''NOTE: By reanimating them I mean actually raising from the dead, not animating the corpse in a way similar to zombies (Inferi).''
I feel like there should be more to this. Are you telling me I can make my own zombie out of a corpse?
''you can make a powerful infatuation or obsession but not actual love. This in relation to the RP is a non issue though.''
As for this, if you use it on the opponent so they look at you... passionately, even if only for a couple of turns, would it not mean they'd have no desire to kill you? It can sorta be an RP thing if you stretch it, but I'm just spouting random thoughts lol.
No other queries.
Sorry, meant to reply earlier. And Necromancy is a field of Dark magic that's only allowable as Inferi, who h are akin to zombies. It'll be a CCJ for the clan. Outside of that, no other applications of it will be possible.
Your second question can't be answered because the only way to do this is via a potion. Our potions aren't ones that target the emotions to replicate or mimic anything of that nature. However, if we did have a love potion, it'd make the opponent like you but that wouldn't take away their ability to think rationally. I.e. if they fall in love, it won't make them think "well they just sent a gigantic fireball at me, I'm so smitten by them I'll stay her and get hit"
ANYWAY.
Transformation - Supplementary ( D - S )
Thought of as the most basic of the four types of Transfiguration, transformation spells focus on deforming the physical features of an object. All Transformation spells are triggered with the spell ( Permuto ). Transformations are divided within 2 types, easily seen based on their applications and targets. The first Basic Transformations, reminiscent of the Transformation and Combination jutsus, are transformations that change the physical properties of a targeted item. This allows the user to change the properties of an item to give it new traits or properties. The user is able to transfigure a solid into a liquid or another solid, a liquid into a solid or into a gas/another liquid, or a gas into a liquid or another gas, all of proportionate size and directed at speeds based on the natural speed of the item manipulated. These items can only be basic items in the sense of they cannot turn something into the properties of an element the user does not have, nor can they change the properties of something created by another Kisei unless with equal or higher power/chakra. Of course, the amount of chakra used must exceed the amount of chakra present in the object being transformed for any change unless the object has no chakra present in it at all ( like a simple chair, stone, pool of water, etc ) in which case it is transformable with a simple D rank application of the spell for small things A for larger things. With an S rank application, the user is able to transfigure his own person and take on temporary enhancements such as using mahou to transfigure his upper body into that of a shark, or his legs into that of a bear, etc, and can only lasts up to 2 turns each usage and can only be used 3 times. The second, Switching greatly resembles general transformation, but with with two main differences: firstly, the features of the two targets are switched simultaneously; secondly, the change in one of the pair is dependent on a change in the other. For example, if the armor on a statue is targeted with the user's clothes, then the two items will be "switched", akin to the outcome of Substitution jutsu. The only restrictions applied specifically to this type the items must be of comparative size and within mid range of one another. Transformations of any kind can only be used once every 3 turns and cannot target sentient (living) beings besides the user.
Alright, so this is the basic yet most useful one. You can transform anything with less chakra in it than the rank of the spell you use. If you hit a solid ninjutsu, you can turn it into another solid or a liquid. If you hit a liquid, you can turn it into another liquid, a gas or solid and if you hit a gas, you can change it into another gas or into a liquid. You can turn a liquid based CEJ into a cloud of air, or a wall into a stream of water, etc.
One neat trick with this is that you can change it into thing that isnt an element you do not know, meaning you can create basic a golden sword but it will not have the same properties (S/W) of Gold Release nor be as durable as it ( same rank as rank of spell used, basic item ). You can create or change things into elements you DO have with their properties, so while I can only create, for example a shower of acid rain, you will be able to create clouds of Poison Release, with the same S/W as normally. This works on chakra cost, not damage nor rank so if it has A rank chakra but does 150 damage, use of the S rank version will still work on it.
Switching allows you to switch the properties of two items as long as they are of similar size and in mid range of each other. Why, you could switch armors with an opponent...
S rank application of Transformation allows you to alter your body if you wish, taking on animalistic traits if you wish. This lasts 2 turns and up to 3 turns. Inversely, you can simply create an S rank transformation with this that follows the basic transformation rules.
Questions? Since this skill just gets stronger with each rank and does more, we'll only go over the jutsu once and with each rank you progress, you can use the next rank