Good work on all of those! Be more careful so you don't accidentally hurt yourself Lol
Ok, so these are the last D-rank Ninjutsu techniques.
Haze clones are similar to their E-rank clone counterpart in that they're just images of the user that can't attack. However, Haze clones have the advantage of being intangible, so if your enemy tries to accidentally attack them, their attacks have no effect and will simply go through. Useful for distraction or manipulative tactics
(Oboro Bunshin no Jutsu) – Haze Clone Technique
Rank: D
Type: Supplementary
Range: Short-Long
Chakra cost: 10
Damage N/A
Description: Haze clone technique is like the regular clone technique in creating intangible clones, although these clones will let the enemy go through them without being dispelled or released. Doujutsu can see through these clones as unlike Shadow Clones, they are intangible and lack any form of chakra circulatory system, chakra flow, etc; they are simple images made by chakra. They cannot do harm to any enemy but can be used to communicate and distract the enemies. The clones can be created anywhere within the users sensory field.
Take a demon wind shuriken and channel your molded non-elemental chakra into it. After you throw the shuriken, the chakra will enlarge the shuriken, giving it a larger attack radius and range.
(Ninpo: Kyojin Shuriken no Jutsu) - Ninja Art: Giant Shuriken Technique
Rank: D
Type: Offensive, Supplementary
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user throws a Demon Wind Shuriken towards the enemy and uses his chakra to massively enlarge the shuriken, brutally striking the enemy, sending them flying.
Throw kunais at your opponent :|
I dunno why this is even a canon technique when it can be done freeform xd
(Ninpo: Kakuu no mai ) - Ninja Art: Aerial Dance
Rank: D
Type: Offensive
Range: short - mid
Chakra cost: 10
Damage points: 20
Description: The user will release several barrages of kunai at their opponent.
Take your shurikens and attack strings onto them. You manipulate their path much like a puppeteer does with his/her puppets, creating a string (no pun intended) of possibilities.
(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.