[CJ] Teno and I get blazin'

SSW Imp

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(Shakuton: kouyou heki) Scorch Style: Outline Burst
Type: Attack/Defensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user will gather up large amounts of scorch chakra in their body. Once done, the user will release an outline of himself from his body made completely of scorch. The outline of the user is identical to the user making one think its a clone that emerged from the users body, but it is simply an outline made from scorch. The scorch outline only travel in the direction the user is facing, and the speed of the outline is very fast that the eye couldn't keep track but predictable at the same time because it moves in a straight line.
-Can Use Twice
-Cant Use S rank Scorch for 2 Turns
-Cant Use Fire And Wind Above S Rank This turn, or the next

(Shakuton - pirittokuru haretsu) Scorch Style: Fiery Explosion
Rank:S
Range:Short-Mid
Type:Attack/Defense
Chakra Cost:40
Damage Points:80
Description: The User Will build and channel a huge amount of his scorch chakra in the middle of his body.. Once done he will do a sequence of 5 handseals. Once done he will Release all of the stored up scorch chakra from his body in a Explosion type fashion.. The Scorch Will Drain the Water Out of Everything that is in the Scorch Explosion. This can be used in Defensive purposes also. Due to the explosion from the body. The user gets light headed due to the strain on the body and wont be able to do 3 jutsus but only 2 the next round

:Note:Can Only Do 2 jutsus the next Turn
:Note:Can only use once
:Note:Cant Use Fire or Wind in the same Turn as this jutsu
:Note:Cant use Fire and Wind Above A rank the next turn
:Note:Can Only be Taught By Teno

(Shakuton: Shakuton Bunshin) Scorch Release: Scorch Clone
Type:Sup
Rank:A
Range:Short
Chakra Cost:30
Damage Points:N/a
Description: The User will do the Tiger handsign and Create a Scorch clone. The Clone has the same affect as the scorch sun tech and can use Fire and wind up to B rank . It can evaporate water out the opponents body with contact.. The clone can be dispersed by high level waters (A rank or Above)

-Can only make up to 3
-Cant use no Scorch jutsus while they`re on the field
-Can only be used by general phaze

Thanks again

(Shakuton:Shakuton kyuutai) Scorch Style: Scorch Orb
Type: Attack/Defensive
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The User will do a set of 2 handseals. following after, I will wave my hand towards the opponent causing a heat wave to travel above the opponent. The Heat wave travels real fast. (about 2seconds) Soon as the heatwave is above the opponent. The user will do the tiger hand-seal.it will then quickly imprison and form around the Opponent infused with my chakra The orb is twice the size of Dodai rubber ball (Can fit two people in it). Causing Massive heat burns to the opponent body. The orb shrinks within time (3seconds) when the orb touches the opponent body the water starts to boil in their body causing agony pain, and eventually their water in their body evaporate. (The whole process for that is about 6seconds) The orb can also be used on myself In a case of an incoming water or mud attack or anything that contains mid amounts of water. The user will do 3 handseals and a orb will form around the user. Due to the Scorch chakra in my body the orb does not cause degree burn to me and it can Evaporate up to A Rank with anything with water in it when comes in contact with the orb.

-Can only use Once
-Cant use Fire and Wind above A rank for the next turn
-Only can be Taught by Teno
 
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SSW Imp

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Because you love me, and technically I am your NarutoBase elder and thou shalt respecteth me U_U.
Plus I look up to a RP legend like you, and it would be an honor to be taught by you...
 

SSW Imp

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For the first jutsu, I channel my scorch chakra within myself which goes through my whole body, releasing it around the outside of my body. Creating an outline of myself, but in scorch form. Using this as soon as it releases from my body, I cause it to speed forward at blinding speed, allowing it to move faster than the normal eye can perceive. This jutsu is special, because it is insanely fast, it would be a great move to use when trying to catch your opponent off guard. I would use my first of the two times that I can use them at the beginning of the battle, because it is quick, and will most likely get your opponent off guard. Because of this, I am able to use other clone techniques to confuse my opponent when I would use said technique again. The next time I use it, the opponent wouldn't be ready, and it would be a perfect move to catch them off guard.

For the second jutsu, I channel my scorch chakra specifically to the middle of my body. I then perform a string of five handseals, and release all of the stored scorch chakra out of my chest in the form of a large scorch explosion. Since the explosion is made of scorch chakra, it can evaporate any water in range. Because it is scorch, it is hard to defend against in general, because it has almost no weaknesses. Because this technique is only able to be used once, I would have to make the best out of its once use. I would use it as an all out attack after preoccupying my opponent with other jutsu before it.

For the third jutsu, I perform the Tiger handseal, and create a scorch clone that is released by the outline of my body, then formed into a generic copy of me. But instead of being a shadow clone, this clone is made out of scorch chakra. This allows the clone to have the same evaporating characteristics as the scorch sun jutsu. When performing this technique, I can try to attack from mid to long range, while my clone gets closer and attempts to dehydrate my opponent while simultaneously using Fire and Wind techs at close range. Because I can make 3 clone at most, I can over run my opponent with an almost continuous assault with out a let up.

For the last jutsu, I perform 2 handseals, and create a heat wave that appears, as I wave my hand, the wave travels at the opponent at a very fast pace. As the wave is above and around my opponent, i perform the tiger handseal, and I cause the wave to converge in on my opponent creating an orb like structure entrapping my opponent. After 3 seconds of being inside the orb, the orb starts to shrink toward my opponent. Being of Scorch nature, when the orb makes contact with opponent it immediately dehydrates my opponent. This technique is unique becuase it is a fast moving jutsu, that can entrap the opponent to make it almost in inescapable. Because you can only use it once per battle, I would use it towards the middle of the battle. If my opponent was in the air, I could use it most effectively because they wouldn't be able to defend as easily as if they were on the ground. Because of the fast pace, this jutsu makes for a very hard to counter technique
 
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