[KG] The Darkness of the Eye

Scorps

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A gigantic construct forms around Madara, humanoid in form and glowing in an earie purple light.

(Doujutsu: Saigo no Susanoo) - Eye Technique: Final Tempestuous God of Valor
Rank: Forbidden
Type: Defensive/Offensive
Range: Short – Long
Chakra cost: 150 (-20 per turn)
Damage points: N/A (-20 to user per turn)
Description: Madara's Susanoo possesses a complete body, including a lower half and legs, which are visible when it emerges from the ground as well as two entirely different sides that are conjoined along their spine, each with a distinct pair of arms and a unique face. One of these faces has elongated canine teeth in its lower jaw bracket and two tusks growing from said jaw. The other has similarly elongated canine teeth in its upper jaw bracket instead, as well as a single horn protruding from its forehead. When emerged from the ground, its feet, face towards the side with the elongated lower teeth. Madara has also demonstrated the ability to float inside of Susanoo when it is fully emerged from the ground. The right hand of each side wields an undulating blade and the Susanoo itself is capable of contributing towards some of Madara's techniques, as it was seen forming hand seals when he drew down two meteorites. Madara has also shown the ability to combine this technique with the Wood Release Clones Technique to create a multitude of these ethereal warriors, albeit in a weaker, simpler form. By stabilizing and focusing on his chakra, Madara is able to boost his Susano to a different level. The final form of Madara's Susanoo is an enormous construct with its mouth obscured and a body similar to its full body form. The outer armour which only remotely resembles the usual tengu-like armour, is split down the middle where the normal Susanoo underneath is revealed. It also has four plated arms, two of which wield its undulating blades. Once the final form's chakra is stabilised, the ethereal warrior doubles in size, rivaling the size of a Jinchuriki's complete form. It gains the traditional long, tengu nose, with Madara's being more angular when compared to that of Itachi or Sasuke's. Its back set of arms, which are still plated, extend upwards like wings and its front set of arms, which lose their plating, are somewhat smaller than the plated arms. The undulating blades are replaced with straight katana, which are kept inside the palms of Susanoo's back arms and wielded by its front arms. While initially the Susano can grant a protection against most A-Rank attacks, in its final version, it can defend the user against most attacks regardless of rank and nature and has a physical strength enough to rival anything from Tsunade's top physical strength to that of a Bijuu. However, the user can still be attacked if, by using a tangible attack/element, the opponent manages to remove Madara from inside his Susanoo, by manipulating the substance in which the user is standing or by "entering" Susanoo from an exposed side (if he isn't complete). Not only that but the user is still vulnerable to Genjutsu, Sound, Light and the Susanoo itself can be cancelled if overpowered.
Note: User can't make clones except Wood Clones in which case the user can only make 2 clones and their incomplete, smaller Susanoo bestows only a B-Rank defense and an A-Rank attack
Note: Once activated, takes 2 turns to stabilize into the full form.
Note: User can make use of the susanoo to do the necessary handseals for a technique.
Note: Can only be fully called upon once and lasts for 6 turns max. User can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only 2 turns and having an A-Rank strength.
Note: Once deactivated, the user is left unable to reactivate his Sharingan for 2 turns, during which he'll experience a mild fatigue due to the chakra drain.
Note: In complete form, its Sword attacks can extent up to Long Range and are equivalent to S-Rank physical attacks each, while in the inital form his sword boosts an A-Rank attack power and a Long-range reach. Using the sword attack (one or both) counts as a move.
Note: The user can't use Sharingan Eye Techniques while this technique is active apart from those pertaining to Susanoo and can only use 2 techniques per turn while active.
Note: This version can only be used by Uchiha Madara bios with either the EMS or Rinnegan active.

Woow.... Tell me...how do you feel?
 

Scorps

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Indeed...now...questions about this one? said a worried Hashirama


____

PS- remember that from the scale we use in our RP, that technique is not as big as it is in the Manga. If you want more detail, read my post in Crutch's training about this technique.
 

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Right...just be careful not to point that at me... >_> and he tried to show a slight smile, even if yellowish Now, the next one is the projectile attack of that one. The Sacred Jewels... his eyes widen as he looked upon the scroll and back at Madara I hope this isn't what I'm thinking it is... I don't want to see you throw your jewels...

(Yasaka no Magatama) - Eight Slopes Curved Jewel Technique
Rank: S
Type: Offensive
Range: Short- Long
Chakra cost: 50
Damage points: 100
Description:
Through the use of Susanoo, the user is able to create the Yasaka Magatama from any of its hands, which can comprise of a single magatama to several bound together through their respective centres by a thread of chakra. Due to this structure, the tools act in a similar manner to that of a shuriken when thrown by Susanoo — rapidly spinning towards the intended target — and result in a powerful collision upon impact. The size of the created projectiles are dependent upon the user's intent and situation, with smaller variations being faster and more adept af fighting in close quaters and larger ones carrying bigger impact or a bigger area of effect. While the manner in which they work is somewhat similar, the technique can assume multiple forms that differ slightly both in appearance and use. So ffar the 2 users of this technique have been seen using them in 2 unique ways: Itachi produces three magatama bound together by a single, circular thread that are created either between two of Susanoo's hands or from just one. The 3 magatama spin at enormous speeds around its chakra thread and are then propelled towards the target as a single combined projectile. Madara, on the other hand, creates a considerable number of magatama strung out between two of Susanoo's hands, using an interconnecting thread. These then detach themselves from one another once propelled towards the target, so that each magatama becomes a separate projectile, covering a large area of effect. Or, in alternative, instead of firing the magatama individually, Madara's Susanoo can use the stringed together magatamas as a chain/whip-like weapon, albeit with a smaller area of effect.
Note: Requires the user to have activated his Susanoo and have achieved the complete form.
Note: Can only be used by Itachi Uchiha bios with MS or Madara Uchiha bios with EMS.
 

Lord of Kaos

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Yes, let's hope it's not talking about those >_>.....the scroll mentions a whip like structure but with shorter area of effect....does it state how short or how many individual magatama can be used if used that way?

Madara peers close to the scroll, trying to see the restrictions listed.
 

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Seems its free form but considering the scale of that beast, I'd assume the Whip can reach up to long range and you'll have anything from between 4 to 7 or 8 Jewels. Rawr Madara! A whip! AHAHAHAH
 

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Well... he hesitated. It came to the time to tell him about the last ones. Could he trust him? Or should he lie? Doubt brewed inside him. Yet...he was his friend There are two more, Madara. The ultimate techniques of your clan. Izanagi and Izanami. You cannot perform them btw. We'll talk and learn about them but if you perform them, you'll lose your eyes. So its unsure if by reading you can really come to understand how to use them. Which one do you want to discuss first?
 

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(Doujutsu: Izanami) - Eye Technique: Izanami
Rank: Forbidden
Type: Offensive
Range: Short
Chakra Cost: 100
Damage: N/A (-30 to the user and loss of a Sharingan eye)
Description:
Izanami is one of the ultimate techniques of the Uchiha clan, said to have been created to deal with Izanagi users that went mad or abused it. It is a genjutsu which affects the target through physical sensations shared between them and the user. Like its counterpart, in exchange for the temporary ability that it grants the user, the Sharingan with which Izanami is cast is sealed away and loses its light forever, leftblind for the rest of the match. According to Itachi, this technique and Izanagi form a pair, but while Izanagi is a technique capable of altering destiny, Izanami is instead one that "decides" it. To begin the technique, after selecting any arbitrary moment, the caster uses their Sharingan to remember the physical sensations and every detail that surrounds him and his opponent as well as the information gathered by all his senses and that of their opponent's during that instant like a photograph. The user must then intentionally replicate the same sensation, feeling and moment and in the same way, memorise it with their Sharingan. Then, upon casting the technique, Izanami overlaps and connects these two identical "moments" as well as the flow of time between them, creating an infinite loop of events that entraps the opponent's consciousness. Whilst under the effects of the technique, the target stands motionlessly as the loop of events continually replays inside their mind. Each time a loop is repeated, any physical damage incurred is reset as it were before the start of the loop. Despite being able to become consciously aware of their situation and act differently, the victim is unable to significantly alter or escape from the inevitable progression of these events. However, because this technique was created to reprimand and save the users of Izanagi, the victim is able to escape the infinite loop if they can acknowledge the real results of their actions and in doing so, accept their fate.
Note: Can only be used by Uchiha bios and the user must have mastered all Sharingan Genjutsu as well as gained access to MS or EMS, even if he doesn't need it to cast the illusion.
Note: Can only be used once per eye, after which the used eye loses its light for the rest of the fight.
Note: Doesn't require eye contact and takes 2 turns to set up and then trigger, during which the user can't use Genjutsu on the enemy.
Note: The user is left noticeably exhausted once the technique is fully triggered, while the target is left locked inside the illusion for up to 3 turns, unable to move or be aware of anything from the real world during that time. During those 3 turns, the user can make use of Genjutsu to interrogate the target freely without him knowing. After the 3 turns pass, the target is released but left in an exausted state, unable to fight or flee.
Note: Once triggered, target can't release himself from the illusion for the full 3 turns.

Ok, in our world this is a game ending move. You put your opponent in an illusion that he cannot wake from for 3 turns, regardless of any of his abilities. Even if he knows he's in a Genjutsu, he cannot release it as he cannot even make contact with his body. His mind and spirit are fully warped in a level like none other. The issue is that you lose your eye and that you take 2 full turns after posting the technique for it to take effect. During this time, you're registering everything you'll encompass and imbue into the Genjutsu to then be set in the loop. However, its two turns during which you cannot use any EMS/MS technique with that eye. You need to choose your eye carefully and while you're fueling the technique with it, susanoo is off the menu. Questions?
 

Lord of Kaos

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The looping process...how exactly does that have to be executed? Must I create the exact same situation, for example. If I attack with dynamic entry and they raise their arm to block and birds happen to fly by, must that exact same scenario be reached before this can be used, including the additional birds flying around?
 

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Once you post the technique, for 2 turns, you keep recording what is happening and you fight normally with the exception that the eye you used cannot be used for other eye techniques. When the two turns pass, the technique triggers by taking all the information you received and recorded and producing the illusion. The illusion is then self sustained in a loop form the point you started the recording to the point it ended. What you actually record is meaningless as the technique will tie both ends together in the loop. The thing is that during those 2 turns, the target will experience that same 2 turns in a loop in his mind.
 

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I think you're in a loop... Izanami and Izanagi aren't a case of one being stronger than the other. They have different uses. However, the only true way to fight a user of Izanagi is through Izanami. And the opposite is also true... Izanagi alters reality. It takes your will and enforces it into the world. It can be considered a true Yin Release technique though it has some use of Yang Release, otherwise, the imagined reality wouldn't come to be.

(Doujutsu: Izanagi) – Eye Technique: Izanagi
Rank: Forbidden
Type: Supplementary
Range: N/A
Chakra cost: 100
Damage points: N/A (-30 to user and loss of a Sharingan eye)
Description: Izanagi is a Genjutsu that is intended to be cast upon oneself and not the enemy though it actually seems to imbue reality with the users will and alter it according to his own needs. When activated the user removes the boundaries between reality and illusion and bends it to achieve the best outcome to his situation. In a certain degree this allows the user to control their own state of existence as well as that of those around him. However, this is only maintained for the briefest of moments. When activated it is capable of turning an injury or even death into an illusion allowing the user to escape harm, but not without a grave cost. The use of this technique results in the loss of a Sharingan eye. The technique essentially allows the user to alter reality and negate any event that might have happened in the last moments of battle (negates anything that has happened to either the user or the enemy in the last 2 turns), the only exception being his own chakra levels.
Note: This version can only be used by Uchiha Bios with access to MS/EMS
Note: Can only be used twice per battle, once per eye, rendering the used eye blind for the rest of the match, even if the user has EMS
Note: Those around the user as well as the user are well aware of the altered reality though they cannot do anything to change it

______

PS- The last one. Izanagi. This version is different from the version we know Danzo used. This is because this version is momentary and ends when casted while Danzo could for a more extended time, control reality and negate it to his own will. Basically, this can cancel 2 turns in a fight, in exchange for your eye. Again, this deletes one eye yet can easily turn the battle around. Unlike Danzo's version, you won't appear to teleport though. You'll end up on the same place you were. Its simply that things that had happened on those last 2 turns are undone. This is true also for modes, techniques, battle field alterations, summons, clones, etc that might be on the field. It can even cancel your own death. Only things not messed with are chakra levels (both yours and your opponents) and restrictions. This means if you used something "usable only once", that something will not be usable again. Otherwise you could loop Izanagi over itself.
 

Lili-Chwan

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Oh now I see the problem. You were taught wrong how to use Izanami. Both of you, read it carefully:

(Doujutsu: Izanami) - Eye Technique: Izanami
Rank: Forbidden
Type: Offensive
Range: Short
Chakra Cost: 100
Damage: N/A (-30 to the user and loss of a Sharingan eye)
Description:
Izanami is one of the ultimate techniques of the Uchiha clan, said to have been created to deal with Izanagi users that went mad or abused it. It is a genjutsu which affects the target through physical sensations shared between them and the user. Like its counterpart, in exchange for the temporary ability that it grants the user, the Sharingan with which Izanami is cast is sealed away and loses its light forever, leftblind for the rest of the match. According to Itachi, this technique and Izanagi form a pair, but while Izanagi is a technique capable of altering destiny, Izanami is instead one that "decides" it. To begin the technique, after selecting any arbitrary moment, the caster uses their Sharingan to remember the physical sensations and every detail that surrounds him and his opponent as well as the information gathered by all his senses and that of their opponent's during that instant like a photograph. The user must then intentionally replicate the same sensation, feeling and moment and in the same way, memorise it with their Sharingan. Then, upon casting the technique, Izanami overlaps and connects these two identical "moments" as well as the flow of time between them, creating an infinite loop of events that entraps the opponent's consciousness. Whilst under the effects of the technique, the target stands motionlessly as the loop of events continually replays inside their mind. Each time a loop is repeated, any physical damage incurred is reset as it were before the start of the loop. Despite being able to become consciously aware of their situation and act differently, the victim is unable to significantly alter or escape from the inevitable progression of these events. However, because this technique was created to reprimand and save the users of Izanagi, the victim is able to escape the infinite loop if they can acknowledge the real results of their actions and in doing so, accept their fate.
Note: Can only be used by Uchiha bios and the user must have mastered all Sharingan Genjutsu as well as gained access to MS or EMS, even if he doesn't need it to cast the illusion.
Note: Can only be used once per eye, after which the used eye loses its light for the rest of the fight.
Note: Doesn't require eye contact and takes 2 turns to set up and then trigger, during which the user can't use Genjutsu on the enemy.
Note: The user is left noticeably exhausted once the technique is fully triggered, while the target is left locked inside the illusion for up to 3 turns, unable to move or be aware of anything from the real world during that time. During those 3 turns, the user can make use of Genjutsu to interrogate the target freely without him knowing. After the 3 turns pass, the target is released but left in an exausted state, unable to fight or flee.
Note: Once triggered, target can't release himself from the illusion for the full 3 turns.


Read the bold part. It's not an arbitrary moment, it's an arbitrary choice. You select a moment and then, 2 turns later, you have to replicate it exactly, in order for the time to loop. You can just post Izanami and then wait two turns for the jutsu to automatically loop around, because it requires two defined moments. It's not that easy to cast Izanami, if it were, what would be the point?
If you want to use it exactly as the description says, you have to technically post the technique twice, the first time when you select the moment, and you clearly define which why you're using to record the moment, and then, two turns after, you replicate the moment and post the technique again, looping the moments and losing the eye. But Izanami itself is just the looping of two identical moments recorded by the sharingan, so, in my opinion, this is how it should work.

Recording motion is something innate to the sharingan. You use that to track taijutsu, copy ninjutsu, perceive emotions etc. So, throughout your battle, you're already constantly recording everything. At one point, with your sharingan activated (no need for MS), you do some sort of action, that you share with your opponent. Like he kicks you, or he uses a fire jutsu or whatever. This isn't something really initiated by you, it's something you must guide your opponent to do, because of the 2 turn restriction.

User Turn 1

- You defend something from your opponent or witness your opponent defending from something. Ex1: Your opponent kicks your face and you parry it with your right hand. Ex2: you lauched a fireball in the previous turn and your opponent defends with with a water jutsu.
- You record the moment and move as normal. You don't post the technique, since you don't spend chakra.

Opponent Turn 1

- In example 2, you recorded something that you allowed your opponent to performed, so it's already locked. In example 1, your opponent can still interrupt you, especially if your "defense" wasn't done as the first technique of the turn. Scorps, for example, interrupts a lot of moves xD
- As long as your opponent allows the moment to pass uninterrupted, the first stage of Izanami is set

User Turn 2

- You don't actually need to do anything. Technically, this is the second turn of Izanami, but only 1 turn passed, for time-frame purposes. But, if your moment follows Example2, you need to perform the same technique you performed before. This is crucial, it has to be the same technique. For example1, you can't do anything.

Opponent Turn 2

- For example 2, your opponent HAS to defend with the same sort of technique he used before. Here, though, he doesn't actually have to use the same technique, just produce the same sensation. While you use the same fire technique, any water technique can do it, because the sensation you guys shared was having your fire doused by water. This can be any sort of encounter, of course. You could have lauched a kick, and your opponent has to parry it with the same body part as before, etc etc.
- For example 1, your opponent HAS to make the same technique/attack as before. Normally this is harder, because people don't like to repeat themselves. Unless you're fightning a Déjà Fu user, or someone like me that uses repetition to trick people, it's harder to pull it off. Better to be done in taijutsu encounters.

User Turn 3

- You allow the second moment to pass, and cast Izanami. You spend chakra, and lose one eye, but your opponent is basically defeated. If you were using example 2, then, as soon as your opponent makes the same defence, you cast Izanami.
- If you're using example 1, you simply have to utilize the same defense as before. Izanami is instant in casting, so you can't have your move interrupted when you try to use the defence. Consider it almost a simultaneous usage, if you will.

And voilá, a perfectly synced Izanami.
 

Lord of Kaos

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......Sooo.... you're telling me that the person who decided how it would be used for the RP and made it for the RP is wrong in how he is teaching it to be used? :| I dont know if you're trolling or serious here.....

Thanks for the bump though, I thought I had replied back to Izanagi, thanks!

*ignore Lili's incorrect post*



Hmm...I see, that one is quite clear to understand Hashirama. Is that all the scroll has to say?
 
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Lili-Chwan

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......Sooo.... you're telling me that the person who decided how it would be used for the RP and made it for the RP is wrong in how he is teaching it to be used? :| I dont know if you're trolling or serious here.....

Thanks for the bump though, I thought I had replied back to Izanagi, thanks!

*ignore Lili's incorrect post*



Hmm...I see, that one is quite clear to understand Hashirama. Is that all the scroll has to say?
I dont understand why you're acting like this. Scorps isn't perfect, he even asks us all the time to tell him when he makes some sort of mistake in the jutsu list, there's a huge amount of jutsu that he's managing pretty much on his own. In fact, he asked me many times to check over the Sharingan part, to see if I could spot anything, and he asked for suggestions even before doing the overhaul, to all sensei.
The way you're using it is wrong, both the manga and the description of the jutsu require two physical shared moments that are identical, and the Izanami simply loops. The description states that, Scorps interpreted it wrong. It's the first time anyone is using Izanami, and it just happens to be the first time anyone is able to check how it's used in battle. So this is the moment to tell you it's wrong
 

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I dont understand why you're acting like this. Scorps isn't perfect, he even asks us all the time to tell him when he makes some sort of mistake in the jutsu list, there's a huge amount of jutsu that he's managing pretty much on his own. In fact, he asked me many times to check over the Sharingan part, to see if I could spot anything, and he asked for suggestions even before doing the overhaul, to all sensei.
The way you're using it is wrong, both the manga and the description of the jutsu require two physical shared moments that are identical, and the Izanami simply loops. The description states that, Scorps interpreted it wrong. It's the first time anyone is using Izanami, and it just happens to be the first time anyone is able to check how it's used in battle. So this is the moment to tell you it's wrong
I'm not acting like anything; I acknowledge he can be wrong, but when he makes a jutsu and he himself decides how it will be adapted to the RP, I dont argue about it, I accept it for how it was adapted for the RP. You on the otherhand are arguing against the RP adaption , using the manga version as basis when it's common knowledge that not every jutsu is translated into the RP in it's exact same manner it was used in the manga in order to make it more adaptable for the RP. It doesn't exist just like the manga version because it was edited to make it more suitable for RP as in your explanation, it's use is impossible and useless as it would just be metagamed against. o-o

But we're just spamming now.
 

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Shush kids! >_> Dadda will smack both of you!


First, Lili, there is a difference between how you want a technique to be used and how its used in the RP. You know this, as one of the oldest active roleplayers.

Second, its me Lili. I make mistakes. As does anyone. Don't forget you're part of that anyone. Ok?

Third, when we saw how Izanami was casted, I adapted it to the RP. And its pretty clear in the wording of the technique and its description, how its to be used.

You post the technique, denoting that you're using it from that point on, though in fact, you're simply setting up the initial point. The technique requires you to copy and memorize into your mind a given time frame (set of events that happen). This is, in our RP, the turn you use the technique and the following one. You are actively copying what happens, storing it and preparing it to be used in the technique. Once that time ends, you trigger the Genjutsu itself, Izanami, and put your enemy under its effects. The effects of the technique is to take the last event that happened before it took effect and link it to the first event recorded, initiating a loop that contains and links all those events together in an illusionary world of perfect detail. This is done because you use your sharingan to copy all of the details and etc of what happens in the time frame you copied. The illusion contains all those events that happened but linked between the final one and the initial one, forming a loop.

I adapted it this way because its impossible to, in our RP, do certain things as we are limited by how the RP is set up. Turns, text, etc. This is as much as I'll reply on the technique in this thread and I won't even give much attention to what was written. My PM box is open for suggestions and inputs.

This said, Lili, let me make this clear as you more than once did with my moderation position: you are not above any other member, even if I have unmeasurable respect towards you and your opinion. As a member, you do need to have a certain conduct and respect, one you normally are quick to point in others, including myself. Spamming a training thread and trying to arrogantly correct a sensei because of a fight you're having, is a behavior that I feel is beneath you but more importantly, is not what I usually tolerate. Regardless of whatever frustration moved your fingers in the keyboard last night, you should know very well that if you have an issue on how a technique is used, set up, described, taught, wtv, my PM box is always open. As is my vm wall and even the Q&S thread.

There is nothing worse than, instead of considering that you might have been bested or that you are wrong, assuming that the system and how its constructed and those who did it, are the ones at fault, everytime. I might be wrong in many things and I'm known for actually stepping up and admitting when I do "feces". However, I think that in itself as well as the respect I think I earned from you, would actually be enough to have a different response from you than an arrogant post in a training thread. And, regardless of what seems to be the norm in peoples minds, I rarely am wrong...

So, please, chill...ok?
 
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