Tenjin’s Cathedral (128)

Skorm

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Storyboard elements:

  • Deal with a traumatic event from your past
  • Defend your employer from bandits
  • Infiltrate an enemy's base



Alucard was battered from his last encounter. His efforts would scar him for what felt like ages. His regenerative powers felt like a curse and he wanted nothing but death for himself. His giant companion would keep moral support through the landscape as they entered through the gap of the north between the nation of thunder and left behind the badlands of earth. He had sailed on Nahla all the way to there while regenerating his bones and skin. He had a new power, but he also had lost his friend. But maybe there was a light in the tunnel, maybe, just maybe, he could walk free from his trauma once he had found a new purpose. Not only was he angered over the dust maker claiming the life of Kano, but also he was angered over himself. However, he could not let these emotions cloud him anymore. There was work to be done as soon as they reached the Tenjin's Cathedral landmark. The metal spire rose from the ground and touched the clouds. It was majestic to say the least. Upon reaching a local inn shortly after porting, Alucard thought that he could ease his mind off by taking a decent job as he carved his path through the landmark. A couple of minor landlords had posted an add on the front door on the inn and asked for anyone strong to guard them as they moved through the west side of the landmark towards the south east. Apparently, there had been a few bandit ambushes cross the country and while there were samurai, they had other problems to attend to as well. Alucard spent the night at the inn, and recharged his batteries. Nahla had taken a break and was already swimming in the deep oceans of the northern hemisphere, looking for clues of Yggdrasil. It was time for Alucard to do something else than hunt for power though. In the next morning, Alucard met up with the two lords and they agreed on payment, travel route and guidance through the lands. While they were riding in a luxurious caravan, Alucard was walking on foot in front of the cavalry, with his guard up.

Say, what powers do you have again?

One of the lords started to talk to Alucard as the moved forward. The other one started talking too.

What does it matter, he's got us covered. That's all that matters.
..
I can summon darkness, manipulate bones and disintegrate anything.
..oookee..yy..
..
SSHHH

Alucard spotted movement on their left flank. From the looks of it, four-five horses approached the party in high speed with weapons drawn. They came from what seemed to be a cave that with no doubt was linked through the landmarks notorious tunnels. Alucard brought forward his guns, the golden nightmare in gun form and Skorms bow.

It's time for an Eastwood.

Alucard pulled the triggers of his guns fast and true. Every single sound they made together made him feel so damn good, Not giving a shit that each bullet carved through the bandits like a blazing diamond through whipped cream. The splashing sounds and yells became a symphony for him. This, was his cure. As the men laid waste, the horses ran in shock out into the wild.
Skorm’s Bow
Type: Tool
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: Skorm’s Bow is a heavy-duty modernized high caliber chakra gun with blood/black thorn patterns and a red glowing holster. The gun has two types of rounds it can fire but both of them are purely composed out of lightning chakra. The gun has twodifferent types of rounds that are all loaded in the magazine at all times but cannot be fired more than once per round. The first round is called explosive rounds, dealing 80 damage in total but is split into 40-40 whereas 40 damage is inflicted on contact where the bullet actually lands and the other 40 damage is spread up to mid-range in an omni-directional burst where the bullet ended up. This type of bullet is made up by fire chakra.
The second type of bullet is the armor piercing bullet, consisting of typhoon (or wind if the user cannot use typhoon) chakra it is extremely sharp but also very small. This bullet causes 80 damage and can penetrate up to S rank targets which are neutral to typhoon/wind. Up to forbidden if weak towards wind or typhoon. This bullet will continue through a target unless they carry armor(up to A rank) and hit whatever is behind it as well(directly behind that is and in the bullets trajectory).
Note: Can only be taught by Skorm. Each Bullet can only be utilized 3 times each.
(Gōruden'naitomea) - Golden Nightmare
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Golden Nightmare is a sword made by parts of reinforced steel and liquid bismuth. This makes the sword able to shift in construction and turn into a hand-cannon due to the liquid parts of the construction. It will either start as a sword or a hand cannon at the beginning of an encounter. Both forms gives the user an enhanced passive trait to the bisumaton release, increasing it's damage by +20 and giving it additionally +10 chakra through a designated seal that is passively activated when it's master is either holding the blade/handcannon or has it sheathed. The seal fluctuates bismuth chakra through its masters body constantly and gives them an extremely faint rainbowy aura(which is just for visual effects).

Sword: The sword form is very beautiful with multitudes of colors and shining edges. The edge of the sword is partially liquid bismuth and partially hardened steel. Due the temperature of liquid bismuth the sword will inflict severe burns on contact with skin and cause great pain. It further enhances the swords cutting capability since it can melt away other elements(within reason, but rubbery and bouncy for example) that are in the way of the sharp steel. If placed on the ground with the hilt upwards and the edge planted in the foundation of the ground infront of the user it will release a large portion of liquid bismuth into the ground that will shape into half of a sphere. Using their ability to control the element, the user can then shape the underground sphere into large roots or trees around the battlefield that deals burning damage on touch. These roots can reach long range while the trees(depending on their length) can only reach mid-range. This causes S-rank damage. The trees can spread and create a miniature forest(about 30 meters big and 10 meters tall), entrapping foes. On touch it causes severe burns. While not dealing 80 damage on freeform, the sword can be used for standard kenjutsu techniques with the burning damage added to it. The user can, however, do freeform 80 damage kenjutsu moves but that will consume a moveslot.

Handcannon: The handcannon form of the Golden Nightmare is like the sword, very beautiful and contains the exact same parts as the sword. This handcannon can fire rounds made out of liquid bismuth. On impact, the bullets will not pierce their target but rather splat on the impact surface and spread across it. This causes severe pain and if shot on a limb it will immobilize it the metal is quite heavy. One single shot can spread all across a regular human-sized creature's torso all the way to their back and thus immobilizes their spine.
Regular gun rules apply and only one round can be shot each time-frame.

Note:
A bullet and the sword does 80 damage following the S/W of Bisumaton and up to four bullets per match.
Note: Changing form of the sword costs a move-turn and the user must state in the beginning of a battle what form the Golden Nightmare has taken. If not, it's default as a sword.
Note: Can only be used by Skorm
Note: Utilizing the roots/tree application of the sword renders the user incapable of using the sword's other active abilities in the same and next turn.
Note: Firing a bullet, using the sword for an S-rank attack, or creating the roots render the user unable to use Bismuth Techniques above A-rank in the same turn.

I only kill animals.

One of the lords tried desperately not to act like a wise-guy but he couldn't help but to add.

Horses are animals.
..
I'm surrounded by iditiots

As the first batch of bandits had been exterminated like buggy vermin, the party continued on the road ahead. Night fell and the lords set up camp while Alucard remained restless. He needed more violence to patch up his mental and so he sneaked into the tunnels in the middle of the night, desperate to find more idiots who calls themselves bandits. Alucard dispatched his Eye of Riven and located several sources of "meat" in the tunnels.
Eye of Riven
Type: Tool
Rank: A
Range: N/A
Chakra: 30(-10/turn)
Damage: N/A
Description: The Eye of Riven is an advanced tech that is in the form of a very modernly designed monocle that is on the user either at all times or whenever they feel like using it. As the tool is small and easy to put on, it doesn't cost the user a moveslot to activate it. It draws from the users chakra immediately as it activates. The Eye of Riven is actually a spectrum of advanced technology that lets the user see different patterns through the monocle if they are behind a wall, behind a raging storm, mist or even underground.
The system works not unlike aircraft radar. But instead of bouncing off planes and returning to the ground, the signal here travels through the wall, bounces off a human (as we’re full of water), and comes back through the wall and into a detector, which is in this case the monocle. By using chakra, the user can interpret the signals coming through the monocle and browse through layers of material they are looking at through the monocle.
Note: Can only be made by Skorm.
All of which were sleeping. As he continued further down he could hear mumbles and echoes over talks that seemed to be about nothing other than pillaging and bragging over past runs. He grinded his teeth, it was time to kick the hornets nest. Alucard stormed the tunnel alone. He didn't care that he was outnumbered, in-fact he liked it. One by one they fell to his various brutal techniques. Alucard had already developed a couple of techniques that combined dark release with dead bone pulse release that together formed a pinnacle offence. After having absorbed most of the fire that lit the tunnels as well as a multitude of elemental chakra, Alucard simply released madness into the ground. This caused a huge tremor and would "delete" the minor bandits as a wave of dark chakra would spread over them like a jackhammer followed by bone spikes that impaled them as they were flying like popcorn.
(Shikotsumyaku/Meiton: Pokettoinfiniti | Pocket Infinity)
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: Pocket Infinity is a technique that incorporates the combination of dark and dead bone pulse KG's. The user needs to absorb a technique of S rank/higher through their dark mark before using this technique. This technique is started off by the user channeling their charged dark release mark into one of their fists and thus make it glow purple. The user then slams their closed fist into the ground and lets out a massive amount of energy knock back and cause internal damage to anything that is in close/mid range towards the user through sheer force. When their fist touches the ground, spikes of bones will start to root in the impact area and travel in a 360 degree fashion under the ground. This is completely hidden towards an opponent unless they can sense chakra or see through solid ground. The bones will spread and excavated behind the target as they are knocked back by the blast they get impaled by razor sharp spikes of bones(A-rank) that have protruded all around the field(up to mid-range). This technique can also counter ground based techniques weak/neutral towards dead bone pulse/dark of the same rank of the technique. This jutsu can be performed a maximum amount of three times per battle and with a two turn cool-down. In the same turn the technique is used, the user may not use dark/dead bone pulse above A rank. The Dark Shockwave is equivalent to A rank and the Bone spikes are equivalent to A rank totalling S rank in strength for the technique.

Note: Can only be taught by Skorm.
As he reached further into the caves he came across the base camp. The leader approached him with fear running down his spine and even though he knew he was f'd in the a', he chose to act bossy and try to force Alucard's surrender. Ironically that's what Alucard did. Or so they thought, as he lowered his arms and let the rest of the gang approach him. Surrounded with filth, Alucard put on a huge grin and channeled up his chakra to massive amounts and formed a cube around him that caught every bandit inside of it except their leaders full body. Little did it mattered as his face was still in it. Alucard then beat-boxed.

Dududu du du, Another bites the DUST!!

And so nothing was anymore. Alucard had turned the entire squad to free atoms through his rasterize technique, except the leader, who fell to the floor with his head cut in half vertically. The sound his face made when it dropped on the floor was pure gore.
(Jinton: Rasutaraizu | Dust Release: Rasterize)
Type: Offensive/Defensive
Rank: B-S(A)
Range: Short-Long
Chakra: 20-40
Damage: 40-80
Description: The user will expand a 3D field using their own body as a base for the expansion of the technique. This means the 3D shape expands around the user in all directions. Depending on the rank of the technique it will reach short(B rank, up to 5 meters around the user), mid(A rank, up to 8 meters around the user) and long(S rank, up to 15 meters around the user). Everything that is captured in the field(that has a cubic formation at the edge) will be disintigrated which will essentially rasterize the user away from their surroundings and leave them intact while everything around them is disintigrated. B rank can be used at all times, requiring a single seal. A rank can be used three times, once every secound turn and requires two seals. S rank can be used twice, requiring a cooldown of three turns and requires three handseals.

Note: Can only be taught by Skorm.

As soon as Alucard had entered the tunnels he had now left them. The moon was out as he exited the caves and although his party was fast asleep, Alucard was feeling tired. He put up a defensive perimeter around the camp and fell asleep with one eye open, as always.
( Fūin Wana Bakuhatsu ) – Sealing Trap Explosion (x2)
Rank: B-Rank
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user places a seal on a chosen location which when an enemy target draws closer to the seal it will release itself in activation to the enemy’s chakra and cause an explosion.

The dawn revealed the morning and the two lords had awoken. None of the traps had been triggered, a sign of extinction. Alucard lead the party towards the village on the south east bank of the lands. The landmark opened up and the horizon started to become clearer and clearer. He had spared the details of his little off-scheme with the bandit den to the lords. He cared not if they paid him extra for it as money could not pay even half of the sensation he had felt down there. They then landed in the village.


Well, a deals a deal. Here's your money.
This actually just went smoother than i'd ever hoped for.

Yeah, you know your stuff i'll admit.

Alucard just soothed in the foreground and listened with half-ears. He took his price money and headed towards the coast, thanking the lords for their time. He would then continue by the coast and headed south towards Hachim's Bulwark. He was ready for more handiwork on the way to Yggdrasil.

LLM
 
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Skorm

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Tobusekai: Take The Power Back
Rank: A
Description: Your mission is a simple one, though may be dangerous. Claim land in Tobusekai. By any means necessary. Spread the name of Tsumigakure, and take what belongs to us. To pass this mission you will need to face some form of violent resistance be it bandits, undead, or other beasts. You are to clear out a landmark and claim it for Tsumigakure.



OOC:
Bio's personal summoning spot has changed from Mega Blaziken back to Akemi. Will post a bio update soon as possible..
Alucard tossed his pokéball on the ground and summoned Mega Blaziken. Nothing was going to stop their bond, not even the gods. On the journey, Akemi had joined as well acting as Alucards personal summoning once again.
Washed upon the shore, Alucard, Akemi and Mega Blaziken(now acting as a regular summoning but has no turn limit so.. whatever) had joined forces as an epic trio of monstrosity and.. stuff. While they were originally out for killing the criminal who was roaming in the rocky mountains but for the sake of duty, Alucard thought that mind as well expand the village further. The global bounty of claiming landmarks was still open and seeming as no known village or clan had dug their claws into this one, there was an oppertunity to rise up to the challenge. The massive Hachiman's Bulwark would be a monumental claim for the Tsumigakure Village. Proceeding as per usual(he had done this a few times by now), the group headed towards the main town short outside the epic spire that pierced the skies and acted a beacon for the seafarers. They would then proceed on reading some local bounties and see if there was any current troubles or pests that was raging on in the country. While looking for work, some military men equipped with halberds and carrying the spire crest on their armour approached the group.

You guys looking for work or what?

The leader of the band looked with scepticism down on Alucard from his horse. His men halted and stared at the summonings that he had with him.

Oi, is that a Pokémon?

Mega Blaziken nodded as a reply towards the soldier while Alucard looked towards the leader of the group.

M'yess?
Well goodie. We've tried to deal with this ourselves but we're.. not able to kill these.. th-
Let me stop you right there, we're hired and you point me to the troublesome ghouls. I've got a class assignment in biology that i want to hand in.
Ugh, really?
Nuuup.

You don't even know what you're up against?
Doesn't matter, i will kill it.
...

The militia leader pointed south east from their location and just like that, they were off. They immediately turned off from the main road and roamed the wilderness to look for walking corpses that had strayed off of their group. Not knowing the quantity of their numbers, he was ready for an entire army at any given minute. Even if they might've been a small number when encountered by the militia their numbers could've easily grown due to the militia's incompetence. As dark fell, the party headed out, aiming to murder.. things.

Wait, shit it might not even be undead we're deal with here. Oh well, we learn something new everyday won't we.
Not if they kill us
Oh shush they won't kill.. me?
Blazee...
So this.. pokémon is our new friend huh?
He's called Blaziken.
Aha.. How did you find him?
In a volcano
..Right.
Also let's hush now, could be spies or stuffs around.

The dialogue between the three ended abruptly. While there was no sound, something approached them that was clearly suspicious as it beamed out a green light from a source that was human-sized.

Ermagewd, naziuraniumzombies!!!

The creature tore down the trees inbetween it, Alucard, Akemi and Blaziken and headed towards them straight on. It was impossible to figure out what it was other than it looked like it was running like a human but with a beaming aura of green/yellow light.

What the **** is that thing.
BLAAAZEEEEEE
Aight.. calm your.. tentacles. And you, calm your... drumsticks.


Alucard quickly drew one of his hand cannons and shot a high-caliber round of liquid bismuth, a natural radioactive repellant. Also known as setting things on fire. Mostly the latter.. The blob of molten metal headed the rampaging Dr.Manhattan and the two forces exploded in a green st.patricks day coloured rainbow. The fire then soothed into a calm blaze and the bismuth hardened around the surface of the human-shaped monster and formed a statue.

(Gōruden'naitomea) - Golden Nightmare
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Golden Nightmare is a sword made by parts of reinforced steel and liquid bismuth. This makes the sword able to shift in construction and turn into a hand-cannon due to the liquid parts of the construction. It will either start as a sword or a hand cannon at the beginning of an encounter. Both forms gives the user an enhanced passive trait to the bisumaton release, increasing it's damage by +20 and giving it additionally +10 chakra through a designated seal that is passively activated when it's master is either holding the blade/handcannon or has it sheathed. The seal fluctuates bismuth chakra through its masters body constantly and gives them an extremely faint rainbowy aura(which is just for visual effects).

Sword: The sword form is very beautiful with multitudes of colors and shining edges. The edge of the sword is partially liquid bismuth and partially hardened steel. Due the temperature of liquid bismuth the sword will inflict severe burns on contact with skin and cause great pain. It further enhances the swords cutting capability since it can melt away other elements(within reason, but rubbery and bouncy for example) that are in the way of the sharp steel. If placed on the ground with the hilt upwards and the edge planted in the foundation of the ground infront of the user it will release a large portion of liquid bismuth into the ground that will shape into half of a sphere. Using their ability to control the element, the user can then shape the underground sphere into large roots or trees around the battlefield that deals burning damage on touch. These roots can reach long range while the trees(depending on their length) can only reach mid-range. This causes S-rank damage. The trees can spread and create a miniature forest(about 30 meters big and 10 meters tall), entrapping foes. On touch it causes severe burns. While not dealing 80 damage on freeform, the sword can be used for standard kenjutsu techniques with the burning damage added to it. The user can, however, do freeform 80 damage kenjutsu moves but that will consume a moveslot.

Handcannon: The handcannon form of the Golden Nightmare is like the sword, very beautiful and contains the exact same parts as the sword. This handcannon can fire rounds made out of liquid bismuth. On impact, the bullets will not pierce their target but rather splat on the impact surface and spread across it. This causes severe pain and if shot on a limb it will immobilize it the metal is quite heavy. One single shot can spread all across a regular human-sized creature's torso all the way to their back and thus immobilizes their spine.
Regular gun rules apply and only one round can be shot each time-frame.


Note: A bullet and the sword does 80 damage following the S/W of Bisumaton and up to four bullets per match.
Note: Changing form of the sword costs a move-turn and the user must state in the beginning of a battle what form the Golden Nightmare has taken. If not, it's default as a sword.
Note: Can only be used by Skorm
Note: Utilizing the roots/tree application of the sword renders the user incapable of using the sword's other active abilities in the same and next turn.
Note: Firing a bullet, using the sword for an S-rank attack, or creating the roots render the user unable to use Bismuth Techniques above A-rank in the same turn.

Alucard put the gun back in its holster and watched the solidification of the metal form around the humanoid creature. The metal started to shift green in color, turning it into a jade-looking exterior.

You've done goofed.
How in the protestant christfuck did something cause that??

**** you, that's how.
To hell with it.. Let's find its source..
B.bb..bbbLAZE

The trio carried onwards and headed towards the same direction as the green beaming looking motherfucker had appeared from. They then stumbled upon an opening in the ground, looking like a non-naturally formed crater that seemed to go quite deep underground. It was true that this land had a plethora of underground tunnels and communities. Maybe someone or something had poisoned the underground dwellers. A rotten stench could be sensed from the pit along with a metallic tone. Quite disconcerting. Blaziken torched up his body and headed down, showing its knuckle-headed temperament at its fullest.

Well then, vampire. We goin down.

Yeah.. yeah i guess..

(Katon no Jutsu) - Fire Release Technique
Type: Offensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20(+20)
Description: The user will release a small but powerful flame of fire at their opponent from either their limbs (through movement) or exhaling it. It can produce fire balls or fire streams or simply aid in taijutsu.

They all headed down and followed the trail of the stenchy gloom. It wasn't long until the fire that Blaziken had lit was completely redundant as the green pale glow was starting to outshine it fully.

Welp, time to get to the surface of this. Lettehraleh

Alucard channeled up his chakra and slammed his hands on the tunnel floor and released doton chakra into it, forcing the tunnels and everything that was buried undeground to be extracted to the surface like an eruption.

(Doton: Kaido Shōkutsu) - Earth Style: Opening Earth Rising Excavation
Type: Supplementary
Rank: S
Range: Mid-Long
Chakra: 40
Damage: N/A
Description: With the technique, the user can bring up something from deep within the ground by slamming his hands on the ground and manipulating it to forcefully make whatever is contained in it to be expelled upwards. The result of this technique has the appearance of an erupting volcano and can vary in size depending on the users needs.

This technique extracted everything including themselves, back to the surface. It was much easier to see what the source of the walking radioactive humanoids came from this way. Plus the smell was surely much better. It did, however, result in that all of the creatures was released into the open. Something that Alucard had some secondary thoughts on.

..whoops..
You're retarded.
Blaaaaazeee


It wasn't just a hornets nest they had kicked up but also they could now see a huge glowing pillar with multitude of seals casted on its surface. From it, more humanoids were seemed to spawn and crawled out in the open. The good thing was that they weren't running off randomly, but instead all of them were targeting Alucard.

See? This is how you get to the bottom of things
By bringing the bottom.. up?
Use your force lightning or whatever it is and stop bitching. It's time for my biology class.
Hrmph, i don't think that's a good idea, splitting these.. things into literally billions of pieces that scatters across the entire land. And before you said it, no i dont think Blaziken over here with his punches will do him any good striking these things with his bare fists. You'll have to do this one solo, Alucard.
Ugh, fine.. Sit back.
Blaaaaaze

Alucard ran towards the crowd of mutated humans and transformed his body into goo of liquid metal. Still maintaining his original size but granted the power to stretch into a thin wire or a sail, Alucard jumped right into the action and started punching the green fuckers.
(Bisumaton: Baiojeneshisu | Bismuth release: Abiogenesis)
Type: Offensive/Defensive/Supplementary
Rank: S-rank
Range: Short-mid
Chakra: 40(-20/turn)
Damage: 80(on touch)
Description: Abiogenesis is an advanced application of the Bisumaton release and lets the user take the form of the initial release to benefit from its S/W upon facing a jutsu or otherwise. The user will transform themselves into liquid bismuth while still maintaining their original size they become heavy and slow but also very warm and squishy. This is an extremely good counter for taijutsu but also for evading other elemental techniques too. The user will become movable but halves their speed due to the density of the element they are now the form of. While in this stage the user can only perform bismuth/earth/fire techniques. Due to the liquid state of the bismuth the user can take shapes that aren't humanoid, for example they can stretch themselves outwards up to mid-range. On touch the user will burn anything it comes in contact with and cause 80 damage.

Note: Usable twice per battle, lasting up to three turns per use.
Note: No A rank and above Bisumaton and no S rank and above Fire/Earth techniques after usage.
Note: Can only be taught by Skorm.

Their numbers diminished rapidly and to do one helluva crow-control move, Alucard shaped into an immensely thin wire that would could each and everyone one of them in half so that they couldn't move any longer as the cut started from their knees. There was still the pillar smeared with seals left to deal with. Alucard would reshape into human form, but still in his liquid metal phase, and approach it slowly as he was quite heavy at the time. As he stood bout an inch from the huge glowing pillar, Alucard formed slim long arms and wrapped them around it while channeling earth chakra into it, reducing its original weight by 100x. He then picked it up and carried it infront of his legs.

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Ultra Light-Weight Rock Technique
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A (-40 if used to boost speed of a physical attack)
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The technique can decrease the weight of the target to virtually zero but the bigger the target, the more time is needed.
Note: The weight change lasts 2 turns or until countered.

I believe this is my schtick!!!
..I need an adult

Alucard looked with joy at the evil presence that he had grabbed between his legs and smashed it to pieces as it had lost its composure completely and become hollow. He then gleamed towards Akemi.

I am an adult.

With the background crumbling in on itself, Alucard walked towards his two summons while reshaping into that of a human. The work wasn't completely finished though. Having to create a radiation shield around his mess, Alucard formed a few seals and spit balled out enough liquid metal to cover each body as well as the pillar which clearly had been tampered with or put there by an external evil force. A force that he would chase throughout the lands to find and cleanse. However, for the moment, the team headed back to the Hachiman's Bulwark and returned to the waiting militia who was eager to pay them and get out of their sight. It wasn't good for the townsfolk to know that a man could single-handily do what they could not. He used this moment to his advantage though, and convinced the folks of the town that they would be far better to be under the flag of Tsumigakure as he was easily not their strongest fighter but just somewhere in the middle. For now anyway.

LLM - arriving at LM 127 45 minutes after this post.
 
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