3 vs 1 ? Still a bit unfair on you guys :troll: Kakuzu in sig, Raizu is on my back and Boar Ring is on my finger. With their short exchange of words coming to an end, Kakuzu quickly strings together a blazing sequence of five handseals to cause a sizable underground reservoir of sticky water to be generated beneath your position, before causing it to erupt in the form of localized geyser-like streams which rain down a dense blanket of adhesive water directly on top of all of you. As the columns of water begin bursting from the ground, he stomps his foot on the ground to allow for the remaining liquid to seep through the floor and firmly bind each of his opponent's feet in place. As the ground begins to shake signifying the technique's initiation, Kakuzu releases his Fire mask before instructing it to take an aerial position above his own.
(Suiton: Bouhatei no Hanamizu) Water Release: Mole Snot
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user does a string of 4 handseals, creating a huge reservoir of a sticky substance (Similair to Water Style: Syrup Capture Field) underground. With one handseal, the user can erupt localized geiser-like streams around the opponent, which will then rain the substance upon the target. In case that doesn't work, the user can, by stomping on the ground, seep out the remaining underground syrup, sticking the opponent's foot to the ground.
In case the opponent decides to go underground to avoid the geysers he will come into contact with the substance underground and be stuck there, making him an easy target. The substance will short-circuit electricity, so if he tries using Nagashi to free himself he is dead.
*Can only be used thrice per match*
The moment the technique is under way, without hesitation he strings together another shorter sequence of handseals before raising ten, flat rectangular pieces of stone from the ground in a set formation around Black Star and Archer. After rising up, the stones each manifest a seven foot tall whirling tornado of lightning above themselves. The tornadoes first orbit their respective stones before converging on the center of the formation, fusing together to create a fifteen foot tornado which explodes into a maelstrom of surging electricity.
(Raiton: Buzoku no San no Keimusho)- Lightning Release: Tribal Sun Prison
Rank: S
Type: Offensive
Range: Mid-Long
Chakra cost: 40
Damage points: 80
Description: The user will perform three hand seals, and then raise ten, flat rectangular pieces of stone from the ground in a circle formation bordering the outside of short range around the opponent. The rectangular stones protrude no higher than the ground, being compared to something like a concrete sidewalk. After they rise to the ground, the user will create large tornadoes of lightning on top of each stone rectangle that shoot up seven feet into the air. This is achieved by the user channeling lightning chakra into the stone, similar to the action in Lightning Release: Four Pillar Bind. As they appear, they begin to rapidly spin around the inside of the circle of stones, converging on the opponent. Once successfully converged around the opponent, the tornadoes combine into one massive fifteen foot tornado, creating a deadly electrical explosion.
Note: Can only be taught by Selendrile
Note: No S-rank lightning on the same or next turn
Soon as the water takes place. Archer sense the water forming underground. As this happens he informs blackstar. They both nod in agreement without verbally talking to each other. Right As The Earth Shakes Blackstar lighten his body to extreme measures while Archer Activate both his Speed and Strength Stimulant Lvl 2 (+30 Taijutsu, and 3rd Gate speed) BS Dashes to the side mid range to Kakuza Side, As Archer Dashes right infront of Kakuza with one sword in his left hand and his right hand charged with lightning. As its charged with lightning. Archer quickly thrust his right hand into kakuza shoulder soon as he comes to a halt, dispersing the lightning into kakuza body. Due to the force of the attack this would not only break his collar bone, sending him back flying. This would happen soon as you release your fire mask. Soon as you go flying back paralyze, Archer doesnt let you get far before he is right beside you with his enhanced speed. Soon as he is beside you as you went flying he takes the sword and swing it at your neck cutting you in half. In the meantime. Soon as your fire masked is released, BS waste no time in kneading chakra. Soon as he kneaded the chakra he expelled it into a stream of water in the form of a powerful torrent towards the fire mask as it trys and take its position.
(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Ultra Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A (up to -40 if used to boost speed of a physical attack)
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The technique can decrease the weight of the target to virtually zero but the bigger the target, the more time is needed.
Note: The weight change lasts 2 turns or until countered.
(Ikazuchi Hirate Dageki) � Thunder palm strike
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: the user charges their hand with an electrical current and then strikes at the enemy�s right shoulder. The electrical current discharges on contact and can numb the right arm for a short period of time preventing the enemy from making any seals.
Note: numbing affect lasts for 1 turn
Note: can only be used 3 times
(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
In response to his incoming opponents, Kakuzu abandons his previous plan and instead sticks a single explosive tag to his cloak. Before swiftly detonating it (around the time you're within touching distance of me) and diverting the entire resultant explosion to 180 degrees in front of him (and to his sides), catching the foolish shinobi in its blast radius. Despite diverting the explosion away from himself, he's still pushed backwards due to the force of the recoil. Due to the close proximity of the two fighters as well as the unexpected nature of the attack its near impossible to perceive nor react to. Most would assume detonating a tag so close to one's self is suicide, making the attack even more surprising.
(Bakuhatsu-tekina Shūsei no Jutsu) - Explosive Modification Technique
Rank: C
Type: Attack/Supplementary
Range: Short
Chakra cost: 15 (+2 per additional tag)
Damage points: 30 (+5 per additional tag)
Description: This technique allows the user to modify the explosion of an exploding tag(s) to suit his needs. The user imbues a tag with chakra focused in different areas of the tag. It serves to divert the force of the explosion away from the chakra, allowing the direction, size, and strength of the explosion to be changed. For example, the user could place a tag on a tree and cause an explosion which only makes a 3 inch wide hole in it by diverting all of the energy of the explosion toward the tree and limiting its range. If the user is in contact with a tag exploding away from him, he will be blown back by the recoil unless he braces himself or reduces it's strength.
-Max 3 tags per use
-Tags can be detonated whenever the user wishes
As soon as the explosion occurs and is diverted, he begins focusing his doton chakra throughout his body to manifest a dense armour of rock and stone which envelops him from head to toe. As soon as he forms the armour, he extends a single blunt pillar from his head which raises his fire mask further into the air (over the stream of water), whilst digging long needle-like protrusions into the ground below, firmly locking him in place. He also extends five meter long spikes from every point on his armour (except the head/shoulders and any other region which could harm the fire mask), severely impaling Archer if he's still within the vicinity. His allies jutsu also backfires as Archer's body is carried away in the furious torrent.
(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
The moment its firmly in the air (ten meters above Kakuzu), the fire mask kneads his katon chakra before exhaling in the form of a massive stream of intense flames down towards Black Star, using its aerial advantage to avoid the path of the water technique and strike him directly, preventing the jutsu from being neutralized or weakened.
(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames. The technique has an enourmous range and can cover a huge area. When it was used by Madara Uchiha, the massive scale of the technique was such that, in comparisson, his incomplete Susanoo seemed small.
In response to his incoming opponents, Kakuzu abandons his previous plan and instead sticks a single explosive tag to his cloak. Before swiftly detonating it (around the time you're within touching distance of me) and diverting the entire resultant explosion to 180 degrees in front of him (and to his sides), catching the foolish shinobi in its blast radius. Despite diverting the explosion away from himself, he's still pushed backwards due to the force of the recoil. Due to the close proximity of the two fighters as well as the unexpected nature of the attack its near impossible to perceive nor react to. Most would assume detonating a tag so close to one's self is suicide, making the attack even more surprising.
(Bakuhatsu-tekina Shūsei no Jutsu) - Explosive Modification Technique
Rank: C
Type: Attack/Supplementary
Range: Short
Chakra cost: 15 (+2 per additional tag)
Damage points: 30 (+5 per additional tag)
Description: This technique allows the user to modify the explosion of an exploding tag(s) to suit his needs. The user imbues a tag with chakra focused in different areas of the tag. It serves to divert the force of the explosion away from the chakra, allowing the direction, size, and strength of the explosion to be changed. For example, the user could place a tag on a tree and cause an explosion which only makes a 3 inch wide hole in it by diverting all of the energy of the explosion toward the tree and limiting its range. If the user is in contact with a tag exploding away from him, he will be blown back by the recoil unless he braces himself or reduces it's strength.
-Max 3 tags per use
-Tags can be detonated whenever the user wishes
As soon as the explosion occurs and is diverted, he begins focusing his doton chakra throughout his body to manifest a dense armour of rock and stone which envelops him from head to toe. As soon as he forms the armour, he extends a single blunt pillar from his head which raises his fire mask further into the air (over the stream of water), whilst digging long needle-like protrusions into the ground below, firmly locking him in place. He also extends five meter long spikes from every point on his armour (except the head/shoulders and any other region which could harm the fire mask), severely impaling Archer if he's still within the vicinity. His allies jutsu also backfires as Archer's body is carried away in the furious torrent.
(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
The moment its firmly in the air (ten meters above Kakuzu), the fire mask kneads his katon chakra before exhaling in the form of a massive stream of intense flames down towards Black Star, using its aerial advantage to avoid the path of the water technique and strike him directly, preventing the jutsu from being neutralized or weakened.
(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames. The technique has an enourmous range and can cover a huge area. When it was used by Madara Uchiha, the massive scale of the technique was such that, in comparisson, his incomplete Susanoo seemed small.
Archer Mandalore had moved towards Kakuzu at almost bizarre speeds, rivalling those of the 3rd gate. Through his helmet, he senses an object on Kakuzu's cloak suddenly getting charged with chakra, and as close as he is, can obviously see it. At le last moment, he release lightning chakra from his body, forming a plasma barrier that is strong enough to counter the incoming explosion, and also just narrowly misses NK, as the man would be send flying backwards. He then uses his jet pack to send him flying in the direction "up and towards Kakuzu" So he'd be out of reach of the water, which would miss the fire mask. Black Star whilst had called on Tsubaki, having unmerge from his body from his navel, only her upper body. She forms 2 handseals and creates a swamp under Kakuzu, who wouldve anchored himself into the ground with his rock armor by now. It encompasses him totally,being 5 meters wind and stretches up to 20 meters behind him. Archer would be in the air above Kakuzu and the fire mask, but behind the fire mask, so he throws his vibrating enhanced sword (+15 damage) into the back of the Fire mask's back, killing it by stabbing through its heart as it spews out the fire. Whilst Black Star kneads more water chakra into his stomach, again spitting out the bullet of water to counter the large amount of fire shot by the fire mask. It would also send it crashing into the ground. Black Stare had narrowed the bullet so that it wouldnt hit Archer. Kakuzu would be sinking into the swamp, with 3 people watching him, waiting for him to make a move, where he would **** him up
( Raiton: Purazuma Bōru ) - Lightning Release: Plasma Ball
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (+5 per turn active)
Damage points: 40 (-15 if target comes into contact with the barrier)
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow however the user cannot use other techniques besides lightning release or physical based techniques. The user can rush at their opponents even if the barrier is active. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for 3 turns.
(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
I don't believe your counter to the Fire technique was valid. Here's why. You used the exact same water technique before and I deliberately stated the angle in which the fire is shot is a downward diagonal path which avoids your torrent of water. By re-using the same technique, you're achieving nothing. You can't spew water in an upward path since gravity will bring it down very quickly. I think Black Star and Tsubaki are incinerated after the swamp forms. This means I'm left countering the swamp, the lightning blade going towards my Fire Mask and the incoming torrent of water.
I think you made the technique since you thought the technique was a bullet. Despite the name, its actually a stream of water.
Maintaining his calm composure as the ground beneath and around him forms into thick, adhesive and sticky substance. Moments before performing his intended technique, he extends a twin arms of rock from his head, using one of them to intercept the path of the sword and deflect it by striking its hilt, whilst the other grabs a hold of the Fire mask and moves it out of the way of the attack before releasing its hold on it, saving it from being killed. Without hesitation, the masked man swiftly focuses his doton chakra into the rocky armour connected to his body, making it much heavier than it previously was to achieve an anchor-like effect before taking a large gasp of air and holding his breath. Due to the increased weight of the armour, Kakuzu plummets towards the floor of the swamp at an alarming speed. To prevent taking any damage as well as speed up this process, he extends multiple needle-like protrusions from the bottom of the armour's feet, using them to dig into the floor of the swamp, before retracting them to pull himself in. As soon as he reaches the "sea" floor, he sheds the armour before utilizing his doton chakra to make the floor take on a fine sand-like quality, allowing him to dig throughout it and maneuver himself out of the swamp by traversing beneath the safe confines of the rocky surface. He quickly takes the shortest route out of the swamp (forwards), namely the location Black Star and Tsubaki lie dead. On surfacing, he takes in a long-awaited breath of fresh air and turns towards Archer who is currently battling the Fire mask.
All the while this is happening, the moment the Fire mask is safely out of harms way it turns its attention to Archer and exhales a truly massive wall of flames down towards him. The superheated blast of fire is so wide and tall, that the Mandalore warrior would be unable to avoid its path with the jet pack on his back. Should he attempt to land he'll begin sinking as the entire region beneath and around him has become a large swamp thanks to his dead partner.
(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Soon, As the mask escapes my sword, I dont sense my fellow ninja presence no more, I also sense a welling up of chakra from the mask, and you sinking down the swamp. Too many things happening at once. I dont waste no time. The very moment your mask expels a huge thing of fire from its mouth, I quickly do the simple Substitution technique, and Instead of my body getting hit, I substitute it with Black stars body. Making me appear behind the mask. At the location you would appear'
(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short-Mid
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. The technique is a mix between high speed movement and the use of the transformation technique but has its limits.
Soon As I appear behind the mask, I see you traveling upwards I quickly take out my vibrating sword as it is not facing me still with the stream of fire burning BS Body, and Channel my lightning into my hand. Soon as I throw the sword with major cutting powers (Ima infuse it with wind too for more) It cuts through the mask... Mask Killing it, at the same time thrusting my palms down sending a shockwave of lightning in the ground as you try to resurface.. Causing you to be paralyze under ground
Type:Attack
Rank:A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: the user focuses a large amount of lightning chakra into their palms. they then slam their hands on the ground sending a shock wave of lightning through the ground. This charges the ground with an electrical charge. Anything that is underground will be paralyzed for one turn.
(Can only be used twice per battle)
(Can only be taught by Daemon)
Soon as I do this, I quickly jump up and gather large amounts of wind chakra and lightning chakra and let out a very violent wave of lighting and wind from my mouth. This howl will obliterate the earth under me for several meters. (Going pass your location) leaving nothing for me to see how bad this technique would obliterate you. Also leaving this a very wide range technique since I jumped up some give me more space to use the howling jutsu
Rank: S
Type: Attack/Defense
Range: Short-Long
Chakra: 40
Damage: 80
Description: The User concentrates a large amount of wind and lightning Chakra in his mouth that when releases sends out massive shockwaves of lightning and wind around that can obliterate whatever is in it path. The rippling wind and lightning creates a deafening howl that is able to drown out all sound and causes the and opponent to be deaf for the turn afterwards.
(No Lightning Or Wind Next Turn)
(Usable 2 times)
Hearing you infusing surging electricity into your sword, before imbuing it with wind my mask is tempted to turn back but instead continues it attack before finishing it. The moment you throw the sword, as it gradually nears its position, the mask is wary of the imminent danger its in. Swiftly avoiding the lightning infused sword by gliding in a steep arc to its right, it rotates its body 180 degrees in mid-air before exhaling twin dragons composed of fire, the distance of between being mere centimeters so to give the appearance of Siamese twins. Should you attempt to continue to use Radiant howl towards the floor, the fire dragons will be successful in killing you. During all of this, Kakuzu simply continues focusing his doton chakra to safely remain underground until the paralysis wares off.
(Katon: Ryūen Hōka no Jutsu) - Fire Release: Dragon Flame Release Song Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.