Takauji Ashikaga vs. Tsumikage Sado Yasutora

Drackos

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A battle in which, unbeknownst to the Tsumikage, the fate of millions rests upon. The thin thread that holds humanity afloat above the void is nearly cut. The prison is near open, and She is nearly free.

Sado's loud voice clearly bothered Ashikaga; taking one hand he placed it against his head as if a raging headache pounded him from within. His face squinted in clear pain for a moment before finally recomposing himself and simply staring back at the Tsumikage, waiting for his rant to be over. The Kage's words hardly bothered him; at this point none of his words truly mattered to him much. He had heard plenty of times when the Kage had written in the noticeboard, announcing triumph after triumph against his army of Black Ones. But now - now there was nothing. Just peace within his mind, disrupted by the obnoxious shouting of this foolish human.

Now recomposed, Ashikaga surged sheer power through his body, much in part due to his genetic makeup - a power that he gained from the modifications afforded to him by the black mud he had been trapped in. As he did so he opened his own variation of the Eight Inner Gates, passively activating the second stage of the Gates of Life, a powerful technique that significantly augmented his physical form. As he did so a shockwave of raw heat, partially empowered by the Crucible of Creation, rippled outwards in short-range from his position. But just as quickly as he had activated the Gates of Life, so too did he vanish from Sado's sight. This was no simple movement; in fact, Ashikaga had broken himself down at a genetic level and traveled at speeds far surpassing what was normally afforded to him. It was a technique that nearly encroached on the levels of spacetime, moving himself so quickly that he evaded all of Sado's offenses, phasing through each with no difficulty. They would harmlessly crash downwards on his previous position, leaving a massive crater of vast Yin and Yang powers in their wakes. Such power wasted.

Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: 100
Description: The Gates of Life are a passive variation of the Eight Inner Gates produced from the combination of the user’s own innate mastery over Taijutsu and the Amino-Geis of the Sea of Life, a product of the All-Mother’s corrupting influence. This technique is essentially unique to the former Shogun Takauji Ashikaga, who was renowned for his own mastery over Taijutsu. While the normal Eight Inner Gates causes the human body to become weaker over extended use or increased intensity, the Gates of Life overcome these limitations. What was once a chakra overflow is now an ‘overflow of physical vitality,’ this manifests what is essentially the same result: vastly enhanced strength and speed but without the intense drawbacks that are induced by the Eight Inner Gates – a corrupted and twisted form. Given Ashikaga’s skill, he can utilize the Gates of Life passively; each stage lasts indefinitely and at no cost to the user. Upon activation, this technique releases a shockwave of 100 damage within short-range of his position.

The first stage of this technique improves Ashikaga’s speed by 2.0x, and enhances his Taijutsu techniques by 20 damage. The second stage of this technique increases speed by 4.0x and enhances his Taijutsu by 40 damage. The third stage of this technique increases speed by 6.0x and enhances his taijutsu by 60. The fourth and final stage of this technique improves Ashikaga’s speed by 11.0x and his taijutsu by 100.

Type: Offensive, Supplementary
Rank: Forbidden
Range: Short
Chakra: N/A
Damage: 30 per turn
Description: The Crucible of Creation is a technique which mimics the Goddess of Creation’s own abilities and presence. Because of the alterations made to Ashikaga’s body, he has effectively transformed into a very potent heat source capable of radiating substantial thermal energy within short-range proximity, dealing 30 damage per turn. The technique itself has very few visual queues to it, relying more on identifying its nature from its effects on the surrounding environment than the technique itself. Coming within proximity of the Shogun would feel akin to walking into an active oven and sealing one’s self within it after a few moments. Physical based techniques which pass through the vicinity of the Crucible of Creation are weakened somewhat from the ambient heat, having their damage potency reduced by 10.

Type: N/A
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: The former Shogun has undergone a number of genetic modifications since his time in captivity; his skin is now ash-grey, with glowing red lines sprawling across his muscular stature. His irises, similarly, glow red, and there are small black growths which protrude from his head in different directions, similar to horns. These growths are organic, similar to carapaces, and grow in erratic, jagged formations across his limbs, each growth being no larger than the palm of the hand. One of Takauji's eyes is held wide open by two black, jagged pieces, emphasising its inflammation by revealing even more of the sprawling veins which surround the iris. The uniform he normally wears is greatly worn, hanging off his body as if he were in a great battle, and lightly encrusted with large patches of a dried, dark substance. Underneath the organic transformations occurring on the surface of his body, Ashikaga’s blood has been replaced by an unknown black mud-like substance, which is released whenever he is wounded. Wounding him, however, is relatively difficult as his skin has become considerably hardened naturally by the modifications; this reduces all non-spiritual damage he takes by 20 points.

Type: Offensive, Defensive, Supplementary
Rank: S
Range: Short – Long
Chakra: N/A
Damage: 60 – 120 (80 + 40 = 120)
Description: A type of movement not dissimilar to Flicker Evasion allowed by the Eight Inner Gates; the Ionic Blink utilizes Ashikaga’s unique genetic makeup to allow him to perform a type of Paradoxical Rebirth at a different location, essentially by breaking his body down at a molecular level and moving at his current speed. The technique allows for extremely quick movement, and can, with proper reformation, allow Ashikaga to perform basic types of Taijutsu assaults coming out of the Ionic Blink. The strength and speed of this technique varies depending on the current state of the Gates of Life.

Within moments of the assault failing, the Shogun reappeared nigh instantaneously directly in front of Sado with his hand wrapped around his throat. What would immediately occur is that, within the presence of the Crucible of Creation, Sado would begin to suffer from considerable thermal damage. "You're so....fucking loud. Can't you stop talking?" Ashikaga's words were silent, but with a sadistic tone to them. It wasn't out of anger for what Sado had said, but simply that he had spoken at all. To the former Shogun, he wanted nothing but silence. And so, using the strength afforded to him by the Ionic Blink, the Shogun would choke the life out of Sado and silence his frustratingly annoying voice. "Just...be....silent...." Ashikaga whispered the words, as if putting a child to sleep.

Simultaneously as he had reformed and placed his hand on Sado's body, he would siphon out a considerable amount of spiritual and physical energies from the kage. In the instant of his touch Ashikaga pulled from Sado a considerable amount of chakra and immediately separated it into composite parts: spiritual and physical. Then, using the power that had been stolen, released it as a pulse of corrupted energies that rippled outwards and dispersed Sado's companions. "You shouldn't have come alone." The Shogun whispered, his grip tightening around Sado's throat.

Type: Offensive, Defensive, Supplementary
Rank: S
Range: Short – Long
Chakra: N/A (-300)
Damage: N/A
Description: A technique used by Takauji Ashikaga to use the enemy’s own power against them, something he was particularly fond of when he was a normal human prior to his transformation. Through simple contact the Shogun can pull chakra from the victim’s body and decompose it into its composite energy types, spiritual and physical energy, and release it as a pulse of energy from the victim’s body, treating that point as the epicenter. The intangible and invisible pulse ripples outwards in a long-range radius encompassing the entire battlefield. The mixed and now corrupted spiritual and physical energies act to disperse all clones and summons on the battlefield in a harmless pulse of warped energies.

 

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( Sandāu~ēbu ) - Thunderwave ( Passive | Jack )
Type: Tool
Rank: A
Range: Short - Long
Chakra: N/A ( - 5 per turn when used )
Damage: N/A
Description: Thunderwave is a basic chest plate outfitted with a surround sound speaker system, and a microphone. It can be used to play music or make noises more audible than normal similar to a karaoke machine. It is able to produce sound louder than most techniques or the clashing of techniques and can be much louder than the user or opponent can scream. In essence it can act like the (Utsusemi no Jutsu) - Empty Cicada Shell Technique passively at all times being louder and stronger than even that basic technique. It comes pre-loaded with all of the wielder's favorite songs. In battle it can be used to play theme music or it can make the user louder as it has a built in microphone system connected to the speaker system.
The primary use of Thunderwave as mentioned above is the ability to play music with the offshoot of this being the ability to cancel sound waves with sound waves while playing music. This is similar to the Scientific Ninja Tool: Shijima and works like a noise-cancellation speaker. The system can emit a sound wave with the same amplitude but with inverted phase also known as antiphase to the original sound. The waves combine to form a new wave, in a process called interference, and effectively cancel each other out. This effect is called destructive interference and is able to nullify sound techniques in equal rank. The sound can encompass a short - long range area around the user being louder the closer to the user the people who can hear it are and due to this it has a dampening system as to not harm the users ears or cause them any undue problems. It can be fine tuned to look different depending on the wielder's appearance or preference.
Note: Sound techniques can only be canceled once per turn three times per battle.
Jack switched the song passively as if realizing that it was bothering the Shogun, however, the entire group was vibing to it. It was plain to see that as a group this was the kind of thing and the kind of fight that got them going. Sado was afforded a rather decent speed and sensing ability due to being in Sage Mode, and his leg strength being buffed by Ring of Hell.
On top of all of that, he had recently begun working on his taijutsu and speed laboriously however for a moment the presence of the Shogun slipped from his perception. No, he couldn't have that. Sado took that instant, that momentary opening to swell a copious amount of Yang energy through his body increasing his speed further.
This heightened his senses to a degree in which he could move think and fight at a heightened level. This happened after his opponent vanished but before he reappeared giving Sado a chance to counter-attack. White-wispy steam radiated from his body as he tried to call upon everything he had learned previously about Yang energy, but he was still just a novice.

(Yoton: Ken'i) - Yang Release: Power of The Sun ( Sado )
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.
AND NOW YOU DO WHAT THEY TOLD YA!
NOW YOU'RE UNDER CONTROL!
AND NOW YOU DO WHAT THEY TOLD YA!
NOW YOU'RE UNDER CONTROL!
AND NOW YOU DO WHAT THEY TOLD YA!
NOW YOU'RE UNDER CONTROL!


When the Shogun finally reappeared into his perception the goliath barbarian was ready for him and he could tell his opponent was agitated. He seemed frustrated and inarticulate, that was good, he was also slow and beast-like in nature. That could be used against him, the Shogun was lashing out like an animal at least that's the way it appeared to Sado.
The thing was that was what Sado wanted, he wanted to piss this man off. This fight was long overdue, and Sado had been waiting for it since Ashikaga's Gambit. Takauji's hand would be appearing for his throat as Sado's body was already lowering at an incredible speed, he was breathing in an out with each string of obscenities blasting loud, boisterously and directly in Takauji Ashikaga's face. Honestly, Sado felt that he was probably faster than the Shogun at that moment and that Takauji might not be able to react at his current speed due to the fact that the barbarian was moving in a more fluid manner.
The motion he performed allowed Sado to avoid while in unison attacking as he threw his body forward reinforcing it with earth release chakra swelling it through his body. He took hold of that opening left for him, allowing the Yang energy to protect him from the intense waves of heat that threatened him healing him from the damage. Pouncing forward and pushing the Shogun back Sado would use his stance and posture to tear into him using his hands as if they were claws aimed for his lower abdomen.
Takauji called out for silence as Sado was literally screaming in his face louder and louder repeating the same mantra. He wanted the Shogun to hear him. He wanted every last word to pierce into his mind and give him a splitting headache. Sado tried to tear into the man deeper and deeper holding him off giving his clones time to react. This caused Sado and the Shogun to move forward with Sado literally pushing him away from his clones as to give them the distance required to attack.
With each slash of his arms, he tried to cut away the flesh and bone from Takauji Ashikaga. Sado would even maintain the weight change afforded by the Added Weight. This all also stopped him from making contact with his throat abruptly halting the Shogun.

**** YOU, I WON'T DO WHAT YOU TELL ME!
**** YOU, I WON'T DO WHAT YOU TELL ME!
**** YOU, I WON'T DO WHAT YOU TELL ME!
MOTHERFUCKER! UNNN!


( Za Danshingu Shiro Tora ) - The Dancing White Tiger ( Sado )
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80 ( +40 Power of the Sun ) ( +40 Added Weight ) = 160
Description: The user assumes a low stance and positions their hands to mimic claws. By pouncing on a target the user is able to deliver tiger claw strikes that can dig into and then tear out a target’s flesh. Though the attacks are extremely deadly against lightly armored targets they cannot pierce through heavy armor.
(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique ( Sado )
Type: Offensive
Rank: S
Range: Short
Chakra: 40
Damage: N/A (+40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.
Each clone would begin getting distance moving back to mid-range leaving Sado in short-range with the shogun as he tried to push him back even further. Smith still controlling the Yamata no Orochi would have it divert it's path commanding it to hit Takauji from the right side as Sado pushed him back.
The creature's will bent to the clone as it aimed to rushed in with the aim to strike Takauji directly in the side of his body trying to use the fact that he was probably distracted by Sado to react to both unless he wanted to use that vanishing trick again.

(Yoton: Yamata no Orochi) Yang Release: 8 Branched Giant Snake ( Smith )
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra Cost: 100/110 for Yin-Yang chakra
Damage: 100/120 w/ Elemental or Yin-Yang chakra ( +20 Sage Mode ) ( +40 Added Weight ) = 180
Description: This technique sees the creation of the mythical serpent, the Yamata no Orochi. The user begins by gathering their Yang chakra into their arms and creating three branching streams of white chakra from each of them as well as coating both arms in chakra. The user’s arms and streams of chakra will take the form of serpents with flaming amber eyes. Due to the nature of this technique utilizing one’s Yang chakra, these serpents are not simple manifestations of chakra, but actual sentient creatures. The serpents can sense entities like ordinary snakes and they share a telepathic link to the user, allowing them to communicate with each other. They act like chakra arms and can be used for a variety of purposes. In the base form of this technique, the 8 branches are simple ethereal constructs of sentient Yang chakra. In their second form, users can add nature release to the branches to increase their power. In their third and final form, the user can add Yin Release chakra and give the branches physical bodies. The addition of the Yin Release also gives the branches unique venom which drains the physical vitality of the victim. The bite from each snake lowers a victim’s physical speed, reaction, and ability to use high ranked physical techniques.
Note: Form 1 is capable by all users of Yang Release, Form 2 is capable of Yang Release masters and Yin-Yang users. Form 3, also known as Yin-Yang Release: Yamata no Orochi is only capable of Yin-Yang Users with an affinity to Yang Release.
Note: The vitality degenerating venom is capable by all branches of this technique, however there is only enough for 3 usages. The vitality degeneration venom becomes worse with every bite. If a victim is bitten once their base reaction/tracking is reduced by half, twice and their base speed and physical damage is reduced by half, and thrice they will lose the ability to use any form of tai or kenjutsu techniques and will be rendered completely paralyzed 2 turns after the third bite if not healed. The victim will be unable to do anything short of breathing, including using their chakra. Users bitten once also become incapable of using physical elevating techniques such as Sage Mode or EIG.
Note: Medical ninja or other Yang Release users can rid themselves of the poison through means of medical techniques or vitality boosting techniques such as power of the sun.
Note: Technique can only be used once per battle and requires 50 chakra points to maintain (60 above the first form). While this technique is in use, the user cannot use any non-elemental ninjutsu, Yin Release, or Yin-Yang techniques (other than this technique’s advanced variation).

Takauji's Speed:
( Discussed via discord )
8 x 4 = 32

Sado's Speed:
8 + 3 ( Speed Specialties ) = 11
11 + 4 ( Ring of Hell | Base Speed increase ) = 15
15 x 3.5 ( Power of the Sun ) = 52

Sado's Health:
160 - 30 ( Vestibule ) = 130
130 + 30 ( Power of the Sun ) = 160

Sado's Chakra
2900
Remaining chakra:
2900
Senjutsu chakra:
1094 - 100 ( Power of the Sun ) = 994
994 - 40 ( Added Weight ) = 945
945 - 10 ( Sage Mode | Maintain )
Remaining Senjutsu chakra:
935

Smith's chakra:
446
Senjutsu chakra:
210 - 60 ( Yamata no Orochi ) = 150
150 - 10 ( Sage Mode ) = 140

Other Clone:
Chakra:

446
Senjutsu chakra:
201 - 10 ( Sage Mode ) = 191

Jack's chakra:
1083 - 05 ( Thunderwave ) = 1078
 
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Drackos

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Sado's attack was a success, at least appearing so on the surface. Perhaps surprisingly the Sin Kage's strike sliced through Ashikaga's arms like a hot knife cutting through butter. But rather than blood, sinew, and bone being ejected from the damage, Sado was instead met by a mysterious black mud-like substance. It spurted and gushed out of the wounds inflicted, but in a volume far greater than what a normal blood and flesh wound would have produced. Rather it ruptures from Ashikaga's body much like a geyser, spraying its taint all throughout short-range of his own body and covering the surrounding area in it. As the wound is inflicted and the geyser of mud ruptures, Ashikaga yelps much like a wounded beast, retreating backwards slightly but also simultaneously enhancing the Gates of Life to stage three; with it comes a second shockwave with the activation, rippling outwards and forcibly ejecting the black mud from Ashikaga's body even faster.

The black mud, however, is not a simple fluid. Rather it is the very fluid that now composed Ashikaga's form; it was what separated him from his former status as a human. He was something else now, something more akin to beast than man. The mud carries with it corrupting properties. As it lands on Sado's body, he would immediately be subjected to its corrupting influence, causing a considerable amount of what can only be described as similar to radioactive cellular damage, altering his genetic makeup, and imposing a significant speed penalty and reducing his agility. Within moments the blood that coursed within him restored the damage inflicted, and allowed him to destabilize his body yet again - dispersing at the molecular level but with even greater speed.

Ashikaga would then reform behind Smith, this time with the full force of the Gates of Life and Ionic Blink backing him. He thrust his hand directly through the back of Smith's skull as he appeared directly behind him. With its full force the skull would shatter; had Smith not been a clone, it would have left behind an explosion of shattered bone and brain matter. But instead the clone would simply disperse in a harmless plume.

Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: 100
Description: The Gates of Life are a passive variation of the Eight Inner Gates produced from the combination of the user’s own innate mastery over Taijutsu and the Amino-Geis of the Sea of Life, a product of the All-Mother’s corrupting influence. This technique is essentially unique to the former Shogun Takauji Ashikaga, who was renowned for his own mastery over Taijutsu. While the normal Eight Inner Gates causes the human body to become weaker over extended use or increased intensity, the Gates of Life overcome these limitations. What was once a chakra overflow is now an ‘overflow of physical vitality,’ this manifests what is essentially the same result: vastly enhanced strength and speed but without the intense drawbacks that are induced by the Eight Inner Gates – a corrupted and twisted form. Given Ashikaga’s skill, he can utilize the Gates of Life passively; each stage lasts indefinitely and at no cost to the user. Upon activation, this technique releases a shockwave of 100 damage within short-range of his position.

The first stage of this technique improves Ashikaga’s speed by 2.0x, and enhances his Taijutsu techniques by 20 damage. The second stage of this technique increases speed by 4.0x and enhances his Taijutsu by 40 damage. The third stage of this technique increases speed by 6.0x and enhances his taijutsu by 60. The fourth and final stage of this technique improves Ashikaga’s speed by 11.0x and his taijutsu by 100.

Type: Supplementary
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: The blood which courses through Ashikaga’s veins is a diluted form of the mud that composes the Great Void. Despite its diluted state, the corruption it carries is still potent. By default, wounds that Ashikaga suffers can be regenerated from as the mud, which is essentially composing Ashikaga’s entire body, can reform itself. Despite this regeneration, Ashikaga will still suffer from the damage he takes, reducing his maximum health. In this sense, it acts to maintain the integrity of his body but not heal him directly. When it makes contacts with others who are not Children of [REDACTED], the corrupting influence of the mud will take effect. The first notable sensation the substance causes is a burning sensation; this is not a thermal wound, rather it is more akin to radiation altering the cellular structure of another’s body. This damage is, due to the corrupting influence of the mud, irreversible through Medical Ninjutsu or Yang Release over a period of four turns – inflicting in total 30 damage. Once four turns have passed, the damage can be healed. Moments after the mud touches the body the warmth will also cause the victim to experience severe dizziness and sluggish movement, reducing their movement speed by 50% of its current level.

Type: Offensive, Defensive, Supplementary
Rank: S
Range: Short – Long
Chakra: N/A
Damage: 60 – 120 (100 + 60 = 160)
Description: A type of movement not dissimilar to Flicker Evasion allowed by the Eight Inner Gates; the Ionic Blink utilizes Ashikaga’s unique genetic makeup to allow him to perform a type of Paradoxical Rebirth at a different location, essentially by breaking his body down at a molecular level and moving at his current speed. The technique allows for extremely quick movement, and can, with proper reformation, allow Ashikaga to perform basic types of Taijutsu assaults coming out of the Ionic Blink. The strength and speed of this technique varies depending on the current state of the Gates of Life.

Health: 1,000 - 160(-20) = 860
 

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( Nirro Suna/Fuuinjutsu: Wādo no gurifu ) - Red Sand/Sealing Arts: Glyph of Warding ( Passive | Autonomous )
Type: Defensive/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A ( 60 )
Description: A seal where the kanji for "ward" is placed upon the body with a predetermined amount of Red Sand sealed into the seal. When a hostile foreign chakra source such as another person or a technique comes within a certain distance of the seal itself passively acts releasing the sealed Red Sand outward in a torrential pulse. This works extremely well against taijutsu attacks as if another hostile physical body tries to touch the seal holder the seal will auto activate and release the source of red sand knocking away the attacking limb or taijutsu based motion. This source is equivalent to an A rank technique and has enough force to knock a taijutsu movement up to S rank away having the same effect on basic ninjutsu, weapon based ninjutsu or similar techniques. The red sand doesn't make direct contact with the user at all and will release from the seal itself outward. During it's release in the same timeframe as the seal the source can be manipulated by another technique to compound the usefulness of the autonomous seal. The seal also has the potential to defend against incoming elemental techniques up to A rank with techniques higher than A rank being reduced by one rank during the clash. Instead of a basic red sand source the user is able to seal up to an A rank red sand technique into the seal before combat allowing the seal to release an autonomous defense allowing the user to attack or defend in tandem with this defensive mechanism. The seal in this instant would be passive but the sealed red sand technique would count as a move, but can be done alongside another technique in the same timeframe. The seal itself moves along the body to release the red sand at the best point to defend from the incoming offensive motion. This technique allows one Glyph of Warding seal to be placed upon the body at one time with the potential to use it once per turn. The seal can alternatively be placed upon a location or a weapon as a trap based technique.
Note: Can be placed upon a bio with only one ward seal at a time
Note: The seal can only be used once in a move even if the user gets attack multiple times in one move
As the mud that made up Takauji's body would ebb and flow outward to touch the tan-skinned man instead a seal would passively, and autonomously activate acting as it's own defense. It was a defense mechanism put in place to react even when Sado didn't sense a threat and luckily it did.
The seal, therefore, reacted to the threat without Sado's consent or even his knowledge and honestly, to a degree that surprised him. It had already moved into the best position to activate even without Sado focusing on it. In an instant, the seal began to abruptly release Red Sand pushing away the mud that threatened to spill forward toward Sado.
The black ichor-like mud did remind him of the Sorrow's Heart though, as he realized it probably had detrimental effects. The red sand negated the mud but not the shockwave, it was up to his Power of the Sun and his naturally resilient body to deal with that. He exhaled hard, for the first time seemingly at a loss for words. The Shogun finally got a moment of silence.

Just like before Takauji vanished, and Sado took hold of that moment to form the required handseals to form another Red Sand technique. This time in the form of a thin lance, as the Fallen Shogun reformed behind Smith, Sado threw it toward him alongside two more tagged kunai. He was sacrificing his clone, at this moment, to strike the Shogun.
As the Red Sand technique would pierce through the clone dispersing it at the same time the shogun would be striking it in the base of the skull. This meant that if the shogun made his point he would be struck through the abdomen by the spear of Red Sand that had pierced through the clone. Honestly, this was a sad moment for Sado, and for the clone Smith. That clone had survived for a long period of time. It had influenced Tsumigakure as much as Sado had, and with its last moment before it dispersed it smiled.
It was just happy that it had a chance to live a life of its own. Once it did disperse all of its experiences and memories were returned to Sado. An uncountable number of moments and memories, time spent with the people of Tsumigakure. Time spent in Shinramoto, and with Lena, and with Lorelei. Smith had built up so many experiences, as tears welled up in Sado's eyes. This was the first time in a long time that he remembered the feelings of companionship.
He didn't want to lose that, he didn't want to give up his people, or his home. It had taken him so long to build, and now knowing physically all of the work that singular entity had put into building up Tsumigakure. It hurt, to the core and it instilled a stronger determination in him. Sado's goal changed, survive until reinforcements showed up. Hopefully, he could make it.

(Nirro Suna: Ryokō-sha no Tsūru) Red Sand Release: Tools of the Traveler ( Sado )
Type: Offensive/Defensive/Supplementary
Rank: B - S
Range: Short - Long
Chakra cost: 20 - 40
Damage points: 40 - 80 ( +20 Sage Mode ) ( +20 Tags ) = 120
Description: The user can form strong tools out of Red Sand either by creating a source with this jutsu or manipulating an already existing source, these include; kunai, swords, pillars, shields etc. However B rank will need one hand seal, A rank will need two hand seals and S rank will need three hand seals. The tools will be able to repel water and other liquids and the sand is heated significantly giving them a burning property. The heat from the tools are enough to cause third degree burns to human skin on contact and cause deep searing wounds. The user himself doesn't directly touch the tools therefor he is unaffected by the heat of them. The tools can only be created short range from the user if the technique is used to create its own source of red sand. As a defensive mechanism the user is able to produce Red Sand directly from their body in a large enough quantity to push hazardous substances such as liquid, oil, fire, mud, etc away and off of them.
Note: S rank can be used once per turn and four times per battle
(Akai Sabaku no Tagu) - Tags of the Red Desert ( Sado | Passive )
Type: Supplementary
Rank: N/A
Range: Short - Long
Chakra: N/A (-5 per tag)
Damage: N/A ( +20 to paper ninjutsu, tag based ninjutsu or Red Sand Techniques )
Description: These tags were created by Korra to use in conjunction with her Paper Ninjutsu and are a replacement for the explosive tags a shinobi usually carries thus making them passive. These tags are red in color with a desert/sand look with 漠 on the middle. The tags contain red sand in them and can be detonated by the user merely through thought. The sand in the tags help give the user a source of red sand throughout the battle field. Each single tag contains enough red sand to support a D rank Red Sand technique. The user can use the red sand from the tags for other Red Sand techniques but only if enough tags go off for example the remainders of a single tag can support a D rank technique. The remainder of two tags can support a C rank etc. If used alongside basic ninjutsu that summons Explosive Tags like Hidden Explosive Tags Technique, or that uses Explosive tags that technique is considered a Red Sand technique and will release Red Sand upon detonation. These tags can also be used alongside Red Sand techniques by funneling them into the formation of a technique empowering a Red Sand technique allowing it to overcome it's usual weaknesses as when it clashes with another technique the tags will detonate releasing more Red Sand and increasing the strength of that technique enough to overcome it's weakness.
Note: Must post this in the user bios to be able to use them or post them in the start of the battle and cannot be utilized alongside other seals to increase tag damage.
In unison to the formation of the handseals after Takauji had vanished the unnamed clone clapped his hands in preparation. He concentrated on that same Yin energy that he had used earlier for the dragon based technique as he forced it outward through his back creating two hands. When Takauji appeared, the clone caused them to rush toward him to intercept him from behind. The clone directed them to attack but he didn't know if it would work. These hands were meant to hit at the same time as the initial strike from the red sand technique acting as a one-two punch.

(Inton: Namakemono no Ude ) Yin Release: Hands of Sloth ( Unnamed Clone )
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short – Mid
Chakra Cost: 100 (110 w/ YY: Hands of Sloth) -50 per turn
Damage: 120 ( +20 Sage Mode ) = 140
Description: This technique gets its name from one of the deadliest sins, sloth. The user begins by clapping their hands and focusing their Yin Release chakra behind them. The user creates several chakra arms (up to 8) behind them which are spiritual in nature. They do not appear to the naked senses, only Sage Mode users, Rinnegan and other Yin-Yang Release users can detect these hands. The best way to describe this technique is in relation to Madara’s Boader Jail technique. The arms are capable of physically interacting with the world and attacking or defending against physical constructs. However, the user can freely turn them completely intangible if they wish to bypass physical obstacles. The base usage of this technique allows the user to attack or defend covertly by freely manipulating the invisible arms. However, in their second form the user can add the “properties of sloth” to the hands which are dejection, idleness, and sleep. Dejection is a loss of will and focus translated in causing a victim to lose coherent perception of the world around them and weaken their ability to defend against genjutsu. Idleness is a loss of action which is translated to a hampered ability to cast techniques. Sleep is a loss of consciousness which is translated in a comatose state brought about by the sealing of one’s spirit if they are not sufficiently healed. The third and final form of this technique is brought about when the user introduces their Yang Release chakra which essentially makes the hands quasi-sentient and self-sufficient without the user’s mental input.
Note: all Yin Release users can use the base form of this technique. Yin Release masters or Yin-Yang users can use the second form. The final form of this technique can only be used by Yin-Yang users with a Yin affinity.
Note: The properties of sloth are spiritually degenerating properties. The more a victim interacts with the hands the worse they become. When touched by the hands once, the victim enters dejection and becomes unable to deduce A-rank and above genjutsu and unable to break S-rank genjutsu by any means. When touched twice the victim enters idleness and they become unable to perform techniques within a single time-frame. When touched thrice, the victim’s mind is sealed over the course of 2 turns and they enter a genjutsu that renders them a mindless puppet to the user. The properties of sloth can only affect victims if the hands are tangible. Switching between tangibility and intangibility requires a move.
Note: Genjutsu specialists and other Yin-Yang users can resist the properties of sloth through the use of counter genjutsu or Yin Release techniques like Yin State.
Note: This technique can be used once per battle. While in use, the user cannot use any non-elemental ninjutsu, Yang Release, or Yin-Yang Release techniques.

Takauji's Speed:
( Discussed via discord )
8 x 6 = 48

Sado's Speed:
8 + 3 ( Speed Specialties ) = 11
11 + 4 ( Ring of Hell | Base Speed increase ) = 15
15 x 3.5 ( Power of the Sun ) = 52

Sado's Health:
160 - 10 ( Gate of Life | Reduced by Power of the Sun and Yang Specialty ) = 150
150 + 30 ( Power of the Sun ) = 160

Sado's Chakra
2900
Remaining chakra:
2900
Senjutsu chakra:
935 - 40 ( Tools of the Traveler ) = 895
895 - 10 ( Tags ) = 885
885 - 10 ( Sage Mode ) = 875
Remaining Senjutsu chakra:
875

Smith's chakra:
446
Senjutsu chakra:
210 - 60 ( Yamata no Orochi ) = 150
150 - 10 ( Sage Mode ) = 140


Other Clone:
Chakra:

446
Senjutsu chakra:
191 - 100 = 91

Jack's chakra:
1078
 
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Ashikaga smiled the moment he could feel his fist penetrate the skull of the shadow clone. While it inevitably dispersed into a cloud of smoke, he could still hear the crunching and snapping sounds of the bone that he had imagined in his head. It satisfied the beast in him. As it did so he detected the lance of Red Sand flashing in his direction, an attempt to avenger the fallen shadow clone. Subsequent to impaling the skull Ashikaga unleashed an ejection of mass from his own body - additional black mud that would take the shape of a simple blast of water. The Red Sand and mud would clash, seeing the mud overpower the former and continue onward toward the Sin Kage. The reality of the black mud that had just been ejected, however, was far different from what meets the eye. Like many Yang Release techniques, this black mud was imbued with its own sentience and life. But not in the same sense of Yang Release, or any chakra for that matter. It was life born of the Void. As it formed and was released its own speed doubled to that of twice the speed of a shinobi and after it clashed with the lance of Red Sand, morphed wings of its own and continued to fly toward Sado.

Following the ejection, however, Ashikaga was struck yet again; this time by a force that he couldn't detect. The mysterious force, the spiritual Yin construct of Sloth, slammed into his body. As it did so it juiced his form, ejecting a considerable amount of black mud from his body. Like before, the scream he emitted was akin to a wounded beast shouting into the night. The slam effectively liquefied Ashikaga's entire body, splattering black matter in a small five meter radius around him. For the moment, it seemed that he had been defeated as his body had yet to begin reforming.

Type: Offensive, Defensive, Supplementary
Rank: Forbidden
Range: Short – Mid
Chakra: N/A
Damage: 130
Description: A two-part technique which employs a forcible ejection of Sea of Life material from Ashikaga’s body, usually mouth or hands but effectively can be anywhere, as a traditional blast or wave of diluted Sea. The ejection itself inflicts 130 damage to any who are struck directly by it, neutral to all elements; however the technique’s true purpose is to manifest creatures from the nightmarish depths of the Void from which the Sea of Life has come from. These creatures can vary in size, shape, and appearance, but all ultimately are created as independent living beings from Ashikaga and will assist him in battle. The creations move at twice the speed of a Jounin shinobi, and are capable of using their own techniques.



Health: 860 - 140(x2)(-20) = 620
 
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Sado's mind settled a bit as he began to resilence his emotions. The dispersal of his clone was a pretty big thing, taking into consideration it had existed for such a vast period of time accruing a fair amount of knowledge. He didn't have time to ponder those thoughts as Ashikaga released another mass of mud from his body this time forming it into a construct of sorts.
Sado himself had done similar things with Yang Release, but something about this creature, or construct, or whatever it was felt off. Sado would form two-hand seals, gauging the strength required as he created a barrage of Red Sand in the form of a net to encapsulate and kill the creature sending it forward toward the incoming beast, like before he reinforced it with tags.
It was mainly meant to deal with the creature while his clones could work something out the technique his clone used seemed to at least cause significant damage. However, none of them knew what that actually equated to since Takauji had been spewing goop.

(Nirro Suna: Ryokō-sha no Tsūru) Red Sand Release: Tools of the Traveler ( Sado )
Type: Offensive/Defensive/Supplementary
Rank: B - S ( A )
Range: Short - Long
Chakra cost: 20 - 40 ( 30 )
Damage points: 40 - 80 ( 60 ) ( +20 Sage Mode ) ( +20 Tags )
Description: The user can form strong tools out of Red Sand either by creating a source with this jutsu or manipulating an already existing source, these include; kunai, swords, pillars, shields etc. However B rank will need one hand seal, A rank will need two hand seals and S rank will need three hand seals. The tools will be able to repel water and other liquids and the sand is heated significantly giving them a burning property. The heat from the tools are enough to cause third degree burns to human skin on contact and cause deep searing wounds. The user himself doesn't directly touch the tools therefor he is unaffected by the heat of them. The tools can only be created short range from the user if the technique is used to create its own source of red sand. As a defensive mechanism the user is able to produce Red Sand directly from their body in a large enough quantity to push hazardous substances such as liquid, oil, fire, mud, etc away and off of them.
Note: S rank can be used once per turn and four times per battle
(Akai Sabaku no Tagu) - Tags of the Red Desert ( Sado | Passive )
Type: Supplementary
Rank: N/A
Range: Short - Long
Chakra: N/A (-5 per tag)
Damage: N/A ( +20 to paper ninjutsu, tag based ninjutsu or Red Sand Techniques )
Description: These tags were created by Korra to use in conjunction with her Paper Ninjutsu and are a replacement for the explosive tags a shinobi usually carries thus making them passive. These tags are red in color with a desert/sand look with 漠 on the middle. The tags contain red sand in them and can be detonated by the user merely through thought. The sand in the tags help give the user a source of red sand throughout the battle field. Each single tag contains enough red sand to support a D rank Red Sand technique. The user can use the red sand from the tags for other Red Sand techniques but only if enough tags go off for example the remainders of a single tag can support a D rank technique. The remainder of two tags can support a C rank etc. If used alongside basic ninjutsu that summons Explosive Tags like Hidden Explosive Tags Technique, or that uses Explosive tags that technique is considered a Red Sand technique and will release Red Sand upon detonation. These tags can also be used alongside Red Sand techniques by funneling them into the formation of a technique empowering a Red Sand technique allowing it to overcome it's usual weaknesses as when it clashes with another technique the tags will detonate releasing more Red Sand and increasing the strength of that technique enough to overcome it's weakness.
Note: Must post this in the user bios to be able to use them or post them in the start of the battle and cannot be utilized alongside other seals to increase tag damage.
Taking a moment to assess the situation the unnamed clone would merely try to have the hands push down upon the mass.

He was testing to seeing if more damage could be dealt or if hitting it with this technique is what spawned that creature.

(Inton: Namakemono no Ude ) Yin Release: Hands of Sloth ( Unnamed Clone | Reference )
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short – Mid
Chakra Cost: 100 (110 w/ YY: Hands of Sloth) -50 per turn
Damage: 120 ( +20 Sage Mode ) = 140
Description: This technique gets its name from one of the deadliest sins, sloth. The user begins by clapping their hands and focusing their Yin Release chakra behind them. The user creates several chakra arms (up to 8) behind them which are spiritual in nature. They do not appear to the naked senses, only Sage Mode users, Rinnegan and other Yin-Yang Release users can detect these hands. The best way to describe this technique is in relation to Madara’s Boader Jail technique. The arms are capable of physically interacting with the world and attacking or defending against physical constructs. However, the user can freely turn them completely intangible if they wish to bypass physical obstacles. The base usage of this technique allows the user to attack or defend covertly by freely manipulating the invisible arms. However, in their second form the user can add the “properties of sloth” to the hands which are dejection, idleness, and sleep. Dejection is a loss of will and focus translated in causing a victim to lose coherent perception of the world around them and weaken their ability to defend against genjutsu. Idleness is a loss of action which is translated to a hampered ability to cast techniques. Sleep is a loss of consciousness which is translated in a comatose state brought about by the sealing of one’s spirit if they are not sufficiently healed. The third and final form of this technique is brought about when the user introduces their Yang Release chakra which essentially makes the hands quasi-sentient and self-sufficient without the user’s mental input.
Note: all Yin Release users can use the base form of this technique. Yin Release masters or Yin-Yang users can use the second form. The final form of this technique can only be used by Yin-Yang users with a Yin affinity.
Note: The properties of sloth are spiritually degenerating properties. The more a victim interacts with the hands the worse they become. When touched by the hands once, the victim enters dejection and becomes unable to deduce A-rank and above genjutsu and unable to break S-rank genjutsu by any means. When touched twice the victim enters idleness and they become unable to perform techniques within a single time-frame. When touched thrice, the victim’s mind is sealed over the course of 2 turns and they enter a genjutsu that renders them a mindless puppet to the user. The properties of sloth can only affect victims if the hands are tangible. Switching between tangibility and intangibility requires a move.
Note: Genjutsu specialists and other Yin-Yang users can resist the properties of sloth through the use of counter genjutsu or Yin Release techniques like Yin State.
Note: This technique can be used once per battle. While in use, the user cannot use any non-elemental ninjutsu, Yang Release, or Yin-Yang Release techniques.
Having done relatively nothing this entire fight but hypeman and play music Jack would see an opening.

Jack would cause the ground below what should be Takauji to turn into Red Sand causing constant damage to the blob.

(Nirro Suna: Nain Heruzu o Atsumeru ) - Red Sand Release: Gathering of the Nine Hells ( Jack )
Type: Supplementary
Rank: A
Range: Short - Mid
Chakra cost: 30
Damage points: N/A ( +20 damage to other Red Sand techniques )
Description: The user will perform two hand seals and channel either already existing Red Sand or their chakra into the ground to change the ground into a fine sand like dust quality. Then they mold that sand into Hydrophobic Sand. This can create a massive amount of Red Sand at a relatively quick pace allowing the user to turn the battlefield to his advantage. Obviously this Red Sand is already infused with the users chakra causing the ground to become unusable by the opponent for Earth Release techniques as there won't be any solid earth left to use. Additionally any Red Sand technique used from this source has more chakra than normal in it due to the chakra already found in it strengthening the technique increasing it's rank by one and adding an additional twenty damage. The size and scale of the ground that is converted is roughly the same as Swamp of the Underworld allowing the user to trap multiple opponents or even large summons. If something living happens to sink into the Red Sand they begin to take damage due to the sheer heat of the sand which has the potential to cause third degree burns. This damage is roughly twenty per turn while partially or fully submerged in the sand and the Red Sand itself has the consistency of quicksand allowing it to pull a person in deceptively quick.
Note: Usable four times a battle and the red sand lasts three turns before reverting to normal sand

Sado's Speed:
8 + 3 ( Speed Specialties ) = 11
11 + 4 ( Ring of Hell | Base Speed increase ) = 15
15 x 3.5 ( Power of the Sun ) = 52

Sado's Health:
160

Sado's Chakra
2900
Remaining chakra:
2900
Senjutsu chakra:
875 - 30 ( Tools of the Traveler ) = 845
845 - 10 ( Tags ) = 835
835 - 10 ( Sage Mode ) = 825
Remaining Senjutsu chakra:
825

Other Clone:
Chakra:

446
Senjutsu chakra:
91 - 60 ( Sloth ) = 31
31 - 10 ( Sage Mode ) = 21

Jack's chakra:
1078 - 30 ( Gathering of the Nine Hells ) = 1058
 
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The enemy party's offense would prove rather fruitless as they relentlessly struck at the remains of what was once Ashikaga's body; the liquefied mud remained lifeless, toxic but lifeless. Unbeknownst to the kage and his companions, the remains of Ashikaga had already performed another Paradoxical Rebirth and began reforming at the atomic level - safely hidden from Sado. While Ashikaga was reborn and created from the black mud, his existence was not merely tied to that black mud. Rather, the black mud, known to some as the Void and others as the Sea of Life, contained the genetic material of all of Mother's Children. And as such would allow for Ashikaga to, using the minor source created by the Nightmare, to provide for his rebirth. And so, as the Nightmare raced toward Sado, it would suddenly undergo this Nightmarish Rebirth. The winged blob would begin violently morphing and within moments the Shogun would reform from its toxic ichor. Then, just as quickly as he appeared, he would suddenly flare with power as he entered the fourth and final stage of the Gates of Life and then vanish into nothingness as he performed another Ionic Blink.

Ashikaga would reform above and behind Sado yet again; with a surge of power he thrust his leg downward to strike with an extremely powerful kick empowered by the fourth stage of the Gates of Life, dropping it directly on Sado's head as a downward strike. Simultaneously Ashikaga would, from both palms pointing downward, unleash two streams of the Sea of Life - copious black mud would be ejected from Ashikaga's body at an angle downward and into either of Sado's flanks. The force of which would be akin to being struck by a fire hose, raw power shattering bone and ripping through flesh.

Type: Supplementary
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: A passive type of rebirth afforded directly to Takauji Ashikaga that is activated by minor sources of the Sea of Life. Like the Ionic Blink, which provides its own form of Paradoxical Rebirth, Nightmarish Rebirth can recreate the fallen Shogun moments before his demise. It is an advanced version of the Voidborne Corruption that flows through his body – allowing him to regenerate and maintain structural integrity, although not perfectly regenerate his health.
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: 100
Description: The Gates of Life are a passive variation of the Eight Inner Gates produced from the combination of the user’s own innate mastery over Taijutsu and the Amino-Geis of the Sea of Life, a product of the All-Mother’s corrupting influence. This technique is essentially unique to the former Shogun Takauji Ashikaga, who was renowned for his own mastery over Taijutsu. While the normal Eight Inner Gates causes the human body to become weaker over extended use or increased intensity, the Gates of Life overcome these limitations. What was once a chakra overflow is now an ‘overflow of physical vitality,’ this manifests what is essentially the same result: vastly enhanced strength and speed but without the intense drawbacks that are induced by the Eight Inner Gates – a corrupted and twisted form. Given Ashikaga’s skill, he can utilize the Gates of Life passively; each stage lasts indefinitely and at no cost to the user. Upon activation, this technique releases a shockwave of 100 damage within short-range of his position.

The first stage of this technique improves Ashikaga’s speed by 2.0x, and enhances his Taijutsu techniques by 20 damage. The second stage of this technique increases speed by 4.0x and enhances his Taijutsu by 40 damage. The third stage of this technique increases speed by 6.0x and enhances his taijutsu by 60. The fourth and final stage of this technique improves Ashikaga’s speed by 11.0x and his taijutsu by 100.
Type: Offensive, Defensive, Supplementary
Rank: S
Range: Short – Long
Chakra: N/A
Damage: 60 – 120 (120 + 100 = 220)
Description: A type of movement not dissimilar to Flicker Evasion allowed by the Eight Inner Gates; the Ionic Blink utilizes Ashikaga’s unique genetic makeup to allow him to perform a type of Paradoxical Rebirth at a different location, essentially by breaking his body down at a molecular level and moving at his current speed. The technique allows for extremely quick movement, and can, with proper reformation, allow Ashikaga to perform basic types of Taijutsu assaults coming out of the Ionic Blink. The strength and speed of this technique varies depending on the current state of the Gates of Life.
Type: Offensive, Defensive, Supplementary
Rank: B – S (S)
Range: Short – Long
Chakra: N/A
Damage: 60 – 140 (140)
Description: Birth of Void is a forced ejection of material from the Sea of Life from the user’s mouth or hands in the form of a stream or blast of black mud. This material carries with it considerable physical force, able to punch through physical obstacles as if it was solid itself. The strength of the ejection can vary depending on the user’s own mastery over the technique. Birth of Void carries with it certain physically debilitating properties that can only be reversed at a medical level using F-Rank or higher medical techniques or Yang Release. When struck, even if not directly and simply touching the material that composes the Void, the user will suffer 10 damage and lose 100 chakra per turn.
 

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Sado took on the damage of the shockwave the last flecks of Power of the Sun negating a large portion of it.

He felt like this was the end, and he made peace with that and with himself.
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(Yoton Modo) - Yang State ( Sado )
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 200 (-50 per turn)
Damage: N/A
Description: Based on Hagoromo's Six Paths Sage Mode, those who have completed Yang can enter this mode to elevate their prowess but only in their spiritual or physical capabilities. The lack of the Juubi’s monstrous chakra and natural energy makes it impossible for proper balance of both Yin and Yang natures simultaneously at such a high level. When entering this mode, users first gather their five basic nature chakras and their Yin and Yang natures. They then manipulate the ratio of their Yin to Yang chakra such that one nature almost completely overshadows the other, done almost instantly and effortlessly. The result causes the user to enter one Yang State. Yang State is the state entered by users when they emphasize their Yang chakra over their Yin chakra. In this state the user is endowed with a white and black jumpsuit akin to the one Bruce Lee donned in the “Tower of Death.” Their hair and sclera become white as well and their hands gain pure white, fingerless gloves with black magatama on the back. Along with the 4 Truth-Seeking Orbs, the user will gain a pair of white nunchaku consisting of the same energy and ability of the orbs. The main attribute that users in this state gain is Tian. Tian refers to a physical power beyond the scope of the earthly mortal. While in this state, the user’s ability to track and react to movements and actions is near limitless. Gaining a tracking capability on par with the Eighth Gate, the user's speed increases by x6 as well. Almost all physical damage is all but negligible to a user in this state, tanking S rank damage from any clash. The only possible way to cause physical harm to a user in this state would be for them to use Yang Release or Forbidden ranked techniques, or techniques that exceed the damage of 7th Gate and beyond. The effects of these Jutsu, while not dealing physical damage, will still apply such as fatigue, paralysis, etc. The drawback to this technique is that, due to the massive imbalance of Yang chakra, Yin Release and other spiritual techniques are impossible to use whilst in this state.
Note: This technique only last 6 turns and can be used only once per battle.
Note: One must have completed Yang Release in order to use this technique. The user can only use either Yin or Yang State on any bio.
Note: Once the technique ends the user’s spiritual or physical chakra is drained to the barest minimum for their survival, thus making them incapable of using Yin, Yang, or Yin-Yang Release techniques for 10 turns and incapable of using taijutsu for 5 turns (this includes releasing leg weights and physically augmenting techniques).
Note: Likewise, users are unable to use techniques above A-rank for 4 turns.
This goober was seriously becoming monotonous, speedy-boy Takauji kept vanishing from view teleporting around the battlefield. He kept using the fact that he could do that to confuse and confound the goliath barbarian, he relied on power gifted to him by the Mother Cult, what a disgrace these were all of Sado's thoughts as he used this instant to meditate. These thoughts sincerely depressed Sado, thoroughly and completely he knew that without a doubt right now he wasn't fighting the once-proud Hangurian Freehold general the mighty Takauji Ashikaga.
This was no longer the man, that he had strategically outmaneuvered in the Tea Peninsula. No, he was fighting a lapdog for the Mother Cult, and there was a real chance that Sado would lose to him. For Sado this felt like this may be his last stand as the Yang energy continued to surge through his body more intense warmth radiating through him. It was in goliath nature to want to die on the field of combat.
The barbarian had finally had enough holding back, he held the power locked away, deep within his core, wanting to store it away because it was his only tether to his birth mother and his human lineage. That frightened him, he had been a goliath barbarian since childhood, he had never been "a human descendant of the Nobunaga" until recently.
So this was that moment it seemed as once more Sado realigned his five elemental natures. That final moment was followed by a deep exhale as Takauji Ashikaga reappeared above him and his gaze fell upon the Fallen Shogun that threatened everything.

With a powerful pouncing motion Sado moved upward instead of fleeing or instead of turning and running the goliath went straight in toward the Fallen Shogun. As they got closer space began to literally warp around them. Then, it happened, Sado phased right on through the kick as he went on to strike the Fallen Shogun straight on with a right forward punch to the jaw.
Everything, all the attacks sent toward him seemed to pass right through him even if the goop or mud tried to touch him it would merely pass right on through as it seemed Sado could hit the Fallen Shogun but, he couldn't hit him back any of the counters, or attacks merely warping and twisting away the splatter of the goop ricocheting away. The TSB orbited around him on standby.

( Yoton: Sutairu wa otoko ) - Yang Release: Styles Separate Man
Type: Supplementary
Rank: S
Range: Short
Chakra cost: 50
Damage points: 100 ( +30 to a physical technique )
Description: Similar to Power of the Sun, Ring of Hell or Yang State this technique works on amplifying the strength of the body through the application of Yang energy however instead of doing that through a drawn out mode it aims to do it for an instant. The user sends a swell of Yang energy through their body to a specific area augmenting the strength and speed of that limb for a few brief moments allowing that area of the body to move faster and hit harder just at that moment. A simple example would be reinforcing the arm with Yang energy and landing a direct punch while under the momentary effects of the technique. The arm while affected by Yang energy would move at x3 the user's current speed and deal a significant amount of damage on the level of the EIGs or other similarly high-level taijutsu. This increases the usability of these properties much more than a mode because it doesn't require them to adhere to a set predictable style like Power of the Sun or Yang State which forces them into a set pattern of movement or restricts their abilities. Alternatively, the burst of Yang energy and subsequent strength can be used in the same timeframe as another taijutsu technique granting it +30 additional damage but removes the potential for the technique to do its own inherent damage.
Note: Can be used twice with a four-turn cool-down
( Toyokumono ) - Toyokumono ( Reference )
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 70 (-50 per turn)
Damage points: N/A
Description: This technique is the strongest non Eighth Gate Taijutsu in existence. Toyokumono gives the user's Taijutsu powerful space warping abilities and puts them on par with Night Guy in terms of capabilities. The effects of this technique are strongest the closer one is to the user, allowing the user to bend space towards him to let Taijutsu attacks "phase" through counters. When taijutsu is used, the user is able to cause the space around and near the attacks to bend either towards or away from the attack. When in short range, this allows the user go have a near 100% chance of landing attacks despite any physical counter presented. Should target be mid range away, the user is able to warp the space in between his attack, causing it to bend towards it, effectively pulling the target towards the attack and reducing the space between the attack and opponent to short range. With this technique, the only way to avoid taijutsu would be to combat them with energy attacks or stay out of mid range.
Note: The S/T warping of this technique allows attacks to effectively warp through defenses of equal rank and lower regardless of chakra input or damage should they be physical/corporeal.
Note: This ability remains active for as long as the user is using Yang State.
(Yoton: Gudodama) Yang Release: Truth-Seeking Ball ( Reference )
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short – Mid
Chakra Cost: 70 (-20 per turn)
Damage: 100 each
Description: This is a version of the Truth-Seeking Ball capable only to users within the Yang State. These orbs possess the five nature elements plus the user’s Yang Release chakra. The ratio of Yang chakra that exists within the orbs is greater than the parent technique and thus has more physical qualities to compensate for the lack of Yin and natural energy. These orbs are around the size of a fist and are bright, radiant, and white. These orbs are malleable like the parent technique due to the collection of nature chakra within them; however, they have a great deal more physical energy due to their high ratio of Yang chakra. The high concentration of Yang makes these orbs incredibly hot to the touch. No heat actually emanates from the orbs, but if anyone or anything else other than the user comes into contact with the orbs, they’ll scorch immediately. These orbs can effortlessly evaporate liquids and disintegrate solids. High energy elements like lightning and fire only feed its energy and thus these orbs can only be matched by chakra exceeding forbidden rank in strength. Like the parent technique, the user can generate various shapes and entities with these orbs as well as command them up to a distance of mid-range. The user can expand these orbs and create a mid-range level explosion with these orbs. With the use of a single hand seal, however, the user can use one of their orbs to heal themselves or others from damage that could have otherwise been fatal. The user can do this twice ( only once on themselves ), sacrificing up to two spheres, however, the user can only use the application once every three turns. Again, like the parent technique, the user can only command the orbs for two turns before they return to an idle position. After using one of the orbs to heal damage, the user will be unable to use the Truth Seeking Orbs for 3 turns.
Note: Can only be used while in Yang State.
Note: The user can command the orbs anywhere up to mid-range, beyond that the user can only call them back into their range of effect. However, if the orbs go beyond 20 meters they will remain until the user gets close enough to call them back.
Note: The user gains 4 orbs which surround them in any form they desire upon creation.

Fallen Shogun's Speed:
8 x 11 = 88

Sado's Speed:
8 + 3 ( Speed Specialties ) = 11
11 + 4 ( Ring of Hell | Base Speed increase ) = 15
15 x 6 ( Yang Mode ) = 90

Sado's Health:
160 - 10 ( Gate of Life | Reduced by Power of the Sun and Yang Specialty ) = 150
150 + 30 ( Power of the Sun ) = 160

Sado's Chakra
2900
Remaining chakra:
2900
Senjutsu chakra:
825 - 200 ( Yang State ) = 625
625 - 50 ( Styles Seperate Man ) = 575
575 - 70 ( Toyokumono ) = 505
505 - 70 ( TSB ) = 435
Remaining Senjutsu chakra:
435

Other Clone:
Chakra:

446
Senjutsu chakra:
21 - 10 ( Sage Mode ) = 11

Jack's chakra:
1058
 
Last edited:

Drackos

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It wasn't that Ashikaga couldn't dodge Sado's punch to his jaw, but rather that his body refused to allow that to occur at all. In the moment that Sado transitioned into Yang State, the corrupted Shogun had already determined a means to protect himself; but in that split instance where he prepared to do so, the red lines that pulsated along his muscular body flared to an almost blinding white light. He was paralyzed, unable to move, counterattack, or even think. In that second he was effectively comatose as the red lines turned bright white, like the sun itself. Sado's punch connected with his jaw, inflicting considerable physical damage, and unleashing another burst of Voidborne Corruption from the damage. While Ashikaga was subsequently thrust backwards by the damage, his jaw essentially blown clean off his face, the black mud sprayed downward and out toward Sado. The Shogun, seemingly incapacitated, was flung backwards to mid-range from the sheer force of the strike, landing on the ground groaning in agony. Of course, the Voidborne Corruption within his body worked to repair his body's structure.

Type: Supplementary
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: The blood which courses through Ashikaga’s veins is a diluted form of the mud that composes the Great Void. Despite its diluted state, the corruption it carries is still potent. By default, wounds that Ashikaga suffers can be regenerated from as the mud, which is essentially composing Ashikaga’s entire body, can reform itself. Despite this regeneration, Ashikaga will still suffer from the damage he takes, reducing his maximum health. In this sense, it acts to maintain the integrity of his body but not heal him directly. When it makes contacts with others who are not Children of [REDACTED], the corrupting influence of the mud will take effect. The first notable sensation the substance causes is a burning sensation; this is not a thermal wound, rather it is more akin to radiation altering the cellular structure of another’s body. This damage is, due to the corrupting influence of the mud, irreversible through Medical Ninjutsu or Yang Release over a period of four turns – inflicting in total 30 damage. Once four turns have passed, the damage can be healed. Moments after the mud touches the body the warmth will also cause the victim to experience severe dizziness and sluggish movement, reducing their movement speed by 50% of its current level.
Health: 620 - 100 = 520
 

Howard

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Sado would instantly vanish from the battlefield at the whim of a reverse summon.

This alongside Toyokumono would make it so none of the regurgitations affected him.

( Toyokumono ) - Toyokumono ( Reference )
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 70 (-50 per turn)
Damage points: N/A
Description: This technique is the strongest non Eighth Gate Taijutsu in existence. Toyokumono gives the user's Taijutsu powerful space warping abilities and puts them on par with Night Guy in terms of capabilities. The effects of this technique are strongest the closer one is to the user, allowing the user to bend space towards him to let Taijutsu attacks "phase" through counters. When taijutsu is used, the user is able to cause the space around and near the attacks to bend either towards or away from the attack. When in short range, this allows the user go have a near 100% chance of landing attacks despite any physical counter presented. Should target be mid range away, the user is able to warp the space in between his attack, causing it to bend towards it, effectively pulling the target towards the attack and reducing the space between the attack and opponent to short range. With this technique, the only way to avoid taijutsu would be to combat them with energy attacks or stay out of mid range.
Note: The S/T warping of this technique allows attacks to effectively warp through defenses of equal rank and lower regardless of chakra input or damage should they be physical/corporeal.
Note: This ability remains active for as long as the user is using Yang State.

Sado's Speed:
8 + 3 ( Speed Specialties ) = 11
11 + 4 ( Ring of Hell | Base Speed increase ) = 15
15 x 6 ( Yang Mode ) = 90

Sado's Health:
160

Sado's Chakra
2900
Remaining chakra:
2900
Senjutsu chakra:
435 - 50 ( Yang Mode ) = 385
385 - 50 ( Toyokumono ) = 335
335 - 20 ( TSB ) = 325
325 - 20 ( Change into Hell ) = 305

Remaining Senjutsu chakra:
305

Other Clone:
Chakra:

446
Senjutsu chakra:
21 - 10 ( Sage Mode ) = 11

Jack's chakra:
1058
 
Last edited:

Drackos

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Ashikaga begrudgingly stands up, still agitated from the damage and paralysis that had been inflicted before. The Voidborne Corruption had restored his body, but he couldn't shake this strange feeling he was experiencing from his new anatomy. Either way, he continues to follow his instincts and head further inland.
 
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