[CJ] Trickling down knowledge

Panthalassa

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Panthalassa stands awaiting for his closest ( yet furthest ) friend underneath an heavy downpour. It was not raining, it was the clearest and sunniest day, as the light pierced through the lingering mist, a beacon of sunshine falling down a glistening pool. It was raining because, as he stood in the mossy rock at the middle of the lake, the massive waterfall behind him would break onto the cliffs at the side of the lake and rain water down his head.
 

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And here I thought I was your closest friend..
Are you not?

Panthalassa says, turning around to face the great Hozuki, and, in a false step, slipping through the mossy rock and landing with a loud splash into the pool bellow. Coming up to shore for a heavy gulp of air, he gripped tightly to slippery rock, not finding proper security but instead a very precarious hold.

Dang it... just... come to the rock...

He said, through frantic pants, before a tongue of water builds up beneath him and pushes him onto the top of the rock, where he uses chakra to grip firmly this time.
 

ᴍᴏᴏғʏ

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Are you not?

Panthalassa says, turning around to face the great Hozuki, and, in a false step, slipping through the mossy rock and landing with a loud splash into the pool bellow. Coming up to shore for a heavy gulp of air, he gripped tightly to slippery rock, not finding proper security but instead a very precarious hold.

Dang it... just... come to the rock...

He said, through frantic pants, before a tongue of water builds up beneath him and pushes him onto the top of the rock, where he uses chakra to grip firmly this time.
That's the real question. Ever since our surfing trip, a lot has changed.. how's the apartment? I'm hungry...

Says Luffy as the sounds of his hunger echo throughout the area. He couldn't help but burst out laughing upon the site of Pantha falling into the water by slipping on the moss. It brought him a joyous flashback to the time they spent in Kiri and had that adventure with the octopus. By channeling chakra to the sole's of his feet, Luffy began walking on the surface of the water in order to near the mossy rock. Upon getting closer, he began to confidently climb it. Unexpectedly, he began slipping and trying to grab a foot hold as he began sliding down. "This isn't as easy as I thought.." he said as he clawed his way to the top and faced his longtime friend.
 

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That's the real question. Ever since our surfing trip, a lot has changed.. how's the apartment? I'm hungry...

Says Luffy as the sounds of his hunger echo throughout the area. He couldn't help but burst out laughing upon the site of Pantha falling into the water by slipping on the moss. It brought him a joyous flashback to the time they spent in Kiri and had that adventure with the octopus. By channeling chakra to the sole's of his feet, Luffy began walking on the surface of the water in order to near the mossy rock. Upon getting closer, he began to confidently climb it. Unexpectedly, he began slipping and trying to grab a foot hold as he began sliding down. "This isn't as easy as I thought.." he said as he clawed his way to the top and faced his longtime friend.
Don't even get me started on that apartment!

He mumbles, trying to forget the fact that he didn't tell his landlord they were getting out of the apartment before being kicked out of Kirigakure. Probably one of the reasons for becoming a mercenary.

So tell me! How's your water prowess?!
 

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Don't even get me started on that apartment!

He mumbles, trying to forget the fact that he didn't tell his landlord they were getting out of the apartment before being kicked out of Kirigakure. Probably one of the reasons for becoming a mercenary.

So tell me! How's your water prowess?!
P-please tell me you got the deposit back?... that's all the savings I had. I had to become a Mercenary to make some earnings and buy myself some expensive meat! You'd be surprise how much money goes into that.. said Luffy as he scratched the back of his head while rubbing his belly with his opposite hand from the hunger as his intestines wrestled each other. Water? It's lacking in the power department as I've been focusing on developing my clan's style more. My style has been revolving around more of supplementary and defensive. I do have some form of offensive techniques, but mainly ones that enhance already existing techniques. Nothing remarkable though. Cringing as he asked, Luffy spoke out.. "So how are they doing?..." asked Luffy upon seeing a pesky bug flying about.
 

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P-please tell me you got the deposit back?... that's all the savings I had. I had to become a Mercenary to make some earnings and buy myself some expensive meat! You'd be surprise how much money goes into that.. said Luffy as he scratched the back of his head while rubbing his belly with his opposite hand from the hunger as his intestines wrestled each other. Water? It's lacking in the power department as I've been focusing on developing my clan's style more. My style has been revolving around more of supplementary and defensive. I do have some form of offensive techniques, but mainly ones that enhance already existing techniques. Nothing remarkable though. Cringing as he asked, Luffy spoke out.. "So how are they doing?..." asked Luffy upon seeing a pesky bug flying about.
Well, I haven't actually done... just... the money is lost okay? Just drop it...

He says, searching for something on an heavy back behind him. When he turned around, a bunch of technique scrolls were tossed onto the unsuspecting Hozuki.

Can't promise any power-based techniques, but I'm sure having more is a sort of power in it of itself, right?


Go about picking techniques you'd like to learn, we'll go over them by and by
 

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Well, I haven't actually done... just... the money is lost okay? Just drop it...

He says, searching for something on an heavy back behind him. When he turned around, a bunch of technique scrolls were tossed onto the unsuspecting Hozuki.

Can't promise any power-based techniques, but I'm sure having more is a sort of power in it of itself, right?


Go about picking techniques you'd like to learn, we'll go over them by and by
A look of confusion was plastered on Luffy's face when the scrolls fell on him. "Do they contain meat inside? I'm still feeling hungry, and not the power kind. The actual, I want to eat a juicy meaty bone kind." Luffy kneels over and grabs one of the scrolls, unraveling it without reading it as he looks towards Panthan and says. "You know what they say, quality over quantity." Luffy loved implementing new ways to manipulate and enhance his water style through untraditional ways.

OOC: Link please? `_`
 

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A look of confusion was plastered on Luffy's face when the scrolls fell on him. "Do they contain meat inside? I'm still feeling hungry, and not the power kind. The actual, I want to eat a juicy meaty bone kind." Luffy kneels over and grabs one of the scrolls, unraveling it without reading it as he looks towards Panthan and says. "You know what they say, quality over quantity." Luffy loved implementing new ways to manipulate and enhance his water style through untraditional ways.

OOC: Link please? `_`
I meant adding a lot of quality >_>

He says, as he Hypermorphises his ancient species flies into Leviathan Gorges. With a flick of his wrist, a spear of flies pierces the water and comes out with a bunch of massive fishes which he slaps Luffy with.

Sorry, their aim is off. And I don't really have fire. But these are all natural and organic, probably safe to eat as is!


Click the image on my sig lol
 

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I meant adding a lot of quality >_>

He says, as he Hypermorphises his ancient species flies into Leviathan Gorges. With a flick of his wrist, a spear of flies pierces the water and comes out with a bunch of massive fishes which he slaps Luffy with.

Sorry, their aim is off. And I don't really have fire. But these are all natural and organic, probably safe to eat as is!


Click the image on my sig lol
"The last time I ate raw fish, I didn't have a pleasant I'll have to pass, thank you." Luffy dreaded reading, as he only preferred picture books and geographical/Topography books. One of the techniques within the scrolls caught his attention immediately, mainly because it was mist-related. "This Hydrophobia technique of yours is splendid, quite the deceptive technique. Though what interests me more are the advantageous usages I could make use of whilst this is active. With my Mystified fist, I'd be able to infuse myself into the invisible mist and change locations. Or even manipulate it. I'm intrigued; What are some of the advantageous usages you had in mind upon its creation?

( Suiton: Fuka Irassharu ) Water Release: Hydrophobia
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: N/A
Description: Hydrophobia is a water technique that manipulates and takes advantage of the water molecule's inherent polarity and adhesion properties. The user will focus water chakra through the air of the battlefield creating a thin mist, visible only to doujutsu, where the water particles have a repelling polarity to current water. What this means is that, any water technique that the user creates within the mist will repel the thin particles of the mist. What was otherwise invisible mist now appears visible, bending the light in such a way that it augments the water technique that the user performed. In essence, as the mist is repelled, the water around the technique increases, and the volume appears to increase as well, though it is merely an optical illusion. Practical speaking, water techniques that the user performs within the mist will appear to have been boosted +20, or increased 1 rank, while it is not so. The mist will stay in place for 3 turns, before the user is required to recast the technique. Throughout that time any water jutsu by the user is affected.

Note: The mist only reacts to the user's chakra, or the user's summon's. The effects are merely illusionary, and this technique in no way increases the actual damage of the water jutsu. Only chakra or water sensors 1 rank above the user are capable of seeing through the minute differences between the mist and an actual boosting technique.
Note: Primary Water specialists can use this at 1/3 of the cost, spending just 5 chakra. If the user has no second Elemental Specialty, other than Water, then the apparent boost doubles, +40 or the same as 2 ranks.
Note: Useable twice
Note: Only one mist can be active at a time
 

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"The last time I ate raw fish, I didn't have a pleasant I'll have to pass, thank you." Luffy dreaded reading, as he only preferred picture books and geographical/Topography books. One of the techniques within the scrolls caught his attention immediately, mainly because it was mist-related. "This Hydrophobia technique of yours is splendid, quite the deceptive technique. Though what interests me more are the advantageous usages I could make use of whilst this is active. With my Mystified fist, I'd be able to infuse myself into the invisible mist and change locations. Or even manipulate it. I'm intrigued; What are some of the advantageous usages you had in mind upon its creation?
Well, obviously this technique and her sister technique are groomed to my style. I deal with chakra effectiveness, so the higher the chakra costs of my opponent, the more chakra I can absorb. In my defensive style, I can counter most of any technique, so if I can pull more chakra out of my opponents for them to defend against my lower ranked techniques, then all the best for me.

Allow me to show you.


With a fluid motion, Panthalassa charges water through his arms, and, rotating them towards the waterfall, he creates wheeling crescents of water that slice momentarily the flow of the waterfall.

( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.

This is a B rank technique, one would most likely use a same ranked Earth technique to overpower mine, and that would grant me 20 chakra when I invariably deal with the weakened earth technique and drain it's chakra. But...

He said, spreading his arms and producing the invisible mist of Hydrophobia, and then rotating his arms again, creating a now visibly bigger and apparently stronger, S rank-like crescents of water ( Since I'm a primary water specialist and have no secondary elemental specialization ).

Now my opponent would likely use an S rank Earth technique. Chakra cost for me is meaningless, for I usually get back all of the chakra I use every turn, but this means my opponent used 100% more chakra than he would, and is closer to my end game than before, which is 0 chakra points in his reservoir. You'd likely incorporate the more battle-offensive version of this concept, which is the Hydrophilia technique.

( Suiton: Ka Irassharu ) Water Release: Hydrophilia
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: N/A
Description: Hydrophilia is a water technique that manipulates and takes advantage of the water molecule's inherent polarity and adhesion properties. The user will focus water chakra through the air of the battlefield creating a thin mist, visible only to doujutsu, where the water particles have an attracting polarity to current water. What this means is that, any water technique that the user creates within the mist will attract the thin particles of the mist. The motion of the mist will be bending the light in such a way that it decreases water technique that the user performed. In essence, as the mist is attracted, the water around the technique will be sort of camouflaged, through bending light, and the volume appears to decrease, though it is merely an optical illusion. Practical speaking, water techniques that the user performs within the mist will appear to have been deboosted -20, or decreased 1 rank, while it is not so. The mist will stay in place for 3 turns, before the user is required to recast the technique. Throughout that time any water jutsu by the user is affected.

Note: The mist only reacts to the user's chakra, or the user's summon's. The effects are merely illusionary, and this technique in no way decreases the actual damage of the water jutsu. Only chakra or water sensors 1 rank above the user are capable of seeing through the minute differences between the mist and an actual deboosting technique.
Note: Primary Water specialists can use this at 1/3 of the cost, spending just 5 chakra. If the user has no second Elemental Specialty, other than Water, then the apparent deboost doubles, -40 or the same as 2 ranks.
Note: Useable twice
Note: Only one mist can be active at a time

As he swirls his arms around, the slices appear thinner, and smaller, and weaker, D rank in strength.

Now, while the strength of the technique remains B rank, it appears to be a D rank. A conservative user would likely not waste too much chakra doing a counter of higher rank when he could deal with this slice with a simple D rank Earth, not to mention that D rank techniques are much more versatile than higher ranks, even if they are weaker. A D rank, though, as absolutely not enough power to deal with my B rank, so, when the seemingly weaker technique breaks through what would be an overpowering counter attack, my opponent is left with a significantly shorter time-frame to re-counter the technique.
 

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Well, obviously this technique and her sister technique are groomed to my style. I deal with chakra effectiveness, so the higher the chakra costs of my opponent, the more chakra I can absorb. In my defensive style, I can counter most of any technique, so if I can pull more chakra out of my opponents for them to defend against my lower ranked techniques, then all the best for me.

Allow me to show you.


With a fluid motion, Panthalassa charges water through his arms, and, rotating them towards the waterfall, he creates wheeling crescents of water that slice momentarily the flow of the waterfall.

( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.

This is a B rank technique, one would most likely use a same ranked Earth technique to overpower mine, and that would grant me 20 chakra when I invariably deal with the weakened earth technique and drain it's chakra. But...

He said, spreading his arms and producing the invisible mist of Hydrophobia, and then rotating his arms again, creating a now visibly bigger and apparently stronger, S rank-like crescents of water ( Since I'm a primary water specialist and have no secondary elemental specialization ).

Now my opponent would likely use an S rank Earth technique. Chakra cost for me is meaningless, for I usually get back all of the chakra I use every turn, but this means my opponent used 100% more chakra than he would, and is closer to my end game than before, which is 0 chakra points in his reservoir. You'd likely incorporate the more battle-offensive version of this concept, which is the Hydrophilia technique.

( Suiton: Ka Irassharu ) Water Release: Hydrophilia
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: N/A
Description: Hydrophilia is a water technique that manipulates and takes advantage of the water molecule's inherent polarity and adhesion properties. The user will focus water chakra through the air of the battlefield creating a thin mist, visible only to doujutsu, where the water particles have an attracting polarity to current water. What this means is that, any water technique that the user creates within the mist will attract the thin particles of the mist. The motion of the mist will be bending the light in such a way that it decreases water technique that the user performed. In essence, as the mist is attracted, the water around the technique will be sort of camouflaged, through bending light, and the volume appears to decrease, though it is merely an optical illusion. Practical speaking, water techniques that the user performs within the mist will appear to have been deboosted -20, or decreased 1 rank, while it is not so. The mist will stay in place for 3 turns, before the user is required to recast the technique. Throughout that time any water jutsu by the user is affected.

Note: The mist only reacts to the user's chakra, or the user's summon's. The effects are merely illusionary, and this technique in no way decreases the actual damage of the water jutsu. Only chakra or water sensors 1 rank above the user are capable of seeing through the minute differences between the mist and an actual deboosting technique.
Note: Primary Water specialists can use this at 1/3 of the cost, spending just 5 chakra. If the user has no second Elemental Specialty, other than Water, then the apparent deboost doubles, -40 or the same as 2 ranks.
Note: Useable twice
Note: Only one mist can be active at a time

As he swirls his arms around, the slices appear thinner, and smaller, and weaker, D rank in strength.

Now, while the strength of the technique remains B rank, it appears to be a D rank. A conservative user would likely not waste too much chakra doing a counter of higher rank when he could deal with this slice with a simple D rank Earth, not to mention that D rank techniques are much more versatile than higher ranks, even if they are weaker. A D rank, though, as absolutely not enough power to deal with my B rank, so, when the seemingly weaker technique breaks through what would be an overpowering counter attack, my opponent is left with a significantly shorter time-frame to re-counter the technique.
OOC: Would using either of these mist techniques "force" opponents to "have" to use higher ranked techniques to "realistically" defend from it? Otherwise it would be deemed, metagaming if they aren't able to sense/notice the differences? If that's the case, its a really cool concept/combo.

Sugoiiii! That's a very interesting concept. However, I have to get going, so I'll leave Ryogetsu take over for me. Suddenly, Luffy vanishes into the moisture in the air as a mist and disperses. Quickly after, Mangetsu, transformed as Ryogetsu is materialized in the same location. "Yo~" said Ryo in response to Pantha. He had been observing everything the entire time, so he saw the combination and how interesting it was. "Im unsure on whether I'd want the weakening or strengthening option for a battle oriented combination. If guestimation is out of the question, the opponent can always "safely" use a higher rank to take care of my "Lower" ranking technique. However, if I force them to user a higher ranking technique, then it's a different story. Their options begin to limit themselves because there are more than likely less higher ranking defensive options than there is, lower ranking options. If you know what I mean. Not only that, but it always makes it easier for me to narrow down the potential defensive/counter-active combinations the target may send my way and prep-myself with the highest defenses I can have. Aside from the deceptive usage of these mists, I have some more battle oriented methods that could make good use of the invisible mist, by crystallizing the mist particles."
 

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OOC: Would using either of these mist techniques "force" opponents to "have" to use higher ranked techniques to "realistically" defend from it? Otherwise it would be deemed, metagaming if they aren't able to sense/notice the differences? If that's the case, its a really cool concept/combo.

Sugoiiii! That's a very interesting concept. However, I have to get going, so I'll leave Ryogetsu take over for me. Suddenly, Luffy vanishes into the moisture in the air as a mist and disperses. Quickly after, Mangetsu, transformed as Ryogetsu is materialized in the same location. "Yo~" said Ryo in response to Pantha. He had been observing everything the entire time, so he saw the combination and how interesting it was. "Im unsure on whether I'd want the weakening or strengthening option for a battle oriented combination. If guestimation is out of the question, the opponent can always "safely" use a higher rank to take care of my "Lower" ranking technique. However, if I force them to user a higher ranking technique, then it's a different story. Their options begin to limit themselves because there are more than likely less higher ranking defensive options than there is, lower ranking options. If you know what I mean. Not only that, but it always makes it easier for me to narrow down the potential defensive/counter-active combinations the target may send my way and prep-myself with the highest defenses I can have. Aside from the deceptive usage of these mists, I have some more battle oriented methods that could make good use of the invisible mist, by crystallizing the mist particles."
OOC: Yes, it literally appears to be aboosting or deboosting technique, there's not obvious or non-metagaming way to distinguish it from the real deal, so one would be forced to use a higher or lower version.

RYO! I knew you'd be back! Well, the techniques are yours now, so I'm sure any other battle usage you can come up with will be perfectly interesting!

He says, with enthusiasm, and then waits for the next technique his friend would like to learn.
 

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OOC: Yes, it literally appears to be aboosting or deboosting technique, there's not obvious or non-metagaming way to distinguish it from the real deal, so one would be forced to use a higher or lower version.

RYO! I knew you'd be back! Well, the techniques are yours now, so I'm sure any other battle usage you can come up with will be perfectly interesting!

He says, with enthusiasm, and then waits for the next technique his friend would like to learn.
It sure has been a while! Have you visited that beach ever again? Said Ryogetsu as if he knew of the real Ryogetsu's past life. Polination seems like an interesting technique. You know I'm a sucker for mist techniques, even more so if they can create a source for me to manipulate. I am still lacking in the manipulating department, but its always good to make and have ways to create sources.
 

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It sure has been a while! Have you visited that beach ever again? Said Ryogetsu as if he knew of the real Ryogetsu's past life. Polination seems like an interesting technique. You know I'm a sucker for mist techniques, even more so if they can create a source for me to manipulate. I am still lacking in the manipulating department, but its always good to make and have ways to create sources.
I have not set foot on the shores of the Water Country in years unfortunately... or... rather... year... Well, anyway... Yeah, Polination is a great technique, and it is a way to put your opponent in a very chakra-stealing vulnerable position. Inside the Polination technique, the whole mist is an extension of your opponent or opponents' chakra system. So it is not just a great Mist technique to create a vaporized water source to manipulate. It's a trap that allows you to act upon any part of the mist a chakra stealing technique, and it will sort of syphon the chakra from any target trapped within. Too confusing?
 

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I have not set foot on the shores of the Water Country in years unfortunately... or... rather... year... Well, anyway... Yeah, Polination is a great technique, and it is a way to put your opponent in a very chakra-stealing vulnerable position. Inside the Polination technique, the whole mist is an extension of your opponent or opponents' chakra system. So it is not just a great Mist technique to create a vaporized water source to manipulate. It's a trap that allows you to act upon any part of the mist a chakra stealing technique, and it will sort of syphon the chakra from any target trapped within. Too confusing?
Maybe we could plan a trip in the future, I'd love to taste the place once more. The concept doesn't sound confusing. From your explanation I can gather that if a target is within a mist, the mist will act as an extension of their chakra system in a way, a direct link to them. So techniques that require contact with the target to draw out their chakra, would be allowed through being inside of the mist? I don't have access to as many chakra-draining techniques as your companions probably do, but am I allowed to use things like fūinjutsu?
 

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Maybe we could plan a trip in the future, I'd love to taste the place once more. The concept doesn't sound confusing. From your explanation I can gather that if a target is within a mist, the mist will act as an extension of their chakra system in a way, a direct link to them. So techniques that require contact with the target to draw out their chakra, would be allowed through being inside of the mist? I don't have access to as many chakra-draining techniques as your companions probably do, but am I allowed to use things like fūinjutsu?
Indeed, sealing techniques shall be the same! Just open the scroll wide here and then pick the next technique!

Post the technique xD
 

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Indeed, sealing techniques shall be the same! Just open the scroll wide here and then pick the next technique!

Post the technique xD
Splendid technique, I'll be sure to note down usage and combination examples later on to see your approval of its usage.

( Suiton: Kafun ) Water Release: Polination
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user does 2 handseals and creates an opening within the sky similar to Earth Release: Sticky Earth Drop, which exudes onto the opponent a large amount of mist. The portal keeps on pouring out mist, making it efficiently more resilient to scattering techniques, as it keeps replenishing itself. One property of the mist is that it acts as a single vessel, allowing the user to use it as a medium for some compatible techniques, particularly Aburame Insect's chakra draining skill, where the user can simply target the mist in order to drain the chakra of enemies within. The idea is not to have a chakra draining water technique, as this is not it, but to have a mist technique that acts as a conductor, so that chakra draining techniques exterior to this technique, can be used through the mist.

Note: The portal stays open for 4 turns.
Note: Can only be used 4 times per battle.

This next technique is quite interesting, Im a sucker for mist-based techniques and this one even has a crystalline application so its a win/win. It can not only be materialized, but also created through a water source, or even a linger mist source. So all in all, its a very cool technique. My question regarding the reduced hand seals for activation if we have a speciality are; If we materialize from the air, we would be reduced to a single hand seal? And if we already had a source, as specialists we'd require no seals?

( Suiton: Surunai ) Water Release: Thanatosis
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: Thanatosis is an entrapment technique that surrounds an opponent in a vessel of condensed water, in a almost crystalline structure, filled with a dense syrup based mist. This mist will create a sort of stasis that will prevent those entrapped from moving, and will slowly drown them over 3 turns, where they will lose consciousness at the second turn. The user is capable of either condensing the water in the air around an opponent, by performing two handseals, or utilizing an existing water source, be it liquid or in mist form, by performing one handseal. The user is capable of creating a crystalline dome/ball to target any target within mid-range, the maximum size being a sphere with a diameter that comprises the distance between arm's reach of the user and the edge of mid-range, though the user is capable of making it smaller.

Note: Can only be used 4 times per battle.
Note: Water Specialist can perform this technique with one less handseal than stated.
 

Panthalassa

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Splendid technique, I'll be sure to note down usage and combination examples later on to see your approval of its usage.

( Suiton: Kafun ) Water Release: Polination
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user does 2 handseals and creates an opening within the sky similar to Earth Release: Sticky Earth Drop, which exudes onto the opponent a large amount of mist. The portal keeps on pouring out mist, making it efficiently more resilient to scattering techniques, as it keeps replenishing itself. One property of the mist is that it acts as a single vessel, allowing the user to use it as a medium for some compatible techniques, particularly Aburame Insect's chakra draining skill, where the user can simply target the mist in order to drain the chakra of enemies within. The idea is not to have a chakra draining water technique, as this is not it, but to have a mist technique that acts as a conductor, so that chakra draining techniques exterior to this technique, can be used through the mist.

Note: The portal stays open for 4 turns.
Note: Can only be used 4 times per battle.

This next technique is quite interesting, Im a sucker for mist-based techniques and this one even has a crystalline application so its a win/win. It can not only be materialized, but also created through a water source, or even a linger mist source. So all in all, its a very cool technique. My question regarding the reduced hand seals for activation if we have a speciality are; If we materialize from the air, we would be reduced to a single hand seal? And if we already had a source, as specialists we'd require no seals?

( Suiton: Surunai ) Water Release: Thanatosis
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: Thanatosis is an entrapment technique that surrounds an opponent in a vessel of condensed water, in a almost crystalline structure, filled with a dense syrup based mist. This mist will create a sort of stasis that will prevent those entrapped from moving, and will slowly drown them over 3 turns, where they will lose consciousness at the second turn. The user is capable of either condensing the water in the air around an opponent, by performing two handseals, or utilizing an existing water source, be it liquid or in mist form, by performing one handseal. The user is capable of creating a crystalline dome/ball to target any target within mid-range, the maximum size being a sphere with a diameter that comprises the distance between arm's reach of the user and the edge of mid-range, though the user is capable of making it smaller.

Note: Can only be used 4 times per battle.
Note: Water Specialist can perform this technique with one less handseal than stated.
That's exactly right. The purpose of this technique was to have a way to create a vessel around my opponent, as I have a technique that can steal chakra from anyone within a vessel, but it turned out to be quite a powerful technique on it's own.
 

ᴍᴏᴏғʏ

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That's exactly right. The purpose of this technique was to have a way to create a vessel around my opponent, as I have a technique that can steal chakra from anyone within a vessel, but it turned out to be quite a powerful technique on it's own.
Remind me never to fight you. Your style of fighting alongside my own would mean the death of me from chakra exhaustion, haha. Looking through this scroll, the Crypsis seems to be more on the offensive side as opposed to your other techniques. How would you it personally, to get an advantage on someone?

( Suiton: Shinkirou ) Water Release: Crypsis
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Mid
Chakra Cost: 40 ( + 5 per turn )
Damage Points: 80
Description: The user will pulsate water from all around his body, creating a quickly and violently expanding orb of concentrated mist. As the orb grows, the user will accompany it with a single handseal, which guides the position of the mist particles within the sphere, creating an effect similar to the Mist Blinding technique, where the user will guide the light that shines on the mist, bending it around the sphere. This will result in a pulse of water that bends the light and prevents someone on the outside from looking in, making it seem as if there's a rift in the terrain and the user disappears. There is a slight appearance of looking inside water because the light will be a bit blurred and wobbly in the place where the orb is. It will impact anything up mid-range from the user, the maximum expansion distance, with the strength of several tons, carving a large crater in the ground, and then create a water barrier that stays in place, while the user inside is free to do other techniques and move around, as long as he keeps infusing chakra into the orb to keep regenerating it. Due to the volume of the water within mist barrier, the user is able to perform water techniques with the mist as a source, and it will keep regenerating as long as it is in place.
A significantly less chakra costly version of the technique is considered B rank, 20 chakra, and is purely supplementary, allowing one to apply the same lightning bending effect within an existing chakra or naturally created mist and move around or hide other techniques or people.

Note: Only water is able to pass through or form from the walls of the barrier, so the user is restricted to Water and Water-like techniques when requiring a technique to go from the inside of the barrier to the outside. Otherwise the user is able to perform any technique that is formed remotely.
Note: Can only be used 3 times per battle.
Note: Lasts 3 turns.
Note: Requires 2 turns between usages.
Note: B rank version can only be used- once every 4 turns, lasting 3 turns max, or with a 1 turn cool down between usages.
 
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