One more method..._@:
Mercy, sensei :T_T: XD
Ok, I have no questions. Ready to continue.
There's not much of these, so don't worry. Now the method is all about weird techniques. xD Basically, these are techniques that don’t fall within the above listed categories. These techniques may possess similar qualities to the techniques in some of the other methods, however, for the most part they are more unique in their abilities and aren’t classifiable in this system together in other methods.I have no questions either![]()
Okay, I'm placing Broly on hold for now and I'll finish the training with you since we're so close to the end.Apologies for the late reply.
Hm. The advantages of changing an object's weight by touching it.
Well...
1. By making an object lighter, it becomes more useful as a projectile and is more portable. So, if I made a boulder lighter, I could easily carry it with one hand, and throw it as if it were simply a pebble.
2. Likewise, making an object heavier increases its destructive capacity due to increased density. This same boulder could weigh as much as 100 of those boulders if the technique is done right, which can be game-changing depending on the situation and the context.
lol, well yeah. I'm pretty sure that even though it's scifi and that lots of stuff don't abide by the rules of nature, this one does. Yes, that's the formula. And that is true too. However, you only have techniques for altering the mass and not the volume, thus you can't change that aspect. Condensing something would work, but splitting it apart wouldn't give you what you seek. If you take a small chunk of a rock it won't have the whole mass of the giant rock you took it from, thus increasing its mass will be proportional to its volume once again. Basically, to increase the mass and reduce the volume you need two techniques and I don't think it's worth it.That's really cool, sensei. Real world physics apply in the RP too... I'm glad, or else we'd all be flying around without gravity XD
So, applying the d=m/v formula. So essentially, to get the most dense material, I should increase the mass of an Earth technique, and try to minimize its volume. In battle, maybe what I'd do is use an Earth technique, and instead of using the full technique to attack the enemy, maybe I'd just break off a small part of the Earth (something with a low volume/size) and add weight to only that small part, and attack my enemy with it. That way, maximum density, and therefore, damage, is achieved. Is that possible, sensei?
And as for a minimum density, the inverse applies. Minimum mass and maximum volume. So, I'd try and spread the Ultra Light Weight Rock Technique over a large area. Maybe, I could use the Golem technique! Making it super light, and therefore, less dense. But even with the lighter weight, it still has its destructive power, am I correct? Also, would that increase the speed of the golem's attacks?
Other than that, I have no other questions.
And I also understand the petrify idea, the only way to do that would be to also change the temperature. So, in water's case, I'd have to combine this with a fire technique to make it hot and dense. But, according to the descriptions of the jutsu, it seems like they only work with solid objects. Maybe it could work it Ice?
Alright then. Let's proceed towards the finish line. Hiding/merging techniques.Awesome. I have no other questions. I'll keep this in my notes, for sure!![]()
Not with UFP. You can do it with hiding in the rock. UFP is only for hiding in the ground. Other than that, yes it's mostly used to avoid different techniques however, I deem it as a great disadvantage and I never suggest going below the ground. There is always and I mean always a way to defend and going into hiding is the worst option.Apologies for the late reply, sensei. I have exams this week, so I've been busy. Have some free time to reply today, though
So I suppose I'll just use the old format? Opinion, counters, and questions?
(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent by merging with the ground itself. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. The disadvantage with this technique is that merging with the ground is rather slow and while perfomring the technique, the user is vulnerable to high ranked Earth techniques. The user isn't hidden from doujutsu or sensory ninjas and cannot travel beyond the 3 meter deep mark. Moving around in the ground is slow and the user cannot sense very well what is happening above.
My opinion: "Becoming one with the Earth" seems pretty useful. It sounds like a very advanced technique. Good for defense also. Maybe, if my opponent was attacking me with Earth, I'd try and have this technique active in order to merge with the attack and take less to no damage. That's viable, right? I can merge with my opponent's techniques?
Counters: Standard lightning counters would work. Also, breaking up the Earth in some way would harm my opponent, right?
Questions: So, if I'm a sensor in some form, does that mean I can't sense while this technique is active? Also, shadow and Earth clones can perform this as well, right?
(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 20
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks, move inside them and then move in and out of other rocks undetected. Despite this, Doujutsu and Sensors can still detect the opponent. The limitation of the technique is that it cannot be used to meld into other types of earth than rock or solid earth and its not a very fast technique, despite being faster than Underground Projection Fish technique.
Note: Can only blend through on C rank and below Earth Techniques
My opinion: This seems like a weaker version of the previous technique. Useful in a pinch, I guess.
Counters: Pretty much the same as the previous technique.
Questions: N/A. Seems pretty self-explanatory.
Good, we're almost done!Ugh, didn't see the jutsu ranking. Sorry about that
Ok, I get it now, thanks. Ready to continue.
Why lower it? Your goal is to get the mud as quickly as possible to the target. I believe that the shorter the distance between the opponent and the portal the bigger chance of trapping him. You should raise the earth to reduce the mud traveling time.You say "almost done" with every post, sensei XD but I trust you U_U
Jokes, jokes.
(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
Opinions: I like this jutsu. The portal seems to work at a decent range; if it was any further it'd be pretty OP, in my opinion. Maybe, I could use the Mobile Earth Core technique to make my opponent's footing and ground go lower, and then open up the portal above the created hole, essentially drowning them in mud. Is that a viable combination jutsu, sensei? I also like the combinations that follow; it seems like a good way to trap and setup for another attack.
Counters: The Chidori Nagashi works wonders here. Otherwise, Maybe I could create a Rock Dome or a higher leveled Earth technique that redirects the mud away from my area.
Questions: So, in battle, when I'm describing the jutsu, I can say "the opening forms above my opponent's head, dropping a large amount of stick mud on him", right? Any clarifications or insights to this technique?
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
Opinions: I remember this! The ANBU used this against Pain's summonings when he attacked Konoha! Seems pretty useful, and that range is awesome!! I think the fact that the user can get caught inside with his opponent can actually be an advantage in some situations. For example, if my opponent was flooding the area with water techniques, I could drop this lid on both of us, shielding myself and him/her from the water, and turning the battlefield to my advantage!
Counters: Essentially, high ranked lightning techniques should be sufficient to break through (C-ranks or higher). I think this technique's effectiveness really depends on the size of my opponent. No point in wasting chakra on a huge Earth tech that can't trap a small opponent, right? Useful for trapping large scale techniques, though!
Questions: So, is the lid only one size? Or can I form-fit it depending on my opponent?
...this make so much more sense. I just thought creating a pit would prevent escape as the mud falls on them. I guess the mud is viscous and not fast enough to do that.Why lower it? Your goal is to get the mud as quickly as possible to the target. I believe that the shorter the distance between the opponent and the portal the bigger chance of trapping him. You should raise the earth to reduce the mud traveling time.
Ok, that makes sense. But redirecting it with some form of large scale earth jutsu would also work, right? Maybe create a stone golem that shelters me?Nagashi? I'm not sure, lol. Nagashi is an unfocused current. It doesn't destroy, it negates chakra. So, given the situation you'd have regular mud falling on you instead of chakra infused mud, lol. Not viable. You either need to plug the portal somehow or move out of the radius of the mud.
Yep, I thought so. Now we're thinking with portals LolYeah, but it happens a few meters above him, not that close to him. It would be OP as you say, if it was very close because you would have a hard time avoiding it.
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I assumed the lid was hollow... sorry about that >.> I thought it would have been a good way to contain myself and my opponent, changing the terrain to my advantage. Seems that doesn't really work.Wait, how is dropping a lid onto yourself an advantage? Even if you make it hollow to act as a barrier of sorts, I don't really see how this is advantageous. Your best way of using this technique is making it with a solid bottom and dropping it mid way from you, onto an opponent in order to crush him. The lid is around 10 meters in diameter, I would say so around mid to long distance.
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That's what I'm here for! I'm here to encourage you to bombard me with any questions you can come up because sometimes even I learn something new too.*feels like a noob >.>*
...this make so much more sense. I just thought creating a pit would prevent escape as the mud falls on them. I guess the mud is viscous and not fast enough to do that.
Ok, that makes sense. But redirecting it with some form of large scale earth jutsu would also work, right? Maybe create a stone golem that shelters me?
Yep, I thought so. Now we're thinking with portals Lol
I assumed the lid was hollow... sorry about that >.> I thought it would have been a good way to contain myself and my opponent, changing the terrain to my advantage. Seems that doesn't really work.
Thank you. I'm learning a lot as I read these jutsu and look them up. I'm glad you're patiently answering my questions![]()
It was about time. Everyone else I started with you I already finished. xDSensei... I'm getting nostalgic. We started this 4 months ago... thanks for seeing it through to the end :T_T: XD
Opinions: This is an interesting combination of elements. I like how the pillar can be used as a trap for an opponent if they aren't aware of the battleground (maybe, setting this up behind my opponent and forcing them, with jutsu, to maneuver their way to the pillar), and it can also be used as a means to attack multiple targets. Hm. Maybe, if my battle had a water source, I could erect this pillar from the bottom of the water source, and it sticks out of the water source. Then, by activating the lightning... I could form the water source into a lightning pool of death, preventing the usage of the water by my opponent...
A disadvantage would be the fact that it requires hand seals. I'd get a clone to set this up for me, or defend me as I perform it.
Counters: Like you suggested, sensei, I could destroy the pillar formation, with a standard lightning technique. If the lightning bolts are already firing, I could also use wind techniques to disperse the energy, or a S-ranked Earth technique to protect myself. The range isn't so exceptional either, lightning bolts are only short ranged, so as long as I stay out of range and play my cards carefully, I should be fine.
Questions: If I want to create multiple pillars, those count as an extra move each pillar, correct? Also, is there any way to delay the shooting of the lightning bolts to the next turn? So, for example, I just simply set up the pillar one turn, and later on in the battle, when it is to my advantage, I can activate the lightning bolts?
Also, would lightning counters that destroy the pillar work? I'd assume it has to be a higher rank than the jutsu, since if it were the same or less, it would just cancel out the lightning or have no effect on the pillar.
No, that's it. If you don't have questions then we're finally done here..... so is that it, sensei? Anything else?