The Alt of a God [Closed]

Drackos

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Reply Limit: Dunno. Don't really care too much :|
All out and what not.
I'll use mah Jugram bio. You can pick the terrain and decide if you want the first move :3. We can RP too if you'd like. This conversation would make for interesting RP o.o
 

Gèckö

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Gonna go with le Gecko in sig


I arrive in a wide open field with a large river at the center headed left to right. Across the river i spot a familiar face. I scratch my head as i call out to the man. "Oi! You there, have we met before?"
 

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Lets have fun :).
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Jugram stands opposite of the man who just inquired if they had met before. Jugram's arms are concealed under his cloak.

No. I believe we have not. I am Jugram Haschwalth.

Without another word Jugram removed his hands from his cloak and wove the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. A light rain began to fall. Not strong enough to drown out sound in the distance they were but strong enough to have a consistent drizzle. With it Jugram would be able to sense any obstruction in the rain. After the rain fell Jugram returned his arms to their original position under the cloak. He kept his eyes focused on the man.

Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.



I do not know your intentions. Why have you come here? He asked this inquisitively, truly wondering whether the man knew who he was or not.
 
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Gèckö

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I suck my teeth as a light rain begins to fall over the area i just arrived at. It was odd, not one cloud was in the sky. The sun was beaming down intensely just a moment ago and now my vibe was killed as this depressing rain came down on me. Luckily i decided to wear my cloak today, but there was more pressing things at hand. A man was before me and i recognized his face but not his name. "Jugram huh?" My thoughts were interrupted as the man inquired my intentions as well as why i was here. I took a step towards the river which separated us as i attempted to look closer at the man. Whoever he was clearly didn't recognize me so maybe i was confused. I rub my eyes and speak. "Look Ju__" I struggle trying to pronounce the man's name. "~Whoever you are... I was just strolling through the forest and i saw you. You remind me of someone, perhaps an old rival from my past. Ah!" I slap my forehead as i come to a quick realization, probably still deceived but i was convinced. "It has to be !" I think to myself, as i recollect a past encounter with a man who looked identical to the man who stood before me now. If it was him I had no choice but to battle him, after all he was my rival. I hold my hand out and taunt the man to attack first, at this point i was expecting a spar.

"Come on!"
I shout
 

Drackos

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I'm going to assume for future reference that the river is basically the mid point between us. So I'm gonna just assume that the river is 2 meters wide and both of us are standing 4 meters from the river. So that puts us 10 meters apart. If you want to do something else for that just let me know.

As the rain began to fall Jugram watches the man slap his forehead. He must of had some foolish realization. No matter. I will brush him aside swiftly. Suddenly the man held his hand out and taunted for Jugram to strike. The taunt itself had no effect on Jugram's mentality. He was calm. Serene almost. He had detached himself long ago from petty taunts and words. However this man had a death wish.

If you wish to die so be it. Luck cannot save you. Only if you have come prepared can you hope to even challenge me.

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As Jugram said this he withdrew two kunai from his ninja tool pouch. Each one had an explosive tag attached to it. With one swift fluid motion Jugram threw them in an arc so as such they would rain down upon the man before him. Immediately after releasing the kunai Jugram wove the Ram → Boar → Dog → Bird → Hare hand seals and slammed his hand on the ground causing four pillars of earth to erupt from the ground and surround the man. As soon as they finish rising they unleash a barrage of lightning to electrocute the man. If the lightning itself did not kill him the two kunai raining down on him would finish him off with their explosions.

Rank: B
Type: Offensive, Supplementary
Range: Short – Long
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals, he releases his lightning chakra into the ground, using it to forcefully shape the earth into 4 big pillars (proportionate to the target area) around the target. Once they rise, they unleash a barrage of lightning bolts, currents and shocks to whatever is inside, paralyzing, shocking and damaging the target from all around.



As this happened Jugram stood up and returned his arms under his cloak and moved a meter forward toward the lake. He now stood nine meters from the man. His eyes remained intently focused on him as he watched his attack unfold.


 
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Gèckö

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"Death? O__O" My eyes widen as the man had said something quite dangerous. What kind of rival threatens death in a spar. This clearly was not the same man i had met in the past. I had mistaken some terrorist for a friendly. "Oh well.... Its too late now." I think to myself.

These thoughts became more true as i watched the man slang two kunai at me in a clear arc which was aimed to come from above. I glance upward without tilting my head up so that i can keep focus on the man. Shortly after the kunai were thrown i notice the man begin to weave hand seals. I clap my hands causing a clone to appear to my right as i do this i stomp my foot causing two small pillars to erupt from the ground shooting myself and the clone over the river and at you. As we are shot off the ground 2 spears of earth fly with us I grab one and so does the clone. Directly over the river now we launch the two spears at you while the lightning pillars and kunai miss.

"Lady luck and I aren't really on speaking terms right now i'm sure she has a thing for you if you dodge this!"

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Doton No Jutsu) - Earth Release Technique 2x
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

Tried something different ;_;
 

Drackos

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As the rain continued to fall Jugram was able to quickly perceive the earth obstructing his rain as pillars and spears rose out of the ground to launch his opponent and his clone across the river. As the man and his clone launch themselves over the river Jugram focuses his suiton chakra into the river that was now 3 meters away from him. Jugram timed his attack so that a spiraling torrent of water would rise out to strike at the opponent just as he came directly over the river with their spears in hand. The torrent would strike the man in his neck just as it crosses the point where his collar bone would move past over the edge of the river.
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.


Jugram still had yet to deal with the clone who at this point has thrown his earthen spear at him. Jugram quickly and fluidly focused his raiton chakra in his mouth creating a spear of lightning. He released the lightning directly at the earthen spear heading toward him. As the spear launched it would split in half. One half would continue on to obliterate the earthen spear coming toward him while the other half continued on to where the man was struck by the torrent of water as an extra measure of precaution. The lightning spear heading toward the spear of earth would destroy it and continue on toward the clone, albeit slightly weaker, and disperse it. While at the same time the other spear would strike at the man.
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.


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As I said. You cannot hope to defeat me on luck alone. The scales of war tip in my favor.

As he said this Jugram once again focused his raiton chakra and formed a raiton clone. The clone would appear 2 meters to Jugram's right.
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: User creates a Shadow Clone of himself but made from lighting chakra. When the clone gets hit he will return to its previous state of pure lighting chakra. The clone has a physical substance and therefor is able to use ninjutsu and taijutsu techniques as well as he has all the normal moves the user has.
Note: Can only use lightning based techniques up to B rank.




Sorry if this doesn't make sense. Basically this is how I see it. You launch yourself and your spears. The suiton intercepts you and strikes you in the neck. Then once your clone launches his spear (I assume that the suiton interrupts you launching your spear) I use Gian Yari to blow it up along with the clone and you. I've been under the weather with a head cold so I'm taking a pretty strong cough syrup and it makes me tired and what not xD
 
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Gèckö

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"I guess lady luck has an eye for you..." I say as i reach just above the river and out of the corner of my eye i notice the water swirling beneath me. I shake my head, the man took me lightly. I expected him to use the water against me which is why as i travel through the air i coat my bod in earth chakra forming stones around me. Earth being superior to water, ignored whatever would come from the river seeing as how nothing of great strength would come from such a small source. The water collides with my body as well as the armor a moment passes and the clone notice the man opening his mouth and beginning to release a spear of lightning. Just as the clone was about to release the spear, it condenses an explosion within the spear as i simply drop mine, draw blood and smear it on my left wrist summoning a swarm of locusts beneath the clone and i. Stopping our momentum just before your side of the river.

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.

(Bakuton: Yueki Dainibu)- Blast Release: Infusion Part Two
Rank: A
Type: Offensive
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user infuses their blast chakra into a medium size objects that is around the size of a basketballs. The infused object explodes like an A rank explosion. The infused object hits anything explodes like a A rank explosion and the recoil is sent outward instead of blowing back but it is the same as Blast Release: Landmine Fist with the blast minimizes the potential repercussions and recoil is completely negated. The user can not use any kind of copy jutsu to copy the object or anything similar to expand the object.
-Cannot infuse living things
-Infusion requires direct contact with the object
-Usable thrice per conflict.

(Inago no Mure) - Summoning Technique: Locust Swarm
Rank: B
Type: Summoning
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon a swarm of about 500 locusts, each 8 inches in length, that can clone themselves to cover a large area and surround opponents. They are capable of transporting people and objects far distances.
-Lasts for 5 turns
-Cloning counts as one of the user's moves
-Must have signed to the locusts contract

 

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"I guess lady luck has an eye for you..." I say as i reach just above the river and out of the corner of my eye i notice the water swirling beneath me. I shake my head, the man took me lightly. I expected him to use the water against me which is why as i travel through the air i coat my bod in earth chakra forming stones around me. Earth being superior to water, ignored whatever would come from the river seeing as how nothing of great strength would come from such a small source. The water collides with my body as well as the armor a moment passes and the clone notice the man opening his mouth and beginning to release a spear of lightning. Just as the clone was about to release the spear, it condenses an explosion within the spear as i simply drop mine, draw blood and smear it on my left wrist summoning a swarm of locusts beneath the clone and i. Stopping our momentum just before your side of the river.

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.

(Bakuton: Yueki Dainibu)- Blast Release: Infusion Part Two
Rank: A
Type: Offensive
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user infuses their blast chakra into a medium size objects that is around the size of a basketballs. The infused object explodes like an A rank explosion. The infused object hits anything explodes like a A rank explosion and the recoil is sent outward instead of blowing back but it is the same as Blast Release: Landmine Fist with the blast minimizes the potential repercussions and recoil is completely negated. The user can not use any kind of copy jutsu to copy the object or anything similar to expand the object.
-Cannot infuse living things
-Infusion requires direct contact with the object
-Usable thrice per conflict.

(Inago no Mure) - Summoning Technique: Locust Swarm
Rank: B
Type: Summoning
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon a swarm of about 500 locusts, each 8 inches in length, that can clone themselves to cover a large area and surround opponents. They are capable of transporting people and objects far distances.
-Lasts for 5 turns
-Cloning counts as one of the user's moves
-Must have signed to the locusts contract


Seeing the man surround his body with earth to guard himself Jugram doesn't hesitate. He quickly forms the ram hand seal and opens his mouth unleashing a massive amount of water. The gigantic amount of water will form within seconds. Leaving little to no time to react. If you do decide to continue and throw your blast infused earth spear the huge amount of water will merely contain it. Gigantic waves will be upon you within seconds. They will come down upon you with crushing force capable of breaking multiple bones in your body and killing you and your clone.
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.


As this is happening Jugram will be riding up the wave. He will have his eyes keenly focused on you. Soon the battlefield becomes covered in water. No longer can you see the small river that bisected the field. It is no simply covered by a small ocean's worth of water. Jugram ceases the jutsu and stands on the ocean. He activates his one tomoe sharingan.
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.


If you did survive the onslaught of waves Jugram will be able to easily find your chakra with his one tomoe sharingan. He channels his raiton chakra and releases it as an orb into the air. The orb releases bolts of lightning that rain down on your position. They will strike you the water around you causing it to electrify you.
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user manipulates their lightning chakra condensing into a orb of chakra and then releasing it into the air. The lightning orb will then remain in the air for several seconds releasing a continous rain of lightning bolts shocking any enemy within the radius of the attack.
Note: Lasts only the turn in which its used.


 
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I shake my head as the clone prepares to launch the spear seeing as the man was spewing out water form his mouth. The clone realizing the explosions strengths and weaknesses changes the target of the spear. Throwing the spear downward at the ground just before the river. The spear explodes upon contact cracking the ground and dispersing the spear. The clone jumps off of the cloud of locust as the area is flooded with water.

"Its time i step it up a notch... Rokku Doragon!!" I shout as the water is just about to reach the falling clone and i. The shattered spear and chunks of broken earth form into a large rock dragon with the form of a hand seal from myself. The clone standing atop the head of the dragon which collides with the mass of water separating it in two with you on top. The dragon does this by diving through the center of the wave as this happens water floods out to the left and right of the battlefield as the clone backflips off the back diving down at your falling body. Before contact the clone locks eyes with the man and notices the sharingan. The clone and i having shared senses i act immediately by releasing clouds all over the battlefield. The clouds would make it difficult for you to breathe as well as near impossible to see with your sharingan active. The clone punches your face with a blast infused fist while i direct the locust around the back to watch the outcome.

(Doton : Rokku Doragon)- Earth Style: Rocks Dragon
Rank: B
Type: Attack/Defense
Range: short-long
Chakra Cost: 20
Damage Points: 40
Description: after preforming the needed hand seals , an dragon made from rocks is created form the ground ( it can be summoned form anywhere you want and from there its range will be in count ) and used to attack others with eating them and clashes the ground again , or ( and ) ; if it was created near you , it will protect you ..

(Bakuton: Jiraiken) - Blast Release: Landmine Fist
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: After Establishing direct with their opponent through a simple punch, the user utilizes their respective Explosion Release to subsequently generate an enormous explosion from the initial point of contact. This explosion is powerful enough to cause severe physical damage and send the target flying backwards. Due to the directionality of the blast, the user minimizes any potential repercussions, such as being struck by resultant debris and even recoil appears to be completely negated.
Note: Can only be used by Gari

(Ninpou: Kumogakure no Jutsu)- Ninja Art: Hidden Cloud Technique
Type: Supplementary
Rank: C
Range: Long
Chakra Cost: 15
Damage: N/A
Description: Usable by most members of the Hidden Cloud village, this technique creates a very thick group of ground-level clouds that covers the battlefield. The clouds are many times thicker than mist from the Hidden Mist counterpart jutsu and thus makes it harder to see and even more difficult to breathe in the clouds. Cloud ninja have no trouble breathing as they reside at such high altitudes that they have grown used to the atmospheric pressure, but against regular shinobi unfamiliar with life in the Hidden Cloud Village, they could potentially suffocate if the clouds are not dispersed within 5 turns. Like the Hidden Mist counterpart, the clouds are made up of the users chakra, making it impossible for Sharingan users to effectively use their sharingan in the Hidden Clouds.
Note: Can only be used two times a battle
 

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I shake my head as the clone prepares to launch the spear seeing as the man was spewing out water form his mouth. The clone realizing the explosions strengths and weaknesses changes the target of the spear. Throwing the spear downward at the ground just before the river. The spear explodes upon contact cracking the ground and dispersing the spear. The clone jumps off of the cloud of locust as the area is flooded with water.

"Its time i step it up a notch... Rokku Doragon!!" I shout as the water is just about to reach the falling clone and i. The shattered spear and chunks of broken earth form into a large rock dragon with the form of a hand seal from myself. The clone standing atop the head of the dragon which collides with the mass of water separating it in two with you on top. The dragon does this by diving through the center of the wave as this happens water floods out to the left and right of the battlefield as the clone backflips off the back diving down at your falling body. Before contact the clone locks eyes with the man and notices the sharingan. The clone and i having shared senses i act immediately by releasing clouds all over the battlefield. The clouds would make it difficult for you to breathe as well as near impossible to see with your sharingan active. The clone punches your face with a blast infused fist while i direct the locust around the back to watch the outcome.

(Doton : Rokku Doragon)- Earth Style: Rocks Dragon
Rank: B
Type: Attack/Defense
Range: short-long
Chakra Cost: 20
Damage Points: 40
Description: after preforming the needed hand seals , an dragon made from rocks is created form the ground ( it can be summoned form anywhere you want and from there its range will be in count ) and used to attack others with eating them and clashes the ground again , or ( and ) ; if it was created near you , it will protect you ..

(Bakuton: Jiraiken) - Blast Release: Landmine Fist
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: After Establishing direct with their opponent through a simple punch, the user utilizes their respective Explosion Release to subsequently generate an enormous explosion from the initial point of contact. This explosion is powerful enough to cause severe physical damage and send the target flying backwards. Due to the directionality of the blast, the user minimizes any potential repercussions, such as being struck by resultant debris and even recoil appears to be completely negated.
Note: Can only be used by Gari

(Ninpou: Kumogakure no Jutsu)- Ninja Art: Hidden Cloud Technique
Type: Supplementary
Rank: C
Range: Long
Chakra Cost: 15
Damage: N/A
Description: Usable by most members of the Hidden Cloud village, this technique creates a very thick group of ground-level clouds that covers the battlefield. The clouds are many times thicker than mist from the Hidden Mist counterpart jutsu and thus makes it harder to see and even more difficult to breathe in the clouds. Cloud ninja have no trouble breathing as they reside at such high altitudes that they have grown used to the atmospheric pressure, but against regular shinobi unfamiliar with life in the Hidden Cloud Village, they could potentially suffocate if the clouds are not dispersed within 5 turns. Like the Hidden Mist counterpart, the clouds are made up of the users chakra, making it impossible for Sharingan users to effectively use their sharingan in the Hidden Clouds.
Note: Can only be used two times a battle

"locks eyes with the man and notices the sharingan" If only I had sharingan genjutsu :|

With his sharingan Jugram is easily able to notice the change in earthen spear. As soon as the spear transforms into an earthen dragon I release the water technique and cease spewing water from my mouth. While ended slightly prematurely the water released is still large enough to change the field of battle into an ocean and send huge waves toward your dragon. Jugram quickly channels raiton chakra into both of his hands creating two spinning lightning disks. The first he sends toward the dragons neck with his left hand. The cutting power of the disk is easily able to slice through the rock (B-Rank lightning disk) and continue towards you as a slightly weaker disk (C-Rank now). If you dodge it and remain on the water it will electrify the water around you and cause paralysis in your feet and lower legs. Immediately after Jugram releases the first disk toward the dragon's neck Jugram throws the second at your clone. The disk bisects the clone in the stomach and disperses it quickly.
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing the required hand seals Monkey → Ox → Boar → Tiger the user releases a discharge of electricity that shapes itself into several destructive disks of lightning. These are shot at the targets with great speed.


Once both disks have been released from my hand Jugram forms a hand sign and opens his mouth aimed at you. A thin but extremely pressurized stream of water is aimed for your upper left shoulder. As soon as it makes contact Jugram swipes his head down in a right to lower left motion that causes the stream to cut your body in half from your left shoulder to the right side of your waist. Jugram does this while keeping his eyes focused on you. The wave however will not strike the disk as the disk is aimed for your neck.
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.


Immediately after this is complete Jugram forms a lightning shadow clone. The clone will appear 5 meters to Jugram's right hand side. Both the clone and Jugram keep their eyes focused on you and your clone.
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: User creates a Shadow Clone of himself but made from lighting chakra. When the clone gets hit he will return to its previous state of pure lighting chakra. The clone has a physical substance and therefor is able to use ninjutsu and taijutsu techniques as well as he has all the normal moves the user has.
Note: Can only use lightning based techniques up to B rank.



A note: this all happens very fluidly. Pretty much as soon as the dragon forms and the clone jumps on the head I release the first disk and not even a second after I throw the second at your clone. Each disk is B-rank in strength. As soon as the second disk is released I aim the jet of water at you and release it.
 
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Gèckö

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"Wherever you are from i guess they didn't tell you about me before sending you. You imposter!" My clone standing atop the rock clone watches as you form the disks in your hand and throw them. Prepared for the worst, the clone claps its hand together causing a platform beneath the dragon and beneath the water that filled the battlefield shooting the clone and the dragon up into the air. The change in elevation gave room to evade and weary of the collision destroying the foundation the clone formed two of these cores in one body for double the duration which would prove useful as a pressurized blast of water followed shortly colliding and losing against the core. At the same time this is happening I perform 2 hand seals causing water to cover your body. Atop the locust I clasp my hands and squeeze crushing your body within the water.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core 2x
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

(Suiton: Mizu Chōeki Tekunikku) - Water style: Water imprisonment Technique
Type: Offensive/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: 60 (+15 with lightning added)
Description: The user performs the Tiger → Ram handseals and send their chakra to the water source beneath the target. With this they are able to manipulate the water and shape it. They use their chakra to move the water quickly, covering their opponent from underneath. It starts out by covering their feet and slowly move throughout their whole body. When the target is completely covered with the dense water, (shaped kind of like an 3 dimensional oval), the user will put their hands together and sort of squeeze their hands, so that the orb of water would become more pressurized. When they squeeze their hands together hard and harder, the orb becomes denser and denser. After one turn of adding pressure and such by squeezing your hands together, the water will return back to water because it cannot be squished any further. The effects of this technique makes the victim have harder breathing, sluggish movements, and sore body (because of the pressure applied on them) for the next turn.

Notes & Restrictions:
- Can only be used three times per battle
- Needs to wait two full turns before using again.
- Can only be taught by EdwardSama
- The victim, if they escape before being covered in the water, will not face any side-effects from the technique.
- The victim, if they escape in the middle of the technique, will face the same effect as a victim who was trapped for one whole turn, but on a lesser scale.
- The victim, if they are trapped for one full turn, will take the full effects of this technique (harder breathing, sluggish movements, sore body)
- The user can add a lightning technique after the water completely covers the target, which will add 15 in damage points.
- Requires a water source

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Assume the first moving core cracks in foundation revealing the second one within time to defend against the water.
 

Drackos

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"Wherever you are from i guess they didn't tell you about me before sending you. You imposter!" My clone standing atop the rock clone watches as you form the disks in your hand and throw them. Prepared for the worst, the clone claps its hand together causing a platform beneath the dragon and beneath the water that filled the battlefield shooting the clone and the dragon up into the air. The change in elevation gave room to evade and weary of the collision destroying the foundation the clone formed two of these cores in one body for double the duration which would prove useful as a pressurized blast of water followed shortly colliding and losing against the core. At the same time this is happening I perform 2 hand seals causing water to cover your body. Atop the locust I clasp my hands and squeeze crushing your body within the water.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core 2x
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

(Suiton: Mizu Chōeki Tekunikku) - Water style: Water imprisonment Technique
Type: Offensive/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: 60 (+15 with lightning added)
Description: The user performs the Tiger → Ram handseals and send their chakra to the water source beneath the target. With this they are able to manipulate the water and shape it. They use their chakra to move the water quickly, covering their opponent from underneath. It starts out by covering their feet and slowly move throughout their whole body. When the target is completely covered with the dense water, (shaped kind of like an 3 dimensional oval), the user will put their hands together and sort of squeeze their hands, so that the orb of water would become more pressurized. When they squeeze their hands together hard and harder, the orb becomes denser and denser. After one turn of adding pressure and such by squeezing your hands together, the water will return back to water because it cannot be squished any further. The effects of this technique makes the victim have harder breathing, sluggish movements, and sore body (because of the pressure applied on them) for the next turn.

Notes & Restrictions:
- Can only be used three times per battle
- Needs to wait two full turns before using again.
- Can only be taught by EdwardSama
- The victim, if they escape before being covered in the water, will not face any side-effects from the technique.
- The victim, if they escape in the middle of the technique, will face the same effect as a victim who was trapped for one whole turn, but on a lesser scale.
- The victim, if they are trapped for one full turn, will take the full effects of this technique (harder breathing, sluggish movements, sore body)
- The user can add a lightning technique after the water completely covers the target, which will add 15 in damage points.
- Requires a water source

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Assume the first moving core cracks in foundation revealing the second one within time to defend against the water.
So much shit on the battlefield @_@.

As the water rises up around Jugram he quickly and simply punches his hand down onto the surface of the water releasing a whirlwind that throws him up into the air.
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.


The fist is angled at 45 degrees launching Jugram backwards into long range in mid-air. After releasing the whirlwind immediately as his feet leave the surface of the water Jugram weaves two hand seals for two separate techniques. First he weaves the Tiger hand seal and releases a large powerful sphere of water aimed directly at your location. After the sphere is released Jugram weaves the Ram hand seal and unleashes a powerful blast of wind that is large enough to envelope the sphere of water and your clone at its location. The wind blast enhances the strength of the suiton's blunt force damage while enveloping your clone and dispersing it atop the earthen pillar that you erected.
Rank: B/A-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20/30
Damage Points: 40/60
Description: The user will do the Tiger handseal and will gather water in his mouth and then spits out either a single very large sphere of rotating water that can blast a huge area leaving it soaked or a series of up to 5 smaller yet faster bullets. The power of the technique depends on how much chakra the user inputs into it.


Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.




 

Gèckö

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"Your resiliency to death is quite honorable. Too bad it won't last much longer.." I say cockily as the water emerges from the ground.

It appeared as if the man wouldn't just lay down and die as he emerges from the water, i suck my teeth as the locust swarm flies towards the platform my clone and the dragon were on. I jump onto the platform and as i do this the clone and the dragon lunge off of. As this happens they notice you performing hand seals as do i. The clone slides down the back of the dragon as i begin to perform 3 hand seals. As this happens a large bullet of chakra is fired at us. The clone alters the weight of the dragon lifts it up and hurls it at the incoming attack. As this happens i materialize 2 small tornados around my fist above my head now and slam them down before me. The 2 tornados converge ravaging the battlefield and all in its path drawing in the clone and you after the dragon collides with your attack.

"An honorable death for an honorable shinobi, you are the first to see this technique. Setsudan Gufuu!!!"

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.

(Futon: Setsudan Gufuu)- Wind Style: Cleaving Tornados
Type: Attack/Defense
Rank: S Rank
Range: Long
Chakra: 40
Damage: 80
Description: The user performs 3 hand seals then begins to rotate his fist/wrists back and forth from left to right. As he does this, he begins to build up wind chakra around his fist in which he then raises his hands above his head. With his hands above his head 2 small tornados are formed around his fists, the user then quickly slams his fists downward in front of his chest as he brings his hands together. The tornados grow in size as they merge into one large tornado. The user with the tornados still connected to his fist continues to focus chakra into the tornados, but not into cutting power but rather the rotational power the wind. The user with his chakra focuses on keeping the tornados direction of flow opposite each other to create a funnel effect. If the user or the opponent were to get caught in this, the result would be broken bones in horrible spots. The effects this jutsu has on other jutsu is similar. It is capable of breaking through jutsus via the rotating winds piercing through a jutsu's cure, of course this only applies to jutsus of weaker strength in regards to wind (S ranked and below) and lightning. And doesn't apply to elements with a solid form (i.e. Earths and elements stronger than Wind)
Note: In order for opponents to be drawn in tornado needs to be short range of opponent
Note: As long as focus is on this technique no other techniques can be performed by the user
Note: Can only be used 2 times per battle
Note: Equal to in size to Majestic annihilation
Note: No wind jutsu the following two turns
Note: Can only be taught by Gecko

Dragon has enhanced speed gaining the force of another a rank so its 2 a rank earth colliding with your a rank water and b rank wind. They cancel out as i use my wind, yes i destroy my clone and whatever is left of your attack if im wrong while continuing to bring you in.
 
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