Ah understood.
Shadow of the dancing leaf, in my opinion, is pretty decent at close range, even though i think it's almost impossible to kick someone in the air in the rp, as everyone tries to avoid Taijutsu. z.z but if it's done, then it would offer a big advantage for the user, as he can choose whether he wants to keep distance and finish the opponent in the air with an elemental Jutsu, or follow behind and go for Ken/Tai finisher.
(Konoha Daisenpū) - Leaf Great Whirlwind
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.
(Rakanken) - Nirvana Fist
Rank: C
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 30
Description: A powerful shoulder smash followed by a strong punch.
It will be impossible with that attitude. Protip. Most of, if not all current RPers have no taijutsu experience. Exploit that in fights, and you
can dominate. Not alot of people are comfortable at going blow to blow in taijutsu.
Nirvana fist is simple enough. If you understand it, let me know. If not, I will elaborate on it.
As for the second jutsu.
You must be registered for see links
That is the link for seeing it in person, to help your visual understanding. Firstly, you start out performing a spinning lowkick, then linking that into a middle kick, then transitioning into a high kick. The more you continue to link your attacks, keeping the speed and power from the rotations, the more power your impact will have.