So, a couple of us were talking on Discord; just complaining about the system as we NBRP'ers love to do. So we're bantering and venting, as it usually goes, and then we get to talking about we, as an RP community can actually affect meaningful change. It can feel hard to have a serious conversation about change on NB; the Staff sometimes tiptoe around the issue, because whenever it's brought up the chats and threads explode. People feel frustrated and whenever there's a little a little opening to vent about these things they jump on it, so the discussion often devolves into angry rants and dismissive responses.
I'm not trying to say that either side is at fault, I'm saying we're all at fault. If we take issue with the way things are done in the RP, and want to change them, then we should put in the work. This isn't a call to an angry uprising, it's a call that tells players who want to talk about these and put in the time to step up. AJ jokingly called the idea 'The RP'ers Union of NB,' but I think it's very appropriate. It's a very simple challenge to all of you; we expect the Mods to make good changes to the RP, but if we cannot agree what those good chances should be as a community, then how can we demand that the Mods do so?
Our vision is that we can all sit down together, look at rules/features that we want updated or changed, agree to what changes should be made, create the new rules/content needed to implement the changes, and then, while in dialogue with the Staff, to have them made official. Change should be a conversation and it requires compromise on all sides, but it really is a simple, beautiful concept. Someone was telling me that, on OPB, the Staff and players would work together when they were making changes, and I think that sounds pretty awesome.
Reading this back I guess it sounds pretty weird. When I say 'put in the work and the time' I'm not talking about hardcore work for hours. This is just an RP forum, but a lot of us have been here for years, and I, for one, care about it a lot. Practically, as many people as possible would get in a chat, pick an issue and then debate it. People would write out suggestions for changes and we would vote on them. We'd get a final product, which would be presented to the Staff by specific members. Of course, the Staff would be involved from the get-go; we can't get everything, some changes will be vetoed, but if we put the weight of numbers and work behind our suggestions we have a much higher chance of affecting change.
I'm not trying to say that either side is at fault, I'm saying we're all at fault. If we take issue with the way things are done in the RP, and want to change them, then we should put in the work. This isn't a call to an angry uprising, it's a call that tells players who want to talk about these and put in the time to step up. AJ jokingly called the idea 'The RP'ers Union of NB,' but I think it's very appropriate. It's a very simple challenge to all of you; we expect the Mods to make good changes to the RP, but if we cannot agree what those good chances should be as a community, then how can we demand that the Mods do so?
Our vision is that we can all sit down together, look at rules/features that we want updated or changed, agree to what changes should be made, create the new rules/content needed to implement the changes, and then, while in dialogue with the Staff, to have them made official. Change should be a conversation and it requires compromise on all sides, but it really is a simple, beautiful concept. Someone was telling me that, on OPB, the Staff and players would work together when they were making changes, and I think that sounds pretty awesome.
Reading this back I guess it sounds pretty weird. When I say 'put in the work and the time' I'm not talking about hardcore work for hours. This is just an RP forum, but a lot of us have been here for years, and I, for one, care about it a lot. Practically, as many people as possible would get in a chat, pick an issue and then debate it. People would write out suggestions for changes and we would vote on them. We'd get a final product, which would be presented to the Staff by specific members. Of course, the Staff would be involved from the get-go; we can't get everything, some changes will be vetoed, but if we put the weight of numbers and work behind our suggestions we have a much higher chance of affecting change.