Taijutsu

Min4to Nam1kaze

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Everyone needs taijutsu... im not gonna rank them or put dmg atm, maybe another time xD. Hope you like them =D

San Sutansu Fuukaku, the three stance style of taijutsu, is a legendary set of techniques that have been handed down from sensei to student for nearly one hundred years.

Sutansu no Tora, the Tiger Stance
Tiger Stance is used for the most efficient attacks. It centers around dealing large quantities of damage very quickly to the maximum number of opponents. When in this stance, the user spreads their feet fairly far apart and bends their knees. This enables them to move quickly in short arcs and radiuses. Arms are held with their elbows at the user's sides, wrists out to each side, with palms up and fingers extended like claws. The user must maintain chakra in their hands and thighs. Tiger Stance has has excellent slashes and radial attacks, good speed and grapples, poor defense and limited range. Constant motion means that Tiger Stance hardly ever uses kicks. Tiger Stance works well with Fire, Electricity, and Weapons; it does not work well with Water. It is resistant to Water, and weak to Earth.

Sutansu no Kame, the Tortoise Stance
Tortoise Stance is used for superb defensive capabilities. It centers around transferring, removing, and re-directing damage into the ground or the enemy. When in this stance, the user spreads their legs a little bit, keeping them slightly bent. Then they jump up, and drive their ankles into the ground a few inches. This makes it nearly impossible for them to move or be moved. One arm is kept at the user's side, ready to punch, and the other is held above the user's head. Hands are closed to minimize the chance of injury to the fingers. Chakra is concentrated in the user's legs, abs, and torso. Tortoise Stance has excellent blocks, good recovery and regeneration, good grapples, and limited movement and range. The user cannot kick because their feet are stuck in the ground. Tortoise Stance works well with Water and Earth, and poorly with Electricity. It is resistant to Air, Earth, and Electricity, and it is weak to Fire.

Sutansu no Urufu, the Wolf Stance
Wolf Stance is used for variety and distance. It specializes in movement, agility, and striking an opponent from a distance. It greatly resembles a standard fighting stance, such as Bushido or Tae-Kwon-Do. One foot forward, one a little to the side, knees a little bent. The hands are kept up, to block the face, and allow for quick jabs. Chakra is concentrated in the legs and upper arms, for speed and striking power. Wolf Stance has excellent movement, good kicks and range, and fair grapples, punches, and blocks. Because the suer is constantly bouncing, they have little stability when struck. Wolf Stance works well with Water, Air, and Ranged Weapons. It does not work well with Earth, which it is resistant to. It is weak to Air.

Tiger Stance

Viscious Elbow
The user exerts a burst of chakra into their elbow with a simultaneous strike. If the concentrated pressure successfully lands on the opponent's temple, it will stun them and cause blurry vision. If it lands on their solar plexus, it will take the wind out of them and stun them for a moment.

Counter Strike
A carefully timed attack designed to contact the opponent at the same moment as the opponent's strike. When an incoming attack is made, the user attempts to deliver a straight forward attack at a weak point on the enemy, such as a armpit or groin. Because the attack is so perfectly timed, the target must either pull their own strike or take the full force of the user's.

Tremor
The user builds chakra into their hands and then slams their fists or palms into the ground. By exerting enough force, they are able to send out a ripple that can stun or trip any moving ninja caught in the effective range.

Skullcrusher
To use this technique, the defending ninja must be stunned or otherwise paused for a second. The user grabs the stunned opponent around the abdomen and picks them up. Then, with a sudden twist of the arms, they invert their captive and slam the defender's head into the ground. This causes fairly intense pain and a loss of concentration.

Shoulder Catapult
This technique can be used when the defending warrior has one arm outstretched, such as the apex of a strike or other horizontal punch. The user ducks low, grabbing the defending warrior at the armpit and the wrist. The user then applies torque with their torso and throws the opponent over their wrist, launching them away and upside down.

Impaling Strike
A short-ranged dash and a simultaneous jab with the leading hand. Requires a piercing or slashing effect in the hand used. This is a very fast technique, using chakra to accelerate the user's leg and arm movements. Blocking this attack will be difficult for same-level ninja. It also works well when followed with the Tiger's Fang technique.

Counter-Step
This technique can only be used when the user is being attacked. At the moment at which a fast moving high inertia attack hits, the user expends a burst of chakra to transfer that momentum into a burst of short range movement. When used properly, the user will appear behind the attacker and take half damage from the attack.

Side-Step
Used in a way very similar to the Pounce technique, the user exerts a wave of chakra to deflect an incoming attack and instantly move themselves in the opposite direction. For example, deflecting a strike to the left and stepping to the right. The twisting of the opponent's torso and the stepping motion allow the user to get behind the target easily, although aiming the chakra wave can be difficult.

Tiger's Claws
The user extends the chakra that they have stored in their hand out through the ends of their fingers. With proper concentration, the chakra forms "claws" that appear to ripple like heat waves. The claws can cut through most materials. Higher ranked ninja can cut through sturdier material.

Hobble
The user makes a vicious slash at the target's lower legs with either claws or a bladed weapon. If the hit is successful, the opponent will quickly be rendered unable to put any weight on the struck leg. This effect expires a few turns after the attack hits. Higher ranked ninja can make a more brutal strike with longer lasting effects.

Whirlwind
The user steps forward, extending both arms and rotating quickly three times. When properly executed, these strikes are fast and difficult to block. Higher ranked ninja can make up to five complete rotations. This technique is best used with a slashing weapon or claws. It can strike all opponents within range on each rotation.

Pounce
The user expends a burst of chakra, aimed away from a cluster of opponents. Action/reaction laws apply, and launch the user towards the enemies. By bouncing a low-level burst of chakra off of an enemy's chakra core, the user is able to halt themselves instantly in the middle of a group. When executed properly, this is an effective surprise technique, and excellent with traps. Higher ranked ninja can ambush from up to ten meters/yards away. The effect is basically an instant disappearance with an immediate re-appearance in the middle of a group of enemies.

Tiger's Fang
The user expends a burst of chakra through their upper arms to increase their strike speed for a moment. Using this technique, they are able to strike four times (twice per arm) so quickly that the target will think they have only been hit once. Higher ranked ninja can strike up to six times. Despite feeling like a single blow, the target will suffer multiple wounds.

Burst of Daggers
The user must focus additional chakra into their palm before executing this technique. They make a quick jab and release the stored chakra outward in a contained stream. It comes out as kunai-esque shapes of pure piercing chakra, unless the user is highly elemental in nature. Then the kunai come out in the form of the user's primary element.


Tortoise Stance


Chakra Punch
The user must first build up a large amount of chakra in one arm prior to attempting this technique. They release that chakra through a punch, and a shock waved of chakra will come out for a short distance. If the fist hits, it will send the opponent flying. If the shock wave hits, it will knock the opponent over.

Beast's Elbow
Using an intense burst of speed gained from a quick chakra burst, the user will throw three elbow strikes in rapid succession. The first is aimed at the sternum, to knock their breath out. The second is aimed at their neck, to disable their breathing. The third swings in from the side, and is aimed at the temple to cause them to black out for a few moments.

Disarm
The user must apply a small amount of chakra to their arms in order to move with the speed, precision, and strength necessary for this technique. The user strikes at the sternum, the upper arms, the forearms, and finally the hands. This rapid fire combo knocks any weapons out of the defender's hands by first weakening their arms and stripping them of their chakra for a moment.

Damage Dispersion
With the user's feet firmly planted in the ground, this technique allows them to effortlessly redirect downward attacks and blunt force into the ground to minimize damage to the user's body. This works in a way very similar to a row of billiard balls - when one end is struck, only the ball on the opposite end moves. This ability restricts the user's movement to a slight extent.

Tortoise Armor
The user must focus chakra from his torso onto his forearms and couple it with muscle tissue there. Then, his skin will tighten and form a durable layer like thick leather, which will reduce the effects of blunt damage against it. This allows him to reduce the damage and pain caused by most taijutsu or club attacks.

Vibration Detection

While the user's feet are stuck in the ground, they are able to detect slight movements and vibrations there. This alerts them to any techniques or opponents underground a moment in advance, and it can also alert them of fast-coming attackers.

Enhanced Regeneration
While the user has a large quantity of chakra stored in their torso, they are able to concentrate some of it onto healing cells and the respiratory network. This allows them to slowly recover from slight wounds (minor cuts and scrapes), and stops the spread of moderate wounds (deep gouges, burns). Attacking or performing jutsu will inhibit the regeneration, and delay its effects. So, while attempting to regenerate, the user cannot perform many actions.

Tortoise Barrier
This technique is best used while Tortoise Armor is in effect or while the user is wearing protective forearm equipment. The user bends backward a significant amount and throws their arms rapidly in all directions. This creates a momentary wall of blocks in nearly 360 degrees which is capable of deflecting some low-inertia attacks.

Reflect Damage
This technique is used after strengthening one's legs and core to reduce damage. By applying extra chakra, they can tighten all of their muscles to the point of becoming temporarily immobile. Then, when hit, if they are planted solidly in the ground their compressed chakra will bounce back some damage made by melee strikes. This can cause intense pain, numbness, and even broken bones in the attacker's arm, simply from strengthening one's self.


Wolf Stance


Wolf Leaping Kick
The user will take two steps forward before leaping into the air and making three snap kicks in lightning-fast succession. None of the kicks hit terribly hard, but each has enough force to knock the opponent over. They also stun, so after landing the user should have a brief moment of advantage, even if the kicks were blocked.

Wolf Leaping Whirlwind
The user will build chakra in their legs prior to leaping in the air and rotating quickly. They attempt to make several strikes with their knee or shin while releasing their chakra to create a faint vortex that can pull nearby enemies into the attack.

Donkey Kick
The user will spin around, so that their back is to the opponent for a brief moment, then they will drop to their hands and kick backward with both feet aimed at the opponent's chest. The kick is incredibly powerful, and can knock the breath out of a person for several turns.

Revolving Fang
The user will dash a shot distance to an opponent before leaping through the air and hooking their ankles around the opponent's neck. Then they will throw all of their inertia around the opponent and towards the ground, pulling the defender off their feet and throwing them over the user.

Rolling Thunder
The user will dash forward and then drop to the ground. He will roll over his shoulder and stop directly in front of the opponent stopping on his upper back for a brief moment. Then, with all the force he can muster, he launches upward with both feet, kicking the opponent in the chin with enough force to snap their head back and cause severe disorientation and numbness.

Falcon's Wing
The user will concentrate chakra in their legs prior to attempting this technique. They will expend that chakra suddenly to throw their body upward an incredible distance. When falling from this great height, a number of attack varieties are available.
 
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