[CE] Training of the Burning Ice Release

RuckenTM

Legendary
Joined
Mar 15, 2014
Messages
10,543
Kin
2,675💸
Kumi
2,129💴
Trait Points
54⚔️
Tell me about it.
This element is based off of Methane Clathrate. A crystalline structure that has methane trapped inside. This interesting structure has been found under sediments on the ocean floors of the earth, where it is extremely cold, and strong pressure is present. To creating methane clathrate is to replicate the conditions of it’s creation on the ocean floor. Methane is produced in environments with little or no oxygen by bacteria that feast on decomposing organic matter, such as grasses and wood. Using earth for the carbon base of the element and fire to burn it in air to form methane. Water is then used to dissolve the methane and so the interior of the element is formed. Wind is then used to cool the element down to below freezing temperatures, solidifying the water to form Burning Ice.

User won't be able to set on fire inherently from the element, for that one would need to use a separate jutsu or material (such as a match, friction, or a hot element). The user won't have any control over the flames when it's burning.
 

RuckenTM

Legendary
Joined
Mar 15, 2014
Messages
10,543
Kin
2,675💸
Kumi
2,129💴
Trait Points
54⚔️
Molding his Kaskōriton chakra, X then performs two handseals and quickly a portal opens in the sky. Slightly slanted away from his teacher so not to harm them both. Summoning forth a barrage of burning-ice boulders that race outwards away from them as they impact upon the ground they release a harmful gas into the vicinity.

"Done."

(Kaskōriton: Subete no Hyō, Kita no ō)- Burning Ice Release: All Hail, the King of the North
Type: Offensive
Rank: A
Range: Mid - Long
Chakra Cost: 30
Damage Points: 60
Description: The user will focus their Burning Ice Chakra in the air, perform two hand seals, and open a portal in the sky, similar to Dropping Lid. From this portal will emit the danger that threatens the enemy, put there are two distinguishable differences that will benevolently fall from the portal, which must be defined, and either alternative can be chosen at will. The first choice that may fall could be a barrage of meteors, the size however, will be relatively smaller, just large enough to encompass a normal ninja's body, the disadvantage the opponent may be able to experience is the unpredictable fall and nature of the attack, as well as constant barrage (that normally lasts one turn). One may call the experience of such an attack being similar to a gigantic hale storm: fast, unpredictable, difficult to manage, and a hindrance. The second alternative issue is more damning and destructive, the user may be able to summon from the portal a single, all mighty meteor to crash down onto the adversary. Though it is a dwarf in comparison to Madara's, it often has comparisons drawn to it. It's eminent advantages include more brute power and force in exchange for speed. Now, for both methods, they can span up to long range, however, they are best kept away from the user to prevent being harmed from their own technique. Also, the aftermath of the techniques are quite important, as they will cause massive large scale terrain damages and altercations, while the structure themselves will crack as well, releasing the flammable gas material that are trapped within the crystalline structure, allowing them to be set off for combination play.

Note: Can only be used thrice per battle. Cannot be used for consecutive turns.

Analogy: Two forms of this jutsu can be released, either a single large scale or multitude of boulder barricade. Advantages come from the versatile range and size as well location of release. This allows the user to decide to intercept high attitude attacks also inhibit their opponent from escaping via flight means.
 
Top