The Book Of Shade

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Shade Dracova

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My Custom Justu
#1. Mizu rirīsu: Tako|Water Release: Octopus
#2. Genjutsu: Shi no pitto o owaru koto no nai|Genjutsu: Never Ending Pit Of Death
#3. Kasai/ chikyū hatsubai-bi: Kikkuofu!|Fire/Earth Release: Kick Off!
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My Summoning Contract
Summoning Animal: Red Cardinals
Scroll Owner: Shade Dracova
Other Users who have signed contract: N/A
Summoning Boss if existing: N/A
Other Summoning Animals tied to contract: Naki Tori, Kāmusongu​

#1. Summoning Technique: Naki Tori The Sonic Sound
#2. Summoning Technique: Kāmusongu The Calm Wind
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My Custom Fighting Style
|Dracova no shinigami āto|Reaper Art Of Dracova
Type: Other (Scythe Arts/Taijutsu/Kenjutsu Mixed)
Background: The Reaper Art Of Dracova is based off the belief that one should always finish a opponent with his/her own hands. The art was created by a great blacksmith and scientist known as Dracova. Dracova lacked discipline as a child to the point where not one swordsman dojo would accept his ignorance. Dracova thus had never learned to wield a sword. Years past, Dracova was still searching for a school that would accept him. This was a long journey. Dracova had seen and taken samples of different types of metals while on his journey in hope of that someday he would be accepted to a swordsman dojo and create his very own sword. Dracova's one dream was to become a mighty warrior in the ninja world. Dracova knew that he would not live forever thus he wanted to be remembered forever. As years past and Dracova was 18 he had still not found a dojo that would accept him. One day, Dracova came across a dojo hidden in the mountains. This dojo was named Reaper Academy.

Reaper Academy was a dojo which concentrated purely on the use of the scythe. With nothing left to lose Dracova decided to give the scythe a chance. 1 year had past and Dracova had finally but quickly learned everything that dojo could teach him. Dracova loved how wild the scythe was and the empowerment it had given him. Dracova at that point was close to having a piece of every kind of metal in the world in his possession. Dracova had left his dojo to travel to an oasis in which he would continue his training there. During his jounrey Dracova met a white haired blacksmith who told him "When you have enemies that you must defeat, you must take them down with your own hands. That is the pride of a scythe wielder".

Once at the oasis Dracova had found that he was physically strong enough to wield his scythe with only one arm. This brought back the memory of the old ma's words. This led Dracova to create multiple techniques using his scythe one handed. Most of these technique's finishing blows were with Dracova's opposite hand because of his pride. Dracova continued to train becoming stronger and stronger. As Dracova trained his chakra reserved became larger and larger due to the mist given off by the sacred oasis he trained in. Soon, Dracova had mastered his one handed scythe art. Dracova named it The Reaper Art of Dracova. There was one problem, no scythe could withstand the force used with the art. This led to Dracova mixing many rare metal materials from all around the world to create a almost flawless scythe. Dracova named the scythe "The Forgotten Reaper" as the scythe was fit for the Devil himself. This scythe would help Dracova go toe to toe with some of histories strongest ninja. Before Dracova had died he had dedicated his life to creating more and more almost flawless scythes until the day he died and past it down to his son. His son would be known as the Grim Reaper.

Levels of Mastery:

Grim Reaper (Creator)= Use/Learned all techniques.
Master= Use Learned S-Rank and below techniques.
Warrior= Use/Learned A-Rank and below techniques.
Novice=Use/Learned B-Rank and below techniues.

Description on the Abilities and Inner Workings of the Style: When using this art the body is very loose giving the user the ability to dodge incoming attack when trying to get close to the opponent. The user can add chakra to the scythe to increase it's size and shape in multiple ways. Depending on the level of mastery the user is allowed to store massive amounts of chakra into their hands without repercussion as long as they are at a certain level of mastery. While using this art chakra is constantly pulsing through your scythe, arms and hands. This is to keep the blood rushing to that particular area so that the user can wield his scythe one handed for a long period of time. While using this state the blood is flowing so rapidly throughout the user’s body they are in a state similar to an adrenaline rush meaning they can surpass there limit and ignore pain for a limited time. The user is causing great strain on his body by practicing this art. If not used carefully it could potentially kill the user.

Additional effects and Restrictions:
-You must have mastered basic taijutsu.
-You must wield a custom scythe approved by the current “Grim Reaper”
-You have the ability to release and manipulate chakra through your hand and scythe
-You are very tolerant to pain such as non-lethal stabs and blows to the body.
-You are granted enhanced reflexes slightly above that of a taijutsu specialist .
-You must be S-Class to begin training.
-You must have mastered basic kenjutsu.
-Can only be taught by Grim Reaper or a Master with the Grim Reaper's approval.

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My Custom Weapon
Wasureta shinigami|The Forgotten Reaper
Rank:S
Type: Supplementary
Chakra Cost: 40(20+ with additional techniques in use)
Description: Thousands of years ago a scythe was forged by a great warrior Shiro Kazuma. Kazuma was known as the most powerful warrior alived and was praised to by many. Kazuma never could have enough power so he put all of his energy into making the ultimate weapon in hopes he could rule the world. Kazuma forged the metal from meteorite. Kazuma put all his blood and sweat into this scythe but his project came to a fatal end when he died of a heart attack and the scythe was never finished

Abilities:

- The Forgotten Reaper is indestuctible
- Due to the warriors specialty being Katon and Fuuton, the user gets +5 damage points on all Katon. The user can also perform Fuuton with 1 less handseal.

Restrictions:

-Can only be used by Shade Dracova or anyone given permission to use by Shade Dracova
-The scythe will become 500 pounds if it is wileded by anyone but the owner or anyone given permission to hold by the wielder
- The Forgotten Reaper weighs 50 pounds so the user must have somewhat training in taijutsu to prove his muscle strength.
-While wielding The Forgotten Reaper you cant use S rank jutsu for any of the Basic 5 elements except for Katon and Fuuton while the scythe is in the wielders hands.

Key
Before New Rule= X
After Rule= O
 
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Fire



(Katon:kasai hitoya) Fire Release: Fire Prison | X
Rank:A
Type:Supplementary
Range: Short
Chakra:30
Damage:N/A( +10 if they touch the fire)
Description: This jutsu is used to trap a victim inside a virtually inescapable dome of fire.The user will gather his fire chakra in his hands, slamming them into the ground forming a ring around the opponent. The user will then make it rise forming a dome around the opponent. Not only will this trap the victim but it will burn the oxygen inside so if the opponent doesn't escape in three turns, he will run out of breath and die.
-Jutsu can only last for three turns
-Can only be used or taught by Taiketsu Namikaze
-Can be escaped by jutsu like "Hide like a mole" or with a powerful water jutsu

( Katon: Moeteimasu Sen-Yuu )Fire Style: Burning Land Jutsu | X
Rank: A
Type: Offensive
Range: Short-mid
Chakra: 30
Damage: 60
Description: After the necessary handseals are performed, the user summons a small blanket of fire that smashes down onto the ground. Upon making contact with the ground, the blanket of fire expands, rushing across the ground and thus covering the ground within range in fire.

Note: Only twice per battle


(Katon: Kouen Kei) Fire Release: Flame Whip | X
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60 (additional 15 to make it whip)
Description: the user preforms 3 handsigns then shoots a long flame out of his mouth that looks similar to a flamthrower however by doing one more handseal you can make the flame can whip making it extremly difficult to dodge this jutsu
-if handsign is done before hand can hit someone trying to dodge with hurrican fist or doton pillar
-can only be taught by foamy


(Katon: Hisan chourui)-Fire Style: Flying Birds | X
Type: Attack
Rank: A
Range: Mid Range/Long Range.
Chakra Cost: 25
Damage Points: 50
Description: You, concentrate your chakra into your hands and then release a wave of fire. Once, you're done you make flying birds (10) out of the wave of fire and direct them to at your opponent. When, it hits your opponent they start exploding. And, turning you're opponent to dust.
But, on the other side this jutsu can be canceled by a stronger water jutsu.
.Note: The User Can Only Use This Jutsu Twice A Battle.


(Katon: Pirittokuru no Tankyuu)|Fire Release: Hot Pursuit | X
Rank: S
Type:Attack/Defense
Range: short/long
Chakra cost: 40
Damage points: 80
Description:The user gather huge amount of katon chakra ,As he feel it he put it into his hand,As the chakra channel into his hand he make dragon and tiger hand seal then he slam his hand into the ground ,as he touch the ground with his hand he release the chakra into the ground creating alot of falme pillars that go towards the enemy into a line shape till it hit him
-can only be used 2 times per battle
-can't use any Katon jutsu on the same turn and Katon above A-Rank on the next
-must master katon and aact
-can't use it on the next turn


(Katon: Sune-Ku Gogyou Tatsumaki)-Fire Style: Fire Snake Tornado | X
Type: Attack/Defense.
Rank:A
Range: Mid Range.
Chakra Cost: 30
Damage Points: 40
Description: The user gathers fire chakra around him/her and then creates a giant tornado around him/her. And, after that it form it self in the form of a giant snake/hebi and forms a shield around the user it self a shield of fire. And, your oppont can not touch you.
.Note: The User Can Only Use This Jutsu only once a Battle

(Katon: Kouen Heki) Fire Release: Flame Burst | X
Type:Attack/Defend
Rank:S
Range:Short
Chakra:40
Damage Points:80 (-15 from heat exhaustion)
Description: The user will chanel fire chakra into his/her sword, causing fire to surround it. After the first step is done, the user will thrust the sword into the ground causing a fire burst to rise up and around the user and comrades, protecting the people from incoming attacks from any direction except above. The fire is hot enough to burn a person who touches it alive.
Notes:
-Technique is active as long as the sword is in the ground. Once pulled out the technique cancels in seconds
-Usable twice
 
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Water



#1. Mizu rirīsu: Tako|Water Release: Octopus
Type Defensive/Offensive
Rank:A
RangeShort
Chakra Cost:30
Damage Points:60
Description:The user will create a orb of water around the to protect themselves.The can split the dome into many tendrils that can whip, slash and pierce nearby enemies.
* While inside the dome you are very open to b rank raiton techs*
*Can Only Be Taught By ROTM*

Learners:
#1. Light..


(Suiton: Mizu Handou) – Water Style: Hydro Kick | X
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 25
Damage Points: N/A
Description: The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.
Note: Can only be taught by BluePhenix.
Note: Can only be used five times per battles due to the stress it poses on the ankle of the user.


(Suiton: sekiyu Bunshin)Water style: Oil clone Jutsu | X

Type: Supplementary
Rank: A
Range: short –mid
Chakra Cost:30
Damage Points:60
Description: The User creates a clone out of oil that when it disperses it splatters near by objects with flammable oil. You can only summon three of them at a time. The clone can only use techniques using oil and cannot move past mid-range from the user's position.


Water release: Tears of Sorrows = Suiton: No namida wa, kanashimi | X
Type: Defensive/Supplementary
Rank: A
Range: Self/Short
Chakra cost: 25
Damage points: 40
Description: the user focuses water chakra in his/her hands, then the user places the hands in front of his/her face, like if he/she was crying. The user will emit a lot of water, from their mouth and water chakra that just appears to be tears from their eyes. The water will begin to take form, and will quickly grow, into a three meter tall, faceless, human looking, clump of water, with very big arms. The water will place it’s arms in front of the user, thereby shielding the user from harm. This is all done in one fluid motion.
Notes:
• Can only be taught by ZeroGarra.
• Can only be used three times per battle.
• This jutsu lasts for 1 turn.


Calling Upon the Kraken (Tenshoku Sono Kraken) | X
Type: Offensive
Rank: S
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80 (10 Damage Points to User)
Description: This technique if the target is standing on a large body of water. An extremely powerful technique that requires a strong bond to the water element as well as a lot of chakra. In addition the jutsu requires a small blood sacrifice to be dropped into the body of water where the jutsu will be used. After the handseals and sacrifice is made, the user will place his hands down on the water and channel their chakra throughout the water. After a while, eight large water tentacles, that resemble octopus tentacles,will emerge from the depths and attempt to trap the target by wrapping around it. If and when ensnared, the tentacles will drag the victim into the water and then retreat back from whence it came.
*Note*: Can be only used ONCE.
*Note*: No S-Rank Water Jutsu after this technique.
*Note*: Must Learn from ~Sanji~
 
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Earth



(Doton: tsuchi heika) Earth Release: Earth Arms | X
Rank: B
Type: Supplementary/Attack
Range: Short-long
Chakra cost: 40
Damage Points: N/A
Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place.
-The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air.
-Must be taught by ~Yard~
-Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu.
Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.


(Doton: Koumaru No Ishi) Earth Release: Balls Of Stones | X
Type: Offensive
Rank: S
Range: All
Chakra Cost: 40 (+20 more for each 2 additional balls)
Damage: 80
Describtion: The user makes 4 hand signs and than he focuses his chakra into his hands and he launches 1 ball of stones from each hand at his opponent whose speed can be increased by Wind Techniques of B-rank and lower. This technique can be used with Hurricane Fist which destroys balls and makes small stones which will fly at high speed at opponent with same strength.
Note: Can only be used 3 times in battle.
Note: User can´t use any Water Technique in next 4 turns.
Note: Can only be taught by Migualon J.J.


(Doton: Seichō ****e Iru Shuriken)Earth Release: Growing Shuriken | X
Rank: A
Type: Offensive
Range: Short- and Mid-Ranged
Chakra Cost: 30
Damage Points: 60
Description: The user creates two large rings out of earth, similar to the rings in the middle of a shuriken. The user then throws the rings through the air, and they gather earth along the way, forming two extremely large shuriken. They target the opponents arms, similar to the attack Sasuke launched by Sasuke on Deidara with two real large shuriken.
~Requires an earth source to be between the target and the user, as well as below the user.


(Doton: Kyokan Mukade)-Earth style: Giant Centipede | X

Type: Attack
Rank: A
Range: Short/Long
Chakra Cost: 30
Damage Points: 60
Description: After preforming the required hand seals the user will pick a spot anywhere on the ground and focus chakra on it. A huge centipede made from rock will emerge from that spot and lunge at a target with its jaws open. If the target is not quick enough, the centipede will capture in its jaws and a slam it back into the ground. Once the centipede hits the ground it will crumble.
*Note: Can only be used 3 times per battle.
*Note: Faust can only teach this
.

(Doton: oshi sacchi) Earth Release: Pressure Sensing | X
Rank: C
Type: Supplementary/Defense
Range: Short-long
Chakra cost: 20
Damage Points: N/A
Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.
-User must make contact with the ground while using this jutsu
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(Doton: Tsuchi Musha) -Earth Style: Earth Marauders | X
Type: Attack/Defense/Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description:
This technique is some ways mimics the stone golums/earth clones. The user will preform two hand seals and spits out mud from mouth to ground then it solidifies. By doing this the user will have three options on what will be formed from the mud. The three choices are Broad sword wielding Warrior/ Archer with Bow/ Viking with giant shield. Warrior attacks are basic Kenjutsu; Archer attacks are typical shots. These Marauders stand about 13 feet tall. With the exception of the Viking the Archer/Warrior are basic attacking types. The warrior is capable of attacking at short range and the archer is capable of attacking at mid - long distance doing the based damage. The Marauders are able to move as fast as a clone and they are quick with their attacks. These Marauders are unable to use jutsus of any kind.

Notes:
- Only one Marauder is able to be used at a time.
- They last on field until destroyed.
- Unable to use Doton technique in same move they are created.
- Unable to reform after begin destroyed.
- Usable once per battle.
- Only usable by Dexter..
- Only trainable by Dexter..



(Doton: Enchou kangoku) – Earth Style: Dome Prison | X

Rank: S
Type: Supplementary/Defense
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Description: This jutsu is used to trap an opponent in a dense dome of rock that rises up and imprisons the them, which can be further manipulated so that spikes will protrude from the inside of the dome piercing the target. The spikes cannot penetrate targets of greater density.
*Note: Can only be used 3 times per battle.
*Note: No S rank earth techniques the following turn.
*Can only be taught by McKnockout
 

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Lightning




(Naibuteki raikou dageki)Lightning Release: Internal Lightning Shock | X
Rank: S
Type: Attack
Range: Short
Chakra Cost: 40
Damage Points: 80
Descriptions: The user charges a large amount of raiton chakra into their fingers they then stab their fingers into an opponent at close range releasing the raiton chakra violently shocking the opponent's internal organs causing organ failure
~Can only be used once per battle~
~Can only be used by me and who I teach~


(Raiton: Raikishu No Jutsu) Lightning Release: Lightning Rider Jutsu | X
Type: Supplementary
Rank: C
Range: Short-long
Chakra Cost: 20
Damage Points: N/A
Description: The user focuses lightning chakra into his/her feet, extends and rides it at extreme speeds from one point to another. As long as the user is touching a physical object, he/she is capable of moving in any direction he/she pleases.(If used with a short range attack, add +5 damage)
Note: Must be touching a physical object.
Note: Because of the extreme speed that this jutsu provides, the user can only distinguish objects as a blurred version of the object.
Note: Can only be taught by Uchiha91.


(Raiton: Karasu satsujin) Lightning Release: Raven Murder | X
Type: Attack
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: The user Makes 6 handseals, crosses his/her arms while gathering lightning chakra and then swings arms outward, sending a wave of lightning through the air making the sound of Ravens squaking.
Note: Can only be taught by Uchiha91
Note: Causes stun effect for 0ne turn.
Note: Can only be used three times per battle.



(Raiton: hekireki taihou) - Lightning Release: Lightning Cannon | X

Rank: S
Type: Attack
Range: Long
Chakra Cost: 40
Damage: 80
Description: The user points both of his palms together and gathers his lightning chakra in his palms while leaving a distance between them then the user uses shape manipulation to form the lightning into a very condensed sphere of lightning energy that's more condensed than the Rasengan and has the same shape, then the user release the lightning chakra all at once in the direction of the desired place releasing a large beam of lightning that thrust at fast speed in the direction of the opponent.
- 3 times per battle
- No Lightning techniques higher than A-rank for 2 turns
- Can only be taught by ~Crow~


(Raitoningurirīsu: Raitoningukoifisshu)Raiton: Lightining Coy Fish | X

Type: Attack
Rank:S
Range: Short- Long
Chakra Cost: 40
Damage Points:80
Description: The user will release their Raiton Chakra into the air and use shape manuplation to shape the Ligthening to look like a Giant Coy Fish. the user will then direct the coy fish at his opponent.The Coy Fish itself is about 20 times the size of the user so it covers a very large area

*Note: Can only be used by -Itachi- unless taught by -Itachi-
*Note: Cant use anymore S ranked Lightening for the Next turn after the jutsu is completed
*Note: The jutsu can be used three times a Battle


(Raiton: Mitsudomoe) Lightning Style: Tri-Tomoe | X
Rank: S
Type: Offensive
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: After weaving the required handseals, the user will then focus their raiton chakra into their palm, using shape manipulation to create three tomoe's of lightning, connected in a triangular formation by smaller bolts of lightning. The user will then throw the triangle in a simmilar fashion to how Naruto throws the Rasenshuriken in Sage Mode. When the triangle makes contact with another object, it will errupt into a pillar of lightning one foot in diameter, streatching into the heavens.
Note: ~Can only be used twice per battle
~Can only be taught by Sharingdork
 
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Wind




(Fuuton:kaze hando)Wind Style: Hand of Wind | X
Type: Offence/defence
Rank:S
Range:short
Chakra:40
Damage:80
Description: The user concentrates fuuton chakra into his hands creating a vortex of wind around his hands.This vortex of wind is as sharp as a blade.Now the user can attack the his opponent only head on and he can use his hands to defend even against lighning justsu's of rank S and below and it can also be used to deflect kunai's and shurikens
NOTE:
can only be taught by igneel
no hand seals required
cannot use any wind jutsu of A rank and above for 2 turns
Can only be used three times


(Fuuton: Kaze Kei Kadou) Wind Release: Wind Whip Vortex | X

Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user will begin to compress a large amount of chakra into their hand, forming it into a whip made out of the wind. The user will then swing the whip towards the opponent, releasing multiple vortexes of wind towards him.
Note:
-After the vortexes are released the whip will dissipate
-can only be used 3 times per match


(Fuuton: tora no Kamikaze) Wind Release: Tigers of the Divine Winds | X

Type: Offensive
Rank: S
Range:Short-Mid-Long
Chakra Cost: 40
Damage Points:80
Description: After a series of four handseals, the user will release his chakra on the atmosphere, shaping the wind from his surroundings into 4 tigers. The tigers then will run at high speeds towards the opponent (at approximately the same speed of a living healthy tiger). The user predetermines where and how the tigers will run towards the opponent, then after releasing the tigers, the user is unable to alter their curse, as they go auto. When the tigers (or the closest tiger) come(s) into short range of the opponent, he/they launch himself/themselves like a torpedo, rotating at high speeds slashing and hitting the target.
-Can only be used twice per battle
-No other wind related techniques on the same turn and the following
-Can only be taught by Gin-San


(Fuuton: Kurasshu) - Wind Style: Crash | O
Type: Defensive|Supplementary
Rank: A-Rank
Range: Short(Activating the technique)
Chakra: 30
Damage: n/a
Description: The technique is based off of the user utilizing their chakra, and inserting it into an intangible substance. The substance acts as a medium to contain for your chakra to be inserted into. As the chakra is successfully inserted into the substance, by utilizing the slicing trait that the wind is well known for, the wind chakra slices through the bonds of the chakra particles within that substance causing it to spread outwards. By manipulating your chakra with great precision, the wind continues ravaging inside the substance, causing it to spread outwards to the point it severs totally, turning into many smaller harmless particles of the substance, making it neutral, and causing it to disperse entirely.

- Can be used two times per match
- No wind techniques in the same turn, or the turn after
- After using it for the second time in a match, the user loses their ability to mold wind chakra properly
- For elemental techniques the user can neutralize it up to A-Rank, where as non elemental techniques can be neutralized up to S-Rank.
- Can only be taught by Toshiro

Taught Here:
 

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Nin/Gen/Tai




(Seishou kyanon)Ninja art: Chakra Cannon | X
Rank: S
Type: Offensive/Defensive
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Descriptions: The user charges a massive amount of chakra into their index finger and aims at the opponent he then release the blast sending a blast of pure chakra at the opponent
~Can not use Ninjutsu techniques the next turn~
~Can only be used by me and who I teach~

#2. Genjutsu: Shi no pitto o owaru koto no nai|Genjutsu: Never Ending Pit Of Death
Type:Supplementary
Rank:A
Range:Short
Chakra Cost:30
Damage Points:60
Description:The user cast a genjutsu on the opponent to make it seem as if a huge hole formed under him and he is falling to his death. While the opponent is in the midst of the jutsu, the user may finish him quickly or slowly torture him until he dies.
Tip: It is best used when your opponent is making handseals
* Can only be used once a match*
*Can Only Be Taught By ROTM*

Learners:
#1. Light..

(Genjutsu: Tomoteki)Illusion Technique: Frenemies | X
Type: Attack
Rank: B
Range: Short-, Mid-, and Long-Ranged
Chakra Cost: 25
Damage Points: 40
Description: This Genjutsu is created after the user throws a smoke bomb. After the smoke clears, the user is replaced with the opponents best freind, who attacks the opponent. The opponent does not want to attack them in shock, and is attacked. After this, the illusion ends.
 

Shade Dracova

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Modes




(Heishi mune houmen) - Dying Will Release | X
Rank: Forbidden
Type: Supplementary
Range: Short
Chakra Cost: 50
Damage Points: N/A
Description: The user releases 90% of their remaining chakra into a force known as the user's "Dying Will", the user's 5 senses are pushed to the Max, also it greatly increases the users reaction time dramatically improved ten fold, but this jutsu takes alot of pressure on the user's body
Note: can only be used once per battle
Note: only lasts 3 turns
Note: after using this jutsu is cancelled, the user can only used B and below ranked jutsu


(Houmen Za Kinpaku)Release The Tension | X

Rank:B
Range:Short
Chakra:25
Type:Supplementary
Description:At the start of a battle the user calms his mind to make the chakra in his system flow faster through his body to release the tension from the users body.This allows the user to become faster and stronger due to the faster flow of chakra in his body.The user gains better reflexes and can also react faster to attacks.
Note:Can only be taught by SilverMoon1996
Note:Must be activated at the start of the battle.
Note::Lasts for 8 turns when activated.
 

Shade Dracova

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Combinations




(Doton/Fuuton: Nīdorutaretto)- Earth/Wind Release: Needle Turret | X
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user slams his hands on the ground and raises a 10x10 block of earth from the ground with many small holes in it that shoots countless needles of earth in any direction that are cloaked in wind to greatly increase their speed and piercing ability. As long as the user's hands stay on the ground, the turret can continue to fire. The user can use the same turret again later but it will count as another move.
-Can be created 3 times per battle
-No A-rank or higher wind and earth the turn after use


(Raiton/Doton: Enkei Nokogiri)- Lightning/Earth Style: Circular Saw | X

Type: Attack
Rank: S
Range: Short - Long
Chakra cost: 60
Damage Points: 20x3
Desription: User Creates a Lightning Disk, making it slightly larger, and instead of throwing it aerially at an enemy hauls it to the ground. The Lightning Disk acts as a Circular Saw, that splits into 3 different smaller Lightning Disk that follow one after the other with a 1 foot gap in between each.
Note: Can only be taught by Loki.
Note: Can only be used 1 time per battle.



#4. Kasai/ chikyū hatsubai-bi: Kikkuofu!|Fire/Earth Release: Kick Off!

Type: Offensive
Rank: A
Range: Long
Chakra: 30
Damage: 60
Description: The user will get in a normal fighting position. Then, the user channels chakra into their front and back legs. The user quickly converts the chakra in their front leg into earth chakra and stomps of the ground releasing the earth chakra into the ground which kickd up a giant boulder into the air in front of them. The user then spins 180 degrees as he is converting the chakra in his back leg into fire chakra. In a fluid motion the user spin kicks the boulder with his back leg and releases fire from his heel which shrouds the boulder in fire and launches it off at the opponent. the technique can be used to break down defenses and comparable to a meteorite due to the way it rains down upon the opponent.
-Can only be taught/used by Shade Dracova
-Must have mastered Taijutsu due to the large amount of leg strength it takes
-Can only be used once a match
-Counts as two moves due to the exhausting it is to perform this technique.
-Must have mastered both Doton and Katon

Learners:
1. Light..
 

Shade Dracova

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Red Cardinal Summons & Techniques




#1. Summoning Technique: Naki Tori The Sonic Sound
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description:The user will draw blood, perform a line of several handseals then he or she will thrust their arm downwards and Naki Tori The Sonic Sound will appear. Naki Tori meaning songbird is a powerful Red Cardinal from Aries. She has a pink bill, black face and red body like most female Cardinals. She can fly at speeds up to 47mph. She is ruffly the size or a normal hummer automobile. Naki can use any fire technique's up to A rank that dont require any handseals. Naki Tori can also send a high pitched S-ranked sound wave that all Cardinals naturally have the ability to do since they are all sound birds.
*Must have signed Red Cardinal Contract*
*Can only be summoned twice*
*When summoned she last for 3 turns in total*
*The sound wave technique cost an additional 60 chakra from her summoner plus it counts as a move*
*Summoning her counts as a move also*
*The summoner will be dizzy after she is dispersed*

#2. Summoning Technique: Kāmusongu The Calm Wind

Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description:The user will draw blood, perform a line of several handseals then he or she will thrust their arm downwards and Kāmusongu The Calm Wind will appear. Kāmusongu meaning calm song is a powerful Red Cardinal from Aries. He has a black bill, black face and a vibrant red body like most male cardinals. He can fly at speeds up to 52mph. He is ruffly the size of two normal hummer automobiles side to side which is twice a big as a female. Naki can use any wind technique's up to A rank that doesn't require any handseals. Once per battle, Kāmusongu can also release a genjutsu through him singing which would make all targets drowsy and calm. If the song is sung continuously without the enemy stopping him they will fall asleep.
*Must have signed Red Cardinal Contract*
*Can only be summoned twice*
*When summoned she last for 3 turns in total*
*The genjutsu technique cost an additional 60 chakra from her summoner plus it counts as a move*
*Summoning him counts as a move also*
*The summoner will be dizzy after she is dispersed*
 

Shade Dracova

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Custom Weapon




(Wasureta shinigami)-The Forgotten Reaper
Rank:S
Type: Supplementary
Chakra Cost: 40(20+ with additional techniques in use)
Description: Thousands of years ago a scythe was forged by a great warrior Shiro Kazuma. Kazuma was known as the most powerful warrior alived and was praised to by many. Kazuma never could have enough power so he put all of his energy into making the ultimate weapon in hopes he could rule the world. Kazuma forged the metal from meteorite. Kazuma put all his blood and sweat into this scythe but his project came to a fatal end when he died of a heart attack and the scythe was never finished
Abilities

- The Forgotten Reaper is indestuctible

- Due to the warriors specialty being Katon and Fuuton, the user gets +5 damage points on all Katon. The user can also perform Fuuton with 1 less handseal.



Restrictions

-Can only be used by Shade Dracova or anyone given permission to use by Shade Dracova

-The scythe will become 500 pounds if it is wileded by anyone but the owner or anyone given permission to hold by the wielder

- The Forgotten Reaper weighs 50 pounds so the user must have somewhat training in taijutsu to prove his muscle strength.

-While wielding The Forgotten Reaper you cant use S rank jutsu for any of the Basic 5 elements except for Katon and Fuuton while the scythe is in the wielders hands.
 
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