Sorry forgot about the counters :dead:
Counters for the Water technique:
- This technique is very weak and an Earth style jutsu would be sufficient enough to counter it.
Counters for the Hiding in Mist Jutsu:
- The Hiding in Mist Jutsu can be countered by a Hyuuga member, because they can see through it.
- The members of the Aburame clan can use their insects to feed on the chakra used to create the mist, because the mist is made up of chakra.
- A wind style jutsu can be used to blow the mist away I believe.
And yes I'd like a lesson on the advanced tactics xD
Excellent. Hyuuga and Aburame are not really counters, they can just rely on other senses to perceive stuff through the mist, which is basically an even bigger disadvantage for the user of the technique. We'll do the mist thing after the regular training, if I don't forget about it, lol.
(Suiton: SuikΕtoppa) β Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.
Very simple technique. Using shape manipulation you alter an already created water source into a shark that jumps out of the source and attacks the opponent. You can only alter water sources that are in short range of you and the reach of the shark is also short range. There's really not much to it.
(Suiton: Suigandan) - Water Release: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.
For this you need a large water source and hopefully that the opponent stands on it. Then using shape manipulation you bring forth a spinning water bullet that blasts the opponent. This gives you the advantage to attack from anywhere around the opponent, but it has a short range unfortunately.
Suiton: Kirigakure Shiryoku Hakudatsu) - Water Release: Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active)
Damage Points: N/A
Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu
Very short description asks for a very short explanation. After using the hidden mist jutsu, you use this one to reflect the light and blind the opponent. Like the mist itself isn't good enough. xD It still doesn't affect the byakugan, so it's nothing special to be honest.