers him if someone mentions his hight). He wears a big jacket, the
sleeves covers his hands with weapons hidden. Wears a black and white camo
pants to signify the irony. Wears the Village of Allience head band on his chest to the
right, on his back carries a double-handed axe.


Personality: Daruny is a person that is always making the fun out of most
of the serious cases, life is too awesome to take it seriously with anger. He is always
there to help however possible, even if fail is eminent. Very kind and poligetic. Loves
to procrastinate. Enjoys eating sweets the most. Daruny hates when people think
they know something that they actually don't. Hates liars. Is too curious for his own
good. Finds justice for all.

Village Info:
Village of Birth: Sunagakure
Village of Alliance: Iwagakure

Rank//Chakra Info:
Ninja Rank: Jounin
Specialty: N/A
Elements: Wind, and earth.
Your ninjutsu:

E-Rank


Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:A clone made of the user that can move but(cannot use any jutsu)This
clone is merely an illusionary projection of the user.
Note:The clone jutsu can be made with different elements and is a D-Rank jutsu
under its own element(Mizu/Water Tsuchi/Earth Sumi/Ink)






Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:This jutsu lets the user follow the target covert by concealing the users
presence.






Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the
Ninja Academy. Henge allows the ninja to transform themselves into any person or
object. This allows the ninja to move with stealth or to trick their opponents.






Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the
air.This jutsu causes the opponent to be hit by attacks even though they think they
dodged it or countered it.This effect lasts for 2 turns.






Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the
ninja will quickly substitute themselves with another nearby object. This can be a
block of wood or even another person. This allows the ninja to quickly flee and hide
while the original object takes the brunt of their opponents attack.






Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:Using chakra the user can escape from being tied down(only works with
non-chakra ropes).






Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:The user will pull out a cloak that is pre designed for their use.Then by
using ninjutsu they make the cloth blend into the background(Konohamaru used this
to follow Naruto in episode 2 and got caught because he was holding the cloak
wrong).Skilled ninja can see through this jutsu(Rank c and above)



You must be registered for see images


Type:Attack/Supplementary
Rank: D
Range:Short
Chakra Cost:10
Damage Points:20
Description: A gust of wind with added sand from the environment capable also of
throwing away objects towards the opponent. Requires handseals and some time for
the user to collect the sand. The user will form the handseals and as the Fuusajin
rises, it will collect the dust or sand before it gets directed towards the opponent.





Type:Attack/Defence
Rank: D
Range:Short
Chakra Cost:10
Damage Points:20
Description: User creates a wall of spinning wind in front of him that is used to push
back weapons thrown towards him. It can also be used against taijutsu close range
attacks, but the wall can be pushed back with a stronger wind jutsu or if a smoke
bomb or explosive tag touches the spinning wind they will automatically get activated
because of the sharpness of the wind element, damaging the user also.






Type:Attack/Supplementary
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A strong gust of wind capable of blowing away your opponent. If a
weapon like a kunai or shuriken is used in conjuction, the speed of the weapon gets
increased. The jutsu requires handseals.






Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The user will first focus on his Wind chakra and create spinning air
gusts. When the air gusts are ready, he will throw up to 4 shurikes, which will engage
with the gusts through the air as spinning disks. These disks are controlled by the
user can be thrown individually towards the opponent.






Type:Attack
Rank: C
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: The user channels his wind elemental affinity to his throar and after
bringing his hands to his mouth, he will blow a large blast of wind capable of
destructing trees and wooden objects.






Type:Attack
Rank: C
Range:Short
Chakra Cost:15
Damage Points:30
Description: User creates a whirlwind of slicing wind. Originally used by Temari with
her fan, there is a way to create this jutsu without a weapon. Perfoming quicky
handseals, the user will gather his Fuuton chakra into the lungs to blow out a sharp
gust of wind, which in conjucion with the handseals will create a gust of violent
slashing wind. The wind created is strong enough to push the opponent back or
create 2 inch deep slashes to his body, however the user cannot direct slashes.






Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damge Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere
of air at his target that can blow backwards the opponent and small objects around
him.






Type:Attack/Supplementary
Rank: C
Range:Short
Chakra Cost:15
Damage Points:30(+10 if used with a fire type)
Description: After gathering Wind chakra, the user will use it to generate 4 pillars of
spinning wind around him. Then he can direct them towards the opponent or by using
a suitable fire jutsu, the user can create a stong wind-fire elemental combination
attack.






Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: After gathering Wind chakra, the user will use it to generate a whirling
vortex of wind. The vortex moves fast and has the sharpness of the wind element; it
can be directed towards the opponent directy or it can be directed to hit the
opponent from behind. However, a strong opponent will see through the sneaking
attack.






Type:Attack
Rank: C
Range:Short
Chakra Cost:15
Damage Points:30
Description: User creates a slicing crescent shaped wind, able to destroy small
objects or create small slashes at the opponent.






Type:Supplementary
Rank: C
Range:Short
Chakra Cost:15
Damage Points:N/A
Description: User will create a slicing wind gust which is used to divide and
neutralize a Wind attack launched against him. It splits an incoming wind attack of
lower or equal strength and makes it harmles.






Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15(+3)
Damage Points:30(+5 for each addition wind vortex)
Description: User creates a vortex of wind that can be shaped into an average sized
ball to be thrown towards the opponent or a spiraling jets stream that can pushed to
blow away medium sized objects.



You must be registered for see images


Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth.







Technique
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down
the opponent so that only their head is above ground. Unable to move, the opponent
can easily be decapitated or tortured.







Rank: D
Type: Supplementary/Offense
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: This jutsu allows the user to take a small chunk of rock and turn it into the
shape of a staff. The user can then use it as a weapon or throw it with pinpoint
accuracy at their opponent. A variation of this jutsu allows the user to create several
staffs and launch them at the target, but with less accuracy.






Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: This jutsu allows the user to control multiple sections of rock and move
them around their opponent. The user then forms two gigantic sections that crush the
opponent.






Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it,
allowing the user to dig through it like a mole. While underground one can sense what
is happening on the surface and use the information to launch a surprise attack on
the enemy. Once can also hide deep in the ground, escaping to a depth where the
enemy cant reach.






Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user creates spikes of earth that come up from the ground to stab
the enemy.This jutsu can be made in a short or mid distace but the jutsu its self is
made of a 6 foot radius of spikes.






Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to
create a small tremer that can result in harming the enemy target.






Rank: C
Type: Supplenetary
Range: Short
Chakra cost: 15
Damage Points: 30
Description: An earth jutsu that makes the earth rise like a Plateau and can be used
with Waterfall Basin to make a waterfall.






Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: By forming hand seals and running up a cliff face, the user causes stone
and rock above him to become dislodged and rain down past him onto his
opponents below.






Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: This jutsu can transform the ground upon which the enemy stands into a
river of mud to throw them off balance.





Rank: C
Type: Offense
Range: Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Style: Great Mud River, this jutsu can create a
dragon-like head to fire concentrated mud at an opponent. This can also be
combined with a fire jutsu to shoot lava toward an opponent.






Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: This jutsu creates a large amount of rock pillars from underground. They
can then be controlled to surround their opponent and create a prison of earth.






Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user creates a large wall of
earth in front of him/her. The defence is not perfect though, since a hard or drilling
impact can puncture the wall. Also, since this technique only guards frontal attacks,
the enemy can easily attack from the side or even from above.





Rank: C
Type: Supplementary
Range: Long
Chakra Cost: 15
Damage Points: N/A
Description: This technique lets the user summon a river of mud. This technique can
have water added to it to speed up the flow and increase its power.





Rank: C
Type: Offense
Range: Short/Long
Chakra Cost: 15
Damage Points: 30
Description: This technique causes the ground surrounding the enemy to spiral
inwards on itself, burying them alive or crushing them. This technique is much more
damaging if used in rocky mountainous areas, or inside a cave.





Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to
attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from
the ground without disrupting the ground around him. This jutsu can also be used to
avoid incoming jutsus.





Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: This jutsu splits the earth apart to make a fissure. The size of the fissure
is proportioned to the amount of chakra of the user.





Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20 (+10 chakra each turn the opponent is inside the dome)
Damage Points: N/A
Description: After striking the ground with their hands, the user overturns the earth,
causing it to rise up around his opponent(s). Then, by placing his/her hands against
the dome, the user is able to drain out the chakra from the people trapped inside and
absorb it into their own body. At the same time, the user will use their own chakra to
spread throughout the dome. This allows the user to repair any damage their
opponent(s) manage to inflict on the inside.



Contract I Hold:
Summoning Animal: Viscacha
Scroll Owner: Daruny Beoulve
Other Users who have signed contract: N/A
Summoning Boss if existing: Kingscacha
Other Summoning Animals tied to contract: Scacha Senshi, Vis Mahōtsukai

Equips:

Back Pocket:
5 Shurikens
Wire

Right Hand Pocket:
2 Kunai
1 Summoning Scroll
2 Flash Bombs
Gum

Under Big Sleeves
4 Kunais
10 Paper Tags

Inside My Jacket's Collar
Cutting file

Custom Weapon:

You must be registered for see images


Name: (Shinzō burēka ) Heart Breaker
Type: Weapon
Rank: A
Range: close-Mid
Chakra Cost: 30 (For every time to attempt to break armor)
Damage Points: N/A
Description: The Heart Breaker is an axe created by a great blacksmith, its purpose
was to destroy any type of armor that stands in its way, due to this the axe is not
sharp at all. Rather it's technique, besides breaking armor, is to also break bones.
The creator decided that because the size would not benefit any small users as
himself, he decided to make it of a material composed of particles that mimics the
user's weight. Its weight is the same as the user, meaning the bigger the user is, the
heavier it gets. Its size is about 1.5 meters, the material of this weapon is unknown.
Note: Breaks any common armor, bronze, silver, iron, etc.
Note: Breaks from D rank jutsus to A rank jutsus armors with 2 successful hits, it can
once destroy a jutsu armour of S-rank if hit 5 times
Note: Using the weapon in 2 consecutive turns, it breaks, and cannot be use until next
battle.
Note: Only Daruny may use it, unless killed and stolen.

Background Info:
History:
Daruny's life was normal, in fact too normal, his parents were always over protecting him and not letting Daruny do things he likes. This bothered Daruny, the over protection had to end, the best way to accomplish this was to join the Ninja Academy. Obviously his parent never really agreed about this, the best thing for Daruny to do was to run away and accomplish his dreams. When Daruny ran away he had no idea where was he heading, this drove him to almost dying in the desert, he was found on the ground by an Iwagakure kunoichi, after taken to Iwagakure Daruny found out this kunoichi's name to be Leafy.

Daruny insisted to join Leafy, to become like her. Leafy sent Daruny to the Academy and helped him until his graduation came, his good scores led Iwagakure to realize that he was not a spy, but just another person, a new ninja. By the age of 13 he became a Genin, at same age he was a Chunin. At the age of 15 a Jounin.

Other

Picture:

You must be registered for see images

Theme Song and Background Music:






Battles:

Won: 0
Lost: 0

~Approved~
 
Last edited by a moderator:

Daruny

Active member
Veteran
Joined
Apr 7, 2011
Messages
2,153
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Due to unknown reasons my stuff might not seem finished, I'm working on that, no need to point it out. I'll post when I'm finish. ((Blame the internet))

Alright, after 12 hundred times of server error, or my ISP error I'm done editing. Feel free to post things that I missed out. :|
 
Last edited:
Top