Tears of joy

Robot Boy

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Strong points

  • -Can be used into different ways.( put out a fire lol.)
  • -Can nullify B-rank fire
  • -Can be guided to attack the target from different angles
Weak points

  • - Requires a nearby water source.
  • - shouldn't be used at short range for those with no mastery.
  • -
Combinations-strategies
-Create a source of water
-Apply any of the basic5 (vortex, mist, mud, power, or enhancement.)
-If one has an affinity for water and mastery the amount of handsigns is reduced.
Ways to counter:
-earth
-lightning
==============================================
Suiton: Suishi no Jutsu) – Water Drowning Technique
Rank: C
Type: Offensive, supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After waving the Boar β†’ Dog β†’ Horse β†’ Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
Note: Requires a nearby water source.
==================================================================
*I create a shadow clone and have him go to mid-range. Since we are standing on top of a lake, I gather my chakra and inject it into the lake. I manipulate the water to form two large spiralling streams and launch them at the clone but, before it makes contact, I manipulate the both streams and direct to first to attack from the left and have the other stream to attack from the right, colliding and smashing them into the clone. The clone jumps upward to dodge as the streams smash into each other.*
====================================================
Strong points

  • - Can go up to mid-range
  • - Captures/traps target
  • -
Weak points

  • - Must be performed on a water source
  • - If the target breaks out with an even greater water tech or a powerful discharge in chakra that would allow them to break free.<- if they were captured.
  • -
Combinations-strategies
-wind (water/wind Tornado)

Ways to counter:
- B or above water tech
- some kind of power that would free the target from this hold (ex. jinchuuriki transformation)<-if they were captured.
========================================================
Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source
========================================================
*While still on the lake and as my clone lands back down from the attack, I quickly focus suiton and inject it into the lake once more and I create a whirlpool underneath my clones feet that acts as a vacuum which pulls my clone into the water, spinning him around and pulling him further and further. After a few spins my clone disperses in a cloud of smoke.*
 

BlacKing

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you can separate each with spoilers you know. lol this way it looks neater.
=========

(Suiton: Kokuun) - Water Style: Black Clouds
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram β†’ Snake β†’ Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.

After performing the 3 required handseals, channel your water chakra into the air to create a cloud in the sky above your opponent, then use the cloud to rain down a flammable oil

==
(Suiton: Takitsubo) - Water Release: Waterfall Basin
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar β†’ Dog β†’ Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.

Using the earth rampart or Moving earth core techniques to rise a large pillar of earth out of the ground, create a waterfall from the technique by channeling your chakra.

(if you dont know earth rampart assume i did it for you)
 

Robot Boy

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Strong points

  • -supplementary
  • - can support lightning and fire techs.
  • -
Weak points

  • - Doesn't go long range
  • - Not good idea to use at short when the enemy attacks
  • -
Combinations-strategies
-lightning or fire to ignite it.

Ways to counter:
-Wind tech of C or B-rank perhaps to blow it away
-get to long
=======================================
(Suiton: Kokuun) - Water Style: Black Clouds
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram β†’ Snake β†’ Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.
===============================================================
*I begin by weaving the handsigns ram->snake->tiger and focus mu suiton chakra into my mouth. Once I've gathered enough, I release from my mouth a black cloud that is flammible when ignited. I then direct to move above the trees. I then, disperse the cloud, covering the trees.*
Strong points

  • - supplementary - (supports a certain earth technique lol)
  • - concealment
  • - can be used for training or relaxation
Weak points

  • - doesn't go long
  • - depends on environment
  • - would cease if the user no longer fed chakra to the technique
Combinations-strategies
-rampart technique
-lightning
Ways to counter:
-lightning
-wind
===============================================================
(Suiton: Takitsubo) - Water Release: Waterfall Basin
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar β†’ Dog β†’ Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.
===================================================================
*Assuming you performed the rampart since, I just started earth and haven't learned anything in it and standing on the rampart, I begin by performing boar->dog-> ram and focus massive amounts of suiton chakra into my mouth. Once I've gathered enough, I release a large amount of water on the rampart tech, creating a waterfall that flows downward. I continue to send more water by focusing more chakra. I then take a breather.*
 

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(Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.

Make a water clone. Then force your clone to turn into 4 sharp water projectiles aimed at your target.
=========
Do you have a Hidden mist Bio?
=========

(Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

Perform a series of punches and kicks at your opponent to lift them into the air and then channel water chakra into the palm of your hand and swing your arm in an arc that releases the water in a crescent moon arc
 

Robot Boy

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Strong points

  • - Goes up to mid-range
  • - Useful for taking the enemy by surprise
  • -
Weak points

  • - Doesn't go long
  • - weak against earth
  • - weak against lightning
Combinations-strategies
-Water clones
-Lightning (strengthen attack)
-earth( mud projectiles)

Ways to counter:
-Defensive shields
-clones
-lightning
-earth
-same technique
===========================================================
*Since I'm already standing in the lake, I form the tiger handseals focus my chakra and inject it into the lake. Using shape manipulation and distributing my chakra evenly, I form the water into a clone of myself. Once I've done that, I revert my clone back into its original form and using shape manipulation, form four water projectiles that I then, proceed to launch at a nearby tree.*
(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.
(Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.
============================================================
Strong points

  • - Supports taijutsu
  • - Short
  • - when combined with other elements to strengthen the attack
Weak points

  • - doesn't go mid or long
  • - if the target does the same
  • - Lightning armor or shield to counter
Combinations-strategies
-Lightning
-tai
-wind

Ways to counter:
-lightning with tai
-using the same tech
=============================================
*gets you to make a clone.*
*I charge at your clone and once I'm close enough, I lean back and place my left hand on the ground and lift my right leg upward, delivering a kick to your clones chin launching them upward, followed by two punches into the stomach going upward to increase elevation and a palm thrusted into the clones chin upward using my right hand. I then, focus my water chakra into my left plam and swing upward releasing waterblade that strikes and appears in a crescent shape.*
(Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.
 
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BlacKing

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Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

Simple. Make a water pillar under your feet just like you do with Earth Style Technique to launch yourself or your opponent into the air.

==
(Suiton: Haretsu sui Yashi) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

Perform the ram handseal and generate water chakra around your right arm. Then perform a thrusting movement with your arm and send the water towards the opponent as a projectile.
 

Robot Boy

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Lost the template lol.
*While standing on the lake, I inject my suiton chakra into the lake and focus the chakra underneath my feet, since this supplementary I believe I can use it on myself. I then manipulate the water underneath my feet to rise and lift me upward up to 10 meters into the air.*
( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
*Then, jumping off of the water geyser I had made, I quickly form the ram handsign and focus my suiton chakra into my right arm, creating water that swirls around my arm as I focus more of my chakra. Once, I've gathered enough, I thrust my arm downward and fire a water bullet that crashes into the lake which makes small waves of water momentarily rise and disperse upon impact.*
( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.
 

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(Suiton: SeisuiryΕ«) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.

Channel your water chakra into the ground underneath you that will raise a decent sized wave that will carry you towards the user. Then take your our sword and perform a few slashes.

*Tosses you a sword*

=============

( Suiton: Nagareru no Muchi ) - Water Release: Flowing Whip
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user first kneads chakra in their mouth and then, placing their hand on their mouth expels water in the form of a whip which they use to lash their opponent, sending them flying backwards.

Channel water chakra into your mouth, then while holding your hand up to your mouth, expel the water and use shape manipulation to form the water into a whip that strikes the opponent sending them backwards.
 

Robot Boy

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*Picks up the sword and makes a clone that readies a log to toss into the air.*
okay, better wrap this up.
*I inject my chakra into the lake that I'am now standing on and focus it underneath my feet. Once I've gathered enough, I manipulate the water with my chakra to create a significant wave of water underneath my feet that rises. I then, proceed to ride the wave and have it direct me to where the clone is. Once give my clone the signal, He tosses the log in mid-air and I then deliver multiple slashes from different directions while riding the wave at a moderate speed.*

*While maintaining control of the wave, I gather my suiton chakra into my mouth and release water from my mouth but, using shape manipulation while placing my hand up to my mouth, I form the water and shape it into a whip. My clone readies on other log and tosses into the air. I grab the whip from my mouth, and deliver a lashing strike with my whip upon the log, splitting it in two.*
 

BlacKing

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Suiton: Shawā ) - Water Release: Showers
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.

Channel your water chakra into the air and use shape manipulation to turn the water vapour into vast projectiles (senbon) that you can direct towards your opponent with the swing of your hand.

Then I want you to tell me what type of technique would make this technique hard to see coming.
 

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*I inject my chakra into the air and gather all the water above me. Once I've gathered enough, I condense the water and using shape manipulation, I create multiple water senbon that hover above me. Once I'm ready I then proceed to launch all of them with great speed and force at a wall of rock that create small explosions upon impact.*
Technique....the only thing coming to mind is the hidden mist jutsu along with Water Release: Hidden Mist Eye Sight Deprevation to momentarily blind them. So, I can blind them long enough to launch to a surprise attack Unless they are skilled in using sound to detect it might not work.
 

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Well thats it for C Rank. Applied Science time ^_^

Perform a 3 jutsu combination using any one of the C ranked water techniques that I have showed you and any other canon techniques that you may know. Then want you to defend against that with a 3 jutsu combination using any canon techniques that you may know.
 

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*Makes 4 shadow clones. Clone1 and Clone2 go to my side with the opposing team begin Clone3 and Clone4. We are all standing over a lake and 5 meters across from each other and away 6 meters apart from each other(ex.I'm standing 6 meters apart from clone1).*
Okay....
*Clone3 forms the tiger handseal and using the lake as a source of water creates 3 water clones and has two of them charge at us with each of them carrying a kunai in hand and last water clone focuses his water chakra to create a water shark that he then proceeds to launch at Clone2 . Meanwhile clone4, performs a series of 3 hand seals Rat β†’ Dog β†’ Ox and creates a waterwhip through shape manipulation and using the lake as source of water which he then proceeds to strike clone1 with it.*
(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.
(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.
(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat β†’ Dog β†’ Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.
========================================================================
*Just as clone4 is about to swing the whip at him and clone1 sees this he quickly responds to the whip by quickly weaving the ram->horse->bird and gathers water from the lake to create a swirling tornado water around himself (short) to defend against the whip and deflects it upon impact. Clone2 responds to incoming shark by weaving the tiger handseal and stomping his foot on the water, releasing a slicing jet of water that cuts the shark in half upon impact and afterwards the jet-wave disperses. Finally, as the two water clones lunge at me with their kunai's, I gather my water chakra into my hands, holding out each one to each water clone respectively and releasing a powerful jet of water, blasting them both away. The clones revert back into water upon impact.*
(Suiton: Mizu No Tatsumaki) - Water Style: Water Tornado
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: The user will wave the Ram β†’ Horse β†’ Bird hand seals and utilize water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Can only be performed if there is a water source near by.
(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.
(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.
 

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Onto B ranked water. However a change which I'm sure you will like. You have shown understanding of water element. So I will take the template away from you. You will still have to perform how the technique works. I still expect you to be as detailed as possible.

===

Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar β†’ Dog β†’ Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

Perform the 3 required handseals and create a water vortex in the palm of your hand. Then thrust your hand forwards to create a spiraling wall of water towards your opponent.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

Boy o boy do I hope you have water as your specialty...otherwise....gulp......Yea so perform all of those handseals...I dont want to count all of them....too many....while channeling your water chakra into a preexisting water source. If you view my Sensei test, you will see that Scorps used this by creating his own water source where there was none and using that as the medium for this technique. It is entirely possible to do it this way
 

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Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar β†’ Dog β†’ Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
*Standing ontop of the lake, I begin by weaving the handseals boar->dog->ram and focus my suiton chakra into my hands while, holding my hands outward in front of me. Once I've gathered enough, I release the water in the form of a blast. I manipulate the blast to spin in a spiral and project a wall that I then have one of my clones in front of me throw a kunai with a tag. The spiraling wall takes the oncoming explosion of the tag and blocks it. I then stop focusing on the technique and the water disperses.*
=======================================================================
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
I see, well thats what a water user should do if they lack a source. They might aswell make their own water from their own bodies. Man these handsigns are long but, I'll do it. I'll think it over on whether I want it as a specialty.

*While still standing ontop of the lake, I begin by performing a long series of handseals and inject my chakra into the lake. After completing the long sequence of handseals, I manipulate the water and have it rise. Using shape manipulation, I form the water and shape it into a large dragon made of water. I then direct the dragon towards my clones and have it tackle as it travels towards the two clones I was previously sparring with across from me. Upon impact with the water dragon, the clones disperse in a cloud of smoke.*
 

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I have to skip Water Bullet because you don't have a toad summoning...unless I'm mistaken...then let me know.
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(Suiton: SuiryΕ«ben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Perform the Tiger handseal and channel water chakra around your hand to create an orb of water. From that orb of water, make multiple whips that come out of it and can strike multiple targets.


(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

Perform the Tiger handseal again while channeling your water chakra into the ground. Raise a powerful water jet that slices through the rock and heads towards you opponent.
 

Robot Boy

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Its alright I don't.
1)*I weave the tiger handsign and focus my suiton chakra into my left hand. I shape the water in my left hand into an orb and once I've gathered enough, I manipulate the orb to produce several whips that are quite sharp. I then, direct the whips to strike the large boulder to my left 11 meters away. The rocks break upon impact from sharpness of the whips and from repeated strikes that it received.*

2)*While, standing on the lake I weave the tiger handsign once more, only this time I inject my suiton chakra into the lake. Once I've established this, I manipulate the water and have it rise and form it into a powerful jet of water that I then send outward to slice through the water up to 10 meters. After that it reverts/dissolves back into the lake into its formless state.*
 

BlacKing

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Skips Great Water Arm and Water Transformation because you dont have a Hozuki bio
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(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey β†’ Rat β†’ Tiger β†’ Dragon β†’ Horse β†’ Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

Perform the Monkey β†’ Rat β†’ Tiger β†’ Dragon β†’ Horse β†’ Dragon handseals while channeling your water chakra into the air. Use shape manipulation to turn the water chakra into a snake with a wide jaw, about the size of an anaconda. Make the snake twist around your opponent and then swallow them. After swallowing them, release your shape manipulation and just let the water flow like a river and carry the target away.

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(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source

Channel your water chakra into a nearby water source and use shape manipulation to form the water into 3 sharks. Then send them to attack your opponent.
 

Robot Boy

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*gets you to make a clone*
1)*I weave the handsigns Monkey β†’ Rat β†’ Tiger β†’ Dragon β†’ Horse β†’ Dragon and inject my water chakra into the lake and manipulate the water rise and spin in a column of water. I change the form of the water column into a snake, six meters in size with a large gaping mouth. I then direct the snake to attack your clone, wrapping itself around him and then swallowing him whole with its mouth. I then release the control of the technique reverting the snake back into its formless state and carries off your clone. Your clone disperses as the water washes him away.*

2)*I make a shadow clone weaving the clone handseal and have stand 5 meters away from me. I gather my suiton chakra, place my hand on the water and inject it into the lake. I quickly gather significant amount of water and then separate the water into three portions. Once I've done this, I use shape manipulation to change the form of the three portions of water to produce three sharks from the water. As soon as I'm ready, I give my clone the signal. My clone, then charges at me with a kunai and I have the sharks rapidly fly out of the water and quickly have them dive bomb my clone. My clone disperses upon impact with the three sharks.*
 

BlacKing

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(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

One of NB's most used water techniques. Channel your water chakra underneath your opponent and raise the water around them to trap them in a sphere of water. The opponent will be submerged in the water unable to move and will have no contact with the ground if the sphere is fully formed.

(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon β†’ Tiger β†’ Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

Perform the 3 required handseals and then spit out a fast jet of water from your mouth towards your opponent. This would be a good combination technique with Lightning Wave of Inspiration. Damage increases dramatically and the speed makes it even better.
 
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