The JuubiGod vs Korra.

Scarecrow.

Active member
Legendary
Joined
Feb 21, 2013
Messages
10,411
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Rei's Rules and Regulations
Unofficial
Mid range
Customs allowed
Terrain: Grassy field with large lake


I will be using Yukio Hyuga (in sig)
Post your bio and I will make the first move :happy:
 
Last edited:

Scarecrow.

Active member
Legendary
Joined
Feb 21, 2013
Messages
10,411
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Yukio walks into the battlefield wearing a large smile, as usual. Yukio was always happy, and he loved sparring. His smile fades a little when he sees the man he is going to fight. Kabuto Yakushi. He had heard about Kabuto before. He had powerful techniques and was a subordinate of Orochimaru. Yukio knew he had to be careful when battling him. Yukio began by passively activating his Byakugan. He then performs the Ram handseal and uses his earth chakra to create a large pit behind Kabuto. The pit sucks in everything on the ground, including Kabuto, inside of it similar to the way an antlion catches its prey. The pit is very deep and it makes it hard for Kabuto to breathe. While Kabuto is trapped inside the pit, after performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger, Yukio manipulates the water inside the earth to make a large amount of water rise from the ground. He manipulates the water, sending it into the pit. The water would fill up the pit and drown Kabuto. Yukio then prepares a trap just in case Kabuto escaped the pit. He reaches into his tool pouch and takes out a scroll. He runs up to the pit and drops down the scroll about 3 metres in front of it. Yukio had channeled his earth into the scroll. If Kabuto made contact with it, three large mud wolves would come out and attack him. If Kabuto tried to attack the wolves, then Yukio could just use chakra to reform them.

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns
 
Last edited:

Korra.

Sage of Snakes
Supreme
Joined
Apr 25, 2011
Messages
22,836
Kin
2,212💸
Kumi
4,343💴
Trait Points
0⚔️
Yukio walks into the battlefield wearing a large smile, as usual. Yukio was always happy, and he loved sparring. His smile fades a little when he sees the man he is going to fight. Kabuto Yakushi. He had heard about Kabuto before. He had powerful techniques and was a subordinate of Orochimaru. Yukio knew he had to be careful when battling him. Yukio began by passively activating his Byakugan. He then performs the Ram handseal and uses his earth chakra to create a large pit behind Kabuto. The pit sucks in everything on the ground, including Kabuto, inside of it similar to the way an antlion catches its prey. The pit is very deep and it makes it hard for Kabuto to breathe. While Kabuto is trapped inside the pit, after performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger, Yukio manipulates the water inside the earth to make a large amount of water rise from the ground. He manipulates the water, sending it into the pit. The water would fill up the pit and drown Kabuto. Yukio then prepares a trap just in case Kabuto escaped the pit. He reaches into his tool pouch and takes out a scroll. He runs up to the pit and drops down the scroll about 3 metres in front of it. Yukio had channeled his earth into the scroll. If Kabuto made contact with it, three large mud wolves would come out and attack him. If Kabuto tried to attack the wolves, then Yukio could just use chakra to reform them.

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns
As the antlion starts pulling Kabuto backwards, Kabuto does a quick hand which gathers his lightning chakra throughout his body and another seal which releases the chakra in a massive amount of electricity from his body. The chakra release comes out in the form of non focused electricity into the air and ground around around Kabuto and you and will reach out to mid range. The electricity would stop the antlion due to the lightning chakra while also continuing on towards you.

(Raiton: raikou myaku) Lightning Release: Lightning pulse
Type: Attack
Rank: S Rank - Forbidden Rank
Range: Short-Long
Chakra Cost: 40 ( 50 If charges for 2 moves)
Damage Points: 80 (90 If charged for 2 moves)
Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range.
Notes:
-No Raiton for the next turn if charged for Forbidden Rank.
-No A rank Raiton for the next turn if charged for only S rank.
-If charged for forbidden rank the user takes 20 damage due to the strain on the users body.
-No ninjutsu on the next turn just elemental jutsu.
-The electricity has enough amps and current to kill.
-Charging of 1 move = S rank rank.
-Charging of 2 moves = Forbidden Rank.

As you would be focus on the lightning heading towards you Kabuto does 1 hand seal and uses the lake near him to form a large water dragon to come out of the lake and head straight at you.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
 

Scarecrow.

Active member
Legendary
Joined
Feb 21, 2013
Messages
10,411
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Yukio gathers a vast amount of chakra inside his core and spreads it equally throughout all 361 of his tenketsu. Yukio begins spinning around rapidly, and at the same time expelling all the chakra around him. The huge amount of chakra being released combined with Yukio's body spinning around creates a large dome of pure chakra that surrounds Yukio's body, knocking away the three kunai and repelling the opponent away. The shield of chakra is about three metres in diameter and expands around Yukio at a fast rate. This prevents him from getting harmed by the lightning. After doing this, Yukio sees the water bullet heading towards him and performs a handseal, and inhales while molding a great amount of chakra into his lungs and expels a large stream of flames from his mouth. The clash between the water and the fire causes the water to evaporate, creating a large cloud of steam. Yukio then bites his thumb, drawing blood. He then performs the Boar -> Dog -> Bird -> Monkey -> Ram hand seals to summon Blaze a large frigatebird. Yukio jumps onto Blaze's back and then Blaze flies into the air and flies mid range into the air above Kabuto.

(Hakke Irounaku Kaiten) – Eight Trigrams Absolute Heavenly Spin
Rank: S
Type: Offensive, Defense
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu is a larger more powerful version of the Eight Trigrams Palm Heavenly Spin.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.

Summoning Technique: Blaze, The Frigate (Kuchiyose no jutsu: Blaze, The Frigate)
Type: Summoning Animal
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: The user after smearing his small amount of blood over his palm (which they used while signing the contract), perform the Boar -> Dog -> Bird -> Monkey -> Ram hand seals to summon Blaze, the boss of all Frigate birds. Blaze is somewhat larger than the hawk summoned by Sasuke in manga, apparently because of his wide wing span and deep, long forked tail. The user can ride on top of him.
Blaze specializes in fire techniques and can use fire jutsus upto A rank. As similar to all frigate birds, he is essentially aerial, has the largest wingspan to body weight ratio of any bird and he can stay aloft for more than a week.
He can build up and store the fire chakra effectively in his large red gular pouch located in his neck thus he can effectively perform the fire jutsus. While not using any jutsu via his mouth, he can carry small objects, scrolls or a person in his red gular pouch.
As he has a long wing span, he can also defect shurikens and kunais thrown at him by creating small gusts of air using his wings, deflecting them.
Notes:
Can be summoned only by those who've signed the summoning contact and must be taught by me(-Jiraiya-).
Can be summoned only once in a battle.
Can stay for 4 turns once summoned.
Can perform up to A rank fire jutsus and each jutsu counts as the user's jutsu.
The user cannot perform any S rank fire jutsus while Blaze is in play.
Can perform elemental combo with the user.
Can perform physical attack with wings.
Can talk and interact with the User.
Approval link: >> <<
 

Korra.

Sage of Snakes
Supreme
Joined
Apr 25, 2011
Messages
22,836
Kin
2,212💸
Kumi
4,343💴
Trait Points
0⚔️
Yukio gathers a vast amount of chakra inside his core and spreads it equally throughout all 361 of his tenketsu. Yukio begins spinning around rapidly, and at the same time expelling all the chakra around him. The huge amount of chakra being released combined with Yukio's body spinning around creates a large dome of pure chakra that surrounds Yukio's body, knocking away the three kunai and repelling the opponent away. The shield of chakra is about three metres in diameter and expands around Yukio at a fast rate. This prevents him from getting harmed by the lightning. After doing this, Yukio sees the water bullet heading towards him and performs a handseal, and inhales while molding a great amount of chakra into his lungs and expels a large stream of flames from his mouth. The clash between the water and the fire causes the water to evaporate, creating a large cloud of steam. Yukio then bites his thumb, drawing blood. He then performs the Boar -> Dog -> Bird -> Monkey -> Ram hand seals to summon Blaze a large frigatebird. Yukio jumps onto Blaze's back and then Blaze flies into the air and flies mid range into the air above Kabuto.

(Hakke Irounaku Kaiten) – Eight Trigrams Absolute Heavenly Spin
Rank: S
Type: Offensive, Defense
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu is a larger more powerful version of the Eight Trigrams Palm Heavenly Spin.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.

Summoning Technique: Blaze, The Frigate (Kuchiyose no jutsu: Blaze, The Frigate)
Type: Summoning Animal
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: The user after smearing his small amount of blood over his palm (which they used while signing the contract), perform the Boar -> Dog -> Bird -> Monkey -> Ram hand seals to summon Blaze, the boss of all Frigate birds. Blaze is somewhat larger than the hawk summoned by Sasuke in manga, apparently because of his wide wing span and deep, long forked tail. The user can ride on top of him.
Blaze specializes in fire techniques and can use fire jutsus upto A rank. As similar to all frigate birds, he is essentially aerial, has the largest wingspan to body weight ratio of any bird and he can stay aloft for more than a week.
He can build up and store the fire chakra effectively in his large red gular pouch located in his neck thus he can effectively perform the fire jutsus. While not using any jutsu via his mouth, he can carry small objects, scrolls or a person in his red gular pouch.
As he has a long wing span, he can also defect shurikens and kunais thrown at him by creating small gusts of air using his wings, deflecting them.
Notes:
Can be summoned only by those who've signed the summoning contact and must be taught by me(-Jiraiya-).
Can be summoned only once in a battle.
Can stay for 4 turns once summoned.
Can perform up to A rank fire jutsus and each jutsu counts as the user's jutsu.
The user cannot perform any S rank fire jutsus while Blaze is in play.
Can perform elemental combo with the user.
Can perform physical attack with wings.
Can talk and interact with the User.
Approval link: >> <<
Let me get to you
 

Scarecrow.

Active member
Legendary
Joined
Feb 21, 2013
Messages
10,411
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
After being hit by the weakened water dragon, Yukio quickly gets up and performs a small sequence of three handseals while simultaneously molding chakra inside his body. He focuses all of the chakra into both of his hands and then proceeds to slam his hands into the ground. The chakra is converted into lightning using shape transformation, sending a large triangular bolt of lightning that cuts through the earth and travels towards Kabuto, delivering great damage. After doing this, Yukio sprints towards Kabuto's location and jumps into the air above him. Yukio gathers a large amount of earth chakra and focuses it into his mouth. He spews the chakra out of his mouth while shaping it into a large golem of earth. The golem is very strong and powerful and drops down on Kabuto like a bomb to crush him.

(Raiton: Ikazuchi Hakai) – Lightning Release: Lightning Destruction
Rank: A
Type: Attack
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing a small sequence of 3 hand seals the user will place their hand on the ground converting their chakra in to lightning. The user then sends an enormous bolt of electricity that cuts through the ground in the direction of the enemy. The shape of the bolt is a triangular with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.
 

Korra.

Sage of Snakes
Supreme
Joined
Apr 25, 2011
Messages
22,836
Kin
2,212💸
Kumi
4,343💴
Trait Points
0⚔️
After being hit by the weakened water dragon, Yukio quickly gets up and performs a small sequence of three handseals while simultaneously molding chakra inside his body. He focuses all of the chakra into both of his hands and then proceeds to slam his hands into the ground. The chakra is converted into lightning using shape transformation, sending a large triangular bolt of lightning that cuts through the earth and travels towards Kabuto, delivering great damage. After doing this, Yukio sprints towards Kabuto's location and jumps into the air above him. Yukio gathers a large amount of earth chakra and focuses it into his mouth. He spews the chakra out of his mouth while shaping it into a large golem of earth. The golem is very strong and powerful and drops down on Kabuto like a bomb to crush him.

(Raiton: Ikazuchi Hakai) – Lightning Release: Lightning Destruction
Rank: A
Type: Attack
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing a small sequence of 3 hand seals the user will place their hand on the ground converting their chakra in to lightning. The user then sends an enormous bolt of electricity that cuts through the ground in the direction of the enemy. The shape of the bolt is a triangular with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.
As the lightning is coming towards Kabuto he quickly release from his mouth a huge amount of wind chakra. The chakra is then shaped into a tsunami of wind that goes towards you colliding with the lightning and continuing on towards you in a weaken state as it was before.

(Kaze Fuukaku: Kaze Nami) Wind Style: Wind Tsunami
Type:Attack
Rank:A
Range:Short/Long
Chakra Cost:30
Damage Points:60
Description: User Emits huge amount of Wind Chakra in shape of a giant tsunami wave from his mouth which covers the battle field and shields the user from many weak ninjutsu's. When it comes in contact with anything it inflicts a severe blow.
*Can only be used thrice per battle*
*Can only be Used/Taught by -Blizzard-*

As soon as this happens you would be trying to jump into the air but would get hit by wind. As you get hit Kabuto makes the snake sign and by channeling his chakra through out the ground Kabuto changes the ground into a fine sand like dust quality, then use his chakra to make sand/dust in the ground turn into Hydrophobic Sand, in a short to mid range with a 10 meter radius, while also being Mid Range in depth allowing him to have more red sand to use.

(Nirro Suna: Shūkai) Red Sand Release: Gathering
Type: Supplemantary
Rank: C rank
Range: Short - Mid (10 meter radius), Mid Range in depth
Chakra cost: 15
Damage points: N/A
Description: The user will do the snake sign channel either already existing Red Sand or their chakra into the ground to change the ground into a fine sand like dust quality, then use their chakra to make sand/dust in the ground turn into Hydrophobic Sand, in a short to mid range with a 10 meter radius, while also being Mid Range in depth, so the user will have more to use in a battle. This is like when Gaara uses his sand to create more sand from the ground for his use.
Note: Usable 5 times a battle
 

Scarecrow.

Active member
Legendary
Joined
Feb 21, 2013
Messages
10,411
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Seeing the wave of wind heading towards him, Yukio stomps on the ground with his right leg, releasing a large amount of fire chakra into the ground and then uses shape manipulation to create three giant pillars of fire in front of him, protecting him from the attack. Then, Yukio molds a large amount of chakra inside his body and transforms it into Raiton chakra using nature transformation. He channels it into his hand and then releases it while shaping it into a ball of concentrated electricity. He then throws it at the ground near to Kabuto, hoping to destroy some of the sand while attacking Kabuto at the same time. On impact, the lightning ball would create a massive explosion of lightning.

( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.
 

Korra.

Sage of Snakes
Supreme
Joined
Apr 25, 2011
Messages
22,836
Kin
2,212💸
Kumi
4,343💴
Trait Points
0⚔️
Seeing the wave of wind heading towards him, Yukio stomps on the ground with his right leg, releasing a large amount of fire chakra into the ground and then uses shape manipulation to create three giant pillars of fire in front of him, protecting him from the attack. Then, Yukio molds a large amount of chakra inside his body and transforms it into Raiton chakra using nature transformation. He channels it into his hand and then releases it while shaping it into a ball of concentrated electricity. He then throws it at the ground near to Kabuto, hoping to destroy some of the sand while attacking Kabuto at the same time. On impact, the lightning ball would create a massive explosion of lightning.

( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.
As Kabuto sees you create your lightning ball and throw it towards the ground near him Kabuto emits chakra from his fingertips and materializes it into an near invisible weapon that assaults the ball in a gust of wind. Due to the nature strength of wind against lightning the wind would neutralize the ball and continue towards you weaken. At the same time Kabuto throws a kunai with a flash bomb towards you.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.

As the flash bombs gets towards you and goes off Kabuto does a single hand sign trapping you in a genjutsu. As the flash stops your vision to you starts to blur out till you have gone completely blind letting you believe that the flash bomb as done permanent damage to your vision.

(Genjutsu: Howaitotatchi) - Illusionary Technique: The White Touch
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will do the tiger sign and trap the opponent into a simple but effective genjutsu. The opponent will start to see their vision start to blur out, like they are going blind, until the vision is whiten out making them believe they are going blind and are unable to see. This gives the user a chance to strike them.
Note: Usable 5 times a match
Note: must be taught by Blake Belladonna

As you are now blind in are in the range of Kabuto's red sand, he does the Tiger sign and uses the red sand near you to create 10 spiders made out of red sand to form near you ( a foot from you) to rush at you and attach onto your body. 1 spider will be on the back of your neck, while there is on on each hand, two on each leg, while the last two on your chest and back. Kabuto claps his hands together causing the spiders to grow in size holding you down and place and causing 3rd degree burns to your body. As this happens Kabuto throws 4 senbon with wind chakra infused at your neck killing you off.

(Nirro Suna: Reddosupaidā no Kankō Meisho) Red Sand Release: Red Spiders Attraction
Type: Attack/Supplementary
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will do the Tiger sign and create 10 life size spiders (size of tarantulas) by either using their chakra to create them from the ground or using an already made source of Red Sand. The spiders will then rush towards the opponent and latch on to them keeping him in place by biting down onto to them. Once attached the user will do the clap his hands together causing the the spiders to grow in size to being the size of Pakkun. The spiders can cause 3rd degree burns by being touched or attacked by them once they are enlarged.
Note: Usable 5 times a match
 
Top