Time for a deathmatch [open]

Ushiro

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Official
Rei's R&R
All Out
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Terrain: A grassy plain surrounded by trees. See pic
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I'm using Shinon in my sig. Post your bio and i'll go first.
 
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Ushiro

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lol i wouldn't call goku and angel. He blows s*** up. xD

Shinon places his hands in a pouch behind him and tosses a total of 30 shadow-infused senbon at the same time in your direction. Half of them are aimed strait at you while the others are thrown upwards in a high arc so they will land on you from above. With no pause, he then forms a single handseal and generates a pillar of water several feet behind you that transforms into a snake and crashes down on you before carrying you in my direction as a river. The snake would reach you right before the senbon coming from above.

(Kage Mane Shuriken) - Shadow Imitation Shuriken
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A
Description: Traps the enemy buy throwing and hitting there shadow special blades infused with shadow chakra.
(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.
 

Vex

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Only bad guys >.>



"Thank you for the training sempai...but you've killed to many! You need to be stopped now!"

-As I say these words I see that several shuriken have been thrown directly at me. It seems as if they are cloaked in shadow chakra. I wait until the very last second, and at that time you have also performed your water jutsu. I simply channel fire chakra into my Right hand and bring it down into the ground. This releases a wave of Katon chakra, in every direction. It would collide with your water and they would cancel each other out, and also cause your senbon to get blown back.-


(Katon: Nenshō Sākuru) - Fire Release: Burning Circle*
Type: Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user gathers up chakra and channels it to either their right or left hand. The user then makes it fist and then jump into the air. The user then comes down and strikes the ground with their fist thus releasing a circular wave of fire that can travel up to 10 meter radius. The wave of fire is capable of knocking the opponent back and is able to repel projectiles,shurikens,kunais,ect...
Note:
-can only be used 3x
-can only be taught by Kage Phoenix



- A smile then comes to my face as I remember the fun we had training, it would be difficult to kill my former sempai...no he was more than that...he became my friend. With a heavy sadness, I materialize a shark directly above your head which would slam into you with a heavy force.-

(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.



- I then quickly channel chakra into my eyes, and think of the immense frustration of having to fight my friend. My eye turns a bloody red, and a single tomoe appears in each eye. I then stand with a good stance, ready for anything my sempai would throw at me.-

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

 

Ushiro

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Just try and stop me! You might have been my student once but if you want to stand in my way, be prepared to die.

As Shinon watches you block his attacks he forms a handseal and a huge storm cloud appears overhead that begins releasing a heavy downpour of rain. For the next step in his plan, Shinon places his palm on the ground to make the ground quickly lower beneath you, creating a hole 10 meters squared with the edge of it right in front of him. The rain will fill up the hole you're in and drown you in it while your chakra is drained.

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B
Type: Supplementary
Range: Long
Chakra cost: 20
Damage points: N/A (-15 per turn the target remains in the water)
Description: The user will first perform Dog hand seal and then the user create a large storm cloud, which in turn produces rain. The large amount of rain then turns into a large wave of water and sweeps the enemy off their feet. While the targets are trapped in the water, their chakra will slowly be drained away. Chakra draining properties last for two turns.
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
 

Vex

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"Sempai...you really have changed"

-As I see the rainclouds forming, I think quickly...I have a flash back. It was me and -Cobalt- sempai he was teaching me wind.-

"Remember Goku, wind can also be used to push away rain clouds."

"Yeah, I know sempai. Can we get to the first jutsu please?"

"Goku! What did I tell you about patience?! You have to learn this stuff, one day you'll need it in battle."

-A small smile appears in my face, it seems that my old sempai was right. I really should have payed attention during that day's lesson. No matter though, I think to myself. I then quickly make three handseals and release several blasts of wind that make the rainclouds go away and consequently stop the rain.-

(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.



-Then, I see with my sharingan you begin to channel earth underneath me. Thinking quickly I create a small pillar of earth under me and use it as a boost as I jump away from that area. As I land on the ground, I say a silent thanks to Sharingdork for teaching me that particular jutsu.-

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth



"Fire jutsus are extremely flashy. They are the flashiest of all the elements." I hear Kiritsugu-sensei tell me in my mind.

-Another smile begins to take shape in my head as I remember another teacher's advice. I use a fireball jutsu, with a single handseal. Then as the large fireball flies at you, you would lose sight of me. When you do, I throw several paperbombs behind it.-

( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally.

 

Ushiro

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When Shinon sees you launch yourself out of the hole he's creating, he calculates where you will land in a second and shapes the earth there into three long spikes pointing right at you. If you don't stop yourself you would end up impaled and hanging over a halfway-made hole. After making the spikes Shinon forms a handseal and blows a white mist from his mouth that takes the shape of a large skull chasing you down. He can see you through the mist but it blocks your vision because of your sharingan. He then grabs his bow and watches closely, anticipating your next move.

Predictable, aren't you?

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
(Katon: Haihahaini) - Fire Release: Ashes to Ashes
Type: Attack/Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user performs the Rat handseal and spews a white mist towards his opponent resembling a large eerie skull which follows its target and moves with him if he tries to escape it. The mist is actually a flammable gas and will ignite when it comes into contact with fire or sparks. It is partially transparent so the opponent can still see the other side of it, just not as clearly. Once the mist is ignited, the skull becomes an intense fireball now resembling the head of a demon, capable of inflicting serious burns in a few seconds.
-Usable 3 times per battle
-Lasts for 3 turns
 
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