The fifth Rematch MB vs Tybone

Roy

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Kirito bio and yeah, was gonna make you take the first move either way U__U

Note: I may not be able to reply tomorrow but if I can I will O_O
 

Vayne

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Vayne looks towards the opponent infront of him and in a low tone mutters the word 'Shadow'. Vayne's shadow tingles in happiness on the thought of being used. Vayne then proceeds by crouching down onto one knee and slams his hands onto the ground, this causes the ground around Kazuto to basicly overturn, forming a dome around him, trapping him within it.*
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Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20 (+10 chakra each turn the opponent is inside the dome)
Damage Points: N/A
Description: After striking the ground with their hands, the user overturns the earth, causing it to rise up around his opponent(s). Then, by placing his/her hands against the dome, the user is able to drain out the chakra from the people trapped inside and absorb it into their own body. At the same time, the user will use their own chakra to spread throughout the dome. This allows the user to repair any damage their opponent(s) manage to inflict on the inside.


After the dome has formed Vayne forms the Bird handseal, causing spikes to emerge from the inside of the dome which move inward, towards Vayne. Spikes also emerge from the ground which has been covered by that dome in attempt to skewer Vayne inbetween the mass of spikes which emerge from all sides.

Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.


Finally, Vayne stands back up and forms a single handseal, this causes a cloud of white smoke to 'poof' into existence infront of Vayne, revealing a single clone positioned infront of Vayne who then grabs onto a single kunai with an explosive tag attached to it and begins running towards *location and while the clone is running forward Vayme channels his lightning chakra into the sky for later use.

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.




Let's see how much you have improved old friend
 

Roy

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o________o You copied every little detail from my move and only edited out a few things *sigh*



"You're the one who has to worry about improving"

Kazuto, with his Byakugan activated watches as the earth around him rises and waits until the earth leaves Vayne to have lost sight of Kazuto. Using Vayne being unable to see him to his advantage Kazuto leaps backward and channels earth chakra across his body, phasing through the back-side of the dome, this effectively increases the distance between Vayne and Kazuto to long-range while as far as Vayne knows Kazuto would still be inside the dome.

Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques


Kazuto, hidden behind the dome then forms a cross-shaped handseal, creating two clones, one to either side of him. The clone appearing to Kazuto's left is named 'M' and the clone appearing to Kazuto's right is named 'B'. Both clones them begin sprinting in an outward arc towards Vayne. 'M' runs past the left side of the dome while 'B' runs past the right side of the dome.

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


While running forward the two clones unleash a continious barrage of kunais while running directing every single kunai towards Vayne and while they are doing so Kazuto stomps his foot onto the ground, creating a hole infront of him which forms a tunnel and ends up below Vayne. Kazuto then expels a stream of fire into the tunnel and upon forming a single handseal fire, which due to mixing with the underground earth has turned into lava erupts from below Vayne's feet.

Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.

 

Vayne

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o________o You copied every little detail from my move and only edited out a few things *sigh*



"You're the one who has to worry about improving"

Kazuto, with his Byakugan activated watches as the earth around him rises and waits until the earth leaves Vayne to have lost sight of Kazuto. Using Vayne being unable to see him to his advantage Kazuto leaps backward and channels earth chakra across his body, phasing through the back-side of the dome, this effectively increases the distance between Vayne and Kazuto to long-range while as far as Vayne knows Kazuto would still be inside the dome.

Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques


Kazuto, hidden behind the dome then forms a cross-shaped handseal, creating two clones, one to either side of him. The clone appearing to Kazuto's left is named 'M' and the clone appearing to Kazuto's right is named 'B'. Both clones them begin sprinting in an outward arc towards Vayne. 'M' runs past the left side of the dome while 'B' runs past the right side of the dome.

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


While running forward the two clones unleash a continious barrage of kunais while running directing every single kunai towards Vayne and while they are doing so Kazuto stomps his foot onto the ground, creating a hole infront of him which forms a tunnel and ends up below Vayne. Kazuto then expels a stream of fire into the tunnel and upon forming a single handseal fire, which due to mixing with the underground earth has turned into lava erupts from below Vayne's feet.

Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.

I edited the names and the text only LoLoL =DD and on a side note your forgot the clone lolz
———————————————
As Tybone(clone) is running towards the dome, he notices the two clones each coming from a side of the dome, Tybone noticing this deduces that Kazuto has escaped the dome somehow and has created the clones, so he decides the action must be taken to prevent the numbers game from being against him and Vayne, so he(Tybone) creates two enormous slabs of earth the first appears from behind himself with a distance of a few meters the other slab appears behind Kazuto with a meter of distance. The slabs then begin to close in to each other with great speed and due to the speed of the slabs and the running motion of the clones + size of slabs it makes it much harder for the clones to get away from the attack, Kazuto on the other hand will get hit by the slab created behind him due to the short distance and the slab will push him through the created dome smashing him through it and on the other side of the dome their are spikes created from before, so Kazuto will also het impailed by the spikes with force. Tybone keeps running with full speed to stay safe from the slabs as much as possible in order not to be caught within them and in order to make himself of use for the longest period of time possible, he does so while keeping as eye on the clones.

Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique


As the Slabs were first created Tybone swiftly threw the kunia towards "M" he then followed it up by performing the tiger hand seal causing a orb of water to appear "mid range" from him and the clones he then through further manipulation causes four sharp whips of water to emerge from the orb, the first two are aimed towards "M"'s head and his legs, the second two are aimed towards "B"'s head and leg.

Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.


As the slabs of earth appeared Vayne was slightly irritated from his clone whom created the slabs of earth which deprived him of view of the battlefield but he knew it must have been necessary, so he performed a single hand seal(water specialist) and caused clouds to form in the sky, causing it to rain, the droplets were infused with Vayne's chakra giving him perception of the field.

Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.



Rainy days only lead for chaos...this day is no exception
 

Roy

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As the two gigantic sections of rock emerge from the ground Kazuto realizes he's in trouble and is in no position to look after his clones so without a moment's hesitation Kazuto channels earth chakra throughout his body and phases into the ground below him. As the two sections of rock slam into one another all clones inbetween are smashed, leaving only Kazuto and Vayne. Kazuto then moves backward through the ground, ending up roughly a meter away from the mountain which is inbetween Vayne and Kazuto, both standing on either side of it.(I suppose you're like short-range away from your side of the mountain, keeping it's size in consideration)

Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques


Kazuto then slams his hands against the mountain before him, through this motion he causes several massive pillars to erupt from the opposite side of the pillar, emerging in a horizental direction straight towards Vayne. Each pillar is tremendous in size and would cause a shockwave-like effect to anyone and anything within a short-range distance as they emerge.

Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

 

Vayne

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As the two gigantic sections of rock emerge from the ground Kazuto realizes he's in trouble and is in no position to look after his clones so without a moment's hesitation Kazuto channels earth chakra throughout his body and phases into the ground below him. As the two sections of rock slam into one another all clones inbetween are smashed, leaving only Kazuto and Vayne. Kazuto then moves backward through the ground, ending up roughly a meter away from the mountain which is inbetween Vayne and Kazuto, both standing on either side of it.(I suppose you're like short-range away from your side of the mountain, keeping it's size in consideration)

Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques


Kazuto then slams his hands against the mountain before him, through this motion he causes several massive pillars to erupt from the opposite side of the pillar, emerging in a horizental direction straight towards Vayne. Each pillar is tremendous in size and would cause a shockwave-like effect to anyone and anything within a short-range distance as they emerge.

Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

As you emerge from the ground become wary of your location due to the sensory rain technique so I swiftly cause the earth beneath you to rapidly drop 20 meters into the ground, it has a length starting from your current location reaching 3-4 meters behind you.
(

Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.


As that is done I summon water at the top of the 'hole' that falls down towards you with speed.

Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.*
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.



Note: I perform the attacks while backing away from the slabs of earth putting me around mid range from you.
 

Roy

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As the ground below Kazuto's feet is dropped down at a great speed he tenses the muscles in the bottom of his feet in an attempt to remain standing but to no avail, the sheer speed of the drop causes Kazuto to lose balance and even momentarily lose contact with the ground, falling on it as it stops moving. Now, being in a 20 meter deep pit Kazuto sees the ground around him turning darker, indicating that something large is falling from above and he briefly looks upward noticing the mass of water which is approaching him. In response to this Kazuto channels earth chakra across his skin while forming the snake handseal, effectively hardening his skin and then slams both palms onto the ground, raising the earth back to it's previous level while remaining unaffected by the falling water thanks to his hardened skin. Back on his previous position after having raised the earth Kazuto once again slams his palms onto the ground, lowering the mountain infront of him which is inbetween Kazuto and Vayne to ground level, this roughly turns the terrain back to it's former state with a ditch around the lowered mountain which would gradually fill up with water from the rain although that's a slow process.

Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.



Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.


 

Vayne

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As the terrain is changed back to normal and Vayne has a view of you in addition to him sensing you, he with a kunia held in his hand and chakra infused to his feet begins to run towards you after a couple of steps you see Vayne transforming right in front of you into a giant with a flaming club in his hand, this image causes you to be temporarily paralyzed in your ground, as the paralysis wears off Vayne will be at mid range distance from you, with chakra already infused to the kunia Vayne then throws the Kunia and as the Kunia travels Vayne multiplies it to thousands of Kunia with shadow chakra infused to them and Tentacles beginning to emerge from the side of the kunia. As the Kunia traveled Vayne stood mid range from you

Rank: D - S
Type: Supplementary
Range: Short - Long
Chakra cost: 10 - 40
Damage points: N/A
Description: Killing Intent is simply the user giving off their pure killing intention, and having it affect their opponent and others around them up to the point of paralyzing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own gruesome death. This can cause the Killing Intent to be confused with a genjutsu, despite not being a genjutsu at all.
Note: Intensity of technique depends on the rank of the user



Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 35
Damage Points: 60
Description: Once the user infused his shadow chakra into his kunai, he can throw it and when it get's close enough to the enemy the shadow will mold out of the kunai to create 5, 3 foot long shadow spikes coming off the kunai facing the way that the point of the kunai is facing. This is able to increase the span of impact that a ordinary kunai cannot do.

Notes:
-Only usable by Nara clan member
-Only usable when Shadow training is complete
-Can only be used 3 times per battle
-Unable to use if chakra reserve is below 20% (towards end of battle likely)




Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user creates a thousand shadow clones from one shuriken after performing Ram → Rat → Bird → Boar → Tiger, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal.

 

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As Kazuto is overwhelmed by Vayne's intent to kill he clenches his teeth and tenses his muscles to remain standing and not succumbing to the fear projected into his mind. He barely manages to succeed in this and regains his composure at the time while Vayne is standing in mid-range(You said it wears off once you're in mid-range so let's assume that) and has thrown a couple of kunais. Kazuto notices the chakra in the kunais and before he has a chance to throw a kunai of his own the kunais multiply into thousands and Kazuto doesn't hesitate a moment and slides his feet in a clockwise motion, rotating on the ground exerting chakra from all his tenketsu creating a dense dome of chakra which fends off all the incoming kunais.

Rank: S
Type: Offensive, Defense
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu is a larger more powerful version of the Eight Trigrams Palm Heavenly Spin.


Kazuto then slams his palms together, creating a gushing flow of water below Vayne's feet which almost instantly expands upward in all directions in a curving motion, forming a dense sphere of water which would trap Vayne within it, giving him little freedom of movement.

Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source


Finally, Kazuto weaves a string of five quick handseals, summoning four large pillars around Vayne, each pillar is roughly ten meters high and they're all spaced evenly, with Vayne in the center of them. Upon creation each pillar releases a wave of lightning towards Vayne, binding him into place and potentially electrocuting him if he is still trapped within the water.

Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals they then summon Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.

 

Vayne

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As Kazuto is overwhelmed by Vayne's intent to kill he clenches his teeth and tenses his muscles to remain standing and not succumbing to the fear projected into his mind. He barely manages to succeed in this and regains his composure at the time while Vayne is standing in mid-range(You said it wears off once you're in mid-range so let's assume that) and has thrown a couple of kunais. Kazuto notices the chakra in the kunais and before he has a chance to throw a kunai of his own the kunais multiply into thousands and Kazuto doesn't hesitate a moment and slides his feet in a clockwise motion, rotating on the ground exerting chakra from all his tenketsu creating a dense dome of chakra which fends off all the incoming kunais.

Rank: S
Type: Offensive, Defense
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu is a larger more powerful version of the Eight Trigrams Palm Heavenly Spin.


Kazuto then slams his palms together, creating a gushing flow of water below Vayne's feet which almost instantly expands upward in all directions in a curving motion, forming a dense sphere of water which would trap Vayne within it, giving him little freedom of movement.

Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source


Finally, Kazuto weaves a string of five quick handseals, summoning four large pillars around Vayne, each pillar is roughly ten meters high and they're all spaced evenly, with Vayne in the center of them. Upon creation each pillar releases a wave of lightning towards Vayne, binding him into place and potentially electrocuting him if he is still trapped within the water.

Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals they then summon Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.

As Vayne notices you beginning to spin, he performs the ram hand seal causing the earth beneath you to begin sucking everything in it and you are at the dead center of the 'pit' this will catch you of guard and will cause you to loose your footing due to the abrupt and vast change in terrain, you will also begin to get sucked as soon as the 'pit' is formed.

Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.


I then without a seconds delay perform the tiger hand seal,and slam my right foot to the ground causing a jet of slicing water to head towards you, the jet travels slightly above ground level, and by the time it reaches you it will make contact with your neck or head area as you will have sinked through the ground, the jet has enough power to render your throat/head severely damaged.

Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.


As soon as the jet is released I perform the Ox hand seal and charge up a chidori in my right arm and begin dashing towards your location while being wary of any possible hidden attacks.

Rank: A
Type: Offense
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: The user must first perform the following sequence of hand seals Ox → Rabbit → Monkey → Dragon → Rat → Bird → Ox → Snake → Dog → Tiger → Monkey and they create a lightning jutsu that is concentrated in the user's palm and thrusted toward the opponent at high speed. The lightning in the user's palm sounds like birds chirping, hence the name.
Note: Someone who mastered lightning release can perform chidori with just the Ox hand seal.



"It is time to end this
"
 
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Roy

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As the ground begins spiralling inward Kazuto forms a single handseal, causing the ground below him to rise to it's former level negating the effect of the antlion.

Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: By performing the Tiger hand seal the user then makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.


Then as the water heads towards him Kazuto draws his sword and performs a vertical slash, expelling a red wave of chakra from the blade which collides with the water, causing both techniques to cancel eachother out.

Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.


Finally, as Vayne is running towards him with a chidori in his hand Kazuto slams his hands onto the ground, causing a massive wall of boiling water to erupt from the ground below Vayne, the wall is meters thick and roughly twenty meters wide and reaches upto a height of ten meters, making it impossible to simply 'avoid' the water.

Rank:A
Range:Short-Long
Chakra Cost:30
Damage:60
Type:Offensive|Defensive
Description:The user sends their suiton chakra into the ground, resulting in a large amount of water erupting from the ground bursting upwards into a large wall of water meters across meters thick and meters tall. The water being from deep within the ground, and thus being extremely hot, capable of causing burns, the water then begins to cascade forwards and downwards upon command, crashing down onto the opponent much like a huge wave. The size of this technique depends completely on how much chakra is used, but can be large enough to buffet a large summoning such as Gamabunta.
~Can only be used 2X
~No Suiton jutsu for the rest of the turn.
~Can only defend jutsu up to A-rank and up to B-rank earth.

 

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As the ground begins spiralling inward Kazuto forms a single handseal, causing the ground below him to rise to it's former level negating the effect of the antlion.

Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: By performing the Tiger hand seal the user then makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.


Then as the water heads towards him Kazuto draws his sword and performs a vertical slash, expelling a red wave of chakra from the blade which collides with the water, causing both techniques to cancel eachother out.

Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.


Finally, as Vayne is running towards him with a chidori in his hand Kazuto slams his hands onto the ground, causing a massive wall of boiling water to erupt from the ground below Vayne, the wall is meters thick and roughly twenty meters wide and reaches upto a height of ten meters, making it impossible to simply 'avoid' the water.

Rank:A
Range:Short-Long
Chakra Cost:30
Damage:60
Type:Offensive|Defensive
Description:The user sends their suiton chakra into the ground, resulting in a large amount of water erupting from the ground bursting upwards into a large wall of water meters across meters thick and meters tall. The water being from deep within the ground, and thus being extremely hot, capable of causing burns, the water then begins to cascade forwards and downwards upon command, crashing down onto the opponent much like a huge wave. The size of this technique depends completely on how much chakra is used, but can be large enough to buffet a large summoning such as Gamabunta.
~Can only be used 2X
~No Suiton jutsu for the rest of the turn.
~Can only defend jutsu up to A-rank and up to B-rank earth.

As you form the rampart and slightly before you unleash the Wave I jump into the sky as I would have reached the peak of my jump you would be unleashing the wave to stop the water so I exploit this moment and transform the chidori into a lighting bolt that I through at you with great speed and due to the speed of lighting it will be very fast it travels towards you piercing you right in the hart area.

Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: After Performing chidori in mid air the user releases all of the lightning chakra within the chidori to create a Giant Thunder bolt that can be shot at the opponent.


As I am descending in the air I cause water to appear beneath you and surround you, now due to the speed of the technique it will be formed about seconds before the lighting hits causing you to get electrocuted even before the lightning hits your heart area.

Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

 

Roy

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Upon noticing the lightning headed his way Kazuto simply swips his free left hand across infront of him, releasing multiple sharp blades of wind which converge into a single large scythe of wind, colliding with the lightning causing both techniques to cancel eachother out.

Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.


As the water forms below and around him Kazuto channels wind chakra through his blade, creating a vortex of wind around him which blows the water away, effectively nullifying the water prison.

Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.


Finally, Kazuto stabs his sword into the ground and weaves two handseals causing a mass of dense spiked spheres to rise up all around Vayne, giving him not a single opening to escape them and then upon forming another handseal Kazuto manipulates all spheres to converge in on Vayne, trapping him within one single dome of spiked spheres which portrude his skin, effectively killing him if succesfull.

Rank:A
Type:Offense
Damage: 60
Chakra Cost:30
Description: The user preforms two handseals, causing one and a half dozen dense spiked sphere like rocks to violently erupt from the ground, each rock having a diameter of at least a foot. The Spiked balls orbit around the enemy at mutiple angles and directions essentially surronding the enemy in a "greater orb" through their orbiting keeping roughly 10 feet away from the enemy at all times, and upon forming a second handseal, all of the rocks converge in on the enemy, crushing him inbetween he massess of spikes.
~No S Rank or above earth jutsu for the rest of the turn.

 

Vayne

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Upon noticing the lightning headed his way Kazuto simply swips his free left hand across infront of him, releasing multiple sharp blades of wind which converge into a single large scythe of wind, colliding with the lightning causing both techniques to cancel eachother out.

Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.


As the water forms below and around him Kazuto channels wind chakra through his blade, creating a vortex of wind around him which blows the water away, effectively nullifying the water prison.

Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.


Finally, Kazuto stabs his sword into the ground and weaves two handseals causing a mass of dense spiked spheres to rise up all around Vayne, giving him not a single opening to escape them and then upon forming another handseal Kazuto manipulates all spheres to converge in on Vayne, trapping him within one single dome of spiked spheres which portrude his skin, effectively killing him if succesfull.

Rank:A
Type:Offense
Damage: 60
Chakra Cost:30
Description: The user preforms two handseals, causing one and a half dozen dense spiked sphere like rocks to violently erupt from the ground, each rock having a diameter of at least a foot. The Spiked balls orbit around the enemy at mutiple angles and directions essentially surronding the enemy in a "greater orb" through their orbiting keeping roughly 10 feet away from the enemy at all times, and upon forming a second handseal, all of the rocks converge in on the enemy, crushing him inbetween he massess of spikes.
~No S Rank or above earth jutsu for the rest of the turn.

o_o he third technique has no range, you have to check that out.
----------
As Vayne sees that you have deflected the water from around your body and you stick your sword to the ground in front of you, he exploits this opening and causes a earthen lid to emerge from the sky, the lid is aimed to crush your head

Rank: B
Type: Attack*
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.


As I created the lid I release a large fireball at you

Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.


As I released the flames I performed five hand seals and release a net of wind.

Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.


 
Last edited:

Roy

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As Kazuto notices the lid which has formed above him and is dropping down towards him he slams his hands onto the ground, causing a gigantic golem made out of earth to rise up roughly two meters behind him which leans over him, covering Kazuto from the lid which in turn falls onto the golem and slides off it's back, barely affecting it's solid body. Upon creation the golem immediately brings both it's arms forward, one hand to each side of Vayne and claps it's hands together in attempt to squash Vayne inbetween the huge hands.
You must be registered for see images

(ignore the red circle .-.)​

Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.


Kazuto then waves his left arm across in a vertical motion, releasing several blades of wind which converge into a single scythe of wind which is headed towards Vayne at a great speed. As soon as the scythe would be about to hit the golem's hands(if they're still there) the golem moves it's hands away to make way for the wind so it can slice Vayne in half.

Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.


Finally, Kazuto sends his wind chakra into the sky, creating a large tornado of sharp wind which quickly descends towards Vayne's location.

Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.


 

Vayne

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As Kazuto notices the lid which has formed above him and is dropping down towards him he slams his hands onto the ground, causing a gigantic golem made out of earth to rise up roughly two meters behind him which leans over him, covering Kazuto from the lid which in turn falls onto the golem and slides off it's back, barely affecting it's solid body. Upon creation the golem immediately brings both it's arms forward, one hand to each side of Vayne and claps it's hands together in attempt to squash Vayne inbetween the huge hands.
You must be registered for see images

(ignore the red circle .-.)​

Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.


Kazuto then waves his left arm across in a vertical motion, releasing several blades of wind which converge into a single scythe of wind which is headed towards Vayne at a great speed. As soon as the scythe would be about to hit the golem's hands(if they're still there) the golem moves it's hands away to make way for the wind so it can slice Vayne in half.

Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.


Finally, Kazuto sends his wind chakra into the sky, creating a large tornado of sharp wind which quickly descends towards Vayne's location.

Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.


The red dot counter is invalid thus Hurr Durr I win •__•
—————————————
As soon as the golem begins to emerge from the ground and before it reaches it's full height I know that it will serve as a servant to attack me, so I prepare myself for and upcoming attack, by opening the chakra in my body and sending a surge of chakra to my left hand a chidori is formed, as the golem reaches it's full height, and as it is about to slam me I unleash the chidori in a circular manner form my left hand which is extended above my head, tje chidori stops the golem and destroys it's hands which 'land' at either of my sides, the lightning doesn't stop at that, parts of it 'head' towards your direction, while in the background(way back) a mountain crumbles due to the sheer force of the attack(DBZ style :cool:) and on your end you not have to deal with the incoming lightning, but with chunks of the golem that fall of due to the attack.

Rank: S
Type:Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.*


(btw say it magically extends to long range from behind so the mountains get destroyed .-.)
As the lightning is released I don't stop at that, I perform the tiger hand seal and release my chakra in the form of three 'demons' each having yellow eyes, and horns, they separate in their attack one goes to attack from the left in an arc manner, a other from the right in an arc manner, the third from the middle.

Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing several fire ghosts that are like heads with horns and yellow eyes that then attack the target/s in a swarm.


As the fire technique was released, I created a seemingly normal shadow clone, the clone behind to run towards you with a Kunia in his left hand and a sword in his right hand, the clone runs from the middle direction slightly towards the left, so he isn't directly behind the "demon".

Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description:At first glance the clone appears to be a normal tangible Bunshin, but the user can detonate the clone at any time to form a very large explosion. (This shadow clone variant can only use normal ninjutsu, and Taijutsu).
Note:Must already know shadow clone jutsu to use this jutsu.

 
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