Rei's R+R
CJs allowed/ CE not allowed
No Killing/Stealing (although the 3 deaths per bio rule is no more so I can do Killing allowed if you want to)
Terrain: Plain field
Mid Range
You decide who goes first.
*FTG kunai in hand Minato awaits his opponent* Minato bio (in sig)
First I begin by throwing the FTG kunai into the air above you as I then touch a seal on my hand giving me another FTG kunai, I then throw this one straight at you. I do two sets of hand seals multiplying the two kunai's thrown into 1000 kunai's per kunai (thus a total of 2000):
Rank:A
Type:Attack
Range:Short-Mid
Chakra Cost:N/A
Damage Points:N/A
Description: Projectile Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown projectile.
This means that there's 1000 kunai's coming straight at you while 1000 come from above scattering across the field (I multiply the one in the air first). Finally I end by summoning Ma and Pa on my shoulders:
Summoning Technique (Kuchiyose no Jutsu)
Rank: C
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 15
Damage points: N/A
Hand Seals: Boar, Dog, Bird, Monkey, Ram, Palm On Ground
Description:To summon the creature the ninja will wipe blood on the hand, perform the necessary handseals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground.
Shima and Fukasaku - Toad Sennins
* Better known as Ma and Pa are two Toad Elders that taught Jiraiya Senjutsu in his youth.
These two toad sennin, Shima and Fukasaku, acted as advisors to the elder toad sage. They had the ability to combine with Jiraiya to enter his "Sennin" mode. This mode changed Jiraiya's form and allowed him to access natural energy. This form also allowed him to utilize Fukasaku and Shima's jutsu.
First I begin by throwing the FTG kunai into the air above you as I then touch a seal on my hand giving me another FTG kunai, I then throw this one straight at you. I do two sets of hand seals multiplying the two kunai's thrown into 1000 kunai's per kunai (thus a total of 2000):
Rank:A
Type:Attack
Range:Short-Mid
Chakra Cost:N/A
Damage Points:N/A
Description: Projectile Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown projectile.
This means that there's 1000 kunai's coming straight at you while 1000 come from above scattering across the field (I multiply the one in the air first). Finally I end by summoning Ma and Pa on my shoulders:
Summoning Technique (Kuchiyose no Jutsu)
Rank: C
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 15
Damage points: N/A
Hand Seals: Boar, Dog, Bird, Monkey, Ram, Palm On Ground
Description:To summon the creature the ninja will wipe blood on the hand, perform the necessary handseals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground.
Shima and Fukasaku - Toad Sennins
* Better known as Ma and Pa are two Toad Elders that taught Jiraiya Senjutsu in his youth.
These two toad sennin, Shima and Fukasaku, acted as advisors to the elder toad sage. They had the ability to combine with Jiraiya to enter his "Sennin" mode. This mode changed Jiraiya's form and allowed him to access natural energy. This form also allowed him to utilize Fukasaku and Shima's jutsu.
*As the Kunais are raining down upon me, I quickly form an X with my arms and uses: (Katon: Naiteki kaji) - Fire Release: Inner fire
Type: Offensive
Rank: S
Range: Short - Mid
Chakra cost: 40
Damage cost: 80
Description: The user cross his arms infront of his head, forming a 'X' a gathers huge amount of fire chakra within himself. He then as he have gathered the fire chakra which takes near to no time, swings his arms to each side releasing a huge burst of fire from all angles of his body, which results in a huge shockwave of fire which destroys everything in it's path.
~Useable twice per battle.
Blowing all the kunais that where sent straight me back at you, some will of course get stuck in the, lol. Though the rest and will continue at you. Those in the air will simply be blown back to long range, behind you. And the fire will of course continue at you.*
Now, that wasn't that hard. >_<
*As I have released the shockwave of fire I start running at you while throwing a pair of kunais imbued with wind chakra. As I go inbetween Short and mid-range I make a handseal making a rampart shoot up underneath me, which I uses the mometum of and jumps over your location while spewing out some mud which solidfies into a wall and lands upon you, crushing you. I then land on the other side (behind you) in short-range, drawing my rapier.*
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This technique raises a large ridge or hill (plateau) from the ground. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.
(Doton: Doryuheki) - Earth Style: Mud Wall Jutsu
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user spits out mud from their mouth onto the ground. The mud then solidifies into a large, protective wall of earth.
*As the Kunais are raining down upon me, I quickly form an X with my arms and uses: (Katon: Naiteki kaji) - Fire Release: Inner fire
Type: Offensive
Rank: S
Range: Short - Mid
Chakra cost: 40
Damage cost: 80
Description: The user cross his arms infront of his head, forming a 'X' a gathers huge amount of fire chakra within himself. He then as he have gathered the fire chakra which takes near to no time, swings his arms to each side releasing a huge burst of fire from all angles of his body, which results in a huge shockwave of fire which destroys everything in it's path.
~Useable twice per battle.
Blowing all the kunais that where sent straight me back at you, some will of course get stuck in the, lol. Though the rest and will continue at you. Those in the air will simply be blown back to long range, behind you. And the fire will of course continue at you.*
Now, that wasn't that hard. >_<
*As I have released the shockwave of fire I start running at you while throwing a pair of kunais imbued with wind chakra. As I go inbetween Short and mid-range I make a handseal making a rampart shoot up underneath me, which I uses the mometum of and jumps over your location while spewing out some mud which solidfies into a wall and lands upon you, crushing you. I then land on the other side (behind you) in short-range, drawing my rapier.*
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This technique raises a large ridge or hill (plateau) from the ground. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.
(Doton: Doryuheki) - Earth Style: Mud Wall Jutsu
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user spits out mud from their mouth onto the ground. The mud then solidifies into a large, protective wall of earth.
Since I can sense the surroundings of my FTG kunai's I know that some of the kunai's are stuck in the ground in front of you and so I dont summon Ma and Pa. Seeing the shockwave of fire and sensing my kunai's coming back, I sense that you are running and that you run past my kunai's stuck in the ground so I FTG myself to a kunai stuck in the earth behind you in short range:
(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type:Attack
Range:Shor-Long
Chakra Cost:40
Damage Points:80(if used with a kunai slash as the finisher)
Description:This is a space/time ninjutsu.This jutsu can only work if the user throws a kunai with the special shiki-jutsu(seal jutsu)or has tagged the item or person by touch.The user can instantly teleport to the tags location.
Note:Only Yondaime/Fourth hokage can use this jutsu.And is unavoidable unless with space/time ninjutsu
Thus dodging your shockwave and my wave of kunai coming back, so instantly I'm behind you as your running and so I impale you through the back with a chidori spear O^O:
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.
Since I can sense the surroundings of my FTG kunai's I know that some of the kunai's are stuck in the ground in front of you and so I dont summon Ma and Pa. Seeing the shockwave of fire and sensing my kunai's coming back, I sense that you are running and that you run past my kunai's stuck in the ground so I FTG myself to a kunai stuck in the earth behind you in short range:
(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type:Attack
Range:Shor-Long
Chakra Cost:40
Damage Points:80(if used with a kunai slash as the finisher)
Description:This is a space/time ninjutsu.This jutsu can only work if the user throws a kunai with the special shiki-jutsu(seal jutsu)or has tagged the item or person by touch.The user can instantly teleport to the tags location.
Note:Only Yondaime/Fourth hokage can use this jutsu.And is unavoidable unless with space/time ninjutsu
Thus dodging your shockwave and my wave of kunai coming back, so instantly I'm behind you as your running and so I impale you through the back with a chidori spear O^O:
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.
(You will appear behind me as I throw my kunais.)
*As my kunais have left my hand I quickly notice a sound a chirping lightning coming my way. I immediatly make a pillar shoot up underneath allowing me to make a backflip in the air as the spear continues underneath me. As I blackflip I turn around facing you as I form one hand seal and shoots a crescent formed wind at you, and through your lightning spear if you know had the idea to direct it at me as I jumped.
(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
Fuuton: Kaze No Yaiba (Wind Style: Wind Blade)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangiablitity.
I then land infront of you summoning my special sword, The Knud by my side.
Summoning Technique (Kuchiyose no Jutsu)
Rank: C
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 15
Damage points: N/A
Hand Seals: Boar, Dog, Bird, Monkey, Ram, Palm On Ground
Description:To summon the creature the ninja will wipe blood on the hand, perform the necessary handseals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground.
(Sono Canute) The Knud.
Rank: A
Type: Weapon
Range: Short
Chakra cost: N/A
Damage points: N/A
Description: The hilt and the blade is skillfully forged of the purest iron.
The design of the blade is a broad guard with wildly flaring ends and a nicely defined D-shaped pommel, the blade also contains a fuller of medium width, making the sword more easier to swing. The sword is capable getting Fuuton Chakra tranfered into it. The Knud is very usefull since when transfered Fuuton Chakra into it's capable of striking through B-Ranked and lower Ranked Doton jutsus, not only that though, fighting against Raiton The Knud is able to Defend ore either attack through S-Ranked and lower Raiton Jutsus.
The sword looks like this:
You must be registered for see images
-Note: Can only be used by Gobi Gobletsson.
-Note: When drawing The Knud from it's sheath the user cannot use S-Ranked or above jutsus the same turn.
-Note: Sheathing The Knud results in when you draw it again you can't use S-Ranked or above Jutsus the same turn as drawing it.
(This is of course unofficialy ^^ I need my bio some other places.)
(You will appear behind me as I throw my kunais.)
*As my kunais have left my hand I quickly notice a sound a chirping lightning coming my way. I immediatly make a pillar shoot up underneath allowing me to make a backflip in the air as the spear continues underneath me. As I blackflip I turn around facing you as I form one hand seal and shoots a crescent formed wind at you, and through your lightning spear if you know had the idea to direct it at me as I jumped.
(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
Fuuton: Kaze No Yaiba (Wind Style: Wind Blade)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangiablitity.
I then land infront of you summoning my special sword, The Knud by my side.
Summoning Technique (Kuchiyose no Jutsu)
Rank: C
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 15
Damage points: N/A
Hand Seals: Boar, Dog, Bird, Monkey, Ram, Palm On Ground
Description:To summon the creature the ninja will wipe blood on the hand, perform the necessary handseals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground.
(Sono Canute) The Knud.
Rank: A
Type: Weapon
Range: Short
Chakra cost: N/A
Damage points: N/A
Description: The hilt and the blade is skillfully forged of the purest iron.
The design of the blade is a broad guard with wildly flaring ends and a nicely defined D-shaped pommel, the blade also contains a fuller of medium width, making the sword more easier to swing. The sword is capable getting Fuuton Chakra tranfered into it. The Knud is very usefull since when transfered Fuuton Chakra into it's capable of striking through B-Ranked and lower Ranked Doton jutsus, not only that though, fighting against Raiton The Knud is able to Defend ore either attack through S-Ranked and lower Raiton Jutsus.
The sword looks like this:
You must be registered for see images
-Note: Can only be used by Gobi Gobletsson.
-Note: When drawing The Knud from it's sheath the user cannot use S-Ranked or above jutsus the same turn.
-Note: Sheathing The Knud results in when you draw it again you can't use S-Ranked or above Jutsus the same turn as drawing it.
(This is of course unofficialy ^^ I need my bio some other places.)
As I see you backflip I raise my spear, but then I notice that it's being cut in half and so I immediately release my chidori and make a pillar erupt from my feet sending me to my right thus dodging your wind blade:
(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
By now your summoning your blade so noticing what your doing I send chakra to my hand and slam it on the ground (I'm already crouching) thus disrupting your summoning:
(Kaunta-Kuchiyose no Jutsu): Counter summoning technique
Rank:C
Type:Supplementary
Range:Short-Long
Chakra Cost:15
Damage points:N/A
Description: when the opponent forms the hand seals to perform 'Kuchiyose no jutsu', the user of this jutsu, releases an amount of chakra into his/her hand and lays their palm on to the ground, this then enables a disruption throughout the ground and disrupts the calling of the summoned creature/weapon when the foe tries to summon.
Then when the summoning doesn't work I make spikes erupt from underneath you and from your sides U_U:
(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
As I see you backflip I raise my spear, but then I notice that it's being cut in half and so I immediately release my chidori and make a pillar erupt from my feet sending me to my right thus dodging your wind blade:
(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
By now your summoning your blade so noticing what your doing I send chakra to my hand and slam it on the ground (I'm already crouching) thus disrupting your summoning:
(Kaunta-Kuchiyose no Jutsu): Counter summoning technique
Rank:C
Type:Supplementary
Range:Short-Long
Chakra Cost:15
Damage points:N/A
Description: when the opponent forms the hand seals to perform 'Kuchiyose no jutsu', the user of this jutsu, releases an amount of chakra into his/her hand and lays their palm on to the ground, this then enables a disruption throughout the ground and disrupts the calling of the summoned creature/weapon when the foe tries to summon.
Then when the summoning doesn't work I make spikes erupt from underneath you and from your sides U_U:
(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
*As the spears coming up from the ground I send an eletric un-controlled current through myself, destroying the spikes.*
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.
Let's see. >_<
*As I uses Nagashi I form my arms in a X formation with three kunais in each hand. I quickly send them flying at you while infusing them with lightning chakra. As they leave my hand I dash directly behind them, forming one hand seal, putting you under a genjutsu which traps you in completly darkness.*
(Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+15 to kenjutsu and standard attacks)
Description: The user channels their lightning chakra into a blade, increasing its vibrating frequency and giving it more cutting power than standard wind techniques.
Rank: A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A
Description: A binding illusion that binds the opponent in total darkness and eliminates smell and touch allowing user to attack freely.
I then as I reaches you, and you get hit by the kunais I make a sliding kick at your legs, like in football. Throwing you off balance whilist being numbed by the kunais tkunais.