The Last Stand

Ryūjin

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Official Spar with normal rules.

→ Rei's Rules and Regulations
→ Short range
→ All out
→ Sunny Weather
→ Desert Wasteland



Sharingan is passively activated as Kakashi moves his head protector upwards revealing his left 3 Tomoe Sharingan, as he utilizes it searching for a nearby challenger.

(Dōjutsu: Sharingan) – Eye Technique: Copy Wheel Eye

Type: Supplementary
Rank: A
Range: Short – Long
Chakra Cost: 30 (-10 per turn to keep active)
Damage Points: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of Sharingan he possesses, stated in the rules of the KG.
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Obito bio (Eyes of My brother) in sig. Intel CW.

I choose Fire and wind as my two elements.

Spar? Make official. This way i can get my own eye back if I win somehow >_>
 
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Obito stared at Kakashi in the distance. The left eye that was in his sockets belonged to him, and he planned to get it back. He would take his eye back and avenge the death of Rin at the same time. But Kakashi was not to know who he was until the last minute. His orange and black mask hid who he was. He would take it off when he was sure Kakashi was in his last moments.

Tobi removed the black hood from around his head and activated his 2T Sharingan.

(Dōjutsu: Sharingan) – Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A
Range: Short – Long
Chakra Cost: 30 (-10 per turn to keep active)
Damage Points: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of Sharingan he possesses, stated in the rules of the KG.

As he removes his hood, Tobi addresses Kakashi.

Tobi/Obito: Kakashi, the Copy Ninja. You have something that belongs to me. Do me a favor and die so that I can take it.

As he says this, Tobi sends his fire chakra into the ground and causes 3 flaming geysers to come out of the ground underneath Kakashi after he stomps onto the ground.

( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
 

Ryūjin

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Obito stared at Kakashi in the distance. The left eye that was in his sockets belonged to him, and he planned to get it back. He would take his eye back and avenge the death of Rin at the same time. But Kakashi was not to know who he was until the last minute. His orange and black mask hid who he was. He would take it off when he was sure Kakashi was in his last moments.

Tobi removed the black hood from around his head and activated his 2T Sharingan.

(Dōjutsu: Sharingan) – Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A
Range: Short – Long
Chakra Cost: 30 (-10 per turn to keep active)
Damage Points: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of Sharingan he possesses, stated in the rules of the KG.

As he removes his hood, Tobi addresses Kakashi.

Tobi/Obito: Kakashi, the Copy Ninja. You have something that belongs to me. Do me a favor and die so that I can take it.

As he says this, Tobi sends his fire chakra into the ground and causes 3 flaming geysers to come out of the ground underneath Kakashi after he stomps onto the ground.

( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
As Kakashi watches the masked man removing his hood and looking at Kakashi, telling him his words, Kakashi stares at him, with his 3 Tomoe Sharingan monitoring even the slightest movements he makes, Kakashi proceeds to reply to his threat.

Kakashi: Tobi right? well if you want something you just gotta take it yourself, ofcourse you know that i'm going to choose the hard way out.

Kakashi then sees Obito molding Fire chakra inside his body as he channels it to his leg and stomps with his leg onto the ground, going by the amount of chakra required and the action of slamming the leg onto the ground Kakashi knows what technique Obito is about to use, due to him knowing and having that technique as well, his thoughts are later confirmed when the ground beneath him gradually starts feeling hotter than normal, Kakashi reacts by simply undertaking a crouching position as he points both of his hands facing the surface of the ground, each of his hands releasing a steady torrent of water as soon as the fire pillar begins erupting, canceling out the fire which in turn transforms into a mist, the mist isn't so thick considering both techniques are rather small scaled, and not that big.

(Suiton: Seiryūshō) – Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.
The water is released while Kakashi's left Sharingan gazing into Obito's right Sharingan, and at the same time that the water is released, Kakashi casts an eye genjutsu onto Obito, causing Obito to see the world turning black and white, in a similar effect to Tsukyumi, while multiple swords are spinning in front of Kakashi which is manipulated to strike Obito, the second the genjutsu is cast onto Obito he's paralyzed in reality and unable to move, also Kakashi is capable of using eye techniques at the same time as his elemental techniques, and the proof of that is Itachi using Amaterasu while spewing the Great Fireball Technique when he faught against Sasuke.

(Dōjutsu: Jigokuken) – Eye Technique: Sword Hell
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Descrption: The user casts the illusion upon the opponent where the surroundings similary to Tsukiyomi go black and white and swords then begin levitating around the user and the opponent spinning around before the user then manipulates the swords to peirce the opponents body. The initial attack causes mental damage and temporarily paralyses the opponents body restricting their overall performance. (paralysing lasts 1 turn)
Note: Can only be used with 3 tomoe sharingan.
Following with the eye genjutsu, Kakashi molds water chakra into his mouth and releases a large rotating bullet of water towards Obito's direction, which moves at fast speeds, considering the small distance between Kakashi and Obito it will reach Obito in a matter of 2 seconds max as soon as it's released.

(Suiton: Teppōdama) – Water Release: Water Bullet
Rank: C
Type: Attack
Range: Short – Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.
 
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As the mist starts to cover Kakashi's body, Tobi can't quite see him well, however he is still able to sense him with Intel. Knowing that his position had not changed, and having watched him crouch down towards the ground, Tobi tries to move but notices that he is unable to as he notices himself in a world that suddenly looks black and white. With no sign of Kakashi in sight, he finds it weird that he is still capable of sensing him with his CW. It is then that he figures that he is in a genjutsu.

Seeing the swords coming at him and wanting to dodge. Knowing that a full surge of chakra would be able to get him out of the genjutsu, he surges his body with wind chakra before the swords could stab him, sending him gliding backwards 1 meter. The wind chakra that he surged then began to solidify around his body as he drove forwards in a dive towards an oncoming water bullet. Obito plows through the water bullet and continues onwards towards Kakashi.

Fuuton: Osoroshii Kishu Tatsumaki Kaden Supin (Wind Release: Dreaded Horseman Bullet Charge Spin)
Type: Attack/Defense
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: The user surges their body with wind chakra and performs a short, quick backwards dodge gliding across the ground. The user then begins a rapid 360 degree spin with wind chakra surrounding their body in the direction of the target. As the user travels towards the target, the wind chakra surrounding the user gives off the impression of the user being encased in a wind bullet as it rages towards the target like a protective layer around their entire body. This spin only lasts for a short period of time, enough to go from one range to another. The short quick backwards dodge is not enough to send the user into a different range, and ranges between 1-3 meters backwards. When going backwards from the speed at which it occurs, it leaves a chakra impression of the user's body, however it does not harm the opponent in anyway. This technique can be performed extremely quickly. The user's body is covered with a wind chakra coat with a diameter of 2 feet. If the user is in the air, this can be performed without the backwards dash. This technique is capable of plowing through a large summon.
Note: Can only be used once per turn.
Note: Can only be used 3x per battle.
Note: User must wait one turn before using this technique again.
Note: User (unless they are a Hyuga Member) will experience dizziness as a result of this technique that lasts for 2 turns.
Note: This technique can only be performed by member who possess a Doujutsu or other types of Sensory abilities in any form to maintain visibility

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Then infusing his chains with water chakra, Obito had them come out of his sleeves and wrap around his body (essentially just covering his head and mask) for added protection as he traveled.

Hojojutsu: Chūnyū [Hidden Rope Art: Infusion]
Type: Supplementary/Attack/Defense
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+10 for Raw Chakra and +20 for Elemental Chakra for the next Hojojutsu technique)
Description: The user extends channels either Pure or Elemental chakra into their Hojojutsu chains/ropes/cords while using it to attack or defend. The chains/ropes/cords are coated with the element chosen with the below affects for each element upon contact.
*Grandmasters can charge any one of the basic 5 elemental chakras they know.
*Masters can only charge the element aligned with their village.
*Iwa/Earth(Bruises), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply)
Note: Only one infusion per turn.
Note: Can only be used 5 times per battle
 

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As the mist starts to cover Kakashi's body, Tobi can't quite see him well, however he is still able to sense him with Intel. Knowing that his position had not changed, and having watched him crouch down towards the ground, Tobi tries to move but notices that he is unable to as he notices himself in a world that suddenly looks black and white. With no sign of Kakashi in sight, he finds it weird that he is still capable of sensing him with his CW. It is then that he figures that he is in a genjutsu.

Seeing the swords coming at him and wanting to dodge. Knowing that a full surge of chakra would be able to get him out of the genjutsu, he surges his body with wind chakra before the swords could stab him, sending him gliding backwards 1 meter. The wind chakra that he surged then began to solidify around his body as he drove forwards in a dive towards an oncoming water bullet. Obito plows through the water bullet and continues onwards towards Kakashi.

Fuuton: Osoroshii Kishu Tatsumaki Kaden Supin (Wind Release: Dreaded Horseman Bullet Charge Spin)
Type: Attack/Defense
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: The user surges their body with wind chakra and performs a short, quick backwards dodge gliding across the ground. The user then begins a rapid 360 degree spin with wind chakra surrounding their body in the direction of the target. As the user travels towards the target, the wind chakra surrounding the user gives off the impression of the user being encased in a wind bullet as it rages towards the target like a protective layer around their entire body. This spin only lasts for a short period of time, enough to go from one range to another. The short quick backwards dodge is not enough to send the user into a different range, and ranges between 1-3 meters backwards. When going backwards from the speed at which it occurs, it leaves a chakra impression of the user's body, however it does not harm the opponent in anyway. This technique can be performed extremely quickly. The user's body is covered with a wind chakra coat with a diameter of 2 feet. If the user is in the air, this can be performed without the backwards dash. This technique is capable of plowing through a large summon.
Note: Can only be used once per turn.
Note: Can only be used 3x per battle.
Note: User must wait one turn before using this technique again.
Note: User (unless they are a Hyuga Member) will experience dizziness as a result of this technique that lasts for 2 turns.
Note: This technique can only be performed by member who possess a Doujutsu or other types of Sensory abilities in any form to maintain visibility

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Then infusing his chains with water chakra, Obito had them come out of his sleeves and wrap around his body (essentially just covering his head and mask) for added protection as he traveled.

Hojojutsu: Chūnyū [Hidden Rope Art: Infusion]
Type: Supplementary/Attack/Defense
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+10 for Raw Chakra and +20 for Elemental Chakra for the next Hojojutsu technique)
Description: The user extends channels either Pure or Elemental chakra into their Hojojutsu chains/ropes/cords while using it to attack or defend. The chains/ropes/cords are coated with the element chosen with the below affects for each element upon contact.
*Grandmasters can charge any one of the basic 5 elemental chakras they know.
*Masters can only charge the element aligned with their village.
*Iwa/Earth(Bruises), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply)
Note: Only one infusion per turn.
Note: Can only be used 5 times per battle
As Kakashi induces the genjutsu onto Obito he jumps to the right in order to get a visual of Obito, he doesn't proceed with the water bullet due to the amount of steam which he thought wouldn't be as big as you obsecure his vision of Obito, when he gets his vision back of Obito he finds out that he broken out of the genjutsu due to his chakra flow stabilizing, which Kakashi is capable of seeing with his Sharingan, Kakashi then finds Obito sliding backwards across the ground with a wind vortex spiraling him, Kakashi bites his thumb releasing blood and summons Fū, 5 meters above Kakashi's location in the air, as they both get ready to counter the incoming threat.

(Kuchiyose No Jutsu: Fū) – Summoning Technique: Fū
Type: Summoning
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A [+5 to wind based techniques]
Description: The user bites his thumb and wipes blood across a tattoo that's located on the back of his hand summoning Fuu a giant crow, Fuu is half the size of Gamabunta, he has thick black feathers all over his body and two lines of grey feathers across his belly and his wings, ever since Fuu was born he was trained in the arts of the wind release and can use up to S-ranked wind techniques without having to use a handseal in order to perform them, being greatly accustomed to the wind element and specially because he's a giant crow with giant wings a special ability was unlocked when he mastered the wind element, Fuu can use 2 wind techniques at the same time by gathering chakra in both his wings and belly, by flapping his wings and using his mouth as a medium he can use a wind technique by shooting it from his mouth and another wind technique by flapping his wings at the same time, due to this particular special ability his wings are lighter than any other crow and his feathers aren't as thick as other crows not granting him any immunity against wind elemntal techniques whatsoever, his ability in using the wind element has increased rapidly to the point where he performs each wind technique with more chakra than the wind technique requires originally, boosting any wind technique he uses by +5 damage points.
Note: Can only be summoned once per battle.
Note: Stays on the field for 5 turns.
Note: Ability to use two wind techniques at the same time can only be used twice per battle, and only up to A-rank per technique.
Note: Using two wind techniques simultaneously counts as 2 moves of the user's moves allowed per turn.
Note: Must have signed the Giant Crows contract.
Note: Can only be taught by ~Crow~
Haven't seen you around for a long time Fū san, i hope everything is okay in the crow mountain.

Yes everything's alright Kakashi, Blaze just went rough on me for a while, but Aquarius kicked his butt >_>

As Fū is summoned he wastes no time and exhales a barrage of slicing wind blades towards you with no handseals required due to his special ability, these wind blades are released even quicker than normal due to Fu's natural affinity towards Wind and is also boosted by +5 additional damage points, it takes out the wind armor around you and another 5 damage points from the chains, weakening their protection.

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80 (+5)
Description: After performing a the required hand seals Rat → Snake → Horse → Dog theuser takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.
While at the same time Kakashi spits out a large amount of stone which turns into a large sized golem in front of him, slightly bigger than Obito's size, the golem intercepts Obito and delivers a punch to the jaw of Obito with his right arm, blowing him backwards a few meters.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.
Timeframe:

→ Wind Release: Dreaded Horseman Bullet
→ Summoning Technique
→ Water Chains
→ Wind and Golem.
 

BlacKing

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Its a bird, I wouldnt expect it to have to use handseals :p
And I believe according to scorpsy that you can't change your water bullet if I'm allowing you to do it as nothing I did would cause you to have to actually change your move. But we can get that checked out later on.
Jumping to your right puts you at my left.
===========================================

Coming out of his spin, obito, a little dizzy, can sense chakra in the air not too long after Kakashi dodged to the side, he can sense Dante building up chakra in his body as he looks upwards. There Obito could clearly see a large bird summon that had sent several wind blades towards him. Channeling an immense amount of Solar Wind chakra into and through his left hand as he stretches it out behind him. A blinding flash of green light emits from his hand (with Kakashi on the left) with intent to blind both Kakashi and the bird summon and then condense the light into a ball. Spinning in a clockwise direction as he does so, Obito throws the ball towards the incoming wind blades. The ball absorbs the wind blades and becomes stronger and larger as they travel towards the bird.

Taiyofuuton: Furasshu Bakudan {Solar Wind: Flash Bomb}
Type: Supplementary/Attack
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user stretches their hand behind them while sending a surge of Solar Wind chakra into and through their hand and forms a large blinding solar wind aura around their hand (5 feet in diameter). While the opponent is blinded the user will condense and compress the aura into a small ball and throw it towards the opponent. While the ball traveles, the constrain that the user held on the ball will be released, causing it to flare up and become twice the size of the natural blinding aura (10 Feet in diameter). The user can condense the chakra into two separate balls, one in each hand, thus separating the power of the technique (Becomes two A Ranked Flash Bombs). Upon contact with any source (Other than anything it is capable of absorbing as they simply get absorbed to make the balls stronger and larger), the balls will release a great heat wave explosion in all directions capable of burning or igniting anything it makes contact with.
Note: Can only be used once every 5 turns per battle.
Note: No Solar Wind above A Ranked for 1 turn.
Note: Blinding and heat wave does not affect user as they are immune to its effects as well as the aura being behind the user when it happens.
Note: If the technique comes in contact with anything it is capable of absorbing the technique will double in size.
Note: If used 5 times, Solar Wind cannot be used for rest of battle
Note: The balls have a short range blast radius.

Using the momentum of his spin, Obito ducks underneath the punch of the golem, and channels 6 cutting solar wind blades into the air behind the golem sent towards Kakashi; using the right arm to continuously direct the blades towards wherever he senses Kakashi to be, making the technique impossible to simply evade. With them in such close proximity, and the golem in between them, Obito uses the golem like a shield between him and Kakashi, using Taijutsu tactics and evasive maneuvers to keep the golem directly in between him and Kakashi while dodging any other further attacks from the golem. Obito, while not being able to see Kakashi with the Golem in between them, can still sense him as well as the bird flying above.

(The blades can be made up to 2 meters from me, so I'm using that 2 meter gap with reference of the space between you and the golem to attack Kakashi and the bird are blinded by the solar flash bomb.)

Taiyofuuton no Jutsu: {Solar Wind Technique}
Type: Attack/Defense
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user channels solar wind into the air and forms solar wind constructs (up to 6)(blades, blankets, walls, gusts, etc) that give off extreme heat capable of melting metals, turn sand to glass, ignite flammable substances, and evaporate water of one rank below the strength of this technique. The constructs are made up to 2 meters from the user in every direction (Height/width/length/depth). The user can guide or control the constructs by motioning their hands. The constructs can be given the same cutting, pushing, or pulling attribute as normal wind.
Note: The user cannot form the constructs within long range.
Note: Can only be used 3x per battle.
Note: No Solar Wind techniques in the same turn.
 

Ryūjin

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Its a bird, I wouldnt expect it to have to use handseals :p
And I believe according to scorpsy that you can't change your water bullet if I'm allowing you to do it as nothing I did would cause you to have to actually change your move. But we can get that checked out later on.
Jumping to your right puts you at my left.
===========================================

Coming out of his spin, obito, a little dizzy, can sense chakra in the air not too long after Kakashi dodged to the side, he can sense Dante building up chakra in his body as he looks upwards. There Obito could clearly see a large bird summon that had sent several wind blades towards him. Channeling an immense amount of Solar Wind chakra into and through his left hand as he stretches it out behind him. A blinding flash of green light emits from his hand (with Kakashi on the left) with intent to blind both Kakashi and the bird summon and then condense the light into a ball. Spinning in a clockwise direction as he does so, Obito throws the ball towards the incoming wind blades. The ball absorbs the wind blades and becomes stronger and larger as they travel towards the bird.

Taiyofuuton: Furasshu Bakudan {Solar Wind: Flash Bomb}
Type: Supplementary/Attack
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user stretches their hand behind them while sending a surge of Solar Wind chakra into and through their hand and forms a large blinding solar wind aura around their hand (5 feet in diameter). While the opponent is blinded the user will condense and compress the aura into a small ball and throw it towards the opponent. While the ball traveles, the constrain that the user held on the ball will be released, causing it to flare up and become twice the size of the natural blinding aura (10 Feet in diameter). The user can condense the chakra into two separate balls, one in each hand, thus separating the power of the technique (Becomes two A Ranked Flash Bombs). Upon contact with any source (Other than anything it is capable of absorbing as they simply get absorbed to make the balls stronger and larger), the balls will release a great heat wave explosion in all directions capable of burning or igniting anything it makes contact with.
Note: Can only be used once every 5 turns per battle.
Note: No Solar Wind above A Ranked for 1 turn.
Note: Blinding and heat wave does not affect user as they are immune to its effects as well as the aura being behind the user when it happens.
Note: If the technique comes in contact with anything it is capable of absorbing the technique will double in size.
Note: If used 5 times, Solar Wind cannot be used for rest of battle
Note: The balls have a short range blast radius.

Using the momentum of his spin, Obito ducks underneath the punch of the golem, and channels 6 cutting solar wind blades into the air behind the golem sent towards Kakashi; using the right arm to continuously direct the blades towards wherever he senses Kakashi to be, making the technique impossible to simply evade. With them in such close proximity, and the golem in between them, Obito uses the golem like a shield between him and Kakashi, using Taijutsu tactics and evasive maneuvers to keep the golem directly in between him and Kakashi while dodging any other further attacks from the golem. Obito, while not being able to see Kakashi with the Golem in between them, can still sense him as well as the bird flying above.

(The blades can be made up to 2 meters from me, so I'm using that 2 meter gap with reference of the space between you and the golem to attack Kakashi and the bird are blinded by the solar flash bomb.)

Taiyofuuton no Jutsu: {Solar Wind Technique}
Type: Attack/Defense
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user channels solar wind into the air and forms solar wind constructs (up to 6)(blades, blankets, walls, gusts, etc) that give off extreme heat capable of melting metals, turn sand to glass, ignite flammable substances, and evaporate water of one rank below the strength of this technique. The constructs are made up to 2 meters from the user in every direction (Height/width/length/depth). The user can guide or control the constructs by motioning their hands. The constructs can be given the same cutting, pushing, or pulling attribute as normal wind.
Note: The user cannot form the constructs within long range.
Note: Can only be used 3x per battle.
Note: No Solar Wind techniques in the same turn.
Lol i get what you are saying, but it's not the case here, i took the steam obsecuring my vision as a reason to jump to the left, when i was assuming that it won't be that thick in response to what you said in your move, but since you said it obsecured Obito's vision of Kakashi, then it would do the same for Kakashi and obsecure his vision of Obito, so ya it's a valid method, if the mist was that big then you wouldn't have been affected by the eye technique genjutsu.

That's what i said in my move.

Canceling out the fire which in turn transforms into a mist, the mist isn't so thick considering both techniques are rather small scaled, and not that big.


As Kakashi sees a large ball of green-ish energy like susbstance is released from Obito and then it begins to radiate and release a blinding light, Kakashi closes his right eye keeping only his Sharingan active as he diverts his Sharingan to the ground 1 meter in front of him, while his vision will be blurry he wouldn't be completely blinded, considering also that the bomb wasn't released at him but his summon, since you said it will be released to the summon and didn't mention that it was going to be released towards Kakashi then Kakashi won't be harmed by it, Kakashi then hears a noise of wind blowing towards him as the wind blades are released, while there would be a moderate amount of heat released from the wind blades and that he will be able to see a blurry vision of it's chakra, Kakashi reacts by raising an earth dome in front of himself which the solar wind blades collides with and fade away due to the the earth's advantage of Solar Wind, the earth dome surrounds Obito, basically he's inside of it and the dome is surrounding him from every direction, "similar to the Prison of Magnificent nothingness techqniue" the dome walls then protrude with spikes from every direction except for the ground attacking Obito.

(Doton: Enchō Kangoku) – Earth Release: Dome Prison
Rank: S
Type: Supplementary/Defense
Range: Short – Mid
Chakra cost: 40
Damage Points: 80
Description: This jutsu is used to trap an opponent in a dense dome of rock that rises up and imprisons the them, which can be further manipulated so that spikes will protrude from the inside of the dome piercing the target. The spikes cannot penetrate targets of greater density.
*Note: Can only be used 3 times per battle.
*Note: No S rank earth techniques the following turn.
*Can only be taught by McKnockout
Then Kakashi continues by causing massive sized Alumium spikes to protrude out of the ground covering the whole area within the dome's radius, and piercing through whoever is inside, this is made pretty fast and doesn't need any handseals.

(Arumiton: Sōdai Arumi no Sōken) – Aluminum Release: Ultimate Aluminum Creation
Type: Supplementary/Attack/Defence
Rank: S
Range: Short – Long
Chakra Cost: 40
Damage Points: 80
Description: This technique is the most powerful version of the aluminum creation techniques, by using more chakra than the previous techniques of the aluminum creation, the user creates powerful pillars of aluminum, weapons, tools or any shape out of the aluminum metal just as versatile as the wood element.
Note: Can only be used 3 times per battle.
 
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BlacKing

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Lol you see he blinding light and then divert your eyes?

Edit- assumes your summon is hit by the advanced flash bomb. There should have been a strong S ranked blast that followed afterwards that would have prevented you from making the dome like that though. But let's keep this going. Having too much fun seeing what you have cooked up.
=========================================

As the weakened dome whom chakra he could sense began to form around him with the golem inside of it, Obito knew that he needed a technique that would be strong enough to take out the golem as well as the dome that was trying to trap him. Before the dome could fully raise, Obito sent lightning chakra throughout his hand in a 360 degree area. It destroyed the golem, destroys the weakened dome and continues on towards Kakashi. (If you continue to make the Aluminum spikes you would be hit).

(Weakened Dome from SW + A Ranked Golem = S Ranked Earth Total vs S Ranked Lightning sending about B-A ranked Lightning your way.)

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type:Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.

Unsure whether or not Kakashi was going to cancel the chakra that Obito could sense in the ground, he surged his body with Wind Chakra coating his body in a 2 feet thick layer of wind as he went backwards 3 meters.

Fuuton: Osoroshii Kishu Tatsumaki Kaden Supin (Wind Release: Dreaded Horseman Bullet Charge Spin)
Type: Attack/Defense
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: The user surges their body with wind chakra and performs a short, quick backwards dodge gliding across the ground. The user then begins a rapid 360 degree spin with wind chakra surrounding their body in the direction of the target. As the user travels towards the target, the wind chakra surrounding the user gives off the impression of the user being encased in a wind bullet as it rages towards the target like a protective layer around their entire body. This spin only lasts for a short period of time, enough to go from one range to another. The short quick backwards dodge is not enough to send the user into a different range, and ranges between 1-3 meters backwards. When going backwards from the speed at which it occurs, it leaves a chakra impression of the user's body, however it does not harm the opponent in anyway. This technique can be performed extremely quickly. The user's body is covered with a wind chakra coat with a diameter of 2 feet. If the user is in the air, this can be performed without the backwards dash. This technique is capable of plowing through a large summon.
Note: Can only be used once per turn.
Note: Can only be used 3x per battle.
Note: User must wait one turn before using this technique again.
Note: User (unless they are a Hyuga Member) will experience dizziness as a result of this technique that lasts for 2 turns.
Note: This technique can only be performed by member who possess a Doujutsu or other types of Sensory abilities in any form to maintain visibility
 
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