[CJ] Thanks Devi!

Zaphkiel

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I don't know which Korra will choose but I have it in my swords as well for my Uchiha and the webbed constructs of my Spiderman bio, Miles.

Anyway, add this tech in the 'Other' tab of your next bio update/post and state that it is your swords that gain the ability.
 

Deviation

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I don't know which Korra will choose but I have it in my swords as well for my Uchiha and the webbed constructs of my Spiderman bio, Miles.

Anyway, add this tech in the 'Other' tab of your next bio update/post and state that it is your swords that gain the ability.
Correct.

Okay so what next?
 

Deviation

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Aight time to do some ****...yzing. :snick:

(Kumo Kuchiyose: Girugamesshu) - Spider Summoning: Gilgamesh
Type: Summoning
Rank: S
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: The user will summon Gilgamesh, one of the Great Spider Lords, by performing the necessary hand seals and smearing his blood on his palm and clapping his hands together. Gilgamesh's appearance is that of a gray complexion, red/orange armor, and eight arms in which he holds an arsenal of different weapons. Gilgamesh's trademark weapon is a type of polearm known as a naginata, but he also uses rare and powerful swords collected from around the world. He considers himself a master swordsman. Humorously, the decorations on the right side of Gilgamesh's body appear to be wood or cardboard cutouts with arms drawn on them. Like all spider summons, Gilgamesh is able to shoot webbing from his mouth and has a third eye which is hidden by his robe, allowing him to make more accurate strikes when removed. Being very proficient in Bukijutsu and much more with Kenjutsu, he is a skilled close-combatant, having Kage rank speed and agility. As such, he is able to utilize all Kenjutsu, Taijutsu, and Ninjutsu techniques the user knows up to A-Rank. Gilgamesh is 6 ft. tall and due to his strong ex, he immune to to B-Rank and below Ninjutsu, Kenjutsu, and Taijutsu.
Note: Can only be used once per battle.
Note: Can only stay in play for a total of 4 turns.
Note: No other summonings must be active while Gilgamesh is summoned.
Note: Must have signed the Spider Contract.
Note: No summons for two turns after
Note: Shooting Spider web is B rank, can be used once per turn and counts as one of the users jutsu

Also he was Seifer's opponent in FF8. I vaguely remember Bartz fighting him. Maybe I should replay it. I still have my PSone with gameshark. Hee Heee.

Idk about the rest of the games.
 

Deviation

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Klauser did mop the floor with him in Dissidia 012: Duodecim.

I pretty understand the summon and his capabilities. Munich to B ranked Nin/Ken/Tai? Whoa, nice work.
He's kinda my boss summon so I have to make him strong enough to stand up against nubs.

What I really want to focus on is arts so we have stuff to use spiders with. We have like 3-4 spider ninjutsu between you and Penguin but we could always go for more. And with the spider cfs you created (thanks btw), were on our way to being our own person. Were going to have to make some hard descisions but were getting to be on par with the greats. Anyways, I'd like to discuss some options with you but lets go to PMs/Skype so we can do that.
 

Deviation

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I am almost certain you will come to a situation where you will need this. Give me your opinion on this.

(Kumo Guraidā) - Spider Glider
Rank: C-Rank
Type: Supplementary
Range: Short
Chakra cost: 15
Damage points: N/A
Description: By being able to create webbing through one's sweat glands, the user creates small, durable webbing from one's armpits. This creates something reminiscent of a flying squirrel, allowing the user to glide while in the air as he descends from any altitude while in the air, coining the phrase, "Falling with style". The user must be careful as a slight wind can alter his course (C-Rank Wind and above) likewise the user can use a wind to change his course. The webbing follows normal strengths and weaknesses.
Note: Must have signed the Spider Contract
 

Zaphkiel

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This is actually in the comics. Like that girl Silk, she uses this to glide and stuff and even Peter used it a few times. It's pretty self explanatory. Simple but effective, always the minimalist.

I like it, and most definitely I'll be using it in some sticky situation in the future. Thanks.
 

Deviation

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This is actually in the comics. Like that girl Silk, she uses this to glide and stuff and even Peter used it a few times. It's pretty self explanatory. Simple but effective, always the minimalist.

I like it, and most definitely I'll be using it in some sticky situation in the future. Thanks.
Tbh (and dont hate me for this) but I've yet to read a comic. >_>

It's not like I would never but I just don't have the time to read one. I'd rather be online and dedicate it to NB. xD

Anyways, I am a simple and straightforward person when it comes to cj. I thought of this out of the blue tbh while searching google about spiders. I remembered about the flying squirrel and decided to apply this to webbing. I remembered Kidomaru being able to use his sweat as sticky gold so wasn't farfetched to think you can use chakra to create webbing from your sweat pores.
 

Deviation

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Try not to choke as you digest this. :>

(Raiton: Hiken: Tsubame-Gaeshi) - Lightning Release: Concealed Sword: Swallow Return
Rank: S-Rank
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: Swallow Return is a forbidden sword technique that requires extreme precision, first in lightning chakra control and second in swordsmanship. It's a technique to where three concurrent arching blades close on the enemy from all sides to create a pseudo prison. While the user downplays it as simply successive slashes, it is actually using lightning chakra to the highest potential to overload one's arms and sword to increase speed and cutting ability. It starts with the user raising his sword above his shoulder, channeling lightning chakra to the nerves in the arms and to his sword. Once the user has done that, he performs a flashing slash from his right to his left, followed by two seemingly simultaneous, over-lapping flashes that appears to disregard the concept of time and space, producing a slash attack that arrives from three different directions due to the increased reflexes of one's arms. The user then lifts his sword as it gathers all his lightning chakra towards the blade and delivers another downwards slash resulting in an explosion of chakra, damaging the opponent.
Note: Can only be used twice per battle
Note: Unable to use A-Rank or above Kenjutsu & Lightning for the following turn
Note: User's arms are slightly numbed afterwards
Note: Must have lightning as a specialty
 

Zaphkiel

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This is so anime-esque. Pretty straightforward in my eyes. I can imagine myself using this against an earth golem or something, very crafty technique. But the only downside is that it takes a Raiton specialty ._.

Here you go:

(Kenjutsu Kuchiyose: Okotta Kami)- Sword Summoning Art: An Angry God | Deus Iratus
Type: Offensive
Rank: A
Range: Mid - Long
Chakra cost: 30
Damage: 60
Description: By combining the sword arts with Ninjutsu the user is able to create a hybrid technique entailing both parent teachings. The technique is initiated by the user stabbing his sword into the ground, which is actually the summoning rites. Exactly 10 meters above the opponent would have summoned a much larger copy (15 meters in length and heavy enough to crush Doton techniques of the same rank and below) of the same lodged sword to come crashing down on a targeted area. The impact is very loud and devastating leaving quite a blemish on the spot in which it had landed. It would appear like some angry being had trusted the blade from the Heavens, hence the name. After the sword makes impact it disappears in a puff of smoke. It's the tip of the sword that's created ten meters above the opponent, with the rest of the sword above that point.


Note(s):
- 3× usage limit
 

Deviation

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Deadly. For some reason this reminds me of a combination of Tales of Graces f and the GBA's Golden Sun. :3

Pretty interesting that you summon a sword above the opponent. Thrusting the sword in the ground is quite the deception to any enemy. Very clever, very clever I must say.

We should try exploring summoning techniques with swords or weapons in general. Idk if people already tried the Gilgamesh sword summoning from Fate. o-o
 

Zaphkiel

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Gilgamesh's Gates of Babylon have already been done by Scaze and myself, Gates of Babylon as a Katon custom and Aeon Gate as a Futon custom. ;_;

And I bestow teh mighty Dues Iratus upon thee U_U
 

Zaphkiel

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(Kumo Kanchi no Jutsu) - Spider Sensory Technique
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 40 per turn
Damage points: N/A (-20 from Sound Release techniques)
Description: By growing special sensory hairs on the skin, the user is able to sense pressure waves in the air which are converted to electric signals. These signals are then sent to the brain and interpreted as sound. As such the user is very capable of localizing the origin of a sound by interpreting the movement of the air produced by that sound. Because of the increased perception in sound through air pressure, the user becomes highly susceptible to Sound Release techniques considering it involves sound waves that can both be heard and felt (to some degree), suffering an additional 20 damage if directed towards the user. The extra sensory perception through the air pressure as well allows the user to anticipate close combat moves clearer such as Taijutsu or Kenjutsu. This provides the user a better opportunity if his sight were to be compromised or when combating visual genjutsu as this perception is unaffected by it, helping the user determine the location or presence of things in his environment. The drawback to the hairs are that they are sensitive to extreme heat (A-Rank and above Fire techniques), burning up upon contact. They are affected by water as well allowing the user to lose the sensory perception upon being wet but can be regained once dried.
Note: Technique lasts four turns with a one turn cooldown in between use
Note: Must have signed the Spider Contract
Note: Useable twice

Well, well, well. This is a fine work of art my friend. Really and truly, I am loving how you worded and the though process you must've had while writing it. The only true drawback is the obvious susceptibility to Sound but hey, I'll be able to sense it quicker and defend more appropriately so the chances of an actual Sound attacking hitting me would actually be less. Again, very nice, Spiders may just be your niche in the RP. I'm glad I introduced you to them ^^
 

Deviation

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Spiders...such a unique arachnid. They have so many interesting and amazing abilities yet to be explored. Let's hope NB is able to handle us lest it fall under the weight of our supremacy (or we get crushed under someone's foot :|)

While I'd like to elaborate on this technique, I'd rather do it in a more private setting like skype. So if you ever have more questions/ideas concerning this vm me to get on skype and we'll talk.

(Kumo Kanchi no Jutsu) - Spider Sensory Technique
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 40 per turn
Damage points: N/A (-20 from Sound Release techniques)
Description: By growing special sensory hairs on the skin, the user is able to sense pressure waves in the air which are converted to electric signals. These signals are then sent to the brain and interpreted as sound. As such the user is very capable of localizing the origin of a sound by interpreting the movement of the air produced by that sound. Because of the increased perception in sound through air pressure, the user becomes highly susceptible to Sound Release techniques considering it involves sound waves that can both be heard and felt (to some degree), suffering an additional 20 damage if directed towards the user. The extra sensory perception through the air pressure as well allows the user to anticipate close combat moves clearer such as Taijutsu or Kenjutsu. This provides the user a better opportunity if his sight were to be compromised or when combating visual genjutsu as this perception is unaffected by it, helping the user determine the location or presence of things in his environment. The drawback to the hairs are that they are sensitive to extreme heat (A-Rank and above Fire techniques), burning up upon contact. They are affected by water as well allowing the user to lose the sensory perception upon being wet but can be regained once dried.
Note: Technique lasts four turns with a one turn cooldown in between use
Note: Must have signed the Spider Contract
Note: Useable twice

It's okay if you give me a brief overview of it or just a simple thank you. In fact I should be thanking you and Penguin for the idea. xD
 
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