[Unofficial Closed Spar] Wakizashi v. The Pervy Sage: Clash of The Titans

Wakizashi

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Natsu was sure he had Kotaro beat, his plan was genius, but it seemed his up coming rival was determined to win this one, overcoming pain, pushing his own limits. Natsu could see the pure mass of chakra coursing through Kotaro's body, he was destroying his own body for the sake of winning this fight. Natsu had to admire the determination, but would it really help him in the end or just cause his own destruction? His opponent appeared before him, speeds that even Natsu struggled to track to say the least, he could make out the movements but he would have to say Kotaro was moving like a fast ninja to one without a doujutsu. He dashed appearing infront of Natsu clapping his hands together with such force sending a shockwave of wind towards Natsu. He had ways he could of countered, but with this new speed, Kotaro would have more striking power and it was best to keep his distance and so he let the wind carry him backwards. As it does, it doesn't harm him due to his caramel body but all the tagged kunai would singe and burn his body. Natsu quickly released his chakra around him, creating 8 pyramids of carbon, all taking the corner of a cube shape around him, instantly forming a barrier to block the tags as they explode. Due to them being devoid of chakra, the smoke that formed wouldn't be nearly enough to block the mass of surging chakra that was Kotaro from his vision. Also, with his heat sensing Natsu could feel the heat of his opponents body.

(kurokongouseki fuuin no jutsu) - Carbon Sealing technique
Rank: S
Type: Supplementary
Range: short-long
Chakra Cost: 50
Damage Points:
Description: The user will perform 2 handseals releasing their chakra into all carbon around the field. They will then control the carbon creating a 8 small carbon pyramids that are arranged in a formation to make a the 8 corners in a cube. These 8 pyramids are hand sized and each have a small seal on each of them. The user will then focus their chakra into each of these seals which will then connect creating a cube barrier of chakra between these seals. The barrier can be formed on the outside of the pyramids or the inside. This barrier can only be broken by attacks of the same rank as it or by destroying any of the pyramids. Nothing can get in or out of this barriers until it's destroyed.

Note: useable 3 times

Natsu Knew his friend would die if he kept on, and as much as Natsu was ready to win, all his attacks so far, he could of healed on his friend. But what he was doing to his own body, even Natsu wouldn't be able to help him.

Kotaro.... Stop now... you know your destroying your own body... if you keep going like this, you'll die. I know you want to win this one but, not at the cost of your own life... i'm not saying this for my sake, i'm saying it as your friend... if you don't end this now... you're going to die... one way or another... you can't win at your current level....

Natsu spoke these words, not for his own benefit, he could easily survive any attack his friend threw at him, he was confident in this, but his friend was clearly in pain, ripping his own body limb from limb. Natsu had already tried to speak sense to his friend, but would he listen. His barrier stood firm as a form of cussion for natsu, giving him a few seconds extra to defend himself, he had his plan in place as he focussed chakra within and gathered chakra in his eyes. This was Kotaro's last chance to leave here alive...
Hearing Natsu from behind the Carbon shield, his words actually had an affect on Kotaro, making him second guess his decision to going all out. Sure this is a friendly spar between rivals but his pride in his strength and his training wouldnt let him just give up the battle just yet. Kotaro wasnt crazy enough to go to the gate of death but he new that he has a finite of time before he ran out of chakra.

When we said we were going all out in this battle, I meant it in the most literal of sense! Now i am going to take this battle to the next level!

From that statement Kotaro pivoted on his right foot and lifting the left foot off the ground before using his right foot to push off the ground. From there he twist his torso, swinging right foot laterally before kotaro. Kotaro performed the kick so fast that it forms a tornado that takes the shape of a dragon that would attack Natsu aiming to swallow Natsu. With the added power from the 7th gate open it would be more than enough strength to overpower carbon pyramid defense and continue towards you. But that's not all, on the sly Kotaro release a stack of bomb tags within the dragon.

( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users

When Natsu is swallowed by the Dragon, with perfect sync, the paper bombs surrounding Natsu would go off simultaneously causing a gigantic explosion that would be sure to render Natsu unable to continue the battle.

(Ninpo: Jibaku Fuda: Kassei) - Ninja Art: Exploding Tag: Activate
Rank: C
Type: Offensive
Range: Short-Long
Chakra cost: 15
Damage points: 30
Description: Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag. The exploding tags that the Third Hokage used were different than the usual bomb tags, being yellow in color instead of white with a red border.

I Told you that I was gonna turn up the heat! Should've gave up when you had the chance!
 

Pervyy

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Hearing Natsu from behind the Carbon shield, his words actually had an affect on Kotaro, making him second guess his decision to going all out. Sure this is a friendly spar between rivals but his pride in his strength and his training wouldnt let him just give up the battle just yet. Kotaro wasnt crazy enough to go to the gate of death but he new that he has a finite of time before he ran out of chakra.

When we said we were going all out in this battle, I meant it in the most literal of sense! Now i am going to take this battle to the next level!

From that statement Kotaro pivoted on his right foot and lifting the left foot off the ground before using his right foot to push off the ground. From there he twist his torso, swinging right foot laterally before kotaro. Kotaro performed the kick so fast that it forms a tornado that takes the shape of a dragon that would attack Natsu aiming to swallow Natsu. With the added power from the 7th gate open it would be more than enough strength to overpower carbon pyramid defense and continue towards you. But that's not all, on the sly Kotaro release a stack of bomb tags within the dragon.

( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users

When Natsu is swallowed by the Dragon, with perfect sync, the paper bombs surrounding Natsu would go off simultaneously causing a gigantic explosion that would be sure to render Natsu unable to continue the battle.

(Ninpo: Jibaku Fuda: Kassei) - Ninja Art: Exploding Tag: Activate
Rank: C
Type: Offensive
Range: Short-Long
Chakra cost: 15
Damage points: 30
Description: Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag. The exploding tags that the Third Hokage used were different than the usual bomb tags, being yellow in color instead of white with a red border.

I Told you that I was gonna turn up the heat! Should've gave up when you had the chance!
3rd turn of caramel body this is.

Natsu stands in his carbon barrier waiting to see what his friend would do. He'd made it clear he wanted to win and was pushing his own body to the limits to win this one. But that was the thing, his body had limits, he couldn't keep this up much longer so Natsu just had to play it safely until time was up for Kotaro. That way he could end the fight without having to kill his friend or maim him for life. Natsu saw him spin as the force took form shooting forwards in the shape of a dragon. Though his eyes picked up the details within the dragon, the explosive tags that were being carried within. It seemed his friend had figured out he couldn't destroy Natsu's body with pure force and he was going for the destructive explosive side of things. Natsu knew he had to time this perfectly. The dragon would smash into his barrier destroying it with ease (i'm assuming the added power you gain from EIG 7th gate is negated by the barrier, and the A rank leaf dragon god is what's going through. As it smashes through Natsu's barrier, Natsu steps into it taking the full force if the hit, this is so that his body absorbs the full impact of the kick without any real damage, viva la caramel. Now in that split second of him absorbing the initial damage, he uses his chakra control over the caramel that is his body and turns the very outer layer of caramel in his body to Solid caramel. This is A rank and solid caramel isn't weak to fire. So this would defend him from the blast of all the explosives where as the soft side to his caramel which is his body would of absorbed the blunt damage. It was a brilliant combination and great thinking by his friend but with his perception and battle expertience, it was no match for Natsu.

He leapt back out of the smoke to be long range from his friend as the explosions went off, leaving him safe. As he leaps back, once more he releases a surge of chakra through his entire body, turning it to liquid caramel, standing ready for his friends next assault. He could see the train on his body, his limbs were tearing, he bones under preasure, time was ticking. (3 turns left right?)


(karumera seichuu ) Caramel control

Rank: A
Type: attack/defence
Range: short - mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to bend and control caramel (through body movement) that they have already created or taken control off, to bend it into different shapes or forms by controlling the temperature and desity of the caramel. This can be used to solidify the caramel, turn it to liquid, of just to control its shape and temperature. It can even be used to control caramels movements in the air in the same way ninjutsu is used to control weapon movements in the air like shuriken. For example, if the user were to throw a kunai made or caramel they would be able to use this jutsu to change it's trajectory in the air.
(karumera youshiki) - Caramel Form
Rank: A
Type: Supplementary - Defense
Range: Mid
Chakra cost: 30 (-10 per turn)
Damage points: N/A
Description: The user will release their chakra into part/parts of their body which they will name as they use this jutsu, turning that part of their body into caramel, much like people can turn their bodies to sand, water, ect.. As they turn there body to caramel they will say which state of caramel it is. If it's the liquid state, the can stretch that part of their body. An example of this would be if the user used this jutsu on their arm explaining the liquid state, they could stretch there arm up to mid range to hit or grab someone. If the user's limbs get cut off while in this form, they must touch them to reattach them, or replace them with caramel from a source. This is instant and activates until canceled. The other state is the solid state of caramel, where it can be as hard as stone. This is good for defense but solid caramel has different weaknesses to liquid caramel. In the solid state the user will be more vulnerable to water as it will dissolve the caramel breaking it down. The user can only use caramel Jutsu in the form, but can turn back to normal at any point.

Note: Can only be used 4 times
Note: In this form the user will be more vulnerable to the caramel weaknesses
Note: Can only have a caramel limb for up to 3 turns
 

Wakizashi

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3rd turn of caramel body this is.

Natsu stands in his carbon barrier waiting to see what his friend would do. He'd made it clear he wanted to win and was pushing his own body to the limits to win this one. But that was the thing, his body had limits, he couldn't keep this up much longer so Natsu just had to play it safely until time was up for Kotaro. That way he could end the fight without having to kill his friend or maim him for life. Natsu saw him spin as the force took form shooting forwards in the shape of a dragon. Though his eyes picked up the details within the dragon, the explosive tags that were being carried within. It seemed his friend had figured out he couldn't destroy Natsu's body with pure force and he was going for the destructive explosive side of things. Natsu knew he had to time this perfectly. The dragon would smash into his barrier destroying it with ease (i'm assuming the added power you gain from EIG 7th gate is negated by the barrier, and the A rank leaf dragon god is what's going through. As it smashes through Natsu's barrier, Natsu steps into it taking the full force if the hit, this is so that his body absorbs the full impact of the kick without any real damage, viva la caramel. Now in that split second of him absorbing the initial damage, he uses his chakra control over the caramel that is his body and turns the very outer layer of caramel in his body to Solid caramel. This is A rank and solid caramel isn't weak to fire. So this would defend him from the blast of all the explosives where as the soft side to his caramel which is his body would of absorbed the blunt damage. It was a brilliant combination and great thinking by his friend but with his perception and battle expertience, it was no match for Natsu.

He leapt back out of the smoke to be long range from his friend as the explosions went off, leaving him safe. As he leaps back, once more he releases a surge of chakra through his entire body, turning it to liquid caramel, standing ready for his friends next assault. He could see the train on his body, his limbs were tearing, he bones under preasure, time was ticking. (3 turns left right?)


(karumera seichuu ) Caramel control

Rank: A
Type: attack/defence
Range: short - mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to bend and control caramel (through body movement) that they have already created or taken control off, to bend it into different shapes or forms by controlling the temperature and desity of the caramel. This can be used to solidify the caramel, turn it to liquid, of just to control its shape and temperature. It can even be used to control caramels movements in the air in the same way ninjutsu is used to control weapon movements in the air like shuriken. For example, if the user were to throw a kunai made or caramel they would be able to use this jutsu to change it's trajectory in the air.
(karumera youshiki) - Caramel Form
Rank: A
Type: Supplementary - Defense
Range: Mid
Chakra cost: 30 (-10 per turn)
Damage points: N/A
Description: The user will release their chakra into part/parts of their body which they will name as they use this jutsu, turning that part of their body into caramel, much like people can turn their bodies to sand, water, ect.. As they turn there body to caramel they will say which state of caramel it is. If it's the liquid state, the can stretch that part of their body. An example of this would be if the user used this jutsu on their arm explaining the liquid state, they could stretch there arm up to mid range to hit or grab someone. If the user's limbs get cut off while in this form, they must touch them to reattach them, or replace them with caramel from a source. This is instant and activates until canceled. The other state is the solid state of caramel, where it can be as hard as stone. This is good for defense but solid caramel has different weaknesses to liquid caramel. In the solid state the user will be more vulnerable to water as it will dissolve the caramel breaking it down. The user can only use caramel Jutsu in the form, but can turn back to normal at any point.

Note: Can only be used 4 times
Note: In this form the user will be more vulnerable to the caramel weaknesses
Note: Can only have a caramel limb for up to 3 turns
Natsu seemed to adapt to everything that Kotaro threw at him. Just when Kotaro thought that he had found a weakness to fire, Natsu found a way to nullify it making it even more difficult to win. The body was speaking to Kotaro, or more like screaming. Kotaro could feel pain that he has never felt before, the fatigue was beginning to set in, and with his sensory kotaro could tell he was running out of chakra. But his will to win would not let him give up.

The moment Natsu makes it to long range, with his extreme speed, Kotaro circles behind Natsu and performs a mid right uppercut to Natsu's back. As he delivers that punch, Kotaro focuses lightning chakra to his fist allowing him to form a sphere of pure lightning around it which becomes a localized electric explosion upon impact. With the additional strength from the lightning chakra coupled with the raw physical strength from the uppercut it would shoot Natsu into the sky while giving the shocking affect.

(Raiton: Sandā Sāburu) - Lightning Style: Thunder Saber
Rank: B
Type: Attack
Range:Short
Chakra cost: 20
Damage Points: 40
Description: The user gathers lightning chakra around his fist, generating a sphere of pure lightning around it. The user can then punch a target, unleashing the lightning in the form of a localized electrical explosion.

(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.

As Natsu was shot into the air, to finish him, Kotaro molded chakra and focusing it to his mouth where he would change the nature into lightning. Kotaro then release the lightning from his mouth towards Natsu's location in the shape of a spear. The lightning would be strong enough to have a shocking and a piercing affect, shocking while it impales him thru the abdomen!

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.

Is it over?
 

Pervyy

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Natsu seemed to adapt to everything that Kotaro threw at him. Just when Kotaro thought that he had found a weakness to fire, Natsu found a way to nullify it making it even more difficult to win. The body was speaking to Kotaro, or more like screaming. Kotaro could feel pain that he has never felt before, the fatigue was beginning to set in, and with his sensory kotaro could tell he was running out of chakra. But his will to win would not let him give up.

The moment Natsu makes it to long range, with his extreme speed, Kotaro circles behind Natsu and performs a mid right uppercut to Natsu's back. As he delivers that punch, Kotaro focuses lightning chakra to his fist allowing him to form a sphere of pure lightning around it which becomes a localized electric explosion upon impact. With the additional strength from the lightning chakra coupled with the raw physical strength from the uppercut it would shoot Natsu into the sky while giving the shocking affect.

(Raiton: Sandā Sāburu) - Lightning Style: Thunder Saber
Rank: B
Type: Attack
Range:Short
Chakra cost: 20
Damage Points: 40
Description: The user gathers lightning chakra around his fist, generating a sphere of pure lightning around it. The user can then punch a target, unleashing the lightning in the form of a localized electrical explosion.

(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.

As Natsu was shot into the air, to finish him, Kotaro molded chakra and focusing it to his mouth where he would change the nature into lightning. Kotaro then release the lightning from his mouth towards Natsu's location in the shape of a spear. The lightning would be strong enough to have a shocking and a piercing affect, shocking while it impales him thru the abdomen!

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.

Is it over?
Natus stands ready in his caramel form, liquid like water but holding his shape. Jumping back he created the distance between himself and Kotaro, so that he could have a better chance of tracking what he could of his movements should he need to defend himself. It was at this point that Kotaro shot round, barely traceable, going behind Natsu striking him in his caramel body. Natsu could see the build up of lightning chakra though it would seem as though their was nothing he could do about it. The fist would strike Natsu and the pure force of the punch in the seventh gate would be enough to push Natsu flying into the air almost like wind, in the same fashion of the lead dragon god. The strike sends him high into the air and as it does, a bolt of lightning is shot up at him striking him mid air. If he'd defended it would have given away his tactic, but Natsu was smarter than that.

As the bolt struck him, behind his back in his hand he would crush a smoke bomb so it looked like the lightning had struck with explosive force, the smoke abscuring his friends vision though by this point Natsu knew he must have some form of sensing. But that didn't matter. Out of the smoke in the air, Natsu's body dropped down to the ground striking it with a smack, smoke trailing off him as he fell. It would seem as though Kotaro's combo had worked at a first glance. But then as you looked closed you could still feel Natsu's chakra. Then looking at his body you could see that it was still in its caramel form. He rolled over and got up leaving a puddle of caramel on the floor where he had landed and looked at his friend with a huge grin on his face.

Wooooo, that could of really hurt, but i forgot to tell you, lightning doesn't effect this caramel body of mine. It can't cut it and you can't shock it, it's useless. By now i'm sure you're beginning to see what i mean. And alls you did was waste more chakra and time. I bet by this point your body is on the verge of ripping itself apart from the inside. I know what these gates do to you and if you don't end this now you'll cause permanent damage. You can't win my friend... face it. I wont strike you down, although i could end with this a single jutsu if i wanted to... right now... the choice is yours...

[Caramel body still in effect. No jutsu needed this turn]
 

Wakizashi

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Kotaro was surprised when he first saw Natsu get back up from such a combination of attacks. Both a melee and a ranged attack of lightning nature. Listening to Natsu speak he couldnt believe. usually every element has a weakness to the basic five elements. So far wind, fire and now lightning seemed to have no affect. that would leave both earth and water but it didnt make sense. The caramel had a liquid and solid form, meaning with a simple control of his chakra, Natsu could easily counter it by changing its form.

Still Kotaro was at the point of no return in this battle and quitting was no longer an option. This is the time when he begins to world smarter use his basic knowledge of physics. He had to make the move and he had to do it at this moment. Instead of circling behind Natsu like he usually does he Beelines before him before using a left high forward snap kick to his chin before meeting him and striking Natsu with a rush of punches that is lit on fire from the friction of the air as they travel so fast before impact. He then deliver the final blow that sends Natsu crashing back to the ground.

(Hachimon: Asa Kujaku) - Eight Gates: Morning Peacock
Rank:A
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 60
Description: The user will approach the target in a crane stance and kick then into the sky.Then the target is stuck with many punches that are literally on fire, which makes the peacock design in the air.The last blow send the enemy flying into the ground
Requirements:6 gates open

Upon impact of the final strike, kotaro weaved that snake handseal while molding water chakra before releasing a torrent from his mouth towards natsu as he was falling and still lit on fire from the previous move. Quickly cooling the intense heat of the caramel would then solidify it beyond control.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

The moment the water would collide with the intensely heated Natsu Kotaro then slammed his hands together creating intense pressure before formed the shape of the tiger with his hands and fully extending it towards Natsu sending highly pressurized wind in the shape of a tiger that when colliding with the solidified cooled caramelized Natsu it would disperse releasing the built up pressure scattering him into nothingness in compasiting him.

(Hachimon: Hirudora) - Eight Gates: Daytime Tiger
Rank: S
Type: Attack
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: Daytime tiger is a strong and fast attack only useable through the activation of the seventh gate. the user makes a fist in front of their face with one hand and then taps it with their other, which creates a massive amount of air pressure resembling a tiger. The user then forms a unique hand seal, which launches the tiger at the opponent. The air pressure will condense as it's moving and be focused into a single point. The technique then explodes before impact, releasing the built up air pressure in an instant. A massive concussive explosion is created which can be felt a significant distance away.
Note: Use of technique will result in the user collapsing two turns after use due to tremendous pain.
Note: Can only be used twice.
Note: Requires EIG mastery.
 

Pervyy

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Kotaro was surprised when he first saw Natsu get back up from such a combination of attacks. Both a melee and a ranged attack of lightning nature. Listening to Natsu speak he couldnt believe. usually every element has a weakness to the basic five elements. So far wind, fire and now lightning seemed to have no affect. that would leave both earth and water but it didnt make sense. The caramel had a liquid and solid form, meaning with a simple control of his chakra, Natsu could easily counter it by changing its form.

Still Kotaro was at the point of no return in this battle and quitting was no longer an option. This is the time when he begins to world smarter use his basic knowledge of physics. He had to make the move and he had to do it at this moment. Instead of circling behind Natsu like he usually does he Beelines before him before using a left high forward snap kick to his chin before meeting him and striking Natsu with a rush of punches that is lit on fire from the friction of the air as they travel so fast before impact. He then deliver the final blow that sends Natsu crashing back to the ground.

(Hachimon: Asa Kujaku) - Eight Gates: Morning Peacock
Rank:A
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 60
Description: The user will approach the target in a crane stance and kick then into the sky.Then the target is stuck with many punches that are literally on fire, which makes the peacock design in the air.The last blow send the enemy flying into the ground
Requirements:6 gates open

Upon impact of the final strike, kotaro weaved that snake handseal while molding water chakra before releasing a torrent from his mouth towards natsu as he was falling and still lit on fire from the previous move. Quickly cooling the intense heat of the caramel would then solidify it beyond control.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

The moment the water would collide with the intensely heated Natsu Kotaro then slammed his hands together creating intense pressure before formed the shape of the tiger with his hands and fully extending it towards Natsu sending highly pressurized wind in the shape of a tiger that when colliding with the solidified cooled caramelized Natsu it would disperse releasing the built up pressure scattering him into nothingness in compasiting him.

(Hachimon: Hirudora) - Eight Gates: Daytime Tiger
Rank: S
Type: Attack
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: Daytime tiger is a strong and fast attack only useable through the activation of the seventh gate. the user makes a fist in front of their face with one hand and then taps it with their other, which creates a massive amount of air pressure resembling a tiger. The user then forms a unique hand seal, which launches the tiger at the opponent. The air pressure will condense as it's moving and be focused into a single point. The technique then explodes before impact, releasing the built up air pressure in an instant. A massive concussive explosion is created which can be felt a significant distance away.
Note: Use of technique will result in the user collapsing two turns after use due to tremendous pain.
Note: Can only be used twice.
Note: Requires EIG mastery.
Natsu could almost feel it himself, the strain on kotaro's body. It was coming to an end. His body couldn't take much more, that was clear. What ever happened Next would be the end to this fight, only one of them would be left standing. At this point, Natsu was sure Kotaro had gotten his head around his caramel body, he'd been coming at him with different combinations to see how Natsu would react, he knew this method of combat well, and it seemed Kotaro was ready to put his theory to one final test, there was no other way for him to win at this point. But, Natsu had his own trick up his sleeve. As Kotaro suddenly sprinted to Natsu, with his Mangekyo Sharingan and his heat sensing he could feel and see the movement of his body as it shot forwards like a cannon. He could barely track his body, if at all just knew the linear location of his movement. It was at this point that Natsu focused his chakra into his eyes, using one of his own unique abilities, becoming energy itself, he breaks down, going into a tunnel like space out of reality, and moving in a linear manor of pure energy appearing where he was two turns ago. This would happen as the kick went to strike Natsu, just at the last second, Natsu would Vanish into nothingness, almost removed from existance then, back he was, long range from you behind you to your left. His left eye bleeding from the effort but otherwise unharmed as you pass through his previous location.

(Doujutsu: Kaen no Kōfuku: Susumemasu, Kōtai ) - Eye Technique: Blaze Blessing: Forward, Rewind

Rank: Forbidden
Type: Supplementary, Defensive, Offensive
Range: Short-Long
Chakra cost: 70
Damage points: N/A (120 if used offensively, -50 to the user)
Description: This technique is one that was unlocked by Natsu when he finally gained the Mangekyou sharingan. Linked to both his eyes, this technique combines Natsu's prowess with Lightning and Fire techniques as well as his aptitude for Space/Time manipulation. In a way, it can be seen as a personafication of his own personality and demeanor. The technique establishes itself as the ability to creating an emptyness within Space and Time and the ability to, by using the power and endurance granted by Lightning and Fire, move through that emptiness. There are two uses of the technique, each linked to one of the eyes. The main use, Susumemasu, is linked to his Right Eye and is a movement technique with offensive and defensive capabilities. Natsu will focus on a location in his line of sight, making his eye bleed as the focus is held. He will then suddenly transform into a mixture of Lightning and Fire and blaze into that spot in an instantenous speed. From an outsider, its as if Natsu transforms into a beam of pure energy around which space distorts. While the technique is in theory a basic linear movement, the speed of it makes it more akin of space time teleportation than movement. For Natsu, however, its as if time moves in slow motion as, despite the ridiculous speed, he perceives the world in slow motion during the technique. If the target of the technique is an enemy, Natsu can deliver a massive Taijutsu attack powered by the combination of Lightning and Fire, delivering massive damage and displaying enormous strength. This stands as the offensive capability of the technique. But the technique can also be used to avoid damage or other techniques. In truth, as the user moves, because of the enormous speed involved, space bends around his path, creating a sort of space/time empty tunel through which he travels (thus why the movement itself is linear; the space time tunel only affects himself). Because of this, he is essentially immune to damage during the "travel" and can pass through virtually anything. However, there are limitations. He can pass through things he can see through but not things that block his vision since he needs to have the "destination" focused to use the technique. Additionally, the user needs to focus for a moment before the technique is triggered which, together with tearing blood, might make for an easy tell of the technique. The other use of the technique, Kōtai, is linked to his Left Eye. It allows him to create a space/time void tunnel that instantly pulls him back to a previous point on the field through a similarly empty tunne. A purely defensive ability, it allows him to, when faced with an otherwise unavoidable or hard to defend technique, escape. As he activates the technique, his eye bleeds and he suddenly disappears, reappearing in the place he was 2 turns prior in the fight, with the same properties as its alternative use (being transformed into Lightning and Fire, moving instantly, etc) with the difference that he doesn't need to be looking at his destination and as such can seemingly pass through anything to get there. Off course, this will only work if he was in another place than the one in which he activates the ability. If for the past 2 turns he hasn't moved from his spot, the technique will not allow him to escape the attack. Finally, if for some reason, the place he was 2 turns prior now is ocupied by something, that something will disappear into the empty void in space/time of the technique (for example, if a block of earth now stands in that same place, a spherical empty space slightly larger than the user will form in that block to accomodate the users "arrival").
Note: Can only be used 3 times per battle, each use reducing MS duration by 1 turn. 3rd use blinds the used eye.
Note: To perceive and have a chance to react to this technique, the targets need to have at least MS level of perceptions or be wielders of Space/Time techniques themselves. EIG Masters while in 4th gate or above can counter the melee attack that follows the technique.
Note: Kōtai cannot be denied except with restriction-type seals S-Rank or above, reality negation/alteration techniques or other Space/Time techniques.
Note: Must have MS active

It was at this point that Kotaro's time was up. The power of the 7th gate would leave him and what would be left is his broken body. Not to say Natsu was fine, the strain on his eyes from his last counter and the use of so much chakra to stay in his caramel form had tired him out extremely. He began to walk over to his friend...

It's over Kotaro... you can't win this time...
 

Wakizashi

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Natsu could almost feel it himself, the strain on kotaro's body. It was coming to an end. His body couldn't take much more, that was clear. What ever happened Next would be the end to this fight, only one of them would be left standing. At this point, Natsu was sure Kotaro had gotten his head around his caramel body, he'd been coming at him with different combinations to see how Natsu would react, he knew this method of combat well, and it seemed Kotaro was ready to put his theory to one final test, there was no other way for him to win at this point. But, Natsu had his own trick up his sleeve. As Kotaro suddenly sprinted to Natsu, with his Mangekyo Sharingan and his heat sensing he could feel and see the movement of his body as it shot forwards like a cannon. He could barely track his body, if at all just knew the linear location of his movement. It was at this point that Natsu focused his chakra into his eyes, using one of his own unique abilities, becoming energy itself, he breaks down, going into a tunnel like space out of reality, and moving in a linear manor of pure energy appearing where he was two turns ago. This would happen as the kick went to strike Natsu, just at the last second, Natsu would Vanish into nothingness, almost removed from existance then, back he was, long range from you behind you to your left. His left eye bleeding from the effort but otherwise unharmed as you pass through his previous location.

(Doujutsu: Kaen no Kōfuku: Susumemasu, Kōtai ) - Eye Technique: Blaze Blessing: Forward, Rewind

Rank: Forbidden
Type: Supplementary, Defensive, Offensive
Range: Short-Long
Chakra cost: 70
Damage points: N/A (120 if used offensively, -50 to the user)
Description: This technique is one that was unlocked by Natsu when he finally gained the Mangekyou sharingan. Linked to both his eyes, this technique combines Natsu's prowess with Lightning and Fire techniques as well as his aptitude for Space/Time manipulation. In a way, it can be seen as a personafication of his own personality and demeanor. The technique establishes itself as the ability to creating an emptyness within Space and Time and the ability to, by using the power and endurance granted by Lightning and Fire, move through that emptiness. There are two uses of the technique, each linked to one of the eyes. The main use, Susumemasu, is linked to his Right Eye and is a movement technique with offensive and defensive capabilities. Natsu will focus on a location in his line of sight, making his eye bleed as the focus is held. He will then suddenly transform into a mixture of Lightning and Fire and blaze into that spot in an instantenous speed. From an outsider, its as if Natsu transforms into a beam of pure energy around which space distorts. While the technique is in theory a basic linear movement, the speed of it makes it more akin of space time teleportation than movement. For Natsu, however, its as if time moves in slow motion as, despite the ridiculous speed, he perceives the world in slow motion during the technique. If the target of the technique is an enemy, Natsu can deliver a massive Taijutsu attack powered by the combination of Lightning and Fire, delivering massive damage and displaying enormous strength. This stands as the offensive capability of the technique. But the technique can also be used to avoid damage or other techniques. In truth, as the user moves, because of the enormous speed involved, space bends around his path, creating a sort of space/time empty tunel through which he travels (thus why the movement itself is linear; the space time tunel only affects himself). Because of this, he is essentially immune to damage during the "travel" and can pass through virtually anything. However, there are limitations. He can pass through things he can see through but not things that block his vision since he needs to have the "destination" focused to use the technique. Additionally, the user needs to focus for a moment before the technique is triggered which, together with tearing blood, might make for an easy tell of the technique. The other use of the technique, Kōtai, is linked to his Left Eye. It allows him to create a space/time void tunnel that instantly pulls him back to a previous point on the field through a similarly empty tunne. A purely defensive ability, it allows him to, when faced with an otherwise unavoidable or hard to defend technique, escape. As he activates the technique, his eye bleeds and he suddenly disappears, reappearing in the place he was 2 turns prior in the fight, with the same properties as its alternative use (being transformed into Lightning and Fire, moving instantly, etc) with the difference that he doesn't need to be looking at his destination and as such can seemingly pass through anything to get there. Off course, this will only work if he was in another place than the one in which he activates the ability. If for the past 2 turns he hasn't moved from his spot, the technique will not allow him to escape the attack. Finally, if for some reason, the place he was 2 turns prior now is ocupied by something, that something will disappear into the empty void in space/time of the technique (for example, if a block of earth now stands in that same place, a spherical empty space slightly larger than the user will form in that block to accomodate the users "arrival").
Note: Can only be used 3 times per battle, each use reducing MS duration by 1 turn. 3rd use blinds the used eye.
Note: To perceive and have a chance to react to this technique, the targets need to have at least MS level of perceptions or be wielders of Space/Time techniques themselves. EIG Masters while in 4th gate or above can counter the melee attack that follows the technique.
Note: Kōtai cannot be denied except with restriction-type seals S-Rank or above, reality negation/alteration techniques or other Space/Time techniques.
Note: Must have MS active

It was at this point that Kotaro's time was up. The power of the 7th gate would leave him and what would be left is his broken body. Not to say Natsu was fine, the strain on his eyes from his last counter and the use of so much chakra to stay in his caramel form had tired him out extremely. He began to walk over to his friend...

It's over Kotaro... you can't win this time...
At hearing Natsu speak, Kotaro was surprised as he turned in his direction to look at him since he wasnt in the place he was before. How did he have the time to move to that location. he made sure he timed each move accurately so there would be no time to react. No matter, It seemed like the fight wasnt over and Kotaro seemed to still have some fight in him That is until the gates wore off all the chakra he had left him at once. Immediately upon it losing the chakra his entire body went into agonizing worst than when he was stuck in the genjutsu before. He fell on his back which put him in even more pain. It felt like a simple touch could take him down at this point. Kotaro could assume that he was no longer able to fight.

Natsu! It seems like you won this battle. At this point i have no chakra and i cant even throw a punch because i am so worn out. But you can at least tell me that I also gave you a run for your money in this battle.

Kotaro looked at Natsu from the ground as Natsu was walking over to him.
 

Pervyy

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At hearing Natsu speak, Kotaro was surprised as he turned in his direction to look at him since he wasnt in the place he was before. How did he have the time to move to that location. he made sure he timed each move accurately so there would be no time to react. No matter, It seemed like the fight wasnt over and Kotaro seemed to still have some fight in him That is until the gates wore off all the chakra he had left him at once. Immediately upon it losing the chakra his entire body went into agonizing worst than when he was stuck in the genjutsu before. He fell on his back which put him in even more pain. It felt like a simple touch could take him down at this point. Kotaro could assume that he was no longer able to fight.

Natsu! It seems like you won this battle. At this point i have no chakra and i cant even throw a punch because i am so worn out. But you can at least tell me that I also gave you a run for your money in this battle.

Kotaro looked at Natsu from the ground as Natsu was walking over to him.
With the last power of his sharingan, Natsu dashed forward with all his speed, catching Kotaro in his arms before he hit the floor, as he reached him his sharingan deactivated. He lay kotaro on the ground as he spoke. It seemed even now he was determined to show his true strength.

It seems your body let you down before you determination to win You had me on the run for a while, i will admin. But take this as a lesson. A fight isn't about brute force. I learnt this years ago against a great shinobi names Goro. I fought with my eyes and could fight fire with fire, but i failed. Though fire can only burn something that it can touch and is flamible. And without fuel, a fire will die. You did well, but how about we get you to a hospital before you lose some feeling in your body for good. I'll treat you as much as i can along the way. But now its time you met my own mentor.

With that Nature took a step back performing a series of handseals and slammed his hand on the ground summoning one of the greatest beasts of all times. Igneel, the king of the fire dragons, appeared under both of them. A giant summon with more force that most shinobi could hope to have.

Hey pops, yeah i know, i've been at it again, but could you give us a ride to the nearest hosptial, i can' heal he kid and carry him there, we aren't all as great as you Pops.

Igneel gave a revererating rumble which Natsu understood, he would take them, and he was proud of him, having become strong enough to take down another strong opponent. Natsu smiles and leaned over his friend and Igneel tok flight, placing his hand over his friend using the alst of his chakra to heal the worst of his wounds.

Don't worry, there will always be a next time...


(Kuchiyose no Jutsu: Elemento Ryuujin Bosu Kuchiyose: Iguniru Furui KaRyuujin) Summoning Technique: Elemental Dragon Boss Summoning: Igneel, the Ancient Fire Dragon
Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra: 40
Damage: N/A (+80 if physically hit by this summon, +10 to the Fire based techniques it uses)
Description: The user proceeds to bite their thumb and slam it onto the ground, and will be shrouded in a mass black smoke cloud as flames erupt from the smoke Igneel emerges from the smoke. Igneel is roughly 20 meters tall, to his shoulders, his wing span is 50 meters, and his length (head to tail) is 50 meters. He is the largest of all the elemental dragon's and the physically strongest. He has dark red scales covering most of his body except for his under side and jaw. Being the Fire Elemental Dragon, Igneel is immune to all flames, and capable of using every Fire technique that the summoner knows. Igneel is perfectly capable of speaking.

Note: Can only be summoned Once per fight
Note: Can only stay on the field for 4 turns
Note: Can only use Custom Fire Techniques 2 times, and Basic Fire Techniques 4 times.
Note: As being immune to all Fire based techniques, Igneel is weak to Water Based technique, and exceptionally strong to Wind Based Techniques
Note: Can be summoned by Zanji, Hellsbadass, whomever signs the Fire Dragons part of the Elemental Dragon Contract.
Note: Is very capable of flight.
Note: If two people that have signed this contract are fighting each other, and one summons this Dragon the other is incapable of summoning him.
Note: This Dragon cannot be summoned against either Zanji or Hellsbadass.

(Iryō Ninjutsu: Shōsen Jutsu) Medical Technique: Mystic Palm Technique
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: N/A (2X the amount of damage healed)
Damage: N/A
Description:
This medical ninjutsu allows the user to speed up the body's natural healing process by focusing mainly Yang chakra onto their hands, forming an aura of greenish healing chakra which he then sends into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. The limitation of the technique is that it cannot regrow missing body parts or deal with poisons or toxins, though it can heal its damage. Additionally, perhaps its more severe drawback is the chakra cost, which, as the technique stands as a jack of all trades in terms of medical ninjutsu, is much higher than any other medical technique. For each damage point the user of the technique wishes to heal he needs to spend twice as much chakra. Basically, for X amount of damage the user needs to spend 2X amount of chakra to repair/heal. The user can also use this technique on himself and it can be used with one hand or two and even in two targets at a time or while using another technique with the other hand. The speed of the healing is fast but not instant, specially in internal injuries.

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