[CJ] Trading action figures

-Quest-

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I guess I'll go first

[Ubah Ryu] Uber Dragons
Type: Puppet
Rank: S Rank
Range: Short
Chakra: 40
Damage: N/A
Description:
A collection consisting of 3 dragon puppets called Dragonite, Salamence and Charizard, said to have been created as replicas of powerful monsters from another world. On the outside, each dragon have been layered with hides, carapaces, skins and wing webbings from real animals, thus makes them look like real dragons to the naked eye. They all are about size of a mini van and their sharp edges as such fangs, claws, tail etc have been coated with puppeteers poison enough to take effect with just a scratch. The 3 of them can use basic puppet techniques and basic ninja tools, with wings for flight. Each of them have distinct traits unique to themselves, and cannons powered by the user's chakra.

Dragonite is a bipedal dragon with multi scaled construction makes it the most sturdy among the 3, tanking up to A rank and below attacks but also the slowest moving at Jounin speed. Inside its mouth lies a pipe cannon that can blast a torrent of water, flooding areas with a tide.

Salamence is a 4 legged dragon with bladed wings, possessing a lightweight construction for aerial maneuvers makes it fastest of the 3, moving at Kage speed but also makes it the most frail, only withstanding up to C rank and below attacks. Inside its mouth lies pipe cannon that can blast a stream of wind, sending its victims flying with cuts.

Charizard is a bipedal dragon with a flaming tail, being the more balanced of the 3, it can withstand B rank and below attacks and move at Sannin speed. Inside its mouth lies a pipe cannon that can blast a maelstrom of flames, turning anything caught in it to ashes.
(All 3 of their elemental blasts is A rank equivalent power and scale, Short-Mid range and each counts as a move.)

Unique to this puppet is the ability to, at will, have the 3 dragons mechanically be combined into one, turning into a Hydra form; a 3 headed dragon sharing one body with a pair of combined wings and huge clawed arms. In this state, the Hydra's defenses are fortified, requiring atleast an A rank attack to damage, while once per battle it can withstand an S rank attack at the cost of a jutsu per turn. However due to its combined weight, it's speed is lowered to half of the users base speed. The heads of the dragons can also use their respective cannon attacks no different than when they are separated. The dragon are able to separate itself as the users sees fit and combining to Hydra requires all 3 dragons to be active and functioning, thus if one is destroyed or rendered unusable they cannot be combined.

Pretty simple puppet, any questions?
 

Sasori

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No questions.

Name: (Ōkui) Gluttony

[FONT=&quot]
[/FONT]
[FONT=&quot]Type: Supplementary/Offensive [/FONT]
[FONT=&quot]Rank: S[/FONT]
[FONT=&quot]Range: N/A[/FONT]
[FONT=&quot]Chakra Cost: 40 ( If summoning)[/FONT]
[FONT=&quot]Damage Points: N/A[/FONT]
[FONT=&quot]Description: This is one of Sasori’s most useful puppets that he is able to use in battle which comes in handy. It is very convenient for one to use this puppet to give one of their puppets an enhanced form. Basically, Gluttony is a puppet that involves enhancing and strengthening the defensive properties of puppets that happen to need it while in combat, and due to the ability Gluttony possesses it allows for the user’s puppet to be used harder to destroy. Gluttony has an abundance of metallic parts which makes it possbie. Sasori got the idea to name this creation Gluttony because of how the name resembles “devouring.” On to how the puppet works, once a puppet is in need of strengthening the user is capable of having this puppet extend its arms up to mid range or opening its mouth to unleash a suction wave up to mid range to drag the puppet inside. When the puppet is dragged inside or sucked in it will cause for the puppet to activate its enhancing mode when the puppet gets inside. When Gluttony activates its arms or suction to get a puppet inside it acts as one move which will serve as the one to reform the puppet. Once the puppet in need of enhancement has come closer to the Gluttony, Gluttony’s stomach will open up revealing a place for the puppet to reside in. As the puppet enters Gluttony’s stomach the puppet will expand to fit certain puppets and the puppet will then use it as a protective armor. Inside the puppet is being protected by Gluttony, and enhanced to a state greater than its previous form. Gluttony serves as a way to greatly enhance a puppet’s body by reinforcing it with strong metallic plates giving it the ability to survive up to S-rank attacks but only A- rank lightning. Each puppet enhanced has also been treated with oil refined wood found inside Gluttony strengthening its structure. After the puppet has been put inside the user is capable of propelling the puppet from Short-Mid range with the springs located inside. If the puppet is out the user can use prexisilting chakra threads or create them to drag a puppet inside. The suction wave inside of the puppet is useful for getting puppets who need enhancements inside , and the suction wave can even be used in reverse to unleash a small scale mid range, compressed wind blast from the puppets mouth or even draw objects closer towards the user. Due to how the puppet is made for enhancing other puppets Sasori made sure to have Gluttony reinforced with sturdy materials making it rather hard to destroy. The user of this puppet can also enter battle with the puppet attached so it doesn't cost a move [/FONT]
[FONT=&quot]Note: Puppet can only be summoned Once [/FONT]
[FONT=&quot]Note: The suction and air wave is equal to a B-rank technique and can only be used five times [/FONT]
[FONT=&quot]Note: Can only be destroyed by an S-rank or higher technique or A-rank lightning[/FONT]
[FONT=&quot]

Any questions? If not, nice doing business we should do it again. [/FONT]
 

ZK

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Well, it's an Otsutsuki Puppet, but you don't mind, do you?

(Kuro Kishi) – Black Knight
Rank: S-Rank
Type: Offensive/Supplementary/Defensive
Range: Short-Long
Chakra cost: 40 (-20 to repair itself)
Damage points: N/A
Description: Standing at six feet, excluding the ornate horns that adorn its helmet, the Black Knight is a talking puppet made of metal-reinforced wood. The puppet is composed of many individual pieces connected by chakra that together make up a complete suit of very durable black armor. The Black Knight is equipped with both a greatsword and a greatshield made of chakra metal, but possesses only rudimentary offensive capabilities despite being able to move at the base speed of its user. Its shield is capable of withstanding B-rank damage without deteriorating, but it can only withstand two A-ranked or one S-ranked attack before being rendered effectively useless. To protect itself against attacks that it cannot withstand the puppet is able to freely control, even levitate, the individual pieces of its armor, an ability similar to that of Karasu. Most importantly, however, the Black Knight is able to repair its components by draining chakra from the user, though this ability costs a move and cannot be used if the puppet is destroyed. This repair ability can only be used three times per battle.
-Black Knight can be summoned from a scroll, but this costs 40 chakra points.
-Can only be used with the Ōtsutsuki Puppet Technique.
-Can only be taught by ZK.
 

-Quest-

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Mine:

Bunraku no Hakushu | Puppeteer's Applause
Type: Attack/Defense
Rank: S Rank
Range: Short-Mid
Chakra: 40
Damage: 80
Description:
A technique designed to give puppets extra firepower for close range combat. The puppet will have dozens of tags outfitted inside its body, during a close encounter with the opponent, the puppet will open a compartment in their mechanical bodies or limbs to launch these tags out. These tags upon activation will summon a repeated chain of explosive tags that causes a directional maelstrom of explosions that can reach up to mid range. The puppet itself is not harmed from this as the explosions are directed outwards from them. This can even be performed by setting the explosions off omnidirectionally from all parts of its body, although only is limited to Short range.
~ 3 times per battle.
~ Useable once every 2 turns.

[Fukuwa no Jijutsu] Spell of the Ventriloquist
Type: Supplementary
Rank: B Rank
Range: Short-Long
Chakra: 20 (-10 per turn)
Damage: N/A (+20 elemental damage boost to puppet)
Description: A puppetry technique that can be done to any puppet the user is presently in control of. The user channels their existing chakra inside an active puppet, adding a large amount of elemental chakra into it. The said elemental can be one of the basic 5 elements or an advanced element/CE if the user possesses one. Upon doing so the puppet emits a surge chakra, imbuing the puppet with an elemental armor with offensive properties depending on the nature. One can cloak the puppet with fire allowing it to burn opponents on contact or layer it with earthy rocks for protection etc. The technique is similar to how elements are applied to weapons; by coating them, enhancing their inherent attributes for higher protection, power, range. The puppet gains a +20 elemental damage boost to the techniques it's able to perform. (Ex: By applying fire chakra to a puppet that can use taijutsu, adds +20 fire damage to its taijutsu moves.)However this doesn't allow the puppet to perform elemental techniques through this boost, unless the puppet itself has the ability to do so in the first place. Their defense is also enhanced, allowing them to withstand one rank higher following the S/W of the element. (Ex. A puppet with a water boost can withstand a fire attack one rank higher than it normally could) In order to sustain the technique, the user can only mold the same elemental nature that's currently channeled into the puppet, unless they have the ability to mold multiple natures at once.
~ 4 times per battle.
~ The user can only apply one element into one puppet per use.
~ Lasts for the duration for the turn it is used in.

Yours
(Mamushi) Viper
Type: Puppet
Rank: S
Range: Short
Chakra Cost: 40
Damage Cost: NA
Description: Viper is one of Sasori’s more advanced types of puppets that he has in his collection because of its framework. It is around seven feet tall quite taller than the average ninja. Viper has a futuristic look and is a humanoid shaped puppet due to how Sasori modeled it. The puppet is most dominantly covered in onyx, metal platings with a wooden core. From several different areas on the puppet cyan colored lining can be seen which represents the chakra flowing into the puppet when the user is controlling it. With the chakra flowing through the puppet it greatly resembles the appearance of veins. Connected to its head, left shoulder, and right shoulder are onyx colored, ordinary metallic disks that can easily have chakra flow through them when the user is using them via a chakra method, which the user can use to throw at a target to mutilate their body. On its back it possesses two sword like wings which have three spikes emerging from them, somewhere along the lining of each wing are three small circular holes about an inch wide.

On to the puppets abilities, with the small holes on the soles of the puppet it enables the user to release a concentrated blast of chakra from them which allows for the puppet to move swiftly through the battlefield which includes moving into the air, this ability can be sustained as long as the user chooses as long as they spend a move to do so. (C-rank | Mid-Range) With the help of the wings on its back the user can control it to protect the puppet from frontal attacks or even use the wings as swords by flipping them into a horizontal manner allowing them to pierce a target ( C-rank | Short- Range). As it was stated before the puppet has three circular disk which can be used to slice through objects. However, throwing the disk is a one time thing, but concealed in the puppet is one extra set of the disks for the user to manipulate as they see fit. Three disks together collectively equals A-rank (Short-Mid | A-rank) By controlling each of the circular disk at the same time with the help of the chakra already flowing through them the user can connect them together by locking them together sort of a like a clip on to each other intertwining them to form a spherical orb. As the sphere is being formed the chakra that was flowing in them will then be focused into a powerful sphere of chakra. The chakra can either be released as a concentrated blast of chakra in a linear manner or a wide scale version and both of great strength, and requires a turn cool down after each usage. (S-rank | long) Since there are blue chakra veins following through the puppet the user can manifest them into blades coated in chakra which can skewer close range targets or be controlled to attack the enemy in several directions (B-rank | Short-Range). Another form of this technique is where the user will use the vein-like pathways to create a chakra based weapon which can be used to act as a weapon throughout the battle for as long as the user chooses as long as they pay -5 chakra each turn, and is about a meter long. It’s head has the ability to release a blue colored flash beam which covers a large array of land up to Mid range blinding anything that gets in it path, but is just an ordinary flash so it can be blocked by relatively simple methods, but counts as a move. Lastly, the puppet has the ability to use the three disks and connect them to form a powerful version of the chakra shield technique that can be used to block external attacks from the front or they can be manipulated to cover the front, side, and back in order to create a chakra shield everywhere except for the groun ( A-rank | Short Range). In the middle of its chest is a place Sasori's core.

Note: Can only be taught by Sasori.
Note: Each function of the puppet takes up chakra equal to the rank ofit.

(Kaze no megami no enjo) Puppet Arts: Aid of the Goddess
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra Cost: 15
Damage Points: N A
Description: This is a technique that the user will activate when one of their puppets is attached to a chakra method preferably chakra threads. When wanted the user will send a surge of chakra into the threads/Sphere connected to the puppet, and in response to the influx of chakra it will cause for the puppet propelled/jolted in a specific direction,allowing it to avoid potentially harmful attacks. In battle the chakra surge acts as a sort of push in order to propel the puppet up to ten meters away at max; of course the user can control the amount of chakra inputted allowing the user to push the puppet only a short distance if desired.

Note: Can only be taught by Shinju.
Note: Can only be used five times with a turn cool-down.

Any questions for mine?
 

-Quest-

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[Ningyo no Doro] Puppeteer's Roadshow
Type: Supplementary
Rank: C rank
Range: Short-Long
Chakra: N/A (-5 along with the used technique)
Damage: N/A
Description: This technique an alternate method for puppeteers to perform techniques that require channeling their chakra to a surface, usually done by slamming one's hands or limb on the ground that is typically required techniques like Earth. Through this method, the user still performs the handseals required for the technique, however instead of channeling their chakra onto a surface directly through their limbs, they shoot a chakra thread connecting between them and the ground or the desired surface. By passing the user's kneaded chakra through the thread, and into the ground, allows the desired technique to take form. This is a different method of performing surface channeling techniques, passively done at the same time frame. However the user needs to spent extra chakra for the chakra thread and post the method when used.
~ Only useable by puppeteers

No questions.
 
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