Title that infers water training

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Shinta

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I start quickly and concentrate on my water chakra. I keep myself calm and steady as I do so. Concentrating on the levels of my chakra and making sure that i gather enough of it. Then I perform the Monkey → Rat → Tiger → Dragon → Horse → Dragon seals and forcefully release the chakra in front of me, making a good bit of water. Then through chakra manipulation I create a snake like type of water, which then travels towards the clone and swallows him hole. Which then the snake bursts into a flow of water that carries him away.
 

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(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source

An advanced version of Water Release: Water Shark Breakthrough in which Kisame can summon up to three sharks at once that advance rapidly towards his opponent and causes severe internal damage.


Send your Suiton chakra to the lake and using shape manipulation on a decent amount of water and mold 3 sharks of water in the lake that springs up from the water and strikes my clone, repetitively hitting him 3 times .



*Creates a clone*


Advantages

- Good for close combat as it's quick and uses no handseals.

- Since it comes from the source of water you are both standing on it makes a decent surprise attack/distraction.

- Can be used for defense against incoming kunai's or low ranked attacks to knock them away from you by making the shark rise up and hit it away.

Disadvantages

- It's limited to only Short Range

- Requires a water source.
 

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I gather my suiton chakra once again for this jutsu. While concentrating I think of the characteristics of the sharks. Then once enough chakra has been gathered, I quickly release my chakra into the water. Through manipulation I create three sharks to emerge and send it towards the clone simoutanously. Hitting the clone with great speed one right after the other causing him to go poof.
 

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(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

Kuroma creates a flow of gushing water under the opponent which traps them in a sphere of water. Kuroma can perform an attack while the opponent is trapped. This technique is similar to Water Prison Technique, though Kuroma doesn't need to keep his arm in the sphere of water.


Send your water chakra around the opponent, release it creating a wave of gushing water that rises up around the opponent and then turn it into a sphere, trapping them.

Advantages:
- Extremely good for close combat
- Takes no handseals
- It Is very quick and can easily catch the opponent off guard

Disadvantages:

- None that I can see, it does what it's supposed to. Tho I would use a wind technique to blow out of it or perhaps chidori to cut through it. Even tho Chidori is lightning, it will not electrocute you due to it is concentrated, as seen by sasuke and kakashi when they have used it under water.
 

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I quickly stay steady and gather my suiton chakra. While I gather enough, I make it dense as possible. Then I quickly release my chakra underneath to the clone that is standing. Then the water gushes upwards and then through manipulation I create a sphere trapping them. Thus drowning the clone.
 

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(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.




The user launches a large jet of water from their mouth through their hand. This gives the appearance of playing a trumpet, hence the name.

Gather your water chakra into your mouth and release it, spitting out a big jet of water from your mouth at the clone. *Creates a clone*


Advantages:

- Requires no seals
- Is quick
- Shows basic use of water, it's a simple technique.
- Can be used with lava to make it like cement

Disadvantages:

- Can be blocked with C rank earth.
 

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As I stand here, I quickly gather a large amount of suiton chakra. Making it dense as possible as always while I gather my chakra. Then I quickly release the chakra from my mouth outwards towards the open area. Forcefully as it travels quite fast. As it leaves my mouth, I manipulate it so that the water is like a jet stream of water. Covering the area quickly like a jet.
 

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(Suiton: Haran Banshō) - Water Release: Stormy blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.




This technique allows the user to summon a massive amount of water from the sky, crashing it into the opponent. If needed, the user can cancel the technique in an instant.

Send your water chakra to above my clone, use the chakra to gather mass amounts of moisture in the air, clap your hands, press your hands to the ground and release it, summoning water 10 meters above my clone that crashes down onto it. *Creates a clone*

Advantages:

- Is pretty quick, only requires that you clap your hands and press your hands to the ground.
- Creates a small water source.
- Can be canceled in an instant

Disadvantages:

- Since this water is summoned, the opponent can use it against you by turning it into a water technique of his own. Best to use this then quickly form it into a water technique, making great use of the water created.
- Doesn't do much damage to the opponent really.
 

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As I stand here, I gather a big about of water chakra. As I gather it I make it dense and large enough for this technique to work. Then I release it above the clones head forming water from the moisture as I clap my hands and press it on the ground. Completely forming water 10m above the clones head. Then It crashes down on him.
 

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(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

This technique allows you to manipulate the chakra in your body and merge with a water source, the same way projection fish allows you to merge with earth. You actually merge with the water source you are in, becoming part of it.

Go into the water, release suiton chakra throughout your body and mold your body to be that of water and merge with the water you are swimming in.

Advantages:

- Hides you very well.

Disadvantages:

- Doujutsu/sensory ninjas can locate you easily.
 

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I dive into the water that is near us. I quickly gather my suiton chakra. Letting it flow throughout my body. Then I release the chakra and channel it so that the water that I am swimming in merges with me. Or I am merging with it. Then as I am merged I swim around the bodies to make sure they are not zombies.
 

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(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.




The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used; when used with Kisame's enormous chakra, even a dry wasteland can become a small ocean. Afterwards, the excess water can be used for additional Water Release techniques. In the anime, Nagato performed this using Deva Path by punching the ground with water gushing out instead of spitting it out of his mouth.

Perform the "Snake" handseal as you gather water chakra into your mouth and lungs and spit it out as you mold it into a large amount of water, so much that it can turn a wasteland into a small ocean. This requires gathering massive amounts of chakra. You Can spit it at the ground creating a giant wave you rise up on. You can also manipulate the wave you are riding on the go different directions.

Advantages:

- Creates a large water source to use water techniques with.
- Can be used quickly.


Disadvantages:

- The opponent can shock the water as long as it's a constant stream, thus damaging you.
- You can be attacked as you are spitting out the water.
 

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I get ready to perform this technique and gather a huge amount of suiton chakra within me. Then I perform the snake hand seal and then spew the water out in front of me. As the water is created, I manipulate it so that the water itself creates a wave. Then I get on it using chakra control on mmy feet to gain balance. As such I once more manipulate it so that the wave carries me across the area.
 

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(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.




The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack. In the anime, these sharks can regenerate from surrounding water, making them difficult to destroy.

Place both of your palms together, directing suiton chakra to your dominant hand. Then place your hand on the water. Release suiton chakra from your finger tips that collect into one great stream of chakra that descends, seperating into 5 sharks that you mold from the chakra that attack my clone, either by slamming into it, bitting, eating etc. You choose. *Creates a clone*

Advantages:

- Creates 5 sharks which attack the opponent, makes for great distractions.
- Can be quickly made.
- Reforms when destroyed.

Disadvantages:

- Requires a water source.
 

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I again get ready to perform this technique by gathering a large amount of chakra, however I walk towards the beach first and place my palms together. Then as I gather chakra I place it into the water and then release the huge amount of chakra into the water from my fingers. Through manipulation I quickly create five sharks and I send it towards the clone. They all rapidly attack the clone with great force. While all four of them hits the clone, the last one eats him alive.
 

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(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B
Type: Supplementary
Range: Long
Chakra cost: 20
Damage points: N/A (-15 per turn the target remains in the water)
Description: The user will first perform Dog hand seal and then the user create a large storm cloud, which in turn produces rain. The large amount of rain then turns into a large wave of water and sweeps the enemy off their feet. While the targets are trapped in the water, their chakra will slowly be drained away. Chakra draining properties last for two turns.




This technique requires a various amount of users, however, for our RP it can be done with one. The user creates a large storm cloud, which in turn produces rain. The large amount of rain can then turn into a large wave of water and sweeps the enemy off their feet. As long as the targets are trapped by the water, their chakra will be continuously drained.

Use your water chakra to create a rain cloud in which rains a massive amount, creating a wave of water that sweeps my clone off it's feet and absorbs his chakra until he poofs.

*Creates a clone*

Advantages:
It absorbs the opponents chakra.

Disadvantages:
Can be countered by the opponent making C-B rank earth armor. Even tho the chakra may be drained from the armor, the earth will still protect you.
 

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I gather a large amount of chkra that is within me and perform the Dog seal. Then I make the clouds come by and release my chakra to cause it to rain heavily onto the field. Which I manipulate it so that it creates a wave towards the clone all the while he is in the water his chakra gets drained from him. Then once his chakra runs out it goes poof.
 

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( Suiton: Suishinshū ) - Water Release: Water Quaking Pillar
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.



0:17

Jump into the air, stab your sword into the ground as you channel chakra into your sword and release it causing a pillar to erupt around, rising into the air around you to block my kunai's. *throws 5 kunai's at you*
 

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As your kunais come towards me, I jump into the while charging my sword with water chakra. As I stab it into the ground I release the water chakra to create a tall pillar of water around me that catches your kunais and throws them backwards slightly.
 

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( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.



gather water chakra into your palms and unleash a spiraling torrent of water that hits my clone. *creates clone*
 
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