[Nin] Time for ninjutsu with Blake Belladonna.

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The Sach

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ikr?lol


Chelsea who just landed on ground before few minutes, pays close attention as her sensei describes the technique.
Hmmmm.. Might as well, give it a try. She then removes the lollipop from her pocket and puts it in her mouth as she prepares herself for some analysis.

Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.


Advantages:
-Technique is more accurate and can be used to throw multiple kunai or shurikens at a time, since kunais may hover in the air and can be used to follow the opponent by simple hand movement.
-Range is pretty good and hence it is pretty difficult to escape through the technique.
Disadvantages:
-Biggest disadvantage is it requires many Kunais to be thrown at opponent and hence one can easily overcome the attack by using wind based attacks.
-Another disadvantage is technique is pretty much ineffective again powerful defensive techs, making it not so useful technique.
Combinations and strategies:
-Using wind infused blades along with multiple kunais as a part of the attack can be used to effectively find an opening and take down the opponent.
-One can also use Katon shurikens or shadow shurikens and hide them between two shurikens and control them using string to catch the opponent off-guard.
Ways to counter the technique:
-Best way is redirecting the kunais using powerful gale of wind or using powerful slashes to cut down the weapons in the path.
-One can also use powerful suiton jutsus or if not possible can simply go for armor/replacement techs to get out of the attack range.
Demonstration
Chelsea removes few kunais from her pockets, as she is no mood to waste time here. She then quickly throws the kunais in the air, between her and her opponent, which is wooden dummy in this case, but....not before channeling a bit of chakra through them making them suspend. She then skillfully tosses the kunai attached with explosion tag towards her opponent. After making sure that she is at proper range from her opponent, she directs them towards the opponent completely finishing off, along with blast caused due to explosive tags.
Whew I better perform next technique, to finish this set of jutsus.



Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag. The exploding tags that the Third Hokage used were different than the usual bomb tags, being yellow in color instead of white with a red border.


Advantages:
-Can be used to detonate exploding tags remotely from a distance.
-Can be used along side smoke tags to completely bind the opponent and hence giving him absolutely no root to escape.
Disadvantages:
-Only is limited to short range.
-One explosion tag can't activate other explosion tag and hence each is to be activated separately.
Combinations and strategies:
-Can be used alongside mine or traps to take down the opponent without his knowledge.
-Bomb tag can be used to create favorable situation, i.e. to cause avalanche, whose effect can be used later on to perform cave-related doton technique etc.
Ways to counter the technique:
-Best way to counter the technique is using armor to defend oneself, for this purpose one can use doton armor or something similar.
-Powerful wind/suiton techniques can be used to drive away the explosive tags, before the activation of the technique is done.
Demonstration:
Chelsea removes a kunai from her pocket and attaches an explosive tag to it. She then carefully throws the kunai near the wooden dummy located at short range to her. After that she activates the exlplosive tag from a distant to take down the enemy remotely.
Ahhh One more technique, done Chelsea gathers the kunais which are scattered everywhere and puts them back in the pocket, swiftly.
 

Korra.

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Good xD

(Ninpo: Bōseki Enbu no mai) - Ninja Art: Spinning Walts Dance
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will jump into the air and begin spinning around rapidly whislt releasing a continous amount of kunai converging in all directions around them.

Jump into the air and start spinning and while you spin release a continuous amount of kunai so you hit thing from all directions.

(Ninpo: Bōkun Yobidashi no Jutsu) - Ninja Art: Tyrants Calling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This technique enables the user to project an image of themselves in the sky in order to send a message. This technique can work as a good diversionary technique.

Use your chakra and project a large image of yourself in the air to talk to my clone who is in a far distance.
 

The Sach

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Moving on..


Chelsea observes that next jutsu doesn't need her to do much as she decides to analyze it and perform it so as to finish this technique off as quickly as possible, although this time with lollipop in her mouth.



Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will jump into the air and begin spinning around rapidly whislt releasing a continous amount of kunai converging in all directions around them.


Advantages:
-It's simplicity is biggest advantage, it is basically just throwing kunais in all directions with spinning around yourself providing the required amount of area of coverage.
-Unlike many other bakijutsu moves, it's mid range is an advantage as well.
Disadvantages:
-Since it is just a kunai release and nothing fancy, it hardly needs anything more than defensive techs to block the kunais and hence avoid the direct damage.
-Pretty much simple technique and hence not that much useful, multiple weapon release can be more advantageous over this one.
Combinations and strategies
-Can be used along with explosion tags, to make the technique even more effective one can use the large area covered by the technique alongside something like hidden mist to effectively restrict the moves of opponent.
-I can use it in conjunction with doton moves, which pretty much restrict the movement of the opponent and hence increase effectiveness of the technique.
Ways to counter the technique
-Can simply be blocked using doton defenses or by using powerful defensive techs.
-I can also use something like electric bind pillars to take down my opponent in the mid air and hence stopping his effective rotation by paralyzing him.
Demonstration
Chelsea removes kunais from her ninja pocket, something that she usually used to carry her lollipops rather than her kunais.
She removes a bunch of them, holds one in her mouth, in typical ninja style and others between her fingertips as she swiftly jumps in the air after using her left leg as a support to jump in the air. She uses the momentum gathered due to propulsion to rotate around herself as she releases the kunais she had grabbed between her fingers, before few moment. This kunais are sent towards the wooden dummy effectively delivering multiple cuts, as they are released mid-air towards it.
She then lands and listens to the description of next technique as she collects the bunch of kunais which missed the target and puts them back in her ninja pocket. I hate cleaning, but whatever...



Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This technique enables the user to project an image of themselves in the sky in order to send a message. This technique can work as a good diversionary technique.


Advantages:
-Can be used to deliver a critical message at large amount of distance, provided that it isn't at large distance.
-Can be used as good diversion technique.
Disadvantages:
-Typically useful for 'specific purpose', not at all useful when it comes to combat.
-Position of the user can be predicted from the image projected in the air, typically if it is used at short range.
Combinations and strategies:
-Can be typically used alongside genjutsus, typically to confuse the opponent.
-Using it with high level transformation jutsu is pretty much effective as I can use the combo to scare the opponent, affecting his moral.
Ways to counter the technique:
-Best way to counter is not getting 'diverted', since this technique isn't harmful but rather a pure diversion technique. One can use body hardening or other techniques to use as ear plugs.
-Can also be countered by tracing down the opponent via the direction from which sound is projected, then one can take down the opponent, using advanced tai or ken moves.
Demonstration:
Chelsea first removes lollipop from her mouth as she starts gathering the chakra. Then she manipulates the chakra and projects her image in the air to send message to the clone standing at the far distance from her.
Then she uses chakra to amplify her voice and project it in all direction, such as it is audible even at long range from her. Voice basically consists of words,'Hello I am Chelsea'. The voice is audible to the clone, who then points thumbs up towards Chelsea, indicating that the technique is successful.
She then waits for her sensei to explain next techniques.
 

Korra.

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Last C rank ^^

( Rakka Kibaku Fuda ) - Falling Paper Bomb
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: N/A
Damage points: 30
Description: The user will throw three paper bombs connected to kunai that act like parachutes and float down above the enemy. The user will then make the confrontation hand seal to explode the explosive tags when they reach their desired location.

Throw 3 paper bombs that you have connected to kunai so they are like a parachute and have it float above my clone. Then the hand seal *shows you the hand seal* so the tags explode when your kunai floats to my clone.

B rank now T_T

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible

Cover your entire body with chakra and use it to merge your body with any passive object to avoid damage from ym clone's kunais.
 

The Sach

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Finally last C-Rank Chelsea had mixed expressions, she knew she has moved one Rank above, but at the same time knew that she has to work harder to reach the objectives, but before that she had to complete the last C-Rank jutsu. She ran her fingertips through the hair fixing them a little, before moving onto next jutsu.

Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: N/A
Damage points: 30
Description: The user will throw three paper bombs connected to kunai that act like parachutes and float down above the enemy. The user will then make the confrontation hand seal to explode the explosive tags when they reach their desired location.




Advantages:
-Unlike simple paper bomb moves, this move is pretty unique on it's own, since I am directing kunai towards my opponent by exploding paper bombs in the air, making the move quiet unpredictable and at the same time kunai being thrown at higher speed.
-Another one is absolutely no chakra requirement(and hence no molding or no manipulation) making it insanely fast jutsu.
Disadvantages:
-Range is pretty limited and hence I can't send the kunai to long range.
-Aftereffect of this technique is not useful, as it doesn't provide direct explosion and immediate attack is just super fast kunai, which opponent can redirect or blow away using simple wind gale or wind hurricane, to make the jutsu totally ineffective.
Combinations and strategies
-I can attack opponent from both the directions, by forming combo to catch him off-guard. For example, I can use ground projection type attacks to take him down in 'line of sight way', while I can this to take him from aerial side.
-I can also use the multiple kunais to bound him for few moments(multiple usage of above described move) and then follow it up using kenjutsu moves or projectiles such as fireball to finish him off.
Ways to counter the technique
-Simple B-Rank defensive Doton techs will be more than enough to protect myself from Kunai.
-I can also use aerial summons with their Suiton prowess to blow away the kunais attached with bombs.
Demonstration:
Chelsea first takes down the kunai from her pocket and then takes down total three paper bombs and ties them down with the kunai. After tying them down properly with the kunai, forming a parachute made up of paper bombs+kunai and then throws them in the air. Due to the parachute like structure formed by the paper bombs, kunai floats in the air for few moment, before she makes bomb explode, giving the necessary momentum to the kunai, due to which Kunai is directed towards the clone with fast pace.
The clone's vital point is taken down the kunai, which disappears as a result.


Now here comes the B-Rank and first technique is pretty suitable for my fighting style.>_O

Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible


Advantages:
-Really useful technique while performing surprise attacks. It is almost impossible to detect the user once he is merged with the object around him.
-It has various other big advantages including, running through the object(such as earth) or user being aware of outside world etc.
Disadvantages:
-Biggest disadvantage is user can't perform technique or mold chakra when he is merged with the object, he needs to get fully unmerged to perform the jutsu.
-Also user detectable by use of dojutsu even when he is merged and hence technique is useless while deceiving dojutsu users.
Combinations:
-User can use it to avoid point blank attacks including kunais thrown at point blank range after finding an opening by combining materials such as liquid around him.
-One can also combine it with basic ninja preps such as kunais and/or paper bombs and can use them effectively to take the opponent down via surprise attack.
Ways to counter the technique:
-It is really difficult to predict that opponent as merged with something, at that moment skills and battle intellect of the user play an important role. One can use observation skills to deduce with which material he would have combined himself and can then take down the opponent, using 'proper element', such as if opponent combines with water, one can use raiton to take the opponent down in merged form itself.
-Wait and watch is another approach, one can keep him sensory active or use something like 'Rain tiger at will' to track the opponent down.
Demonstration:
Chelsea first gathers her chakra by focusing for few moments. Then she lets the chakra cover an entire body to then merge herself effectively. Then she touches the water source near her, after observing that kunais have reached at short range from her, she then merges with the water and passes through the water and avoids the kunais thrown by the clone at her and hence remaining unharmed.
 

Korra.

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Next

(Kuchiyose no Jutsu) - Summoning Technique
Rank: B
Type: Defense/Attack/Suplementary
Range: N/A
Chakra Cost: 20
Damage points: N/A
Description:
To summon the creature the ninja will wipe blood on his hand, perform the Boar → Dog → Bird → Monkey → Ram handseals and then touch the ground or another object, where a sealing formula will appear. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete, most summoning uses use a solid surface, though in some cases it can even be done mid air. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground. Others will clap their hands directly like Nagato through the use of his Animal Path. The user must have signed the contract with the creature he wants to summon but the technique can be used to summon a generic creature of that contract (B-Rank) which will have no special traits or abilities beyond those normal to the rest of the animals in the contract. The animal is always summoned on the mark that appears upon slamming the users hand or, if not the case, always in short range of the user.

Really simple and no real explanation but this is so you can now official summon animals with contracts you signed so just summon an animal from a contract you signed.

(Fuda Chūshutsu no Jutsu) Tag Extraction Technique
Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description:
After doing the Ram seal, the user will put his palm close to a hidden explosive tag or sealing tag and will draw it out towards his hand. If the tag is inside a solid object it will warp through it towards the users palm. The technique disables the tag as it draws near the users hand in the case its an explosive tag.

Do the Ram sign and put your palm where I place my hidden explosive tag and use your chakra in your hand to draw it out of the hiding place and disable the tag.
 

The Sach

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Finally a technique that will make me capable of summoning animals
Chelsea had heard about the summoning contract, she owned from her birth, but never tried it out, but description of this technique sure excited her to meet the 'kawai' swans.

Rank: B
Type: Defense/Attack/Suplementary
Range: N/A
Chakra Cost: 20
Damage points: N/A
Description:
To summon the creature the ninja will wipe blood on his hand, perform the Boar → Dog → Bird → Monkey → Ram handseals and then touch the ground or another object, where a sealing formula will appear. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete, most summoning uses use a solid surface, though in some cases it can even be done mid air. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground. Others will clap their hands directly like Nagato through the use of his Animal Path. The user must have signed the contract with the creature he wants to summon but the technique can be used to summon a generic creature of that contract (B-Rank) which will have no special traits or abilities beyond those normal to the rest of the animals in the contract. The animal is always summoned on the mark that appears upon slamming the users hand or, if not the case, always in short range of the user.


Advantages:
-Default technique for summoning generic summons. Unlike custom summoning techniques, doesn't have any limitations.
-Doesn't need high amount of chakra unlike boss summons which requires you to have fair bit of chakra.
Disadvantages:
-It can only summon generic summons and hence the summons doesn't have special skills and hence can't perform high ranked elemental jutsus.
-It can rarely be done in air and requires solid surface to put the mark.
Combinations and strategies:
-I can use this technique almost in multiple ways. I can use bird summons to fly and get out of range, or summons like horses or dears to run away from the opponent. Apart from that I can also use cannon summons.
-Generic summons can be used for supplementary(to perform combination-transformation), defensive(I can literally summon it in front of me, to defend against the upcoming attack) or offensively(summon it just above him, using doton to crush him etc).
Ways to counter the technique:
-Generic summons have their own weaknesses and I can take them out accordingly. They also have limited durability and hence can last for only limited number of turns.
-I can make them disappear by attacking them using my own summons.
Demonstration:
Okay, then let's call forth my lovely summon
Chelsea then bites her fthumb to let a stream of blood flow through, waves sequence of handseals(Boar → Dog → Bird → Monkey → Ram ) and then slams her hand on the ground to make a seal form on the ground. This seal then spreads on the ground and summoning is complete, as she summons a generic swan on the battlefield which appears at short range from her.
Ah you called me you sweet girl
Of course, I did. Thanks for answering my call. Chelsea then stands on her toes and runs her finger through the beautiful wings of the marvelous bird standing in front of her.
Thanks for that gentle touch, now I have to go, bye. The swan disappears within a blink of an eyelid. [COLOR=""]Damn I didn't even ask her name,[/COLOR] Chelsea feels pity for missing it out.>_<



Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description:
After doing the Ram seal, the user will put his palm close to a hidden explosive tag or sealing tag and will draw it out towards his hand. If the tag is inside a solid object it will warp through it towards the users palm. The technique disables the tag as it draws near the users hand in the case its an explosive tag.


Advantages:
-Can be used to effectively disable the hidden tags not only when they are outside a solid material but also when they are inside the solid material.
-Technique acts as an effective remedy against sealing tags typically, which are used as traps and hence can be surrounded through doton chakra, doesn't take much effort or large amount of chakra.
Disadvantages:
-Still requires one seal and I can't use the explosive tag against my opponent.
-Is typically useless against sealing techniques and explosions and hence can only be used against explosive tags and sealing tags.
Combinations and strategies:
-I can effectively use it along with sensory techs or with genjtsus to pinpoint the explosive tags and sealing tags and then dispose them off one by one.
-I can also use it alongside other ninjutsu techniques to dispose them off together rather than going one by one.
Counters:
-It is really predictable as user has to touch the material in which explosive or sealing tags are placed and hence one can then explode the tag from distance and damage the opponent.
-One can also use something like flying paper tag to completely catch the opponent off-guard while he is disposing the technique.
Demonstration;
It looks like bomb diffusion, ninja style
Chelsea then performs the ram handseal and then runs at the random explosive tag placed at short range from her at the bottom of the rock near to her.
She then places her palm there and then concentrates her chakra. After doing so, she then draws out the hiding explosive tag to avoid further explosion.^^
 

Korra.

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Greatly done ^x^

(Bodi-en no Jutsu) Ninjutsu: Body Flame Technique
Type: Supplementary
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage: N/A
Description:
This technique is used in a similar way to the Body Flicker Technique. When using this technique, the body appears like it's being engulfed by flames, disappearing from view slowly, masking the users own high speed movement. In essence, the technique is simply an elemental variation of Body Flicker technique and thereby follows the same restrictions and possible uses.

Move at such fast speed it looks like your body is engulf by flames as you slowly disappear from my clone's view Same rules apply to it as Body Flicker so really cant use this in battle xD

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

Use your chakra and manipulate it evenly so you create a clone of your self that is a real copy and has form and substance. The clone should be able to use any jutsu you know and when it disperses it should pass all of its information back to you.
 

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Okay this jutsu looks pretty iffy, I can understand why it's use is restricted in the actual battles. Anyways here is some analysis, before performing the actual jutsu.
Chelsea analyzes the jutsu, before giving her sensei a demonstration.

Type: Supplementary
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage: N/A
Description:
This technique is used in a similar way to the Body Flicker Technique. When using this technique, the body appears like it's being engulfed by flames, disappearing from view slowly, masking the users own high speed movement. In essence, the technique is simply an elemental variation of Body Flicker technique and thereby follows the same restrictions and possible uses.


Advantages:
-Essentially a better version of Body flicker as it also masks the movement via fire, making it difficult even for dojutsu user to differentiate between fire attack and fire produced due to sudden movement.
-I can combine it with fire attacks to catch my opponent off-guard via surprise attacks.
Disadvantages:
-Restrictions imposed on the jutsu makes it almost impossible to use this technique effectively in the battles.
-Costs more amount of chakra than simple body flicker technique.
Combinations and strategies:
-It can be used in combination with Katon attacks, to make it difficult for user to differentiate between fire attack and fire produced due to sudden movement.
-Can be used alongside genjtsu to confuse my opponent and find a way to get near him and then use taijutsu attacks.
Counters:
-Still a supplementary technique and one can use the 'fire' produced to determine inaccurate position of the opponent.
-As it is supplementary attack, user has to follow it up with a quick move to catch me off-guard and hence I can always traps to stop him in his tracks or can use quick elemental attacks(one without seals) to counter the jutsu, that he uses to follow it up.
Demonstration:
Chelsea then decides to give it a try as she simply gains a battle stance and then runs quickly towards you, first with slowest speed and then increasing the speed step-by-step, as a result she gathers some fire around her body, which is result of air friction. Upon reaching at short range from your clone, she delivers a powerful kick, not before gathering enough amount of strength in her dominant left leg, to force your clone to get into defensive stance.


Now going for widely used technique from hardly used technique^^

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


Advantages:
-Biggest advantage is it's 'versatility', I can use the jutsu in innumerable ways from diversion to supportive partner, from information gathering to finding an opening, there are innumerable ways to use this jutsu.
-Clone can perform all the jutsu the user knows and hence it gets an automatic advantage over other elemental clones, which can pretty much perform jutsus of only same elemental nature.
Disadvantages:
-Chakra distribution, the more number of clones I create more number of chakra the technique will be needing, so one has to take care of that.
-Clones are pretty weak as they can easily disperse upon impact.
Combinations and strategies:
-I can use them as divergence with main hiding somewhere in between, making it difficult for my opponent, to figure out the real one.
-I can use them to gain intel about an unknown enemy, using clone to fight against your opponent always proves useful in knowing what your opponent is capable of.
Ways to counter the technique:
-Best way to identify the real one, is observing and understanding who is performing the complex jutsus, which is typically performed by the original, in worst cases, I can always use some long ranged jutsus to blow up the original as well as the clones.
-Another way is using your clones, to fight against the clones. You can let your clones take care of clones, while you deal with your main opponent.
Demonstration:
Okay then let's create one
Chelsea then focuses and gathers her chakra and then creates an identical body of herself, using her own hands, whose nature is identical to herself and appearance is similar to herself as well. She names the clone as 'Mine'.
Now I want you to try something out, Mine.
Why you named me after your teammate? You did love her, didn't you?
Mine then gathers her chakra and then transforms into a small cat, which then runs towards her sensei.

Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.


She is Kawai ain't she???
 
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Korra.

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Really good ^^

(Kuchiyose: Rashōmon) - Summoning Technique: Rashōmon
Rank: B
Type: Supplementary, Defence
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This summoning creates a demonic form of the main gate of old Kyoto, which is capable of blocking almost any attack. The Rashomon stands tall and wide covering a range of about 10 meters in width and height.
Note: This technique can only block B rank and below.

Doing the summoning jutsu and summon a large 10m high and wide tall metal gate to block my jutsu.

(Ninpo: Kagonome) – Ninja Art: Wire Cage
Rank: B
Type: Defensive, Supplementary
Range: short
Chakra cost: 20
Damage points: N/A
Description: After performing the needed hand seals the user can manipulate metal strings to form a protective dome. This dome is capable of repelling most basic Taijutsu attacks up to A rank. The user can reshape the wire within the dome, changing it to a binding string with ease, however it is weak to lightning based techniques.

Do some hand signs *shows you the hand signs* and control some metal strings to form a protective dome to protect you from my taijutsu attack. Than use it to bind my clone.
 

The Sach

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So next two technique, bot of them are made for almost identical purposes.
As usual Chelsea was quiet quick with her analysis as she focuses on detailed analysis of first jutsu.

Rank: B
Type: Supplementary, Defence
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This summoning creates a demonic form of the main gate of old Kyoto, which is capable of blocking almost any attack. The Rashomon stands tall and wide covering a range of about 10 meters in width and height.
Note: This technique can only block B rank and below.


Advantages:
-Is very useful defensive jutsu and can be used to block B-Rank attacks and below making it useful even against elemental ninjutsus.
-Can be used to provide defense against techniques which cover really wide area(about 10 meters in width and height), making it pretty effective against jutsus with good area of coverage.
Disadvantages:
-Doesn't serve any offensive purpose, that is it can't be used to redirect the jutsu, but only to block it.
-It can only block jutsus upto B-Rank and hence is not so useful against A-Rank and above type of jutsus.
Combinations and strategies:
-Can be used as a quick defensive move against short range, high area of coverage attack and then I can follow it up using powerful short range attack, to take down my opponent.
-It can be used as a supplementary jutsus, which blocks the wide are of coverage attack, when I use chicky techniques such as genjutsus or move at close range from my opponent.
Counters:
-Jutsus of A-Rank and above can easily be used to overcome the Rashomon and can harm the opponent and hence this technique is completely useless against them.
-Even if it can block attacks which are of 10 meters in height and 10 meters in width, it can't block attacks of higher scale and magnitude than them. Also it can neither dispel genjtsus nor it can be used against close combat taijutsu moves.
Demonstration:
Chelsea now gathers her chakra as she decides to call forth the 'mighty gate of Kyoto'.
She then pours all her efforts into her chakra as she gathers her chakra in her palms and then places them on the ground, to call forth the mighty gate of kyoto, a.k.a. 'Rashomon'. The gate suddenly appears from the ground and stands tall in front of her with almost 10 meters in height and 10 meters in width, to protect her from the incoming attacks.
Whew it took some chakra, but effective jutsu.


Shifting her gaze at the next technique, she then decides to give a try to another defensive jutsu.

Rank: B
Type: Defensive, Supplementary
Range: short
Chakra cost: 20
Damage points: N/A
Description: After performing the needed hand seals the user can manipulate metal strings to form a protective dome. This dome is capable of repelling most basic Taijutsu attacks up to A rank. The user can reshape the wire within the dome, changing it to a binding string with ease, however it is weak to lightning based techniques.


Advantages:
-Can be used for defensive+supplementary purposes and wire shape can be varied based upon user's will making it really effective short range jutsu.
-Is a verastile jutsu and one can find number of variants of this jutsu according to his/her will.
Disadvantages:
-Can't be used for offensive purposes and hence making it a typical defensive technique.
-Is pretty much useless against elemental jutsus, including typical weakness against lightning techniques.
Combinations and strategies:
-Can be used alongside powerful genjutsu to completely trap the opponent using the wire cage which then can be followed by a powerful attack to completely annihilate the opponent.
-It can also be used alongside some useful taijutsu and kenjutsu moves after either trapping or opponent or after blocking his incoming attacks.
Ways to counter the technique:
-Can be countered using powerful lightning based attacks, as the string itself is weak against powerful lightning based attacks.
-It can be also be countered by cutting the strings using powerful wind infused weapons or using kenjutsu or bakijutsu moves.
Demonstration:
Chelsea first performs required set of handseals shown to her by the sensei. Then she manipulates the metal strings which she then shapes it in the form of dome which she uses to protect herself from the incoming taijutsu attacks. After that she again removes the metal strings and then uses it to bind the opponent via the metal strings, to completely immobilize the clone.
 

Korra.

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Good ^^

(Ninpo: Akuma Kaze Bakudan) - Ninja Art: Demon Wind Bomb
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 10
Damage points: 20
Description: The user after creating a shadow clone and grabs it then transforming into a Fuma Shuriken that is then thrown at the enemy the shuriken then turns back into the shadow clone who then punches the target in the face.
Note: Can also add kunai for extra damage and must create one shadow clone before use.

Create a shadow clone and make it transform into a giant shuriken and throw it at my clone and right before it hits have it turn back into the clone so it punches my clone.

(Kuchiyose: Tetsuengo Kabe) -Summoning: Iron Protection Wall
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user summons a large iron dome from one of their scrolls that covers themselves and even their teammates from enemies' attacks.
Note: Can only defend against B rank and down but doesnt block techniques directed from beneath.

Use your chakra and summon a iron dome from a scroll I give you *hands you a scroll* so it covers you from my jutsus.
 

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First one looks kinda less useful, but second one can be good substitute of low level doton techs.
Chelsea then moves onto the basic analysis.

Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 10
Damage points: 20
Description: The user after creating a shadow clone and grabs it then transforming into a Fuma Shuriken that is then thrown at the enemy the shuriken then turns back into the shadow clone who then punches the target in the face.
Note: Can also add kunai for extra damage and must create one shadow clone before use.


Advantages:
-Pretty much good technique when it comes to range, it can be used as a distraction or can be used to find an opening.
-It can be used as good surprise technique and being simple can be combined with many other basic nin techs.
Disadvantages:
-Damage caused by the technique isn't really large and hence I can simply use elemental ninjutsus to effective evade or block the attack.
-It becomes wastage of chakra if my opponent detects that the shadow clone transformed into fuma shuriken.
Combinations and strategies:
-Find an opening and deliver a powerful punch at blind spot in the face. I can use other shurikens or jutsus like shadow shurikens along with other weapons to catch my opponent off-guard and then will take him down.
-I can also combine it with genjutsu to make my opponent think about this sudden attack as a genjutsu and to increase the confusion, using a glimpse to attack him.
Counters:
-Since it is just a shuriken with camouflage, I can use my own set of shurikens to take down the incoming shuriken, harming the shadow clone and make him disappear if he gets stroked by high number of shurikens.
-To avoid the sudden surprise attack, I can use armor which doesn't require handseals(for the quick use of the techniques).
Demonstration:
Chelsea grabs the shuriken thrown towards her by her sensei and then holds it using her fingertips of right hand, takes a good grip and then throws it towards the opponent. Once the shuriken reaches towards the opponent, shuriken turns back into the clone of her sensei, which punches the other clone, before disappearing. The other clone stands stiff with victory smile on his face.
You two are just like each other. Now what should I do about you? Hmmmmmmmmm........
I think, I found out the answer..

Chelsea reacts cheerfully after thinking for a while, feeling like she has solved some big puzzle.



Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user summons a large iron dome from one of their scrolls that covers themselves and even their teammates from enemies' attacks.
Note: Can only defend against B rank and down but doesn't block techniques directed from beneath.


Advantages:
-Requires very less amount of chakra and is pretty quick to perform. Also doesn't need any element mastery.
-Dome being pretty large can be used to protect even the other comrades.
Disadvantages:
-Doesn't posses any elemental properties and hence can't withstand against strong elemental attacks(till only B-Rank), isn't as strong as Doton defensive techs.
-Can't be used to defend attacks made from beneath the ground. Also not so much useful supplementary use, while armors are.
Strategies and combinations:
-I can use it alongside doton and other elemental techs, to increase the defensive strength of the technique.
-Also combining it with something like Nara clan jutsus can give it a good amount of offensive attributes, without weakening it's defensive attributes.
Counters:
-Use jutsus of higher than B-Rank, to completely break the wall.
-One can also attack from beneath, using Suiton or doton or something like lightning pillar or fire pillar to catch opponent off-guard.
Demonstration:
Why don't you try and attack me?
Chelsea challeneges the clone, as the clone decides to accept the challenge and throws some shurikens and kunais towards her, with evil smirk on his face.
Chelsea then places her hands on the ground and then summons a giant steel wall like dome, which is large enough to protect her from frontal side and sideways to protect herself completely
I told you, you can't.>_O Chelsea waits for her sensei to explain next jutsu, after taunting the clone for a bit.
 

Korra.

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Next up to bat ^^

(Sōgu: Maruchiken Ranmyaku) - Manipulated Tools: Multi-Blade Chaos
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user uses two scrolls and makes multiple weapons come out from them and float in the air. After the final blade causes the opponent to fly up into the air, The user uses a chain to bring their opponent down to the ground and then hits them again with the weapons. Using this attack allows the user to summon more weapons than usual for subsequent attacks.

*gives you two scrolls* Use the scrolls and have multiple weapons come out of the scrolls and hit my clone with the final one hitting her into the air. Then use chain to bring my clone back into the ground and hit her again with the weapons.

(Sōgu: Sōninju) - Manipulated Tools: Weapon Gun
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user summons several weapons connected together by strings and jumps into the air, reeling them together to stack on top of each other. They then stands on the top weapon on one foot, and twirls backwards, shooting the string-wealed ninja tools at the opponent like a machine gun.

Summon several weapons connected by strings and go into the air so that you reel them to stack on top of each other while you stand on top of the top weapon with one foot and twirl so its like your shooting at my clone with all the weapons attract to you.
 

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Chelsea listens to the description carefully as she prepares herself for next jutsu.

Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user uses two scrolls and makes multiple weapons come out from them and float in the air. After the final blade causes the opponent to fly up into the air, The user uses a chain to bring their opponent down to the ground and then hits them again with the weapons. Using this attack allows the user to summon more weapons than usual for subsequent attacks.


Advantages:
-Range is pretty good, making it a really useful weapon jutsu.
-It summons a very large number of weapons in the process and hence can be used as a pretty useful prep technique for next Bukijutsu attacks.
Disadvantages:
-Two scrolls are required and hence prep time is pretty disadvantageous factor as making these many number of weapons come out of scrolls takes a fair bit amount of time.
-Pretty straightforward technique no hidden traits or traps to put your opponent in state of confusion, making it pretty predictive technique.
Combinations and strategies:
-Can be used alongside few other distraction moves such as shadow shuriken, to confuse my opponent and create an opening.
-Can also be used alongside smoke bombs or explosive tags, to confuse my opponent and deliver a blow from distance.
Counters:
-Since it is bukijutsu, elemental defenses stand pretty strong in front of the weapons thrown at the opponent, even if number of weapons is pretty high.
-I can simply use the preparation time required for the jutsu for my own advantage and stop the first incoming attack of sending me in the air, to stop my opponent from performing further set of moves.
Demonstration:
This technique requires me to prepare a lot and hence too much ugh...complicated Chelsea murmurs to herself, as she realizes that ninja life can be pretty boring sometimes.
But she has no other choice, as she removes two scrolls from her ninja pouch, reluctantly and holds them in front of her, at about long range from her opponent. She unrolls the the scrolls and then channels chakra through them, as scrolls releases a large amount of weapons towards her opponent, including some knives, kunais, shurikens and other commonly used ninja weapons and then makes them float in the air, at about mid range from her, using her chakra. While one scroll is doing this, she unrolls the other scroll, channels the chakra through it and then releases a small knife, tied with rope and then sends it towards the opposition, which wraps around her left leg and sends her in the mid air. After doing so, she then uses the rope to strike the opponent on the ground, fatally injuring her. After opponent gets unconscious due to the impact, Chelsea releases all the weapons floating in the mid air and directs them towards the opponent annihilating her completely.


Whew one more Bakijutsu technique, but first my analysis.

Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user summons several weapons connected together by strings and jumps into the air, reeling them together to stack on top of each other. They then stands on the top weapon on one foot, and twirls backwards, shooting the string-wealed ninja tools at the opponent like a machine gun.


Advantages:
-Since all the weapons are connected together by strings, control on the weapon is pretty decent, making it a pretty accurate jutsu.
-Technique is pretty fast as compared to other bukijutsu technique, doesn't require many scrolls.
Disadvantages:
-Range is pretty limited and hence needs to be at close range from the opponent, essentially opponent can easily use powerful elemental jutsus to overcome my jutsu.
-Standing on the weapons can be dangerous as opponent can use it for his advantage and can then use powerful jutsus which require me to be in mid air, against me to take me down and hence making the technique a fail attempt.
Combinations and strategies:
-It can be used as a counter against taijutsu moves and also to hold my opponent on the ground.
-Can be also be used as a precursor jutsu for other bukijutsu moves as the jutsu summons very large number of weapons. I can also use it as a counter for many bukijutsu attacks.
Counters:
-Can be countered by attacking the opponent who is directing the weapons towards you, using a powerful S or A Rank short range move against him.
-I can prevent getting attacked from weapons using defensive jutsus.
Demonstration:
Whew, at least this isn't as boring as the previous one
Chelsea removes the scroll from her ninja pouch and then unrolls it in front of her opponent and channels chakra through it,to summon large number of weapons including many knives, shurikens and kunais all connected by the strings. She then stacks them on top of each other, forming the reel of weapons in the midair, making them float using the string and her chakra. She then jumps in the air, towards the stacked weapons and then stands on top of it, while her left tow at the middle of the stack of weapons. She then twirls on top of the weapon, using the foot she had at the middle of the stacked weapons and then directs them towards her opponent, which is clone in this case. These weapons strike the clone in the similar fashion of bullets coming from machine-gun, with Chelsea doing 'ballet' like swirling on top of them.


After finishing the technique, Chelsea lands on the ground and removes some random manga from her pouch, sits below the nearby the tree and starts reading it, waiting for her sensei to explain her the next jutsu.
 

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Good^^

(Sōgu: Kaien Geki) - Manipulated Tools: Spinning Swallow Show
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user hits the opponent with a pair of tonfa, then tosses a scroll in the air to summon a bo staff and hits them with it. When the opponent is lying prone on the ground, they summons a huge spiked club and crushes them with it.

*hands you tonfas* Use them and hit my clone and than toss a scroll into the air and have it release a bo staff and hit my clone with hit so my clone is lying on the ground and then summon a huge spike club to crush her.

(Sōgu: Tenkosai) - Manipulated Tools: Heavenly Steel Disaster
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: Like Manipulated Tools: Heavenly Chain of Destruction, The user unrolls and throws thier large scroll over the enemy. They summons countless Kunai from the scroll to rain down on the enemy before releasing four large chains to force the enemy to the ground as the chains collapse on them.

Unroll two large scrolls over my clone a summon countless kunai to rain down on my clone than finish with with 4 large chains to force my clone into the ground and collapse on him.
 

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Okay moving on.



Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user hits the opponent with a pair of tonfa, then tosses a scroll in the air to summon a bo staff and hits them with it. When the opponent is lying prone on the ground, they summons a huge spiked club and crushes them with it.


Advantages:
-Is a pretty much Bakijutsu combo, but at the same time can be combined with taijutsu moves, typically the tonfa and bo staff attacks to increase the overall impact of the attack.
-Has good range and if hits are delivered properly at critical points, it can cause a large amount of damage.
Disadvantages:
-Just like other bakijutsu techniques, relies on speed, strength and other physical factors and hence can be countered by using elemental attacks.
-When I toss the scroll in the air, opponent can predict that something is coming and then attacks the scrolls or shield himself beforehand and hence making this technique highly predictable.
Combinations and Strategies:
-It can be used alongside many taijutsu attacks, typically the usage of bo staff and tonfa opens up a new set of combos, which can be deadly. I can also use it alongside kenjutsu attacks.
-Since move is pretty much predictable, I can use it alongside a clone which will create an opening by using diversion attacks from a distance.
Counters:
-As I said earlier, it can be countered by using powerful elemental attacks, such as powerful gust of wind, is more than enough to blow away the incoming huge spiked clubs.
-Also I can use taijutsu moves or free form to block the bo staff or tonfas.
Demonstration:
Chelsea standing at short range from your clone, catches the tonfas and then removes a scroll from her packet to perform next set of moves. She then holds the tonfas using both of her arms and hands and then runs towards your clone. She attacks your clone using the tonfas as she delivers some powerful blows directed at the chest part and upper body part including neck part of your body. After delivering a critical hit, she throws the scroll in the air and then summons the bo staff, catches it while dropping tonfas and delivers a powerful on-head blow to make you unconscious. Due to critical hit as your clone is lying on the ground, she summons huge spike clubs to crush her.
I feel bad for her, but well that's life of ninja for ya..



Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: Like Manipulated Tools: Heavenly Chain of Destruction, The user unrolls and throws thier large scroll over the enemy. They summons countless Kunai from the scroll to rain down on the enemy before releasing four large chains to force the enemy to the ground as the chains collapse on them.


Advantages:
-Needless to say it has got good range and also good area of coverage, making it a difficult jutsu to evade.
-The chains can be used to tie the opponent and then perform further attacks to damage him more.
Disadvantages:
-Kunais doesn't damage your opponent much and hence he/she can simply shield himself.
-Requires me to carry two scrolls as well needs to summon large number of kunais and hence it is a typical bakijutsu with not that much of flexibility or compatibility with other techniques.
Combinations and strategies:
-Find a blind spot of your opponent to catch him off-guard and then and only then proceed with your attack.
-I can use the chains to wrap my opponent and then proceed with combo jutsu to follow it up, rather I can channel my Raiton chakra up and harm my opponent via the chains to take him down.
Counters:
-Simple doton shield to protect or powerful breath of wind is capable enough of blowing the kunais away.
-I can also use this opportunity to carry out surprise attack, use mizu clones like jutsus and attack my opponent from behind to catch him off-guard.
Demonstration:
Chelsea removes two scrolls from the pocket, channels chakra through them, unrolls them and then throws them in the air in front of her, between she and her opponent. She summons countless number of kunais using the scrolls which rain down on your clone, which harm your opponent. Then she finishes it off, by four summoning chains which wrap around your clone's two arms and two legs, to lift him in the air and then throws him on the ground, before collapsing them on your clone.


Chelsea removes lollipop from her bag and waits for further explaination.
 

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(Hana Ninpō: Kyōku Sai) - Flower Technique: The District End
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user reaches out his/her hand, sending a stream of flower petals from their palm towards the opponent. The flower petals encircle the enemy and dark smoke fades their surroundings to black, hiding the user.

Reach your hand out and send a tream of flower petals from your palm at my clone and have the petals encircle my clone and have dark smoke fade my clone's surrounding into black hiding you from my clone.

( Gen'ei Tajū Shuriken ) - Multiple Phantom Shuriken
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: After performing the shadow clone technique the user and the two clones perform the Dog → Rabbit → Monkey → Clap Hands and they throw several shuriken which multiply and attack the opponent.
Note: Requires two shadow clones before use.

Create 2 shadow clone and have the clones and you do the signs Dog → Rabbit → Monkey → Clap Hands and throw shuriken at my clone and have them multiply and hit my clone.
 

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Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user reaches out his/her hand, sending a stream of flower petals from their palm towards the opponent. The flower petals encircle the enemy and dark smoke fades their surroundings to black, hiding the user.


Advantages:
-Can be used to effectively carry out the camouflage since it hides me pretty well, there are large number of chances that my opponent will confuse it with genjutsu. Also it takes less amount of chakra, also is quick.
-I can use it alongside smoke release jutsus to further confuse my opponent.
Disadvantages:
-Can only be used at short range and hence range is pretty limited.
-One can simply use the powerful gust of wind to blow the cover away and hence leaving me vulnerable to attack.
Combinations and strategies:
-Effective usage alongside smoke release KKG and genjutsus may provide better result and can be used to find an opening and struck my opponent at vital point.
-I can use it alongside smoke bombs and other explosive tags, I can use the cover to attach them to my enemy and then can use water jutsus to drift myself away from the short range.
Counters:
-Just like I have mentioned earlier, a powerful gust of wind is more than enough to blow the dark smoke away and then I can attack the opponent.
-Dojutsus such as Sharingan or Byakugan can easily see through the jutsu, via chakra signatures.
Demonstration:
Chelsea runs towards your clone after removing the petals of flowers from her ninja pocket, that she was carrying along with her. She then sends the stream of flowers towards her opponent.
She then makes them encircle her opponent and then makes them turn into a dark smoke which surrounds the opponent and makes her unable to trace back to her. She then releases a kunai from about 4 meters, targeting your throat, to deliver a vital attack.
That was easy, I guess next one is going to be easy as well.



Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: After performing the shadow clone technique the user and the two clones perform the Dog → Rabbit → Monkey → Clap Hands and they throw several shuriken which multiply and attack the opponent.
Note: Requires two shadow clones before use


Advantages:
-You can throw multiple shurikens at the same time and hence can target enemy from multiple directions, making it a really difficult jutsu to evade.
-Also you can combine it with many lower rank shuriken jutsus to increase efficiency of the jutsu and hence making it difficult for your opponent to further dodge it or get rid of it.
Disadvantages:
-Requires handseals and hence is as always time consuming.
-Also takes a lot of chakra, this is due to the fact that, you need to bring two clones in the battlefield and then you will combine with many other techniques, to improve the efficiency making it a really chaka costly technique.
Combinations and Strategies:
-Just like I said earlier it can be combined with jutsus such as shadow shuriken or other multiple weapon release techniques, it makes it more destructive.
-I can let my clones perform other elemental combos, after throwing selective number of shurikens, such as water+lightning combo or wind+fire combo etc.
Counters:
-Again I can use defensive jutsus to protect myself or simply take down one of the clones using underground techniques.
-Best way is using high ranked(S-Rank or something) tech with good destructive power and coverage area to take down the main as well as shadow clones. Using shadow clones to fight clones can also be an effective technique.
Demonstration:
Chelsea first focuses and gathers enough amount of chakra then she just creates two copies of herself, by distributing the gathered chakra evenly among them.Clone is a real copy and has both form and substance. She names the clones as 'Ge' and 'Mini', with Ge standing at the left side of her and mini at her right side.
These clones then run towards you and upon reaching at mid range from you perform necessary handseals(Dog → Rabbit → Monkey) alongside Chelsea which is doing them same.
They then take out several shurikens from the pocket and then throw them towards you, these shurikens then multiply, take forms of many shurikens and take down the vital points of your clone standing at mid range from my clones, to make it disperse.


So, there I go. Let's see, what next we have in store..
 

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Alright B rank is done so we'll do the rasengans before the A ranks^^

(Rasengan) - Spiral Sphere
Rank: A
Type: Attack
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: Rasengan was a Ninjutsu technique developed over the span of three years by the Fourth Hokage, Namikaze Minato. The technique was taught to his sensei, Jiraiya, who then passed it on to Minato's young son, Naruto, years later. The technique is unlike many other jutsu in that it does not require any hand seals. It just relied on the ninja's ability to mold chakra. The ninja concentrates a contained, fast, rotating sphere of chakra in the palm of their hand, which can create a destructive impact.

Channel your chakra into your dominant hand and mold it into a sphere that is consistently rotating fast and compressed. THan hit my clone with it so it does destructive impact on my clone and send them flying.

(Yōso no Rasengan) Elemental Spiral Sphere
Rank: A
Type: Attack/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: By combining the original Rasengan with an elemental affinity, a new Rasengan can be created that may produce a variety of effects. Only the basic 5 elements can be used in this technique.
Note: Must know rasengan

Create a rasengan and apply any elemental chakra into it so the effects of the rasengan varies and hit my clone with it. Than keep doing it with all the elemental chakras.
 
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