[Game] Toujo's Maid Wars Mafia #39

Toujo

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@Toujo question: Can people still vote in the thread [cause that would be helpful in many respect] but you count only my vote? Or can you just explain a little how it works really?
People can vote as they like, it just won't count. Only your vote will count, but be warned that when you do vote, that lynch will be locked in immediately, and unvoting afterwards won't change this.
 
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XTMF

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Look who we have here, it seems you have arrived before I did. Lucky you I have a proposal for you. Why not put our differences aside and work together to capture scum. I know you work usually as a team with your Supreme alliance while I work solo. But I believe with the current circumstances. We can be beneficial to one another and support one another and if you happen to be scum down the line then it will be none other than I who will put an end to your life. I can promise you that much.

So, what do you say X?
You want to join TSA?
 

XTMF

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Wow, my TSA mates were tepid about the alliance, especially Ultra who was upset I didn't include him last time. Maybe I should just work with Soul this game since he seems excited to team up.
 

Poison

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Wow, my TSA mates were tepid about the alliance, especially Ultra who was upset I didn't include him last time. Maybe I should just work with Soul this game since he seems excited to team up.
but X, I'll give you a better offer, do you wanna join my Haikyuu Cult? It's a good cult. We provide free cookies and coffee.
 

Ultraviolet

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Can you elaborate your speculations a bit more?
Mostly comes from assuming the host's perspective, if Ratchet has made surviving a condition of winning, that just punishes players who are doing well if the scum has a factional kill. Turning everyone into survivor is generally antithetical to cohesion in a standard game of mafia for this reason
 
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Michelle

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Ultraviolet

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c4n y0u 3xp141n 1n m023 d3p7h 7h15 1d34?
Basically imagine you sign up for this game, you catch the entire scum team D1, then the mafia deems you a threat and kills you off. In a standard game that's fine and well and you've put town on a path to victory. Here you just lose. I don't *think* Ratchet would design a game like that, so working backwards from that assumption, there's probably some mechanism in this game that rewards playing well.
 
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