The Times They Are A-Changin'

ZK

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O_O I love that song. Quiet you.
Everything goes, of course.
Mid range.
Middle of a town?
Hawke biography, as you know.
Come, Reborn, let's dance!

Yes, that means this battle is closed.

 

Reborn

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I fear for the two left feet I may possess when fighting against you, but I have some of that African rhythm in my blood, I'll give it ago.

(updated required). Who is to go first? You or I?
 

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I'm horrible too >_> but in general, I'll give this new combo a try.
___________________

Standing before his opponent, Gabriel immediately recognizes his opponent to be a powerful shinobi. Understanding that he can't afford to hold anything back, Gabriel wastes no time to take the offensive and exerts his suiton chakra beneath his opponent, immediately creating a large flow of gushing water beneath him which rises to ecase him in a sphere of water.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

In quick succession after the water begins to rise, Gabriel makes the rat seal seal, sending his chakra into his opponent's mind where it lay dormant.

Genjutsu: Kyuumin Shobatsu(Illusionary Technique: Dormant Punishment)
Type: Supplementary/Offensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: The user will channel their chakra into their opponent's chakra via the Rat seal. The user's chakra will then remain dormant until the victim uses a technique B-rank or above. The resulting amount of chakra needed will cause the user's chakra to activate like a switch to cause the affects of the illusion. As the victim begins to channel their chakra for the technique they use, they will see several spiked chains shoot up and restrain them, wrapping all around their body and dragging them to the ground. The chains will gradually become tighter and tighter and the victim will feel the spikes of the chains sinking deeper into their bodies and also the lack of air from being restricted. Eventually, after so much tension, the victims will fall unconscious.
~This technique remains dormant for 3 turns only
~The technique (if activated) will render one's opponent unconscious after 2 turns.
~Can be used 3 times per battle

Gabriel then creates the Snake seal in such a fluent motion after the rat seal, somwhat appearing as if he strung the seals together for a single technique and I focus on my Raiton chakra, causing a large spear of powerful electricity to launch from his hand towards you as you're trapped in the sphere of water.

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

I hope this works in some way >_>
 

ZK

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I'm horrible too >_> but in general, I'll give this new combo a try.
___________________

Standing before his opponent, Gabriel immediately recognizes his opponent to be a powerful shinobi. Understanding that he can't afford to hold anything back, Gabriel wastes no time to take the offensive and exerts his suiton chakra beneath his opponent, immediately creating a large flow of gushing water beneath him which rises to ecase him in a sphere of water.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

In quick succession after the water begins to rise, Gabriel makes the rat seal seal, sending his chakra into his opponent's mind where it lay dormant.

Genjutsu: Kyuumin Shobatsu(Illusionary Technique: Dormant Punishment)
Type: Supplementary/Offensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: The user will channel their chakra into their opponent's chakra via the Rat seal. The user's chakra will then remain dormant until the victim uses a technique B-rank or above. The resulting amount of chakra needed will cause the user's chakra to activate like a switch to cause the affects of the illusion. As the victim begins to channel their chakra for the technique they use, they will see several spiked chains shoot up and restrain them, wrapping all around their body and dragging them to the ground. The chains will gradually become tighter and tighter and the victim will feel the spikes of the chains sinking deeper into their bodies and also the lack of air from being restricted. Eventually, after so much tension, the victims will fall unconscious.
~This technique remains dormant for 3 turns only
~The technique (if activated) will render one's opponent unconscious after 2 turns.
~Can be used 3 times per battle

Gabriel then creates the Snake seal in such a fluent motion after the rat seal, somwhat appearing as if he strung the seals together for a single technique and I focus on my Raiton chakra, causing a large spear of powerful electricity to launch from his hand towards you as you're trapped in the sphere of water.

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

I hope this works in some way >_>
I'm, of course, wearing my Custom Armor and Fenris is strapped to my back. Same as every other battle I fight O:
And excuse me, but I've always wanted to try this.

(Tetsujō) Razor Wire
Rank: S
Type: Armor
Range: N/A
Chakra cost: N/A
Damage points: N/A
Description: Tetsujō is a sentient, tight-fitting bodysuit that encases the wielder's upper body like a second layer of skin. Similar to Samehada in terms of function, Tetsujō shares a semi-symbiotic bond with its wielder, constantly absorbing his/her chakra, be it normal or abnormal, in order to remain sentient and functional. The main characteristic of Tetsujō is its ability to change the chakra signature of everything it absorbs. Through miniscule vibrations and fluctuations, the suit changes the signature of all the chakra it absorbs and injects it back into the user’s chakra pathway system in almost constant bursts. Normally, foreign chakra would disturb and disrupt the chakra pathways, but through the symbiotic bond the armor and its wielder shares, Tetsujō is able to function as a purifier of sorts, guiding the wielder's body through an almost instant process of adaption, though still altering its wielder's chakra flow. With its incredible ability to evolve, Tetsujō is also able to perform this process on unusual types of chakra. This constant process of change and evolution also serves to gradually, but continuously, change the wielder's chakra signature on a fundamental level. Generally, Tetsujō will render illusionists unable to use dual-layered illusions on its wielder. Furthermore, Tetsujō makes the user’s constantly changing chakra impossible to mimic. Through its continuous changing of the user’s chakra signature, Tetsujō also decreases the rank of all Genjutsu Techniques cast on its wielder by one rank. Finally, Tetsujō is able to harshly constrict itself around its wielder’s body for a short amount of time.
If anyone but the wielder touches Tetsujō, the suit releases a harmful burst of chakra into the perpetrators chakra pathway system, ruining his/her balance and equilibrium for a short amount of time.
With the ability to absorb its wielder's chakra, Tetsujō is able to repair itself, making it very hard to remove from the user's body.
-Tetsujō cannot decrease the rank of a Mangekyō Sharingan Genjutsu.
-Because of the fluctuations Tetsujō constantly causes, all Genjutsu techniques used by the wielder loses one rank in terms of strength.
____________________________________________________________

As water gushes forth, Hawke startles and does a slahing motion with his armored right hand, causing an explosion of wind and chakra to crash downwards like a shockwave, completely ruining the water's momentum and crushing it against the ground with a resounding crack.
Meanwhile; Tetsujō senses the disturbance in Hawke's chakra and reacts by filtering the intruding chakra, decreasing its effectivity. At the same time, the sentient suit sends an unusually large burst of chakra into both Fenris and Hawke. Fenris reacts to the surge by inserting his own chakra into Hawke, effectively releasing him from any and all illusions that might reside in his mind. Hawke reacts by inserting an unusually large burst of chakra into Tetsujō, effectively 'purifying' it. The process doesn't even take a moment, being almost second nature to the threesome.
(Really, this Fearsome Threesome is invincible against Genjutsu. Tetsujō has no brain, nor does it have a nervous system; it can't be put under an illusion. The three simply insert chakra into each other, which effectively releases them.)
Looking up, Hawke lets out a fearsome roar that sends another burst of chakra and wind surging forwards with incredible speed. If you continue with your Gian, the two techniques should collide and cancel each other out.

X2
(Taibu Fuuton no Jutsu ) Greater Wind Style Technique
Rank: A
Type: attack/defence
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description: The user is able to make clearly visible objects by using their chakra to dense and move the air at great speed. Jutsu can be used to create shapes like medium sized pillars of wind, tools, and shields of wind (Just like earth style technique with more chakra used in order to make objects bigger and stronger).

Hawke then, to not be a jackass, slits Fenris' throat.
GENJUTSU TIEM!

Growling fiercely at you, Hawke slowly makes his way towards you with slow but determined steps.
 

Reborn

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You SOB -_- destroyed half my arsonal.
________________________
As you roar to let out a fiercly powerful wind, to combat my lightning technique, Gabriel immediately notice that from the shere power of the technique that you must've used a substantial amount of chakra meaning the affects of his genjutsu must've been rendered. Reacting quickly Gabriel hold his left hand up as the wind neutralizes his lightning and the wind you've created begins to travel towards one point in the center of Gabriel's hand and is sucked into effortlessly

(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.

That armor of yours is quite annoying, I can't even sneak a genjutsu past your defenses.

Gabriel's hand doesn't move from the position it's in as you begin walking towards him. Your previous Fuuton technique having been absorbed, Gabriel simply changes the area of focus in his hand "Meiton!" accessing the second pocket in his left and and he releases a large brust of chakra in the appearance/shape of blue flames towards you as you condiscendingly walk towards the teenage shinobi

(Meiton: Jajjimento) - Dark Release: Judgment
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user converts the absorbed chakra from the Dark Release: Inhailing Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. The flames are expelled through the lower square mark on their left hand.
 

ZK

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You SOB -_- destroyed half my arsonal.
________________________
As you roar to let out a fiercly powerful wind, to combat my lightning technique, Gabriel immediately notice that from the shere power of the technique that you must've used a substantial amount of chakra meaning the affects of his genjutsu must've been rendered. Reacting quickly Gabriel hold his left hand up as the wind neutralizes his lightning and the wind you've created begins to travel towards one point in the center of Gabriel's hand and is sucked into effortlessly

(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.

That armor of yours is quite annoying, I can't even sneak a genjutsu past your defenses.

Gabriel's hand doesn't move from the position it's in as you begin walking towards him. Your previous Fuuton technique having been absorbed, Gabriel simply changes the area of focus in his hand "Meiton!" accessing the second pocket in his left and and he releases a large brust of chakra in the appearance/shape of blue flames towards you as you condiscendingly walk towards the teenage shinobi

(Meiton: Jajjimento) - Dark Release: Judgment
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user converts the absorbed chakra from the Dark Release: Inhailing Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. The flames are expelled through the lower square mark on their left hand.
Damn, I love Dark Release o_o
_________________________________

As you release your barrage of Bluebell Flames, Hawke continues his unrelenting stride towards you. He doesn't even pause as he claps his hands together in a seal, causing a great Samurai of earth to ascend from the ground before him. The Samurai snorts in response to your attack, raising its huge katana and simply cleaving your attack in two, letting the remaining energy wash over him. Tapping an earthen hand against its chest, the unliving Samurai then nods a challenge and charges towards you, lifting its cleaver skywards for another strike and bringing it down upon you as it gets into range.
"I'm coming for your ass, bub," Hawke threatens just loud enough for you to hear over the sound of the Samurai's thunderous footsteps.

(Doton: Kanashimi no Maisō) – Earth Release: Burial of Sorrow
Type: Offensive/Supplementary
Rank: A
Range: Short/Mid
Chakra cost: 30
Damage points: 60
Description: The user focuses earth chakra into his/her hands and forms a single handseal. This causes a small wave of rock, to rise up and race against the target. When the user wills it, the wave builds up like a wave coming close to shore and becomes a five (5) meter tall wave, which imitates a great Samurai in appearance. In the Samurai's hand is a sword made of extremely durable rock. If the user wills it, the Samurai can collapse onto the target, burying it beneath a heap of rock.
-Can only be used three times per battle.
-Can only be taught by Zero Kelvin.
 

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You're mocking aren't you...

As Gabriel's wave of chakra is bisected by the large earthen Samurai, Gabriel looks a little more intensly towards his opponent, annoyed his opponent's confidence. Without hesitation, as the Samurai raises his blade once again, Gabriel quickly switches to his raiton chakra. His affinity for the nature, he quickly creates a surge of lightning in his which gives off at a high frequency to give the sound of chirping birds, and extends it out, manipulating the shape of the lightning with such mastery as to create a spear of lightning.The spear extends through the Samurai and proceeds to you as well (mid-range is iffy, idk if you are 10meters or not you can decide). As the lightning spear goes through the samurai and possibly you as well, Gabriel has the spear split into several blades to pierce several the earth samurai in several, possibly vital locations. The attack should be able to render your samurai completely at the least.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.
 

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You're mocking aren't you...

As Gabriel's wave of chakra is bisected by the large earthen Samurai, Gabriel looks a little more intensly towards his opponent, annoyed his opponent's confidence. Without hesitation, as the Samurai raises his blade once again, Gabriel quickly switches to his raiton chakra. His affinity for the nature, he quickly creates a surge of lightning in his which gives off at a high frequency to give the sound of chirping birds, and extends it out, manipulating the shape of the lightning with such mastery as to create a spear of lightning.The spear extends through the Samurai and proceeds to you as well (mid-range is iffy, idk if you are 10meters or not you can decide). As the lightning spear goes through the samurai and possibly you as well, Gabriel has the spear split into several blades to pierce several the earth samurai in several, possibly vital locations. The attack should be able to render your samurai completely at the least.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.
As a multitude of spears pierce through his Earthen Samurai, Hawke startles and simply punches his arms forward, releasing two screaming Blades of Wind that race towards you along the base of the ground, reaching several meters into the sky and tearing apart everything in their path. The two Blades slice through the Samurai, tearing him to shreds alongside the advancing Blades of Lightning and continuing towards you.

X2
(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade

Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.

Without hesitation, Hawke follows up by smashing his right leg against the ground in a rough stomp that causes three pillars of fire to 'erupt' from the ground. The first two appear right in front of the Blades, coating them in wind as they pass through and increasing their lethality in the process. The third appears beneath beneath your position, rupturing the ground beneath you and sending a jet of fire streaming upwards.

(Katon: Gōka Honoo no Hashira Jutsu) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
 

Reborn

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Enough...

As your wind technique travels outwards, destroying the remains of your earth Samurai, Gabriel channels his Doton chakra beneath him, and shoots a small earth pillar beneath his feet. The pillar propells upwards at a diagonal angle quickly as to only propell Gabriel as opposed to continuously extending. The short pillr launches Gabriel towards you and your technique while he holds out both his hands.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

As Gabriel is propelled into the wind and fire combination, the moment the techniques come within close range, they are forcibly drawn into his left hand and a mere second later, from his right hand, a wave of black and purple flames shoots outwards towards you in the shape of a large dragon. The dual techniques being absorbed resulting in an S-ranked Fire+Wind Combo makes the absorption and redistribution of your chakra the equivalent to an S-ranked technique comeing towards you as I do.

Meiton: Tezukami Tora Ryuka (Dark Release: Grabbing Tiger Dragon's Fire)
Type: Offensive/Defensive
Rank: D-S
Range: Short-Long
Chakra Cost: Varies (10-40)
Damage: Varies (20-80)
Description: This is a masterful technique of those who possess the Dark Release kekkei genkai. This technique utilizes both of the defining characteristics of Dark Release in a single technique. This technique is a classic example of using your opponent's force against them. The user will first hold both his hands out with their fingers crouched like tiger claws. When their opponent's attack gets within short range, the user will immediately begin siphoning out the chakra and absorbing their technique with his left hand, while simultaneously converting the absorbed chakra into Dark Chakra. When the absorbed chakra becomes dark chakra, the user will then emit the chakra from his right hand, in the form of purple and black flames in a large constant stream. The stream of dark flames will take the shape of a large dragon as it heads towards their target. Though the dragon is naturally large, depending on the strength of the technique being absorbed, the overall damage inflicted varies. If hit in close range with this technique, the victim will receive major internal damage (level of damage varies based on rank of technique).
Note: In this technique the user is both drawing in and converting chakra for it to be released. There is a one second delay from the beginning of the absorption of your opponent's technique to the conversion and release of the dark chakra as an attack.
Note: The absorbing process follows the same principles and guidelines of Dark release.
Note: If this technique is used to absorb and redistribute a technique of S-rank or above, the user cannot use S-rank Dark Release techniques and up for the next turn.
Note: This technique can only be taught by Reborn
Note: S-Rank version can only be used 3x per match.
 

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Enough...

As your wind technique travels outwards, destroying the remains of your earth Samurai, Gabriel channels his Doton chakra beneath him, and shoots a small earth pillar beneath his feet. The pillar propells upwards at a diagonal angle quickly as to only propell Gabriel as opposed to continuously extending. The short pillr launches Gabriel towards you and your technique while he holds out both his hands.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

As Gabriel is propelled into the wind and fire combination, the moment the techniques come within close range, they are forcibly drawn into his left hand and a mere second later, from his right hand, a wave of black and purple flames shoots outwards towards you in the shape of a large dragon. The dual techniques being absorbed resulting in an S-ranked Fire+Wind Combo makes the absorption and redistribution of your chakra the equivalent to an S-ranked technique comeing towards you as I do.

Meiton: Tezukami Tora Ryuka (Dark Release: Grabbing Tiger Dragon's Fire)
Type: Offensive/Defensive
Rank: D-S
Range: Short-Long
Chakra Cost: Varies (10-40)
Damage: Varies (20-80)
Description: This is a masterful technique of those who possess the Dark Release kekkei genkai. This technique utilizes both of the defining characteristics of Dark Release in a single technique. This technique is a classic example of using your opponent's force against them. The user will first hold both his hands out with their fingers crouched like tiger claws. When their opponent's attack gets within short range, the user will immediately begin siphoning out the chakra and absorbing their technique with his left hand, while simultaneously converting the absorbed chakra into Dark Chakra. When the absorbed chakra becomes dark chakra, the user will then emit the chakra from his right hand, in the form of purple and black flames in a large constant stream. The stream of dark flames will take the shape of a large dragon as it heads towards their target. Though the dragon is naturally large, depending on the strength of the technique being absorbed, the overall damage inflicted varies. If hit in close range with this technique, the victim will receive major internal damage (level of damage varies based on rank of technique).
Note: In this technique the user is both drawing in and converting chakra for it to be released. There is a one second delay from the beginning of the absorption of your opponent's technique to the conversion and release of the dark chakra as an attack.
Note: The absorbing process follows the same principles and guidelines of Dark release.
Note: If this technique is used to absorb and redistribute a technique of S-rank or above, the user cannot use S-rank Dark Release techniques and up for the next turn.
Note: This technique can only be taught by Reborn
Note: S-Rank version can only be used 3x per match.
The wave of fire suddenly hit an enormous, earthen structure that seems to pop up between it and its target. The great lumb of rock, vaguely humanoid-shaped, sits crouched before the wave and parts it at the middle. As the wave slowly disappears, it reveals the cooked remains of a huge golem; a guardian called upon in the last second.
The 'crash' of steel meeting rock briefly causes the golem to shake before it shatters into thousands upon thousands lesser pieces of rock, revealing Hawke standing behind it, armored right hand extended before him in a punch, goading you closer.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.
 

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The wave of fire suddenly hit an enormous, earthen structure that seems to pop up between it and its target. The great lumb of rock, vaguely humanoid-shaped, sits crouched before the wave and parts it at the middle. As the wave slowly disappears, it reveals the cooked remains of a huge golem; a guardian called upon in the last second.
The 'crash' of steel meeting rock briefly causes the golem to shake before it shatters into thousands upon thousands lesser pieces of rock, revealing Hawke standing behind it, armored right hand extended before him in a punch, goading you closer.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.
Quick note: Earth and Water techniques are greater than Dark Release techniques so you're Golem would still be around unless you're the one destroying your own Golem, which is what I'm assuming you're doing lol.
___________

Traveling towards as he releases his dragon of dark flames, Gabriel notices the dragon being obstructed by a large presence, much larger than you. His stream of flames subsiding, he begins to notice the chared golem before him. As the impact from behind the golem is heard, and he begins to crack and shatter Gabriel claps his heands creating the snake seal, darkening his skin as you emerge from the shattered earth structure.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

Damn, I hate taijutsu...

Descending now towards your punch Gabriel drops his left hand down towards your wrist guiding it, motioning in a virtical circular motion as pull/drag you further into the direction you travel while raising his right knee to impact your face.

(my poor attempt at freeform xd)
 

ZK

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Quick note: Earth and Water techniques are greater than Dark Release techniques so you're Golem would still be around unless you're the one destroying your own Golem, which is what I'm assuming you're doing lol.
___________

Traveling towards as he releases his dragon of dark flames, Gabriel notices the dragon being obstructed by a large presence, much larger than you. His stream of flames subsiding, he begins to notice the chared golem before him. As the impact from behind the golem is heard, and he begins to crack and shatter Gabriel claps his heands creating the snake seal, darkening his skin as you emerge from the shattered earth structure.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

Damn, I hate taijutsu...

Descending now towards your punch Gabriel drops his left hand down towards your wrist guiding it, motioning in a virtical circular motion as pull/drag you further into the direction you travel while raising his right knee to impact your face.

(my poor attempt at freeform xd)
As you descend towards him, Hawke summons a double-edged broadsword from his bracers, grasping it by the hilt with his right hand. With the speed of a snake, Hawke channels chakra into his sword, making it lighter and creating an outer shell of chakra around it.

(Zan'nin'na kōi no geijutsu: Hasen rikoiru no kyōka) - Ferocity Arts: Dashing Recoil Enhancement
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage: N/A (40)
Description: The concept of this style is supported by the laws of momentum, though supported with chakra in order to mold it's molecular structure in such shape, that it will allow energy and momentum of collisions to be conserved (negleting loss of energy by sound and heat). The user will channel chakra through his sword, giving two results: A coat of chakra that will work as the "bounce" mechanism, and the other small increments between the molecules of the sword, making the sword a little bigger and the mass a little lighter (as it will have a larger volume). By combining both enhancements together, the user is able to produce much more efficient and dangerous slashes. The secret behind the technique is the recoil of the exchange of clashes between the user's sword and the enemy's. The sword, being lighter, will gain more velocity from each slash in order to balance out the momentum gain and lost, thus making each strike accelerate even faster. The more the enemy defends against a slash, the slashes will hold much more force and speed. The user will also channel chakra through the arm (s) in which he is using the sword in order to prevent the wasting of the fiber muscle produced by the intense speed of this strikes.
Restrictions:
~Usable by Samurai and Shinobi.
~Once this technique is activated, the technique is able to sustain itself unless the user stops administrating chakra into the sword or the user releases the chakra somehow (such as a wave for example).
~This technique is only an enhament, though is able to defend against other sword enhancements of similar rank and below. User cannot defend against ninjutsu with this technique.
~Though elastic collisions occur when hitting a hard surface such an opponent's sword, the infused chakra will be able to cut through a person's flesh.
~Only lasts 3 turns after activating.
~Can only be taught by Gin-San and Xanthe.

Before you reach him, Hawke uses expert movements to deliver a lightning-quick strike to your outstretched left arm. Dealing no damage, Hawke uses the collision to gather energy in his sword, allowing him to duck under your grapple and spin 360 degrees clockwise around to deliver a strike to your right side; this one being double as fast, double as strong and aimed to cut you in two at your midsection.

X2
(Kenjutsu: Kakou Kagidume) -Sword Technique: Descending Claw

Rank: C
Type: Attack
Range: Short
Chakra cost: 10
Damage points: 20
Description: This technique combines the forces of momentum and speed in order to increase the cutting strength of a weapon strike. The faster the user's speed is, the deadlier the cutting attack will do.
 

Reborn

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Gabriel emerges noticing your sword and immediately re-acts by placing his hand on his own katana on his back and beginning to draw. The moment after your strike, Gabriel's earth armor disapates as he focuses on his fuuton chakra. In the rapid motion of your duck and rotation to deliver your second strike, Gabriel's blade is already unsheathed and coming down with fuuton chakra imbeded. From the draw, Gabriel swings down with his own blade to meet your second slash, doing his best to read your movements and he meets your blade as he swings down. Accompanied by his swing is a large gust of wind which impacts you and forces you backwards causing you some slight damage and distancing from Gabriel (still short range but out of reach)

(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.

Gabriel lands as the gust takes place and he holds his blade out in front of him at the ready.
 
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